Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 23:23:25 Player: Patryk Z Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (18) 90 Value Destroyed (345) 345 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (3000) 3000 TOTAL SCORE: 11395 Bonus ------- Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Triangulator Triangulator Triangulator Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Light Armor Plating Force Field Improved System Shield > --- WEAPON ----------- Compact Ion Cannon > --- INVENTORY -------- Improved VTOL Module Nuclear Pulse Array Q-thruster Advanced Transmission Jammer [Rating: 103] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg VSS Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Triangulator Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Compact Ion Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . 2 . . 1 . . . . . . 1 . . 2 2 Utility 8 | . . . . 2 1 . . . . 2 2 . 1 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 117 | 6 10 1 14 22 7 2 1 . . 6 13 7 20 1 3 4 Power 17 | 1 2 . 2 4 1 . 1 . . . 2 . 2 . . 2 Engine 10 | 1 2 . 2 4 1 . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . 2 . . . . . Reactor 4 | . . . . . . . . . . . . . 2 . . 2 Propulsion 35 | 2 3 1 3 6 1 1 . . . . 4 . 10 1 2 1 Treads . | . . . . . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . Wheel 4 | 2 . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 30 | . 3 1 3 3 1 1 . . . . 4 . 10 1 2 1 Utility 46 | 1 . . 3 8 5 1 . . . 4 7 7 8 . 1 1 Device 27 | . . . 1 3 1 . . . . 2 5 6 7 . 1 1 Storage 2 | 1 . . . 1 . . . . . . . . . . . . Processor 3 | . . . 1 . 1 1 . . . . . . . . . . Hackware 4 | . . . . . 1 . . . . 2 . . 1 . . . Protection 10 | . . . 1 4 2 . . . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | 2 5 . 6 4 . . . . . 2 . . . . . . Energy Gun 4 | 1 2 . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . Ballistic Gun 5 | 1 1 . 1 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher 6 | . 2 . 3 1 . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . 1 1 . . . 1 . Parts Lost 45 | . 1 . 9 2 . . . . . . 7 2 13 . 4 7 Power 5 | . 1 . 1 . . . . . . . 1 . 2 . . . Propulsion 18 | . . . 5 . . . . . . . . . 7 . 2 4 Utility 19 | . . . 1 1 . . . . . . 6 2 4 . 2 3 Weapon 3 | . . . 2 1 . . . . . . . . . . . . Highest Loss Streak 12 | . 1 . 7 1 . . . . . . 2 2 12 . 4 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 69 | . 83 77 77 66 77 84 84 84 84 94 93 76 68 36 21 17 Engine 2 | . 14 11 10 9 7 7 5 . . . . . . . . . Core 1 | . . . . . . . 1 7 7 6 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . 6 . . . Leg 2 | . . . . 6 7 7 7 7 7 6 4 . . . . . Wheel 1 | . 21 . . 2 . . . . . . . . . . . . Flight 21 | . 5 33 34 17 24 30 30 30 30 26 23 26 23 14 10 8 Device 7 | . . . 1 14 5 . . . . 5 6 12 17 7 1 2 Storage 1 | . 14 11 11 2 . . . . . . . . . . . . Processor 7 | . . . 5 . 1 15 15 15 15 13 11 10 9 9 8 5 Hackware 5 | . . . . . 4 7 7 7 7 18 14 4 1 4 . . Protection 6 | . . . . 6 25 15 15 15 15 7 10 6 3 . . . Energy Cannon 3 | . . . . . . . . . . 8 11 10 3 . . . Ballistic Gun 2 | . 18 22 5 5 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 37 | 11 12 10 17 17 13 11 10 10 10 17 20 23 37 4 15 15 Greatest Support 45 | 32 32 12 16 32 20 20 20 20 20 20 27 22 42 45 28 28 Greatest Overweight (x) 3 | . 3 . 3 3 . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 7 8 5 5 5 5 5 5 5 5 5 5 5 5 2 Average Carried 4 | . 3 6 7 4 4 5 5 5 4 4 4 3 4 4 2 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 7 7 5 4 5 5 5 5 5 5 5 4 3 5 1 . Class Distribution -------------------- 52% | Mutant 20% | Hacker-Mutant 17% | Sprinter 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Matter Collected 1203 | 195 58 . 231 390 . . 113 74 . . 47 . 24 . . 71 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 449 | . 61 . 149 110 . . . . . . 129 . . . . . Parts 39 | . 11 . 16 6 . . . . . . 