Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.11 @ 13:02:30 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1110) 1110 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2940 Bonus ------- None Cogmind --------- Core Integrity 409/550 Matter 260/300 Energy 280/280 System Corruption 1% Temperature Cool (15) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Particle Gun Light Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Core Shielding EM Shotgun Light Assault Rifle [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 43 | 7 1 10 25 Power 7 | 1 . 1 5 Engine 2 | 1 . . 1 Core 5 | . . 1 4 Reactor . | . . . . Propulsion 19 | 2 . 8 9 Treads . | . . . . Leg 19 | 2 . 8 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 1 4 Device 4 | 1 . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 . . 7 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . . . 19 Power 4 | . . . 4 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 97 | . 100 99 95 Engine 5 | . 14 . 4 Core 8 | . . 10 12 Leg 34 | . 28 43 34 Device 10 | . 14 11 8 Storage 10 | . 14 11 9 Protection 4 | . . . 9 Energy Gun 2 | . . . 4 Ballistic Gun 17 | . 28 22 10 Ballistic Cannon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 38 | 10 22 24 38 Greatest Support 62 | 20 20 60 62 Greatest Overweight (x) 2 | 2 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 3 6 10 10 Average Carried 7 | 1 5 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 3 6 10 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1027 | 290 20 112 605 Remotely . | . . . . Salvage Created 1118 | 47 116 275 680 Parts 64 | 5 6 16 37 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 3 6 20 Guns 25 | . 3 6 16 Cannons 4 | . . . 4 Classes Destroyed 7 | 1 1 2 3 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 1 | . . . 1 Swarmer 6 | . . . 6 Grunt 20 | . 3 3 14 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 7 | 3 2 3 7 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2463 | . 21 427 2015 Core 152 | . . 11 141 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 100 97 . Volleys Fired 123 | 10 10 26 77 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 40 88 Shots Fired 231 | 20 20 52 139 Gun 193 | 20 20 52 101 Cannon 38 | . . . 38 Launcher . | . . . . Special . | . . . . Kinetic 199 | 20 20 52 107 Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic 26 | . . . 26 Robot Hit Streak 17 | 3 9 14 17 Robot Miss Streak 10 | 2 2 2 10 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 167 | 10 14 36 107 Core Hits 92 | 5 8 19 60 Critical Hits 1 | 1 . . . Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2187 | 80 100 277 1730 Guns 1615 | 80 100 277 1158 Cannons 516 | . . . 516 Explosions 46 | . . . 46 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1735 | 80 100 277 1278 Thermal 144 | . . . 144 Explosive . | . . . . Electromagnetic 298 | . . . 298 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles . | . . . . Explosions 39 | . . . 39 Melee . | . . . . Knockbacks 17 | . . . 17 Impact . | . . . . Kinetic 16 | . . . 16 Secondary 1 | . . . 1 Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 485 | . 6 9 485 Average Temperature 189 | . 6 5 221 Received Heat Transfer 1140 | . 12 102 1026 Effects 12 | . . . 12 Shutdowns 7 | . . . 7 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 272 | . . . 272 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 321 | 15 109 180 321 Initial 76 | . 9 . 76 Average 102 | 5 47 79 160 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 70 Level 1 13 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 7 10 33 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 1 3 Successful 4 | . . 1 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 53 | . . . 53 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1610 | 109 418 358 725 Spaces Moved 799 | 60 262 187 290 Core 11 | 11 . . . Treads . | . . . . Legs 788 | 49 262 187 290 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 116 123 120 123 Slowest Speed 150 | 150 150 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 51 19 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1228 | 79 343 286 520 Wait 202 | . 63 40 99 Move 796 | 59 261 186 290 Hop . | . . . . Pick Up 33 | 3 5 11 14 Fast Attach 16 | 7 . 2 7 Attach 14 | . . 2 12 Detach 3 | . . 1 2 Swap 13 | . 1 6 6 Drop 25 | . 3 12 10 Fire 123 | 10 10 26 77 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x2 867 | -9/Materials | Discovered new exit (range 16) 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1093 | -8/Materials | Lost 6 parts (2p2u2w) 1282 | -8/Materials | Lost 5 parts (1p4n) 1409 | -8/Materials | Repaired Broken Titanium Leg 1563 | -8/Materials | Build established: Scavenger-Mutant 1611 | -8/Materials | Self-destructed Last Messages --------------- 01578_ Shock Rifle destroyed. 01581_ S-10 Pest destroyed. 01585_ K-01 Serf collects debris. 01586_ S-10 Pest destroyed. 01588_ K-01 Serf collects debris. 01589_ C-30 ARC bursts open, deploying its payload. 01589_ G-50 Soldier unfolds itself. 01589_ G-47 Trooper unfolds itself. 01589_ Hpw. Shotgun destroyed. 01599_ System corrupted: Component data lost. 01599_ Lgt. Nuclear Core destroyed. 01602_ Aluminum Leg destroyed. 01602_ Hvy. Assault Rifle destroyed. 01605_ Particle Gun melted. 01605_ Imp. Heat Sink melted. 01605_ G-47 Trooper destroyed. 01607_ System corrupted: Particle Gun targeting data glitched. 01611_ Critical hit. 01611_ Particle Gun destroyed. 01611_ Aluminum Leg destroyed. 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""" """ # #????????#???# # | | # """ "Y" # #?????#?????## # | | # """ # "" #????????????# # | | # ! + """ #?????????##?# # | | ??######+#### ""T"" """ #????????????# # | | ?????# ### """"" "" ############## # | | ?????# # | | ?????# ! # | | ?????#[ ### ##+############ ! [[[ # | | ?????## ##?# #??????????#??#!! [[[ # | | ??????# #??# #?????????????# | | ??????+ #??# #????????????## ! | | ??????# #?## ##????????????# | | ??????# #?#! #????????????# # | | ??????####?# #???????????####+###########+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialGodModule Manual? 0 Play Time 00:20:08 Cumulative 29.1 hours Start 2022.01.11 @ 12:38:39 End 2022.01.11 @ 13:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 32 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686b7e4c-821c-4767-b70b-9a4279400b75