Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.07 @ 20:41:06 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (106) 530 Value Destroyed (4499) 4499 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2112) 2112 TOTAL SCORE: 12641 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 533 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 802/1000 Matter 243/300 Energy 137/137 System Corruption 16% Temperature Cool (0) Movement Rolling (201) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor Angular-Momentum Engine > --- PROPULSION (4) --- Wheeled Huge-FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Improved Cooling System Improved Cooling System Large Storage Unit Enhanced Optical Array Layered Medium Armor Plating > --- WEAPON (3) ------- Ballistic Driver Construct/C Kinetic Driver Construct/C Great Maul > --- INVENTORY (15) --- Improved Cooling System Improved Cooling System Advanced Sensor Array Great Maul Peak State ------------ > --- POWER ------------ Fusion Compressor Angular-Momentum Engine > --- PROPULSION ------- Wheeled Huge-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Enhanced Optical Array Layered Medium Armor Plating > --- WEAPON ----------- Ballistic Driver Construct/C Kinetic Driver Construct/C Great Maul > --- INVENTORY -------- Improved Cooling System Improved Cooling System Advanced Sensor Array Great Maul [Rating: 77] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Constructs Utility Improved Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 6 | . . . . 2 . . 1 . . . . 1 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 88 | 6 1 4 16 13 15 1 8 . . . 3 3 18 Power 12 | 1 . . 3 2 2 . . . . . 1 . 3 Engine 6 | 1 . . 1 1 1 . . . . . . . 2 Core 6 | . . . 2 1 1 . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . 2 5 4 4 1 1 . . . . . . Treads 15 | 1 . 1 5 2 4 1 1 . . . . . . Leg 2 | . . . . 2 . . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | 1 1 1 3 5 3 . 5 . . . 2 3 10 Device 20 | . . . 2 3 3 . 4 . . . 2 3 3 Storage 4 | 1 1 . . . . . 1 . . . . . 1 Processor 3 | . . . . 2 . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 7 | . . 1 1 . . . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 . 1 5 2 6 . 2 . . . . . 5 Energy Gun 11 | . . . 3 2 5 . 1 . . . . . . Energy Cannon 3 | . . . 1 . 1 . 1 . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 5 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . . . . . . Parts Lost 36 | . . 6 1 6 7 1 3 . . . 6 . 6 Power 6 | . . 1 . 2 . . . . . . 2 . 1 Propulsion 11 | . . 2 1 2 2 1 1 . . . 1 . 1 Utility 6 | . . 1 . . 3 . . . . . . . 2 Weapon 13 | . . 2 . 2 2 . 2 . . . 3 . 2 Highest Loss Streak 7 | . . 6 1 5 7 1 1 . . . 4 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 81 94 92 95 99 74 69 69 69 61 27 58 Engine 4 | . 14 11 . 1 1 9 5 7 7 7 5 . 1 Core 1 | . . . 8 5 7 . 1 . . . . . . Treads 11 | . 14 13 31 24 24 26 14 7 7 7 . . . Leg 1 | . . . . 1 . . 1 . . . 6 6 1 Wheel 1 | . 14 13 . . . . . . . . . . 3 Device 14 | . . . 13 17 17 18 14 15 15 15 15 14 15 Storage 4 | . 14 13 . . . . 5 7 7 7 6 . 4 Processor 8 | . . . . 17 18 18 9 7 7 7 7 6 5 Protection 2 | . . 2 8 . . . . . . . . . 6 Energy Gun 14 | . . . 19 15 19 18 20 23 23 23 18 . . Energy Cannon 1 | . . . 2 9 6 9 . . . . . . . Ballistic Gun 2 | . 28 26 8 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 12 27 28 17 17 21 21 39 38 38 38 38 6 66 Greatest Support 90 | 20 16 16 60 60 60 60 88 36 36 36 90 3 89 Greatest Overweight (x) 2 | . 1 2 . 1 . . 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 15 15 15 15 15 5 15 Average Capacity 11 | 6 14 14 5 5 5 5 12 15 15 15 13 5 13 Most Carried 11 | 3 10 11 5 5 5 5 11 9 9 9 9 5 7 Average Carried 7 | 2 8 10 4 4 4 5 8 9 9 9 8 4 5 Final Capacity 15 | 8 15 5 5 5 5 5 15 15 15 15 5 5 15 Final Carried 10 | 3 10 5 5 5 5 5 9 9 9 9 5 4 4 Scrap Engine Consumption 112 | . . . . . . . 63 2 3 . 8 3 33 Constructs Created 8 | . . . . . . . 5 . . . . . 3 Constructs Modified 29 | . . . . . . . 19 1 . . 2 . 