Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 21:17:05 Player: lzrtly Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (113) 565 Value Destroyed (3862) 3862 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2037) 2037 TOTAL SCORE: 13004 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 1238 Entered DSFs 500 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 38/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Long-range Missile Launcher Power Maul > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter Targeting Computer Core Analyzer Core Analyzer Improved Particle Charger Damper Plating Improved Shock Absorption System > --- WEAPON ----------- Gatling Laser Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Hardened Heavy Armor Plating Long-range Missile Launcher Improved Plasma Cutter Power Maul [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . Utility 8 | . . . 2 . 2 . 1 . . . . 2 . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 120 | 7 1 1 16 5 17 21 9 3 . . 2 19 4 . 4 6 . 5 Power 15 | 2 . . 2 1 3 3 1 . . . . 1 . . 2 . . . Engine 6 | 2 . . 1 1 1 . . . . . . 1 . . . . . . Core 9 | . . . 1 . 2 3 1 . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 22 | 2 . . 3 2 4 4 4 . . . . 2 1 . . . . . Treads 19 | 2 . . 2 2 4 3 4 . . . . 1 1 . . . . . Leg 2 | . . . 1 . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . Utility 34 | 1 1 1 5 2 5 1 2 2 . . . 7 1 . 1 4 . 1 Device 10 | . 1 1 2 . . . . 2 . . . 1 . . . 2 . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 12 | . . . 2 2 1 . 1 . . . . 5 . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 10 | . . . 1 . 4 1 1 . . . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . . 6 . 5 13 2 1 . . 2 9 2 . 1 2 . 4 Energy Gun 11 | . . . 1 . . 7 . . . . . 2 . . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 26 | 2 . . 5 . 4 2 2 1 . . 2 3 2 . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 2 . . . . . 3 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . . . . 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . 7 . . . . . 1 . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Parts Lost 25 | . . 1 4 2 . 3 . . . . . 13 1 . . . . 1 Power 4 | . . . 1 . . 2 . . . . . 1 . . . . . . Propulsion 5 | . . . 2 1 . . . . . . . 2 . . . . . . Utility 9 | . . 1 . 1 . . . . . . . 5 1 . . . . 1 Weapon 7 | . . . 1 . . 1 . . . . . 5 . . . . . . Highest Loss Streak 13 | . . 1 2 2 . 1 . . . . . 13 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 96 99 99 99 99 99 99 100 100 100 95 46 53 57 64 57 4 Engine 3 | . 14 14 6 10 5 . . . . . . 1 3 6 . . . . Core 4 | . . . 3 . 3 8 7 7 7 7 7 3 . . 5 5 4 . Treads 15 | . 28 28 17 21 18 18 14 15 15 15 15 12 2 6 6 5 4 . Device 4 | . 10 10 11 . . . . 4 7 7 7 6 . . . 7 4 1 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 5 . . . . . . Processor 26 | . . . 19 32 29 27 30 30 30 30 30 35 24 20 20 20 18 . Protection 7 | . . . 2 . 15 17 15 9 7 7 7 7 2 6 6 5 4 . Energy Gun 5 | . . . 1 11 4 5 7 7 7 7 3 6 5 6 10 7 4 1 Ballistic Gun 14 | . 28 28 20 11 13 12 15 15 15 15 18 11 4 6 6 8 9 . Naked Turns 70 | . . . . . . . . . . . . . . . . . 19 51 Heaviest Build 71 | 14 15 15 18 17 32 21 25 25 24 24 24 36 53 53 60 71 67 6 Greatest Support 70 | 40 40 40 40 40 40 40 42 40 40 40 40 40 70 70 70 70 70 3 Greatest Overweight (x) 5 | 2 . . . 5 . . . . . . . 