Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.08 @ 17:19:28 Player: Jefffff Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3874) 3874 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (871) 871 TOTAL SCORE: 8725 Bonus ------- High Alert Combat Kills 171 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 69/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Improved Titanium Leg Improved Signal Interpreter Terrain Scan Processor Transport Network Coupler Relay Coupler [NC] (29) Relay Coupler [Swarmer] (48) Relay Coupler [Grunt] (32) Relay Coupler [Demolisher] (26) Recalibrator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Recalibrator > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Signal Interpreter Terrain Scan Processor Transport Network Coupler Hardened Medium Armor Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Demolisher] Recalibrator Arc Projector Gatling Laser Flak Cannon [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Slots Evolved 6 | . . . . . 4 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 3 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 93 | 7 . 11 1 4 29 12 19 2 8 Power 14 | 1 . 2 . 1 5 1 2 1 1 Engine 7 | 1 . 1 . 1 1 . 1 1 1 Core 7 | . . 1 . . 4 1 1 . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 6 . . 5 6 5 . . Treads 12 | 2 . 2 . . 1 3 4 . . Leg 9 | . . 2 . . 3 3 1 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 2 | . . 2 . . . . . . . Utility 27 | 2 . 1 . 2 12 2 5 1 2 Device 16 | 1 . . . 1 7 1 4 1 1 Storage 4 | 1 . . . . 3 . . . . Processor 3 | . . . . 1 1 . 1 . . Hackware . | . . . . . . . . . . Protection 4 | . . 1 . . 1 1 . . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 . 2 1 1 7 3 7 . 5 Energy Gun 10 | 1 . 1 1 . 2 . 3 . 2 Energy Cannon 3 | . . . . . 1 2 . . . Ballistic Gun 4 | 1 . . . . 3 . . . . Ballistic Cannon 7 | . . 1 . . 1 . 3 . 2 Launcher 1 | . . . . 1 . . . . . Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . Parts Lost 37 | . . . 1 . 7 6 8 . 15 Power 8 | . . . . . 2 1 3 . 2 Propulsion 9 | . . . . . 3 2 1 . 3 Utility 12 | . . . . . 2 2 3 . 5 Weapon 8 | . . . 1 . . 1 1 . 5 Highest Loss Streak 13 | . . . 1 . 3 6 4 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 99 90 81 94 92 87 Engine 5 | . 14 12 . 1 3 . 4 7 8 Core 3 | . . 1 14 12 3 8 3 . . Treads 16 | . 28 26 28 28 14 7 14 23 18 Leg 4 | . . . . . 5 9 11 . . Device 18 | . 14 1 . . 21 14 20 30 28 Storage 13 | . 14 14 14 14 18 18 14 7 7 Processor 3 | . . . . 1 4 . 6 7 6 Protection 3 | . . 12 14 12 . 5 1 . . Energy Gun 4 | . 14 14 14 14 3 . 8 . . Energy Cannon 3 | . . . . . 2 15 1 . . Ballistic Gun 1 | . 14 . . . 4 . . . . Ballistic Cannon 7 | . . 13 14 12 5 . 2 15 14 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 14 14 28 30 30 54 55 43 38 41 Greatest Support 60 | 40 40 40 40 40 60 40 60 60 60 Greatest Overweight (x) 7 | . . 1 . . 7 2 1 . 7 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 15 15 15 15 Most Carried 15 | 7 8 8 8 8 9 14 15 15 15 Average Carried 10 | 5 7 7 7 6 7 11 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 7 8 8 7 7 9 14 15 15 10 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Skirmisher 14% | Bothacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Matter Collected 2661 | 267 . 258 . 191 950 174 381 109 331 Remotely 218 | . . . . . . 47 171 . . Salvage Created 3334 | 97 . 124 16 70 1148 678 745 104 352 Parts 200 | 18 . 10 . 6 68 37 50 4 7 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Combat Hostiles Destroyed 86 | . . 5 2 4 30 16 15 4 10 Melee 3 | . . . . . . 3 . . . Guns 16 | . . 2 . 1 8 . 5 . . Cannons 64 | . . 3 2 3 22 13 7 4 10 Classes Destroyed 16 | 1 . 2 1 1 8 1 1 1 . Worker 8 | . . . . . 7 . . 1 . Builder 2 | . . . . . . . 2 . . Tunneler 5 | 5 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . Mechanic 2 | . . . . . 1 . 1 . . Operator 2 | . . . . . 2 . . . . Watcher 7 | . . . . . 4 . 3 . . Swarmer 22 | . . 3 . 2 10 5 2 . . Grunt 41 | . . 2 . . 17 6 7 2 7 Brawler 1 | . . . . . . . . 1 . Duelist 3 | . . . . . . 2 . . 1 Sentry 12 | . . . . . 2 3 5 1 1 Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . 1 . 1 . 1 Assembled 2 | . . . 2 . . . . . . Best Kill Streak 6 | 3 . 2 2 4 6 6 6 4 4 Combat Bots Only 6 | . . 2 2 4 4 6 4 3 4 Max Kills in Single Turn 2 | 1 . 1 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Hostile Shots Fired 707 | . . 21 33 23 128 138 159 62 143 Missed 166 | . . 4 6 3 31 27 45 20 30 Damage Taken 6342 | . . 113 247 201 961 1238 1462 296 1824 Core 1373 | . . . 45 69 150 137 252 42 678 Absorbed by Shields 139 | . . . . . 136 . . . 3 Ignored by Resistances 1998 | . . 56 146 95 319 370 408 96 508 Core Remaining (%) 52 | 100 . . . 54 . . 2 . . Volleys Fired 296 | 9 1 10 6 7 105 42 72 14 30 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 165 | 70 70 94 94 119 119 165 126 88 103 Shots Fired 462 | 18 2 20 12 14 160 60 101 28 47 Gun 172 | 18 2 10 6 7 68 . 58 . 3 Cannon 283 | . . 10 6 7 91 60 39 28 42 Launcher 1 | . . . . . 1 . . . . Special 6 | . . . . . . . 4 . 2 Kinetic 262 | 9 1 10 6 7 127 . 32 28 42 Thermal 129 | 9 1 . . 7 32 45 34 . 1 Explosive 1 | . . . . . 1 . . . . Electromagnetic 64 | . . 10 6 . . 15 31 . 2 Robot Hit Streak 31 | 10 . 3 5 4 31 14 12 13 28 Robot Miss Streak 6 | 1 . 4 1 3 6 3 3 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 349 | 12 . 10 8 7 134 41 77 22 38 Core Hits 251 | 6 . 6 5 5 126 23 38 17 25 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . 1 . . 1 . 3 1 6 Burn 4 | . . . . . 1 . 3 . . Blast 8 | . . 1 . . . . . 1 6 Melee Attacks 6 | . . . . . . 5 1 . . Impact . | . . . . . . . . . . Slashing 6 | . . . . . . 5 1 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8085 | 134 . 231 187 162 2820 1235 1760 568 988 Guns 2277 | 134 . 85 62 42 1008 . 905 . 41 Cannons 5534 | . . 146 125 120 1812 1111 705 568 947 Explosions 150 | . . . . . . . 150 . . Melee 124 | . . . . . . 124 . . . Ramming . | . . . . . . . . . . Kinetic 4791 | 32 . 146 125 120 2238 . 615 568 947 Thermal 2425 | 102 . . . 42 582 961 705 . 33 Explosive . | . . . . . . . . . . Electromagnetic 745 | . . 85 62 . . 150 440 . 8 Impact . | . . . . . . . . . . Slashing 124 | . . . . . . 124 . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . . Average Corruption 4 | . . . . . 4 4 4 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 57 | . . . . . 20 17 20 . . Message Errors 16 | . . . . . 4 7 5 . . Matter Fused 12 | . . . . . 4 3 5 . . Heat Flow Errors 3 | . . . . . 2 1 . . . Energy Discharges 7 | . . . . . 3 1 3 . . Parts Rejected 2 | . . . . . 1 . 1 . . Data Loss (minor) 8 | . . . . . 2 3 3 . . Data Loss (major) 4 | . . . . . 2 1 1 . . Misfires 4 | . . . . . 2 1 1 . . Alerts 1 | . . . . . . . 1 . . Overload Shots 4 | . . . . . . 4 . . . Overflow Damage 52 | . . . 2 5 13 6 26 . . Projectiles 52 | . . . 2 5 13 6 26 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 83 | . . . 1 1 48 . 14 4 15 Impact . | . . . . . . . . . . Kinetic 74 | . . . 1 1 42 . 12 4 14 Secondary 9 | . . . . . 6 . 2 . 1 Self-Inflicted Damage 98 | . . . . . 12 . 86 . . Shots 3 | . . . . . 1 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 487 | 70 30 288 432 487 270 183 339 4 23 Average Temperature 95 | 26 18 116 192 278 51 31 89 4 8 Received Heat Transfer 2714 | . . 48 200 . 660 405 630 153 618 Effects 7 | . . . 2 1 . . 4 . . Shutdowns 3 | . . . 1 1 . . 1 . . Interference 4 | . . . 1 . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 7 | . . . . . . 2 5 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 3999 | 296 . . . 74 1036 1123 1395 . 75 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Peak Influence 617 | 25 15 81 . 101 339 617 558 267 . Initial 258 | . 13 4 . . 33 157 258 143 . Average 218 | 10 14 26 . 21 164 391 386 167 . Maximum Alert Level 2 | . . . . . 1 2 2 1 . Low Security (%) 48 | 100 100 100 . 100 58 13 . 65 . Level 1 31 | . . . . . 41 21 65 34 . Level 2 19 | . . . . . . 64 34 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . 4 . 1 . . Investigation 3 | . 1 1 . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . 3 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 1 6 8 12 43 20 24 4 16 Peak Tracking Total 16 | . 1 3 9 16 5 8 4 3 9 Tactical Retreats 5 | . . . . . 