6 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 16 | . 3 . 12 . . . . . . . 1 . . . . . Guns 7 | . 2 . 5 . . . . . . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . . . . . . AOE 5 | . 1 . 4 . . . . . . . . . . . . . Classes Destroyed 9 | . 2 . 3 2 . . . . . . 2 . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . Watcher 2 | . . . . 1 . . . . . . 1 . . . . . Swarmer 9 | . 3 . 6 . . . . . . . . . . . . . Grunt 2 | . . . 2 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . Best Kill Streak 4 | . 3 . 4 1 . . . . . . 2 . . . . . Combat Bots Only 4 | . 3 . 4 . . . . . . . 1 . . . . . Max Kills in Single Turn 2 | . 2 . 2 1 . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 722 | . 4 . 85 38 4 . . 27 1 . 130 22 159 13 80 159 Missed 358 | . 2 . 18 22 4 . . 19 1 . 69 16 84 6 45 72 Damage Taken 7064 | . 95 . 867 291 . . . 87 . . 1199 132 1461 155 795 1982 Core 3141 | . 47 . 230 65 . . . 63 . . 195 20 296 89 516 1620 Absorbed by Shields 203 | . . . . 47 . . . . . . 81 . 66 . 9 . Redirected to Shielding 328 | . . . . 11 . . . 14 . . 287 16 . . . . Regen/Repaired (Parts) 79 | . . . . . . . . . . . 7 . 72 . . . Core Remaining (%) 81 | 100 81 . 42 88 . . . . 91 100 80 98 . 70 64 . Volleys Fired 59 | . 6 . 44 2 . . . . . . 7 . . . . . Largest 2 | . 2 . 2 1 . . . . . . 2 . . . . . Hottest 180 | . 70 . 53 30 . . . . . . 180 . . . . . Shots Fired 90 | . 12 . 61 2 . . . . . . 15 . . . . . Gun 39 | . 9 . 30 . . . . . . . . . . . . . Cannon 39 | . . . 24 . . . . . . . 15 . . . . . Launcher 12 | . 3 . 7 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 61 | . 7 . 54 . . . . . . . . . . . . . Thermal 17 | . 2 . . . . . . . . . 15 . . . . . Explosive 12 | . 3 . 7 2 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 5 . 12 1 . . . . . . 8 . . . . . Robot Miss Streak 7 | . 1 . 7 1 . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 52 | . 8 . 33 1 . . . . . . 10 . . . . . Core Hits 36 | . 5 . 20 7 . . . . . . 4 . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1301 | . 105 . 845 105 . . . . . . 246 . . . . . Guns 227 | . 80 . 147 . . . . . . . . . . . . . Cannons 439 | . . . 193 . . . . . . . 246 . . . . . Explosions 599 | . 25 . 505 69 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 36 | . . . . 36 . . . . . . . . . . . . Kinetic 394 | . 54 . 340 . . . . . . . . . . . . . Thermal 272 | . 26 . . . . . . . . . 246 . . . . . Explosive 599 | . 25 . 505 69 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 9 . . 7 7 7 7 . 12 . 6 6 . 2 Average Corruption 5 | . . . 4 . . 7 7 7 7 . 4 . 3 6 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 31 | . . . 7 . . 2 3 2 . . 8 . 2 7 . . Message Errors 10 | . . . 2 . . . 3 . . . 2 . 1 2 . . Matter Fused 4 | . . . 1 . . 1 . 1 . . 1 . . . . . Heat Flow Errors 5 | . . . 2 . . . . . . . . . . 3 . . Energy Discharges 4 | . . . 1 . . . . . . . . . 1 2 . . Parts Rejected 2 | . . . 1 . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 57 | . . . 38 19 . . . . . . . . . . . . Projectiles 4 | . . . 4 . . . . . . . . . . . . . Explosions 53 | . . . 34 19 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . 17 . 65 86 . . . . . . . . . . . . Shots 6 | . 1 . 3 2 . . . . . . . . . . . . Rammed 12 | . . . . 12 . . . . . . . . . . . . Targets Rammed 12 | . . . . 12 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 30 . 212 8 . . . . . . 325 5 303 191 . . Average Temperature 96 | . 11 . 87 4 . . . . . . 109 5 117 95 . . Received Heat Transfer 663 | . . . 278 112 . . . 15 . . 114 18 . . 63 63 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . Heat Transferred 407 | . 74 . . . . . . . . . 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Peak Influence 510 | . 97 40 260 342 230 85 75 . . 37 510 250 130 86 428 321 Initial 256 | . . 40 15 81 155 85 45 . . 37 17 245 89 11 48 256 Average 112 | . 36 40 161 151 188 79 61 . . 