7 Class Distribution -------------------- 38% | Construct 29% | Mutant 12% | Scavenger-Gunner 10% | Gunner 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Matter Collected 1732 | 220 . 77 240 115 135 10 92 28 17 . 96 8 694 Remotely . | . . . . . . . . . . . . . . Salvage Created 4494 | . . 94 692 508 564 682 915 36 . . 58 . 945 Parts 175 | . . 2 39 23 16 23 42 . . . . . 30 Haulers Intercepted 4 | . . . 2 . 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 81 | . . 3 15 10 7 13 15 1 . . 1 . 16 Melee 6 | . . . . . . . . . . . . . 6 Guns 55 | . . 3 13 7 7 10 14 . . . 1 . . Cannons 12 | . . . 2 2 . 2 . . . . . . 6 Classes Destroyed 14 | . . 2 4 1 . 2 . . . . 1 . 4 Worker 9 | . . . . . . . . . . . . . 9 Builder 4 | . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 4 | . . . 2 . 2 . . . . . . . . Recycler 6 | . . . 1 . 1 . 3 . . . . . 1 Watcher 2 | . . . . . . 1 1 . . . . . . Swarmer 5 | . . . 4 . . . 1 . . . . . . Grunt 37 | . . 2 8 6 6 2 7 . . . . . 6 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . 1 . . Sentry 18 | . . . 3 2 1 8 3 . . . . . 1 Hunter 5 | . . . . 2 . 1 . . . . . . 2 Programmer 13 | . . . . . . 2 4 1 . . . . 6 Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 9 | . . 1 4 6 6 7 5 1 . . 1 . 9 Combat Bots Only 7 | . . 1 4 6 6 7 3 1 . . 1 . 5 Max Kills in Single Turn 4 | . . 1 1 1 1 1 1 1 . . 1 . 4 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Damage Taken 8987 | . 23 970 254 880 623 540 1052 60 . . 1571 . 3014 Core 1197 | . 6 239 53 170 99 90 157 . . . 185 . 198 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 54 | . . 52 2 . . . . . . . . . . Regen/Repaired (Parts) 1168 | . . . . . . . 427 . 30 . 33 . 678 Core Remaining (%) 62 | 100 . 2 86 . . 34 . . . . 51 100 . Volleys Fired 240 | . . 13 33 19 37 32 56 3 . . 15 . 32 Largest 3 | . . 2 3 3 3 3 3 2 . . 3 . 2 Hottest 198 | . . 40 198 198 197 197 185 108 . . 197 . 126 Shots Fired 564 | . . 26 96 55 88 82 135 8 . . 38 . 36 Gun 454 | . . 26 94 36 67 50 135 8 . . 38 . . Cannon 110 | . . . 2 19 21 32 . . . . . . 36 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 94 | . . 26 32 . . . . . . . . . 36 Thermal 435 | . . . 64 55 82 82 135 8 . . 9 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 35 | . . . . . 6 . . . . . 29 . . Robot Hit Streak 34 | . . 5 14 17 22 34 28 11 . . 7 . 24 Robot Miss Streak 7 | . . 2 7 2 3 1 2 2 . . 4 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 5 | . . 1 1 . 1 . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . . 1 . . Shots Hit Robots 457 | . . 19 61 40 57 57 103 7 . . 22 . 91 Core Hits 171 | . . 9 31 20 19 17 41 1 . . 7 . 26 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 18 | . . . . . . . . . . . . . 18 Critical Strikes 35 | . . . 3 2 3 2 4 . . . . . 21 Burn 14 | . . . 3 2 3 2 4 . . . . . . Blast 3 | . . . . . . . . . . . . . 3 Smash 18 | . . . . . . . . . . . . . 18 Melee Attacks 77 | . . . . . . . . . . . . . 77 Impact 77 | . . . . . . . . . . . . . 77 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . 11 Damage Inflicted 11237 | . . 225 856 701 969 1296 1924 131 . . 365 . 4770 Guns 5510 | . . 219 815 434 737 890 1919 131 . . 365 . . Cannons 2008 | . . . 41 267 232 406 . . . . . . 1062 Explosions 750 | . . . . . . . . . . . . . 750 Melee 2958 | . . . . . . . . . . . . . 2958 Ramming 11 | . . 6 . . . . 5 . . . . . . Kinetic 1437 | . . 219 156 . . . . . . . . . 1062 Thermal 5713 | . . . 700 701 882 1296 1919 131 . . 84 . . Explosive 750 | . . . . . . . . . . . . . 750 Electromagnetic 368 | . . . . . 87 . . . . . 281 . . Impact 2958 | . . . . . . . . . . . . . 2958 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . 4 2 . . . 2 4 4 4 4 . 15 Average Corruption 4 | . . 2 2 . . . 2 3 4 4 4 . 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 93 | . . . 4 . . . 7 22 7 2 26 . 25 Message Errors 23 | . . . 1 . . . 2 4 4 . 4 . 8 Matter Fused 22 | . . . 2 . . . 1 4 1 . 7 . 7 Heat Flow Errors 15 | . . . . . . . 2 5 . 1 4 . 3 Energy Discharges 11 | . . . . . . . 1 2 2 . 3 . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . 4 . 