1 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Traps Triggered 6 | . 1 . . . . 4 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Machines Disabled 4 | . 1 . 1 . . 2 . . . Max in Single Turn 1 | . 1 . 1 . . 1 . . . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Machines Accessed 17 | . 2 1 . . 8 . 3 3 . Terminals 12 | . 2 . . . 5 . 3 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 50 | . 5 1 . . 28 . 11 5 . Successful 33 | . 5 1 . . 19 . 7 1 . Failed 17 | . . . . . 9 . 4 4 . Catastrophic 2 | . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . . . 5 . 3 . . Terminals 32 | . 5 . . . 13 . 11 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . . . . 12 . . 2 . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 20 | . 5 1 . . 6 . 7 1 . Record 8 | . 4 . . . 2 . 2 . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . . . . 12 . . . . Insert Component 5 | . . . . . 5 . . . . Analyze 7 | . . . . . 7 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . . . 7 . 3 2 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . 1 . 1 Non-combat 1 | . . . . . . . 1 . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 1 . 1 parse_system 2 | . . . . . . . 1 . 1 Relay Couplers Released 8 | . . . . . . 8 . . . Machine Destruction 8 | . . . . . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Turns Passed 5815 | 188 57 501 75 325 1373 950 905 573 868 Spaces Moved 2533 | 96 34 224 36 176 561 307 338 314 447 Core 39 | 11 . . . . 24 . . . 4 Treads 1950 | 85 34 221 36 176 350 132 159 314 443 Legs 516 | . . 3 . . 159 175 179 . . Wheels . | . . . . . . . . . . Hover 28 | . . . . . 28 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 123 160 123 166 166 Average Speed 174 | 147 160 160 160 160 173 244 156 166 169 Slowest Speed 400 | 160 160 190 160 160 400 320 250 166 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 14 42 8 61 49 51 38 10 57 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 40 | . . 2 . 2 18 . 17 . 1 Melee . | . . . . . . . . . . Projectile 9 | . . 2 . 2 3 . 1 . 1 AOE 31 | . . . . . 15 . 16 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Total 3502 | 126 35 350 42 208 829 442 619 339 512 Wait 395 | . . 79 . 15 83 36 156 2 24 Move 2525 | 95 33 223 35 175 561 306 337 313 447 Hop . | . . . . . . . . . . Pick Up 101 | 14 1 12 . 3 28 17 19 5 2 Fast Attach 15 | 1 . 3 . . 7 . 4 . . Attach 62 | 6 . 5 1 4 15 11 11 2 7 Detach 2 | . . . . 1 . 1 . . . Swap 16 | . . 3 . . 7 1 4 . 1 Drop 67 | 1 . 15 . 3 23 6 15 3 1 Fire 296 | 9 1 10 6 7 105 42 72 14 30 Melee 6 | . . . . . . 5 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 189 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Entered Mines 254 | -10/Mines | Met a Derelict shopkeep closing up shop 317 | -10/Mines | Build established: Mutant 616 | -10/Mines | Discovered new exit (range 6) 616 | -10/Mines | Discovered new exit (range 12) 740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 740 | -10/Mines | Discovered new exit (range 5) 747 | -10/Mines | Entered Exiles 781 | -10/Exiles | Discovered new exit (range 14) 787 | -10/Exiles | Attacked by the Exiles 822 | -10/Exiles | Entered Mines 1053 | -9/Mines | Learned 2 Materials zone layouts 1054 | -9/Mines | Assembled infested the area 1133 | -9/Mines | Discovered new exit (range 10) 1147 | -9/Mines | Entered Materials 1147 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1883 | -8/Materials | Discovered new exit (range 13) 1942 | -8/Materials | Lost 3 parts (2n1u) 2266 | -8/Materials | Found Powered Armor 2423 | -8/Materials | Garrison activated, responded to threat 2520 | -8/Materials | Identified exit to Garrison 2520 | -8/Materials | Entered Garrison 2557 | -8/Garrison | Installed Relay Interface Framework 2592 | -8/Garrison | Triggered checkpoint 2647 | -8/Garrison | Garrison Relay disabled 2800 | -8/Garrison | Triggered checkpoint 2896 | -8/Garrison | Triggered checkpoint 2967 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3176 | -8/Garrison | Discovered new exit (range 8) 3314 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Core