37 90 212 66 37 218 273 Maximum Alert Level 2 | . . . 1 1 1 . . . . . 2 1 . . 2 1 Low Security (%) 78 | 100 100 100 66 66 61 100 100 . . 100 82 44 100 100 44 . Level 1 20 | . . . 33 33 38 . . . . . 12 55 . . 47 100 Level 2 1 | . . . . . . . . . . . 4 . . . 8 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . 3 1 . 2 . . . 4 1 2 3 2 1 Investigation 4 | . . . . . . . 1 . . . 1 1 . . 1 . Extermination 3 | . . . . . . . . . . . 2 . 1 . . . Reinforcement 12 | . . . . 3 1 . 1 . . . 1 . 1 3 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Distress Signals 5 | . . . . . . . . . . . . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 231 | . 7 . 29 24 5 5 1 5 1 . 58 7 18 10 32 29 Peak Tracking Total 26 | . 4 . 20 18 4 5 1 5 1 . 26 7 14 5 12 20 Tactical Retreats 23 | . . . . 3 1 . . 1 . . 7 . 2 . 7 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Traps Triggered 13 | . 2 . . . 1 . 1 . . . 2 . 1 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Machines Accessed 15 | . 1 . . . 1 . . . . . 6 . 3 1 3 . Terminals 5 | . 1 . . . . . . . . . 2 . 1 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . 2 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . 1 . Total Hacks 35 | . 1 . . . 1 . . . . . 14 . 9 1 9 . Successful 19 | . 1 . . . . . . . . . 5 . 6 1 6 . Failed 16 | . . . . . 1 . . . . . 9 . 3 . 3 . Catastrophic 3 | . . . . . 1 . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . 4 . 1 . . . Terminals 8 | . 1 . . . . . . . . . 5 . 1 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 15 | . . . . . . . . . . . 7 . 8 . . . Recycling Units 8 | . . . . . . . . . . . . . . . 8 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . 1 . Terminal Hacks 3 | . 1 . . . . . . . . . 1 . . 1 . . Record 2 | . . . . . . . . . . . 1 . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . 3 . 6 . . . Scan Component 5 | . . . . . . . . . . . 2 . 3 . . . Repair 4 | . . . . . . . . . . . 1 . 3 . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . 5 . Recycle Component 1 | . . . . . . . . . . . . . . . 1 . Process 2 | . . . . . . . . . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . . . . . 5 . 3 . 1 . Full Trace Events 2 | . . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . 2 . . . Time 188 | . . . . . . . . . . . 30 . 158 . . . Parts Recycled 1 | . . . . . . . . . . . . . . . 1 . Recycled Matter 15 | . . . . . . . . . . . . . . . 15 . Retrieved Matter 15 | . . . . . . . . . . . . . . . 15 . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Total Allies 8 | . . . . . . 1 . . . . . . . . . 7 Largest Group 7 | . . . . . . 1 . . . . . . . . . 7 Highest-Rated Group 98 | . . . . . . 31 . . . . . . . . . 98 Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . 15 Total Orders 9 | . . . . . . . . . . . 2 1 6 . . . EXPLORE 6 | . . . . . . . . . . . 1 1 4 . . . RETURN 3 | . . . . . . . . . . . 1 . 2 . . . Ally Attacks 12 | . . . . . . 8 . . . . . . . . . 4 Total Damage 134 | . . . . . . 102 . . . . . . . . . 32 Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . . . . . . Drone Launches 21 | . . . . . . . . . . . 6 9 6 . . . Drone Recoveries 10 | . . . . . . . . . . . 4 2 4 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Turns Passed 3560 | 44 173 35 266 303 155 60 98 127 8 83 742 65 721 246 225 209 Spaces Moved 6103 | 35 124 97 290 543 361 157 252 337 17 140 1376 84 808 462 541 479 Core 94 | 1 1 . 16 60 . . . . . . . . . . . 16 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 165 | 34 95 . . 36 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5844 | . 28 97 274 447 361 157 252 337 17 140 1376 84 808 462 541 463 Fastest Speed 22 | 50 37 34 31 39 36 36 36 36 36 36 25 28 22 35 34 34 Average Speed 38 | 98 105 34 40 44 38 36 36 36 36 36 33 28 30 39 36 39 Slowest Speed 280 | 100 200 34 280 255 39 39 36 36 36 36 36 100 110 40 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . 15 4 . 4 4 . 