2 2 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 2 2 7 8 8 8 8 8 8 8 8 8 8 5 4 5 5 5 5 Average Carried 6 | 1 2 3 7 7 7 7 7 7 8 8 8 7 4 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 2 7 8 8 8 8 8 8 8 8 8 4 4 4 5 5 5 3 Class Distribution -------------------- 43% | Mutant 41% | Gunner 6% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Matter Collected 2620 | 241 81 35 341 101 406 415 120 105 . . 86 488 57 . 76 58 . 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4273 | . 101 86 594 226 821 721 354 56 . . 107 1037 . . 28 142 . . Parts 243 | . 11 4 40 12 52 30 14 4 . . 8 64 . . 2 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 2 . . 5 . . . . . . . Prevented 4 | . . . . . . . . 1 . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 92 | . 6 2 14 6 19 14 6 1 . . 4 19 . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . Guns 76 | . 6 2 14 6 16 14 3 1 . . 4 9 . . 1 . . . AOE 14 | . . . . . 3 . 2 . . . . 9 . . . . . . Classes Destroyed 14 | . 1 1 2 1 2 . 1 . . . . 6 . . . . . . Worker 5 | . . . . . 2 . . . . . . 3 . . . . . . Builder 7 | . . . . . . . . . . . . 7 . . . . . . Recycler 4 | . . . . . . . . . . . . 3 . . . 1 . . Watcher 5 | . . . 2 . 2 . . . . . . 1 . . . . . . Swarmer 25 | . 6 . 4 2 8 . . . . . 4 . . . 1 . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . Grunt 34 | . . 2 7 1 5 10 4 . . . . 5 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 14 | . . . 3 2 5 3 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . Hunter 7 | . . . . . 1 1 . 1 . . . 4 . . . . . . Programmer 6 | . . . . . . . . . . . . 6 . . . . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 27 | . 4 2 5 2 5 7 3 1 . . 4 27 . . 1 1 . . Combat Bots Only 14 | . 4 2 5 2 4 7 3 1 . . 4 14 . . 1 . . . Max Kills in Single Turn 8 | . 2 1 1 1 4 1 2 1 . . 1 8 . . 1 1 . . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Hostile Shots Fired 682 | . 26 7 87 40 112 62 44 6 . . 14 192 1 . . 24 6 61 Missed 163 | . 8 . 18 15 25 12 12 2 . . 2 41 . . . 12 . 16 Damage Taken 8047 | . 145 109 776 340 1148 775 344 55 . . 181 2657 49 . . 185 301 982 Core 2384 | . 36 18 89 123 141 113 55 . . . 46 684 49 . . 29 141 860 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 187 | . . . . . 33 17 15 . . . 11 111 . . . . . . Ignored by Resistances 23 | . . . . . . . . . . . . . . . . 23 . . Core Remaining (%) 62 | 100 . 78 . 47 . 53 . . . . 85 . . . 13 . . . Volleys Fired 229 | . 7 5 43 17 57 43 10 2 . . 4 35 3 . 1 1 . 1 Largest 3 | . 2 2 2 2 2 2 3 3 . . 3 3 2 . 3 3 . 1 Hottest 188 | . 40 40 46 86 86 88 98 103 . . 103 188 73 . 153 110 . 43 Shots Fired 471 | . 14 10 85 34 112 81 30 6 . . 12 75 6 . 2 3 . 1 Gun 457 | . 14 10 85 34 111 79 30 6 . . 12 65 6 . 2 3 . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 1 2 . . . . . 10 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 351 | . 14 10 85 17 75 65 20 4 . . 8 48 3 . . 2 . . Thermal 77 | . . . . 17 36 1 . . . . . 17 3 . 2 1 . . Explosive 14 | . . . . . 1 2 . . . . . 10 . . . . . 1 Electromagnetic 29 | . . . . . . 13 10 2 . . 4 . . . . . . . Robot Hit Streak 41 | . 3 9 19 10 25 32 28 31 . . 4 40 41 . 3 7 . 8 Robot Miss Streak 4 | . 2 1 3 1 3 1 1 1 . . 1 4 2 . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 2 . 1 3 . . . . 2 4 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . 1 1 . . . . . . Shots Hit Robots 377 | . 8 9 67 27 86 64 27 4 . . 8 65 3 . 1 2 . 6 Core Hits 225 | . 6 5 27 9 40 35 15 4 . . 8 68 . . 2 4 . 2 Critical Kills 2 | . . . 1 . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 . 3 . . . . . . 1 . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 3 | . . . 1 . 2 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 14 | . . . . . . 