integrity fell below 50% 3417 | -8/Garrison | Garrison Relay disabled 3470 | -8/Garrison | Entered Materials 3642 | -8/Materials | Lost 4 parts (1p2u1w) 3816 | -8/Materials | Build established: Bothacker-Mutant 3843 | -8/Materials | Core integrity fell below 20% 4326 | -8/Materials | Discovered new exit (range 11) 4375 | -8/Materials | Entered Factory 4375 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4682 | -7/Factory | Build established: Scavenger-Skirmisher 4926 | -7/Factory | Discovered new exit (range 11) 4948 | -7/Factory | Entered Lower Caves 5362 | -7/Lower Caves | Spotted B-75 Beast 5616 | -7/Lower Caves | Learned location of Zion (-7) 5628 | -7/Lower Caves | Identified exit to Lower Caves 5758 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5790 | -7/Lower Caves | Core integrity fell below 50% 5806 | -7/Lower Caves | Core integrity fell below 20% 5816 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05785_ Hrd. Medium Armor Plating severed. 05786_ Aluminum Leg fries itself beyond repair. 05786_ Imp. Sensor Array destroyed. 05787_ Imp. Signal Interpreter severed. 05796_ L-41 Fighter knocked back. 05796_ L-41 Fighter destroyed. 05797_ Gatling Laser destroyed. 05798_ L-41 Fighter knocked back. 05800_ G-47 Trooper knocked back. 05800_ G-47 Trooper destroyed. 05800_ Flak Cannon destroyed. 05803_ Imp. Shield Generator destroyed. 05805_ Unknown Processor fries itself beyond repair. 05805_ Particle Gun fries itself beyond repair. 05807_ Carbon-fiber Leg fries itself beyond repair. 05807_ Acquired 8 matter. 05810_ Acquired 48 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???##### #### ?????##?????## | | ?## ##?# # ??????????## | | ## ### #??# # ?? ?????## | | ???# %% ##?? #?# ? ??? ?### | | ????# % ##? ??? # ? ???## | | ????###### ##??? ?? #?? ###?# | | ?#??#????### #???????####?#?##??# | | ??????##???### ##????????????? ### | | ????########## ######???????????????????? ??????# | | ????# #" #???##??* ##?? ??????????????????? | | ????# """ #%"#??????%% #??# ?????????????????? | | ??#?# """"" #" #??????#%%#?# ????????????#?? | | ????# """"" # ##?????# ## ????????????? | | ????# " " #???### #???????????? | | ????# """ """ #??## #???????? ??? | | ????# """ """ #### ##??????????? | | ????# """ """ ! ????????????? | | ????# !% ?????????????? | | ????# ###### ##??###????????? | | ????####### #????# #?"""#????????? | | ????????#?# #?#??# ? # "#????????? | | ??????#???# #???## #?? ?????????? | | ??????????# #?### #?? % ???????????? | | ??????????# ### % #?# %[#????? ???????? | | ?#????????# g ## #?????????????? | | ??????????## #### @l !% #??????????????? | | ????#????#### ###?#### s ???????? | | ???????#???### #????#?# %% ####??????? | | ??????????#### ###??#???# ## ##?????????? | | ???????#??## ###?#????#" #### #??????????? | | ?????#????# ############???# #??????????? | | ??????????## ##????#?# ??#??????? | | ?????#?????## #??????# #???????? | | ?????#??????## ######## ######??? #???????? | | ????????????## #???### ## ##???? #??????? | | ?????????????# #????# ##?? ? ???????? | | ?????????#???# ###?## #????? #???????? | | ???????????#?# #### ## #?????? ?????????? | | ??#??????????## ### ##????????????????? | | ????????????## #######?????????????????? | | ????????????# ##????????#??????????????? | | ????????????# #######????????????????????????? | | ????????????#######??????????????????????????????? | | ????????#?#????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???#?????????#?????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????#??????#???????????????????? | | ??????????????????????#???????#??????????????????? | | ???????????#???????????????#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call I Spy I Survived The Infestation Let's See Who's Tougher Made in Tau Ceti IV Power Corrupts Shopping List Slippery One Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed SpacefoldFusionScythe Manual? 0 Play Time 01:14:04 Cumulative 3.3 hours Start 2024.06.08 @ 16:05:58 End 2024.06.08 @ 17:19:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09ecfb6a-6064-490a-9703-78c3f2ba3ca2