1 5 . 2 Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . Misfires 3 | . . . 1 . . . . 2 . . . . . Alerts 2 | . . . . . . . . 1 . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1486 | . . . . . . 15 . . . . . . 1471 Projectiles 57 | . . . . . . 15 . . . . . . 42 Explosions 17 | . . . . . . . . . . . . . 17 Melee 1412 | . . . . . . . . . . . . . 1412 Knockbacks 34 | . . . . . . . . . . . . . 34 Impact 18 | . . . . . . . . . . . . . 18 Kinetic 13 | . . . . . . . . . . . . . 13 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 3 | . . 3 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . Targets Rammed 3 | . . 2 . . . . 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | . . 35 350 198 199 199 198 164 . 184 342 . 247 Average Temperature 105 | . . 14 97 120 128 112 101 67 . 104 104 . 100 Received Heat Transfer 2364 | . 6 383 105 270 387 162 369 . . . 397 . 285 Effects 4 | . . . 2 . . . . . . . . . 2 Energy Bleed 2 | . . . 2 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 2 . . . . . . . 9 Impact Corruptions 48 | . . . . . . . . . . . . . 48 Robots Melted 4 | . . . . 1 . 1 1 1 . . . . . Combat Hostiles 4 | . . . . 1 . 1 1 1 . . . . . Parts Melted 32 | . . . 4 4 7 8 8 1 . . . . . Heat Transferred 11627 | . . . 1887 1665 2146 2081 3330 370 . . 148 . . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Peak Influence 617 | . 41 75 289 381 402 617 345 . . . . 149 386 Initial 323 | . . 15 . 89 160 261 323 . . . . 137 72 Average 167 | . 25 36 118 263 164 453 207 . . . . 139 85 Maximum Alert Level 2 | . . . 1 1 2 2 1 . . . . . 1 Low Security (%) 64 | 100 100 100 81 22 61 . 48 . . . . 100 90 Level 1 30 | . . . 18 77 35 34 51 . . . . . 9 Level 2 5 | . . . . . 3 64 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . 1 1 . 3 . . . 1 . 5 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . 2 . . . . . 3 Reinforcement 5 | . 2 . . 1 . . 1 . . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . 1 . 3 1 1 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 208 | . 9 23 23 13 17 15 28 1 . . 30 . 49 Peak Tracking Total 17 | . 10 17 4 5 5 6 4 1 . . 15 . 11 Tactical Retreats 16 | . . 1 1 1 . . 1 . . . 9 . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Traps Triggered 6 | . . . . . 2 . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Machines Disabled 15 | . . . . 1 2 3 1 . . . . . 8 Max in Single Turn 4 | . . . . 1 1 1 1 . . . . . 4 Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Machines Accessed 21 | . 4 . 2 1 2 2 3 . 1 4 . . 2 Terminals 15 | . 4 . 2 1 1 2 3 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 73 | . 19 . 7 3 4 3 4 . 1 29 . . 3 Successful 53 | . 10 . 3 . 4 2 4 . 1 29 . . . Failed 19 | . 8 . 4 3 . 1 . . . . . . 3 Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 25 | . 14 . 7 3 1 . . . . . . . . Terminals 42 | . 19 . 7 3 3 3 4 . . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 44 | . 6 . . . 2 2 4 . 1 29 . . . Record 11 | . . . . . . . . . . 11 . . . Part Schematic 12 | . 1 . . . 1 . . . . 10 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 4 . 3 . 1 . . . . . . . . Terminals 8 | . 4 . 3 . 1 . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 2 1 1 1 2 . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 1 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Used RIF Installer 2 | . . . . . . 2 . . . . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Total Allies 15 | . . 3 1 . 10 . . . . . 1 . . Largest Group 10 | . . 3 1 . 10 8 . . . . 1 . . Highest-Rated Group 173 | . . 40 10 . 173 141 . . . . 96 . . Highest-Rated Ally 96 | . . 16 10 . 29 29 . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 92 | . . 10 . . 53 10 . . . . 19 . . Total Damage 1831 | . . 112 . . 772 133 . . . . 814 . . Kills 17 | . . 1 . . 10 2 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Turns Passed 9152 | 71 232 254 681 370 576 539 2054 926 292 159 966 87 1945 Spaces Moved 4950 | 50 196 187 318 155 259 233 975 457 146 80 964 149 781 Core 401 | 2 . 23 . . . . . . . . 201 149 26 Treads 2471 | 2 . . 