1 . . . . . 4 . . . . . 9 Impact 14 | . . . . . . 1 . . . . . 4 . . . . . 9 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8761 | . 114 121 779 432 1468 1077 601 67 . . 141 3422 41 . 34 77 . 387 Guns 5747 | . 114 121 779 432 1303 1044 490 67 . . 141 1104 41 . 34 77 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 2547 | . . . . . 165 33 111 . . . . 2119 . . . . . 119 Melee 454 | . . . . . . . . . . . . 199 . . . . . 255 Ramming 13 | . . . . . . . . . . . . . . . . . . 13 Kinetic 3836 | . 114 121 779 213 777 788 259 30 . . 75 619 17 . . 44 . . Thermal 1432 | . . . . 219 526 . 111 . . . . 485 24 . 34 33 . . Explosive 2436 | . . . . . 165 33 . . . . . 2119 . . . . . 119 Electromagnetic 590 | . . . . . . 256 231 37 . . 66 . . . . . . . Impact 454 | . . . . . . . . . . . . 199 . . . . . 255 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 2 2 2 2 11 11 11 11 . . 3 Average Corruption 2 | . . . . . . . 1 2 2 2 2 1 11 11 11 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . 3 7 4 . 8 7 9 1 6 . . 1 Message Errors 11 | . . . . . . . 1 3 1 . 1 2 1 . 1 . . 1 Matter Fused 13 | . . . . . . . . 2 . . 5 1 2 . 3 . . . Heat Flow Errors 8 | . . . . . . . . 1 2 . 1 1 3 . . . . . Energy Discharges 6 | . . . . . . . . 1 . . 1 1 2 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . 1 . . . . . 1 1 . . . . Alerts 3 | . . . . . . . 1 . 1 . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 167 | . . . . . . . . . . . . 111 . . . . . 56 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 101 | . . . . . . . . . . . . 70 . . . . . 31 Melee 66 | . . . . . . . . . . . . 41 . . . . . 25 Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . . . . . . 39 . . . . 247 . . . . . 72 Shots 6 | . . . . . . . 1 . . . . 4 . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . . 2 17 261 291 275 266 243 205 . 113 426 230 . 15 54 . 2 Average Temperature 95 | . . 2 5 93 97 122 108 81 92 . 57 120 108 . 10 25 . 2 Received Heat Transfer 1723 | . . 60 303 99 396 441 126 . . . . 117 . . . 24 . 157 Effects 1 | . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . 2 . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 2 2 . . . . . . 3 . . . 1 . . Heat Transferred 2926 | . . . . 481 1221 . 150 . . . . 838 74 . 87 75 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Peak Influence 798 | . 248 136 230 150 371 447 281 . . . . 390 186 130 357 798 265 459 Initial 265 | . . 96 . 40 . 147 203 . . . . . 129 130 94 186 265 182 Average 154 | . 128 124 120 49 208 292 139 . . . . 50 175 130 241 424 251 280 Maximum Alert Level 3 | . 1 . 1 . 1 2 1 . . . . 1 . . 1 3 1 2 Low Security (%) 70 | 100 61 100 83 100 50 21 77 . . . . 91 100 100 29 8 . 48 Level 1 25 | . 38 . 16 . 49 70 22 . . . . 8 . . 71 46 100 25 Level 2 3 | . . . . . . 7 . . . . . . . . . 33 . 25 Level 3 . | . . . . . . . . . . . . . . . . 10 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . 2 4 . . . . . 5 . . 2 2 . . Investigation 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . 3 . . . 1 . . Reinforcement 10 | . . . . . 2 3 . . . . . 2 . . 2 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Distress Signals 4 | . . . 2 . . 1 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 199 | . 10 2 22 9 25 25 8 1 . . 4 31 4 . 4 25 6 23 Peak Tracking Total 11 | . 6 2 6 3 4 6 3 1 . . 4 11 3 . 2 11 6 11 Tactical Retreats 14 | . 1 . 2 1 3 1 . . . . . 1 . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Traps Triggered 7 | . 1 . 1 . . 1 1 . . . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Machines Disabled 13 | . . . . 