1 28 1 20 10 16 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 29 13 77 48 17 82 10 70 7 4 37 9 29 70 27 22 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 2 . . . . 2 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 126 | . 17 . 86 19 . . . . . . 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 19 | . . . 15 . . . . . . . 4 . . . . . AOE 107 | . 17 . 71 19 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Fac Fac Res Qua Res Acc Total 7142 | 41 155 98 385 586 376 158 255 338 18 170 1610 127 1262 516 553 494 Wait 771 | . 5 . 24 4 . . 6 6 . 20 213 30 412 14 24 13 Move 5881 | 34 123 96 289 513 354 156 243 328 16 137 1322 81 768 441 511 469 Hop 99 | . . . . 14 3 . 4 4 . 1 25 1 19 10 13 5 Pick Up 48 | 1 6 1 1 6 4 . . . 1 3 4 . 13 6 1 1 Fast Attach 50 | 6 2 . 10 9 3 1 . . . 3 6 . 9 . . 1 Attach 53 | . 4 1 3 9 3 . . . . 3 6 7 9 1 4 3 Detach 30 | . 4 . 4 7 3 . . . . 1 2 7 1 . . 1 Swap 15 | . 4 . 1 4 1 1 1 . . . 1 . 2 . . . Drop 45 | . 1 . 9 6 5 . 1 . 1 2 3 1 11 4 . 1 Fire 59 | . 6 . 44 2 . . . . . . 7 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 12 | . . . . 12 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . . 21 . 18 40 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac x2]) -4/Factory -3/Research -3/Quarantine -2/Research (discovered 2 exits: [*Acc x2]) -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x2 235 | -9/Materials | Discovered new exit (range 6) 253 | -9/Materials | Entered Mines 323 | -9/Mines | Discovered new exit (range 13) 355 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 372 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 379 | -9/Mines | Found a hidden stash of uninstalled traps 481 | -9/Mines | Assembled infested the area 483 | -9/Mines | Learned 2 Materials zone layouts 505 | -9/Mines | Discovered new exit (range 15) 509 | -9/Mines | Core integrity fell below 50% 519 | -9/Mines | Entered Materials 519 | -8/Materials | Evolved 2 slots: Utility x2 535 | -8/Materials | Lost 7 parts (1p3n1u2w) 752 | -8/Materials | Build established: Mutant 821 | -8/Materials | Discovered new exit (range 4) 822 | -8/Materials | Entered Factory 822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 962 | -7/Factory | Discovered new exit (range 20) 977 | -7/Factory | Sucked down chute 977 | -7/Factory | Entered Waste 978 | -7/Waste | Met a frightened Derelict 985 | -7/Waste | Spotted C-40 Crusher 988 | -7/Waste | Spotted C-40 Crusher 992 | -7/Waste | EMP discharged 1006 | -7/Waste | Spotted C-40 Crusher 1015 | -7/Waste | Spotted C-40 Crusher 1017 | -7/Waste | Spotted C-40 Crusher 1028 | -7/Waste | Spotted C-40 Crusher 1033 | -7/Waste | Discovered new exit (range 10) 1037 | -7/Waste | Entered Factory 1129 | -7/Factory | Discovered new exit (range 11) 1135 | -7/Factory | Entered Lower Caves 1197 | -7/Lower Caves | Learned location of Extension (-6) 1237 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1257 | -7/Lower Caves | Discovered new exit (range 15) 1262 | -7/Lower Caves | Entered another Lower Caves area 1269 | -7/Lower Caves | Discovered new exit (range 3) 1270 | -7/Lower Caves | Entered Factory 1270 | -6/Factory | Evolved 2 slots: Utility x2 1341 | -6/Factory | Discovered new exit (range 18) 1353 | -6/Factory | Entered another Factory area 1353 | -5/Factory | Evolved 2 slots: Utility x2 1542 | -5/Factory | Discovered new exit (range 5) 1566 | -5/Factory | Build established: Hacker-Mutant 1687 | -5/Factory | Repaired Imp. VTOL Module 2001 | -5/Factory | Spotted B-75 Beast 2058 | -5/Factory | Cargo convoy interrupted 2090 | -5/Factory | Discovered new exit (range 15) 2092 | -5/Factory | System corruption reached 10% 2095 | -5/Factory | Entered another Factory area 2095 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2159 | -4/Factory | Discovered new exit (range 7) 2160 | -4/Factory | Entered Research 2160 