Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:03:16 Player: Clong Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1410) 1410 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4140 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 98/100 System Corruption 4% Temperature Cool (21) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Autogun Autogun High-powered Shotgun Katana > --- INVENTORY -------- Compact Wheel Hardened Heavy Armor Plating Light EM Pulse Cannon Autogun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Enhanced Flamer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . 2 . 1 . Parts Attached 39 | 6 6 2 3 13 9 Power 5 | . 1 . . 2 2 Engine 3 | . 1 . . 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 6 | 3 1 . . 1 1 Treads 2 | 2 . . . . . Leg 1 | 1 . . . . . Wheel 2 | . 1 . . 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | 1 1 . . 2 3 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 21 | 2 3 2 3 8 3 Energy Gun 7 | 1 . . . 4 2 Energy Cannon 3 | . 2 . . 1 . Ballistic Gun 5 | 1 1 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 25 | . . . . 16 9 Power 5 | . . . . 3 2 Propulsion 3 | . . . . 3 . Utility 2 | . . . . 1 1 Weapon 15 | . . . . 9 6 Highest Loss Streak 9 | . . . . 6 9 To Critical Strikes . | . . . . . . Average Backups 6 | 5 8 10 11 5 2 Power . | 1 1 1 1 . . Propulsion 1 | 2 3 3 3 . . Utility . | . . . . 1 1 Weapon 3 | 1 4 6 7 3 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . 4 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 3 | . . . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 97 98 100 63 34 Engine 7 | . 14 11 11 5 . Treads 12 | . 28 22 22 5 . Wheel 1 | . . . . 3 . Storage 12 | . 25 22 22 5 . Protection 3 | . . . . 5 4 Energy Gun 3 | . 6 . . 5 2 Energy Cannon 4 | . 10 11 2 3 5 Ballistic Gun 13 | . 11 32 27 10 . Launcher 1 | . . . 1 2 2 Special Weapon 2 | . . . 8 1 . Slashing Weapon 8 | . . . 3 13 10 Peak Build Rating 28 | 5 10 14 16 28 25 Average Rating 15 | 4 8 13 15 19 14 On Entrance 10 | . 5 10 14 16 16 Avg Prop Armor Cover (%) 9 | 14 10 . . 5 . Naked Turns . | . . . . . . Heaviest Build 49 | 9 38 43 43 49 32 Greatest Support 40 | 20 40 40 40 40 3 Greatest Overweight (x) 10 | . 1 1 1 9 10 Average Overweight (x) 1 | . . 1 . 3 1 Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 10 | 7 14 15 15 8 5 Most Carried 15 | 6 12 11 13 15 5 Average Carried 7 | 5 8 10 11 6 2 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 13 | 6 12 10 13 5 . Class Distribution -------------------- 51% | Mutant 37% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1031 | 247 44 . 47 625 68 Remotely . | . . . . . . Salvage Created 1571 | . 114 55 102 1048 252 Parts 89 | . 6 2 7 61 13 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 30 | . 2 1 2 21 4 Melee 3 | . . . 1 2 . Guns 14 | . . . 1 12 1 Cannons 7 | . 2 1 . 3 1 AOE 5 | . . . . 3 2 Classes Destroyed 10 | . 2 1 2 4 1 Worker 5 | . . . 1 3 1 Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 3 | . . . . 1 2 Operator 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 4 | . . . . . 4 Grunt 21 | . 2 . 1 18 . Duelist 1 | . . . 1 . . Sentry 4 | . . 1 . 3 . Best Kill Streak 7 | . 1 1 3 6 7 Combat Bots Only 4 | . 1 1 2 3 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 434 | . 37 2 10 156 229 Missed 135 | . 13 . 3 41 78 Hits 299 | . 24 2 7 115 151 Melee 2 | . . . 2 . . Projectile 297 | . 24 2 5 115 151 Critical Strikes 11 | . 2 . . 6 3 Damage Taken 4108 | . 349 28 116 1999 1616 Core 1116 | . 56 . . 352 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 77 . 100 36 . Volleys Fired 73 | . 7 1 4 53 8 Largest 4 | . 2 4 4 4 3 Hottest 295 | . 112 125 149 295 155 Shots Fired 193 | . 14 4 15 144 16 Gun 143 | . 5 3 11 117 7 Cannon 29 | . 9 1 . 12 7 Launcher 13 | . . . . 11 2 Special 8 | . . . 4 4 . Kinetic 104 | . 3 3 11 87 . Thermal 53 | . 2 . 4 33 14 Explosive 12 | . . . . 10 2 Electromagnetic 24 | . 9 1 . 14 . Robot Hit Streak 9 | . 3 2 4 9 2 Robot Miss Streak 8 | . 2 . 2 8 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 115 | . 7 1 9 85 13 Core Hits 81 | . 4 1 6 61 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . . 2 . Burn 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 16 | . . . 2 8 6 Impact . | . . . . . . Slashing 16 | . . . 2 8 6 Piercing . | . . . . . . Sneak Attacks 3 | . . . 2 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3481 | 18 171 20 215 2422 635 Guns 1392 | . 31 . 56 1261 44 Cannons 416 | . 138 20 . 170 88 Explosions 1013 | . . . . 696 317 Melee 498 | . . . 120 203 175 Ramming 81 | 18 2 . 3 47 11 Kinetic 883 | . 31 . 56 796 . Thermal 673 | . . . 36 505 132 Explosive 1013 | . . . . 696 317 Electromagnetic 333 | . 138 20 . 175 . Impact . | . . . . . . Slashing 498 | . . . 