1 1 2 1 . . . . 3 . . 1 3 . 1 Max in Single Turn 1 | . . . . . 1 1 1 . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Machines Accessed 42 | . 5 . 5 1 7 4 4 . . 4 . 4 . 1 . 5 . 2 Terminals 35 | . 5 . 5 1 6 4 3 . . . . 3 . 1 . 5 . 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . Total Hacks 108 | . 19 . 11 1 17 8 8 . . 29 . 5 . 1 . 7 . 2 Successful 68 | . 13 . 6 1 5 3 7 . . 29 . . . 1 . 2 . 1 Failed 40 | . 6 . 5 . 12 5 1 . . . . 5 . . . 5 . 1 Catastrophic 8 | . 1 . . . 3 2 . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 65 | . 12 . 11 . 16 5 8 . . . . 4 . . . 7 . 2 Terminals 75 | . 19 . 11 1 16 8 6 . . . . 4 . 1 . 7 . 2 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . Terminal Hacks 44 | . 7 . 2 1 1 1 2 . . 29 . . . 1 . . . . Record 13 | . 2 . . . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Investigation Status 2 | . 1 . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 23 | . 6 . 4 . 3 2 5 . . . . . . . . 2 . 1 Terminals 21 | . 6 . 4 . 3 2 3 . . . . . . . . 2 . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 19 | . 4 . 4 . 3 2 3 . . . . . . . . 2 . 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 5 . 6 3 2 . . . . 4 . . . 4 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 3 1 1 1 Autooverrided 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Total Allies 35 | . . . . 3 . 10 . . . . . 1 18 . 1 . 1 1 Largest Group 18 | . . . . 3 . 10 . . . . . 1 18 18 18 13 1 2 Highest-Rated Group 638 | . . . . 40 . 173 . . . . . 47 638 637 637 488 29 131 Highest-Rated Ally 85 | . . . . 16 . 29 . . . . . 47 50 50 50 50 29 85 Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 338 | . . . . 14 . 52 . . . . . 4 71 . 64 121 1 11 Total Damage 8334 | . . . . 157 . 705 . . . . . 78 2207 . 913 3882 . 392 Kills 46 | . . . . 2 . 9 . . . . . . 6 . 7 21 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Turns Passed 9683 | 83 176 406 872 1241 1025 719 736 612 531 164 636 1363 189 24 100 503 109 194 Spaces Moved 5307 | 50 96 218 405 667 425 303 381 349 312 97 336 732 199 16 56 271 94 300 Core 514 | 12 . . . 2 . . . . . . . 48 114 . . . 38 300 Treads 4733 | 38 96 218 405 665 425 303 381 349 312 97 336 659 50 16 56 271 56 . Legs 25 | . . . . . . . . . . . . 25 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . 35 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 157 170 170 170 170 50 50 160 160 160 50 50 Average Speed 154 | 144 160 160 160 160 160 169 168 170 170 170 170 160 85 160 160 179 115 50 Slowest Speed 300 | 160 160 160 160 300 160 170 170 170 170 170 170 170 160 160 160 240 160 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 45 | 4 35 56 44 98 35 40 16 54 50 74 56 20 93 . 49 11 81 10 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 2 . 2 . . . 2 . . . . . . . . . . Spaces Dug 11 | . . . . . . 11 . . . . . . . . . . . . Terrain Destroyed 99 | . . . . . 7 22 3 . . . . 64 1 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 . . . . . AOE 98 | . . . . . 7 22 3 . . . . 64 . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Total 6342 | 57 104 265 552 803 659 431 458 365 313 96 394 849 213 15 64 285 93 326 Wait 557 | . 1 37 65 111 135 44 50 7 2 . 51 43 4 . . 3 . 4 Move 5291 | 49 95 217 404 666 424 302 380 348 311 96 335 732 198 15 55 271 93 300 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 42 | 1 . 5 11 1 11 2 2 1 . . . 5 1 . 1 1 . . Fast Attach 61 | 6 1 1 4 4 4 14 3 3 . . 2 8 2 . 2 5 . 2 Attach 25 | . . . 6 . 3 1 2 . . . . 6 2 . 1 1 . 3 Detach 6 | . . . 