271 147 259 233 838 457 146 80 38 . . Legs 1126 | . . . . 8 . . 137 . . . 725 . 256 Wheels 952 | 46 196 164 47 . . . . . . . . . 499 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 50 80 120 160 160 110 201 201 201 50 50 89 Average Speed 136 | 100 113 106 148 158 160 160 153 201 201 201 89 53 121 Slowest Speed 216 | 160 115 115 160 190 160 160 201 201 201 201 201 100 216 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 37 38 28 18 37 38 29 57 31 70 94 4 20 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . . . . 2 2 . 1 . . Spaces Dug 1 | . . . . . . . . . . . . . 1 Terrain Destroyed 37 | . . . . . 1 . . . . . . . 36 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . 1 . . . . . . . 2 AOE 34 | . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Fac Total 6771 | 67 204 215 462 236 348 336 1425 459 145 79 1033 156 1606 Wait 1358 | 9 . 8 75 40 28 72 367 . . . 48 3 708 Move 4936 | 49 195 186 317 154 258 231 974 456 145 79 963 148 781 Hop . | . . . . . . . . . . . . . . Pick Up 42 | 3 7 1 9 6 4 . 9 . . . . 1 2 Fast Attach 47 | 6 1 . 9 5 9 1 2 . . . . 1 13 Attach 33 | . . 4 4 7 3 . 6 . . . 3 2 4 Detach 6 | . . . . 1 . . 2 . . . 1 . 2 Swap 8 | . . . 3 1 3 . . . . . . . 1 Drop 37 | . 1 1 12 3 6 . 8 . . . 3 1 2 Fire 240 | . . 13 33 19 37 32 56 3 . . 15 . 32 Melee 61 | . . . . . . . . . . . . . 61 Ram 2 | . . 2 . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Central database locked down 199 | -10/Materials | Discovered new exit (range 12) 201 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 478 | -10/Mines | Assembled infested the area 514 | -10/Mines | Core integrity fell below 50% 547 | -10/Mines | Core integrity fell below 20% 556 | -10/Mines | Discovered new exit (range 5) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 577 | -9/Materials | Lost 6 parts (1p2n1u2w) 1230 | -9/Materials | Discovered new exit (range 6) 1239 | -9/Materials | Entered another Materials area 1239 | -8/Materials | Evolved 2 slots: Utility x2 1397 | -8/Materials | Build established: Scavenger-Gunner 1519 | -8/Materials | Lost 5 parts (1p2n2w) 1543 | -8/Materials | Discovered new exit (range 7) 1609 | -8/Materials | Entered Storage 1711 | -8/Storage | Lost 7 parts (2n3u2w) 2068 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2085 | -8/Storage | Garrison activated, responded to threat 2173 | -8/Storage | Identified exit to Garrison 2185 | -8/Storage | Entered Garrison 2185 | -8/Garrison | Accompanied by 8 allies 2206 | -8/Garrison | Triggered checkpoint 2220 | -8/Garrison | Triggered checkpoint 2237 | -8/Garrison | Installed Relay Interface Framework 2242 | -8/Garrison | Core integrity fell below 50% 2292 | -8/Garrison | Destroyed 7 combat bots 2308 | -8/Garrison | Discovered new exit (range 46) 2308 | -8/Garrison | Discovered new exit (range 48) 2308 | -8/Garrison | Discovered new exit (range 79) 2346 | -8/Garrison | Garrison Relay disabled 2375 | -8/Garrison | Garrison Relay disabled 2482 | -8/Garrison | Triggered checkpoint 2709 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2724 | -8/Garrison | Entered Factory 2724 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2746 | -7/Factory | Found Scrap Engine 2858 | -7/Factory | Discovered new exit (range 19) 3083 | -7/Factory | Build established: Gunner 4021 | -7/Factory | Build established: Construct 4251 | -7/Factory | Identified exit to Factory 4556 | -7/Factory | Discovered new exit (range 14) 4778 | -7/Factory | Entered Lower Caves 4800 | -7/Lower Caves | Learned Factory stockpile data 5658 | -7/Lower Caves | Discovered new exit (range 9) 5686 | -7/Lower Caves | Learned Factory stockpile data 5704 | -7/Lower Caves | Entered another Lower Caves area 5713 | -7/Lower Caves | Discovered exit to Factory (range 9) 5968 | -7/Lower Caves | Discovered new exit (range 15) 5996 | -7/Lower Caves | Entered Data Miner 5996 | -7/Data Miner | Discovered new exit (range 6) 6035 | -7/Data Miner | Met Data Miner 6079 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6079 | -7/Data