Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.02 @ 03:20:09 Player: tobi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (445) 445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1680 Bonus ------- None Cogmind --------- Core Integrity 340/400 Matter 275/300 Energy 89/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Hammer > --- INVENTORY (4) ---- Small Storage Unit Signal Interpreter Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Targeting Computer > --- WEAPON ----------- Assault Rifle Hammer > --- INVENTORY -------- Flight Unit Small Storage Unit Signal Interpreter Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | . 6 8 5 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 3 2 2 Treads 3 | . 3 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 2 2 Utility 3 | . 1 1 1 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 1 4 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 5 | . 1 . 5 Average Slot Usage (%) 83 | . 85 85 76 Engine 13 | . 14 14 11 Treads 17 | . 19 21 . Leg 3 | . 8 . . Flight 6 | . . 6 28 Storage 10 | . 14 10 . Processor 2 | . . 3 11 Energy Gun 4 | . 8 . 3 Ballistic Gun 18 | . 19 21 10 Impact Weapon 4 | . . 6 8 Naked Turns . | . . . . Heaviest Build 25 | 13 25 24 7 Greatest Support 40 | 20 40 40 14 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | . 12 10 4 Average Capacity 8 | . 8 8 4 Most Carried 10 | . 10 10 4 Average Carried 7 | . 7 8 3 Final Capacity 10 | 6 10 4 4 Final Carried 10 | 6 10 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 523 | 200 143 167 13 Remotely . | . . . . Salvage Created 613 | . 402 144 67 Parts 38 | . 24 12 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 9 5 1 Guns 15 | . 9 5 1 Classes Destroyed 5 | . 5 . . Worker 2 | . 1 . 1 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 9 | . 6 2 1 Best Kill Streak 4 | . 4 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 979 | . 465 207 307 Core 179 | . 99 20 60 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 58 | . 31 24 3 Largest 2 | . 2 2 2 Hottest 70 | . 60 40 70 Shots Fired 108 | . 61 43 4 Gun 108 | . 61 43 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 81 | . 36 43 2 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic 25 | . 25 . . Robot Hit Streak 11 | . 9 11 3 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | . 37 28 9 Core Hits 32 | . 20 10 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 24 | . . 8 16 Impact 24 | . . 8 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1028 | . 582 248 198 Guns 763 | . 478 248 37 Cannons . | . . . . Explosions 104 | . 104 . . Melee 161 | . . . 161 Ramming . | . . . . Kinetic 482 | . 222 248 12 Thermal 71 | . 46 . 25 Explosive . | . . . . Electromagnetic 314 | . 314 . . Impact 161 | . . . 161 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 4 | . 1 3 . Message Errors 4 | . 1 3 . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles . | . . . . Explosions . | . . . . Melee 29 | . . . 29 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 9 21 Average Temperature 23 | . 28 9 10 Received Heat Transfer 405 | . 180 54 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 224 | . 224 105 102 Average Influence 83 | . 121 53 62 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | . 69 100 100 Level 1 12 | . 30 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 15 8 11 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 5 . 3 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 9 . 15 Successful 14 | . 5 . 9 Failed 10 | . 4 . 6 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 18 | . 7 . 11 Terminals 22 | . 7 . 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Dispatch Records 1 | . . . 1 Patrol Status 1 | . . . 1 Recall Investigation 1 | . 1 . . Registered Components 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 . 4 Terminals 6 | . 2 . 4 Track 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1593 | . 659 714 220 Spaces Moved 1207 | 1 352 519 335 Core 1 | . . . 1 Treads 521 | . 246 275 . Legs 107 | 1 106 . . Wheels . | . . . . Hover . | . . . . Flight 578 | . . 244 334 Fastest Speed 37 | 120 120 37 37 Average Speed 97 | 120 148 102 37 Slowest Speed 160 | 120 160 160 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 55 77 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1479 | . 428 653 398 Wait 149 | . 29 82 38 Move 1204 | . 351 518 335 Hop . | . . . . Pick Up 11 | . 7 3 1 Fast Attach 2 | . 1 . 1 Attach 4 | . 1 1 2 Detach . | . . . . Swap 13 | . 4 7 2 Drop 14 | . 4 10 . Fire 58 | . 31 24 3 Melee 24 | . . 8 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Entered Mines 708 | -10/Mines | Discovered new exit (range 12) 1244 | -10/Mines | Identified exit to Materials 1253 | -10/Mines | Learned location of Storage (-8) 1253 | -10/Mines | Assembled infested the area 1258 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1374 | -10/Mines | Entered Materials 1374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -9/Materials | Identified exit to Mines 1594 | -9/Materials | Self-destructed Last Messages --------------- Retrieving prototype inventory records... No registered prototype stockpiles. >>Enumerate(Patrols) Retrieving latest reported positions... Found 4 active patrol squads. Downloaded coordinate data. >>Enumerate(Squads) Retrieving dispatch records... Found 25 active squads: 10x Security 5x Surveillance 4x Patrol 6x Transport 01562_ Flight Unit destroyed. 01584_ Med. Laser destroyed. 01586_ Flight Unit destroyed. 01589_ K-01 Serf collects debris. 01590_ Lgt. Ion Engine destroyed. 01593_ K-01 Serf collects debris. 01594_ Flight Unit destroyed. 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