1 . . 2 . . . . . . 1 . 1 . . 1 Swap 34 | 1 . . 6 1 10 6 4 . . . . 5 . . 1 . . . Drop 79 | . . . 12 3 15 16 7 4 . . 2 11 2 . 2 3 . 2 Fire 229 | . 7 5 43 17 57 43 10 2 . . 4 35 3 . 1 1 . 1 Melee 14 | . . . . . . 1 . . . . . 4 . . . . . 9 Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Entered Mines 266 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 449 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 453 | -10/Mines | Found Prototype Device 453 | -10/Mines | Identified Exp. Sensor Array 469 | -10/Mines | Learned 2 Materials zone layouts 570 | -10/Mines | Learned location of Zion (-6) 631 | -10/Mines | Discovered new exit (range 12) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Identified exit to Mines 1387 | -9/Materials | Discovered new exit (range 15) 1440 | -9/Materials | Identified exit to Materials 1538 | -9/Materials | Entered Mines 1717 | -9/Mines | Discovered exit to Materials (range 9) 1845 | -9/Mines | Learned Materials interactive machine intel 1896 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1928 | -9/Mines | Discovered exit to Materials (range 10) 2060 | -9/Mines | Core integrity fell below 50% 2117 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2779 | -9/Mines | Entered Materials 2779 | -8/Materials | Evolved 2 slots: Utility x2 2780 | -8/Materials | Loaded intel: 19 interactive machine locations 3062 | -8/Materials | Discovered new exit (range 11) 3618 | -8/Materials | Discovered new exit (range 9) 3649 | -8/Materials | Identified exit to Factory 3663 | -8/Materials | Discovered new exit (range 16) 3686 | -8/Materials | Identified exit to Storage 3726 | -8/Materials | Build established: Scavenger-Mutant 3804 | -8/Materials | Entered Storage 4215 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4314 | -8/Storage | Discovered exit to Factory (range 16) 4324 | -8/Storage | Lost 3 allies 4464 | -8/Storage | Lost 7 allies 4499 | -8/Storage | Destroyed 7 combat bots 4523 | -8/Storage | Entered Factory 4523 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4635 | -7/Factory | Identified exit to Lower Caves 4828 | -7/Factory | Build established: Gunner 5005 | -7/Factory | Discovered new exit (range 10) 5259 | -7/Factory | Entered Lower Caves 5260 | -7/Lower Caves | Encountered a Warlord checkpoint 5640 | -7/Lower Caves | Spotted B-75 Beast 5751 | -7/Lower Caves | Learned 4 Factory zone layouts 5854 | -7/Lower Caves | Discovered new exit (range 6) 5859 | -7/Lower Caves | Identified exit to Lower Caves 5871 | -7/Lower Caves | Entered another Lower Caves area 6115 | -7/Lower Caves | Learned location of 1 exit from Factory 6249 | -7/Lower Caves | Discovered new exit (range 9) 6261 | -7/Lower Caves | Identified exit to Data Miner 6292 | -7/Lower Caves | Learned Factory garrison access intel 6402 | -7/Lower Caves | Entered Data Miner 6402 | -7/Data Miner | Discovered new exit (range 6) 6435 | -7/Data Miner | Met Data Miner 6477 | -7/Data Miner | Learned location of Section 7 (-2) 6477 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6504 | -7/Data Miner | Received God Mode back door access code from Data Miner 6564 | -7/Data Miner | Identified exit to Proximity Caves 6566 | -7/Data Miner | Entered Proximity Caves 6721 | -6/Proximity Caves | Learned 4 Factory zone layouts 6752 | -6/Proximity Caves | Learned Factory stockpile data 7068 | -6/Proximity Caves | Discovered new exit (range 6) 7077 | -6/Proximity Caves | Identified exit to Factory 7202 | -6/Proximity Caves | Entered Factory 7202 | -6/Factory | Evolved 2 slots: Utility x2 7203 | -6/Factory | Identified exit to Factory 7206 | -6/Factory | Loaded intel: 4 garrison access locations 7238 | -6/Factory | Build established: Scavenger-Gunner 7645 | -6/Factory | Build established: Gunner 8424 | -6/Factory | Cargo convoy interrupted 8469 | -6/Factory | Crushed by falling debris 8483 | -6/Factory | System corruption reached 10% 8486 | -6/Factory | Core integrity fell below 50% 8513 | -6/Factory | Lost 13 parts (1p2n5u5w) 8526 | -6/Factory | Destroyed 14 combat bots 8554 | -6/Factory | Local machine network offline 8560 | -6/Factory | Core integrity fell below 20% 8565 | -6/Factory | Sucked down chute 8565 | -6/Factory | Entered Waste 8572 | -6/Waste | Spotted C-40 Crusher 8582 | -6/Waste | Spotted C-40 Crusher 8589 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8592 | -6/Waste | Warlord forces began an assault 8594 | -6/Waste | Allies destroyed C-40 Crusher 8616 | -6/Waste | Spotted C-40 Crusher 8619 | -6/Waste | Allies destroyed C-40 Crusher 8623 | -6/Waste | Spotted C-40 Crusher 8631 | -6/Waste | Allies destroyed C-40 Crusher 8651 | -6/Waste | Spotted C-40 Crusher 8655 | -6/Waste | Allies destroyed C-40 Crusher 8657 | -6/Waste | Spotted C-40 Crusher 8658 | -6/Waste | Allies destroyed C-40 Crusher 8672 | -6/Waste | Found Damper Plating 8702 | -6/Waste | Discovered new exit (range 12) 8753 | -6/Waste | Build established: Mutant 8754 | -6/Waste | Entered Factory 8754 | -6/Factory | Accompanied by 18 allies 8778 | -6/Factory | Identified exit to DSF 8778 | -6/Factory | Entered DSF 8778 | -6/DSF | Accompanied by 18 allies 8800 | -6/DSF | Additional patrols routed to DSF 8812 | -6/DSF | Discovered exit to Factory (range 13) 8842 | -6/DSF | Lost 5 allies 8878 | -6/DSF | Entered Factory 8878 | -5/Factory | Accompanied by 13 allies 8878 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9332 | -5/Factory | Lost 6 allies 9376 | -5/Factory | Cargo convoy interrupted 9381 | -5/Factory | Sucked down chute 9381 | -5/Factory | Entered Waste 9381 | -5/Waste | Met up with 1 ally sucked down the chute earlier 9393 | -5/Waste | Spotted C-40 Crusher 9394 | -5/Waste | Spotted C-40 Crusher 9396 | -5/Waste | EMP discharged 9402 | -5/Waste | Build established: Gunner 9418 | -5/Waste | Spotted C-40 Crusher 9421 | -5/Waste | Spotted C-40 Crusher 9435 | -5/Waste | Lost 3 allies 9438 | -5/Waste | Spotted C-40 Crusher 9468 | -5/Waste | Spotted C-40 Crusher 9471 | -5/Waste | Released all parts (12) 9482 | -5/Waste | Discovered new exit (range 16) 9490 | -5/Waste | Entered Factory 9570 | -5/Factory | 4 allies followed down the chute 9582 | -5/Factory | Spotted B-75 Beast 9618 | -5/Factory | Lost 3 allies 9661 | -5/Factory | Core integrity fell below 50% 9682 | -5/Factory | Core integrity fell below 20% 9684 | -5/Factory | Destroyed self with Long-range Missile Launcher Last Messages --------------- Awaiting botnet instructions. 09638_ W-25 Informer sends out distress signal. 09665_ Destroyed Imp. Target Analyzer. 09665_ P-70 Sage system corrupted by crushing effect. 09671_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09671_ Destroyed Imp. Heat Sink. 09671_ P-70 Sage system corrupted by crushing effect. 09672_ Critical hit (Burn: +50). 09674_ Imp. Dynamic Insulation System destroyed. 09674_ M-28 Smith repairs Lgt. Antimatter Reactor. 09675_ Critical hit (Burn: +37). 09677_ Destroyed Antigrav System. 09677_ P-70 Sage system corrupted by crushing effect. 09680_ 8#|S4PHDRTA1TGMX,P2NVTHVX4L9N