Miner | Learned location of Section 7 (-2) 6109 | -7/Data Miner | Received God Mode back door access code from Data Miner 6155 | -7/Data Miner | Entered Proximity Caves 6188 | -6/Proximity Caves | Escorted by Enhanced Grunt 6525 | -6/Proximity Caves | Learned Factory stockpile data 6640 | -6/Proximity Caves | Spotted B-75 Beast 6872 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6977 | -6/Proximity Caves | Lost 4 parts (2p2w) 7112 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7116 | -6/Proximity Caves | Learned Factory stockpile data 7121 | -6/Proximity Caves | Entered Factory 7121 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7186 | -6/Factory | Discovered new exit (range 10) 7208 | -6/Factory | Entered another Factory area 7208 | -5/Factory | Evolved 2 slots: Utility x2 7417 | -5/Factory | Build established: Mutant 8626 | -5/Factory | System corruption reached 10% 9149 | -5/Factory | Cargo convoy interrupted 9153 | -5/Factory | Self-destructed Last Messages --------------- 09135_ K-01 Serf collects debris. 09137_ Arm. Scrap Engine consumes KE Penetrator. 09138_ K-01 Serf collects debris. 09148_ C-30 ARC bursts open, deploying its payload. 09148_ X-72 Disruptor unfolds itself. 09148_ X-67 Chaingunner unfolds itself. 09148_ P-70 Sage unfolds itself. 09148_ H-66 Slayer unfolds itself. 09148_ M-28 Smith unfolds itself. 09148_ C-30 ARC bursts open, deploying its payload. 09148_ P-70 Sage unfolds itself. 09148_ H-66 Slayer unfolds itself. 09148_ M-28 Smith unfolds itself. 09149_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09149_ Slug penetrates Wall. 09149_ Slug penetrates X-72 Disruptor. 09150_ X-72 Disruptor knocked back. 09151_ K-01 Serf collects debris. 09153_ L31Z4U Map ----- +----------------------------------------------------+ | ?????? ????????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ###???? ???????????????????????????????????????? | | #????? ########??????????? "??????????????????? | | # #????? ########## ???????????????????? | | # #?????? ????????????????????? | | # #??????? ?????????????????????? | | # #??????? ???????????????????????? | | # #???????? ??????????????????????????? | | #+########## ?????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | | """ """ # #????????????######?????#???????? | | """ """ # ############## #???? #???????? | | """ """ # # # #?? #???????? | | # # # [ #? #???????? | | """ # # # # ####### | | """ #w # # # | | """ " F" # # # = # | | """" # A u!u % #%%= + | | # # !! u +% # | | ############ /i ! # % #?? | | ??????????# ## % % ;;####????######## | | ??????????# ## m phph ##?????????????????? | | ??????????# ## R x @ ;#?????????????????? | | ?????????## ## k hpx ##?????????????????? | | ???######## #####/############???????????????? | | ???# ### ## #???????????????? | | ???# ### ## """" #???????????????? | | ?# # """" #???????????????? | | # / " #???????????????? | | # # """" !#?????????=?????? | | # %# #???????????????? | | # # #???????????????? | | +### # #???????????????? | | # ###########?????????????? | | ### #?????????????? | | #! #?????????????? | | # #?????????????? | | # """ """ #?????????????? | | ######+########### + """ """ #?????????????? | | ??? =# # """ """ #?????????????? | | ??? ?"" """ ## #!% # #?????????????? | | ?????????????????# # #?????????????? | | ?????????????????## ############?????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# T????????????????????????? | | ??????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 34 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Weapon Shielding 33 Evasion (%) 56 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Sml. Laser | -10/Materials | Hacked Gatling Laser | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialPhasingProcessor Manual? 0 Play Time 01:06:49 Cumulative 198.7 hours Start 2022.10.04 @ 21:20:17 End 2022.10.07 @ 20:41:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 212 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d3d2227-497a-4967-b900-d7d095e8a485