120 203 175 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 78 | . . . . 44 34 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 78 | . . . . 44 34 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . . 50 3 Shots 1 | . . . . 1 . Rammed 28 | 7 1 . 1 12 7 Targets Rammed 28 | 7 1 . 1 12 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 767 | . 198 78 206 767 594 Average Temperature 210 | . 63 43 94 221 329 Received Heat Transfer 1932 | . 231 9 30 1098 564 Effects 41 | . . . . 33 8 Shutdowns 5 | . . . . 5 . Energy Bleed 5 | . . . . 4 1 Interference 11 | . . . . 10 1 Matter Decay 4 | . . . . 1 3 Short Circuit 5 | . . . . 4 1 Damage (minor) 4 | . . . . 3 1 Damage (major) 4 | . . . . 4 . Damage (core) 3 | . . . . 2 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . 1 . 1 . . Combat Hostiles 2 | . 1 . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . . . 2 . Heat Transferred 2053 | . . . 240 1517 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 87 | 100 100 100 100 72 100 Level 1 12 | . . . . 27 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 295 | . 40 31 40 295 128 Initial 68 | . . . 4 . 68 Average 67 | . 5 8 5 128 56 Influence Increases 930 | . 55 31 55 679 110 Destroy 0b10 Robot/C 600 | . 40 20 40 420 80 Destroy 0b10 Robot/NC 60 | . 5 . 5 35 15 Destroy Leader 134 | . 10 10 10 94 10 Disable Machine 60 | . . . . 60 . Destroy Structure 76 | . . 1 . 70 5 Influence Decreases 930 | . 55 20 66 528 261 Entered New Map 90 | . . . 7 . 83 Time Decay 590 | . 55 20 59 368 88 Lost Part 250 | . . . . 160 90 Squads Dispatched 8 | . . . . 8 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 7 1 2 29 8 Peak Tracking Total 5 | . 3 1 2 5 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 1 | . 1 . . . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Record 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2255 | 182 308 100 405 1051 209 Spaces Moved 915 | 110 142 40 170 355 98 Core 194 | 14 . . . 82 98 Treads 506 | 81 142 40 170 73 . Legs 15 | 15 . . . . . Wheels 200 | . . . . 200 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 95 50 Average Speed 202 | 140 188 240 219 230 148 Slowest Speed 550 | 160 240 240 240 500 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 6 30 3 48 30 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . . 83 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . . . . 83 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1136 | 134 164 43 186 475 134 Wait 6 | . . . 4 1 1 Move 910 | 109 141 39 169 354 98 Hop . | . . . . . . Pick Up 44 | 11 8 . 3 18 4 Fast Attach . | . . . . . . Attach 32 | 6 2 2 . 13 9 Detach 1 | 1 . . . . . Swap 16 | . 5 1 3 7 . Drop 10 | . . . . 9 1 Fire 73 | . 7 1 4 53 8 Melee 16 | . . . 2 8 6 Ram 19 | . . . . 12 7 Kick . | . . . . . . Crush 9 | 7 1 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Weapon x2 495 | -9/Materials | Discovered new exit (range 7) 591 | -9/Materials | Entered Mines 656 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 787 | -9/Mines | Build established: Gunner 969 | -9/Mines | Discovered new exit (range 9) 996 | -9/Mines | Entered Materials 996 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1201 | -8/Materials | Garrison activated, responded to threat 1231 | -8/Materials | Lost 3 parts (1n2w) 1519 | -8/Materials | Core integrity fell below 50% 1536 | -8/Materials | Lost 3 parts (1p2w) 1687 | -8/Materials | Lost 6 parts (1n1u4w) 1728 | -8/Materials | Discovered new exit (range 15) 1888 | -8/Materials | Build established: Mutant 2047 | -8/Materials | Entered Factory 2047 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2209 | -7/Factory | Core integrity fell below 50% 2223 | -7/Factory | Core integrity fell below 20% 2246 | -7/Factory | Lost 9 parts (2p1u6w) 2256 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02204_ K-01 Serf collects debris. 02204_ Acquired 23 matter. 02207_ K-01 Serf collects debris. 02207_ Acquired Lgt. Ion Engine. 02210_ K-01 Serf cleans the Fabricator. 02212_ Axe destroyed. 02212_ Lgt. Ion Engine destroyed. 02213_ Slammed into G-47 Trooper. 02215_ Mic. Nuclear Core broken. 02215_ Destabilizing: Short circuit. 02215_ Broken Mic. Nuclear Core destroyed. 02216_ Slammed into G-47 Trooper. 02216_ Destabilizing: Core damaged (-7). 02217_ R-06 Scavenger collects Aluminum Leg. 02218_ K-01 Serf collects debris. 02221_ Slammed into G-47 Trooper. 02222_ K-01 Serf collects debris. 02222_ Slammed into G-47 Trooper. 02223_ K-01 Serf collects debris. 02233_ Acquired Adv. Targeting Computer. Map ----- +----------------------------------------------------+ | ?????????""" """"""" % ???????????????????? | | ????????"""" """"""" ##???????????????????? | | ??????"""""" """"""" #???????????????????? | | ??? 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