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2426 | -3/Research | Build established: Sprinter 2487 | -3/Research | Repaired Broken Imp. VTOL Module 2733 | -3/Research | Repaired Imp. VTOL Module 2877 | -3/Research | Discovered new exit (range 15) 2881 | -3/Research | Entered Quarantine 2891 | -3/Quarantine | Lost 12 parts (2p6n4u) 3030 | -3/Quarantine | Build established: Mutant 3076 | -3/Quarantine | Found Alien Artifact 3125 | -3/Quarantine | Discovered new exit (range 8) 3127 | -3/Quarantine | Entered Research 3127 | -2/Research | Evolved 2 slots: Propulsion x2 3188 | -2/Research | Identified Core Reset Matrix 3188 | -2/Research | Used Core Reset Matrix 3225 | -2/Research | Lost 4 parts (2n2u) 3262 | -2/Research | Discovered new exit (range 16) 3345 | -2/Research | Discovered new exit (range 17) 3352 | -2/Research | Entered Access 3352 | -1/Access | Evolved 2 slots: Propulsion x2 3499 | -1/Access | Lost 4 parts (2n2u) 3541 | -1/Access | Spotted B-99 Colossus 3550 | -1/Access | Spotted B-99 Colossus 3553 | -1/Access | Core integrity fell below 50% 3555 | -1/Access | Emitted hypermatrix ping 3556 | -1/Access | Core integrity fell below 20% 3560 | -1/Access | Assembled emerged from beneath the floor 3561 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03554_ Knocked back. 03554_ Penetrated by Slug. 03554_ Slug penetrates Radio-Gravity Array. 03554_ Penetrated by Slug. 03555_ Emitted hypermatrix ping. 03555_ Terminal disabled. 03555_ Radio-Gravity Array disabled. 03556_ B-99 Colossus activates siege mode. 03556_ Dropped Quantum Reactor. 03557_ K-01 Serf collects debris. 03558_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 03558_ P-80 Master resets P-80 Master, system corruption cleaned. 03558_ Knocked back. 03558_ Penetrated by Slug. 03558_ Slug penetrates G-73 Enforcer. 03560_ Assembled emerge from beneath the floor. 03560_ Slug penetrates Terminal. 03561_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????? ????????????????? | | ???????????????????? ????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ????????????????? | | ??????????????????? ????????????????? | | ?????????????????? ????????????????? | | ??????????##+####? ????????????????? | | ?????????## #???????????????? | | ???????? ##??????????????? | | ????????# ""??????????????? | | ?????????? k""" ""#?????????????? | | ????????? T" ""#?????????????? | | ?????????? """ G??????????????? | | ??????????? k ""??????????????? | | ????????????? g "???????????????? | | ?????????????? g "???????????????? | | ????????????????""""""ggg#???????????????? | | ????????????????"""""" ###?????????????? | | ????????????????"""""" @"#?????????????? | | ????????????????"""""" ""#?????????????? | | ????????? ????""""""" ""#?????????????? | | ????????# """""""" ""#?????????????? | | ????????# """""""" ""#?????????????? | | ?????????# """"" "" T"#?????????????? | | ?????????# a""#?????????????? | | ?????????# k *""#?????????????? | | ?????????# % a "#?????????????? | | ?????????# !!* aaa "#?????????????? | | ?????????+ !!* a a "#?????????????? | | ?????????# !** "##?????????????? | | ?????????# #?????????????? | | ?????????# l #????########## | | ?????????# "##????# # | | ?????????# ##?????# # | | ?????????# #??????# ""# | | ?????????# #??????# ""# | | ?????????# #??????# Y"# | | ?????????# % ######## ""# | | ?????????## # ""# | | ??????????# # # | | ??????????# # # | | ??????????# =%= + # | | ????????# [% # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Can't Catch Me Cya! Denied? I Survived The Infestation It's Just You Leap Before You Look Challenges ------------ None Game ------ Seed SwarmDamperAutogun Manual? 0 Play Time 02:09:45 Cumulative 15.0 hours Start 2024.04.08 @ 20:58:43 End 2024.04.08 @ 23:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x42 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38dc6c96-7858-4a81-a597-283ffe48a8f9