Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.08 @ 14:34:52 Player: Cwundo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (454) 454 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1676 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (85) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Wheel Armored Wheel > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Improved ECM Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (6) ---- Aluminum Leg Hover Unit Structural Scanner Improved Sensor Array Autogun Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved ECM Suite > --- WEAPON ----------- Light EM Pulse Cannon Maul > --- INVENTORY -------- Hover Unit Structural Scanner Improved Sensor Array Shield Generator Autogun Maul [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Maul Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 6 11 15 1 Power 7 | 1 4 2 . Engine 7 | 1 4 2 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 6 1 Treads . | . . . . Leg 2 | . . 2 . Wheel 7 | 2 2 2 1 Hover 2 | . . 2 . Flight . | . . . . Utility 5 | 1 2 2 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 5 . Energy Gun 2 | 1 1 . . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . 2 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 9 . Power 2 | . . 2 . Propulsion 4 | . . 4 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 . Average Slot Usage (%) 77 | . 92 69 77 Engine 7 | . 12 5 . Leg 4 | . . 5 12 Wheel 14 | . 27 5 20 Hover 2 | . . 4 . Device 10 | . 9 10 11 Storage 11 | . 14 11 11 Processor 7 | . . 10 11 Energy Gun 4 | . 14 . . Ballistic Gun 2 | . 5 . . Impact Weapon 11 | . 8 13 11 Naked Turns . | . . . . Heaviest Build 19 | 10 17 19 9 Greatest Support 42 | 32 32 42 22 Greatest Overweight (x) 5 | . . 5 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 4 6 6 6 Most Carried 6 | 3 6 6 6 Average Carried 4 | 1 5 3 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 490 | 232 133 115 10 Remotely . | . . . . Salvage Created 819 | . 414 346 59 Parts 28 | . 14 9 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 13 | . 6 6 1 Melee 8 | . 4 3 1 Classes Destroyed 6 | . 5 1 . Builder 3 | . 1 . 2 Recycler 4 | . 3 1 . Watcher 3 | . 1 2 . Swarmer 4 | . 3 . 1 Grunt 8 | . 3 5 . Sentry 1 | . . 1 . Best Kill Streak 5 | . 5 3 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1181 | 2 74 988 117 Core 419 | . 19 372 28 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 8 | . 5 3 . Largest 2 | . 2 1 . Hottest 70 | . 70 56 . Shots Fired 13 | . 10 3 . Gun 10 | . 10 . . Cannon 3 | . . 3 . Launcher . | . . . . Special . | . . . . Kinetic 5 | . 5 . . Thermal 5 | . 5 . . Explosive . | . . . . Electromagnetic 3 | . . 3 . Robot Hit Streak 7 | . 4 7 . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 18 35 10 Core Hits 13 | . 7 4 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 61 | . 15 35 11 Impact 61 | . 15 35 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . 5 1 2 Combat Hostiles 2 | . 2 . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 1951 | 4 620 1028 299 Guns 32 | . 32 . . Cannons 80 | . . 80 . Explosions 86 | . . 86 . Melee 1743 | . 582 862 299 Ramming 10 | 4 6 . . Kinetic 7 | . 7 . . Thermal 25 | . 25 . . Explosive 86 | . . 86 . Electromagnetic 80 | . . 80 . Impact 1743 | . 582 862 299 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 498 | . 230 242 26 Projectiles 10 | . . 10 . Explosions 75 | . . 75 . Melee 413 | . 230 157 26 Knockbacks 8 | . 3 5 . Impact 8 | . 3 5 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | 2 3 91 . Shots 1 | . . 1 . Rammed 3 | 1 2 . . Targets Rammed 3 | 1 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 . . Average Temperature 19 | . 19 . . Received Heat Transfer 438 | . . 438 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 19 | . 6 10 3 Impact Corruptions 21 | . 8 11 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 180 | . 180 143 109 Average Influence 62 | . 53 71 63 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 18 5 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 11 | . 6 5 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 21 | . 9 12 . Successful 15 | . 7 8 . Failed 6 | . 2 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 6 | . 3 3 . Recycling Units 1 | . 1 . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 48 | . 16 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 49 | . . . 49 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage 20 | . . . 20 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1409 | 53 445 770 141 Spaces Moved 919 | 47 336 415 121 Core 63 | 16 . 47 . Treads . | . . . . Legs 161 | . . 153 8 Wheels 543 | 31 336 63 113 Hover 152 | . . 152 . Flight . | . . . . Fastest Speed 50 | 50 90 90 85 Average Speed 120 | 82 99 150 87 Slowest Speed 300 | 100 100 300 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 47 32 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile . | . . . . AOE 8 | . . 8 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1093 | 61 408 489 135 Wait 27 | . 16 11 . Move 916 | 46 335 414 121 Hop . | . . . . Pick Up 39 | 8 17 13 1 Fast Attach . | . . . . Attach 23 | 6 5 12 . Detach . | . . . . Swap 10 | . 6 3 1 Drop 8 | . 7 . 1 Fire 8 | . 5 3 . Melee 59 | . 15 33 11 Ram 3 | 1 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 439 | -10/Materials | Repaired Imp. Ion Engine 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Discovered new exit (range 16) 589 | -9/Materials | Core integrity fell below 50% 611 | -9/Materials | Lost 6 parts (1p3n1u1w) 693 | -9/Materials | Identified exit to Mines 894 | -9/Materials | Repaired Maul 979 | -9/Materials | Core integrity fell below 20% 1269 | -9/Materials | Entered Mines 1272 | -9/Mines | Discovered new exit (range 4) 1274 | -9/Mines | Identified exit to Materials 1410 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01276_ K-01 Serf cleans the Plasma Injector. 01277_ Sneak attack on U-05 Engineer. 01277_ U-05 Engineer destroyed. 01279_ K-01 Serf cleans the Plasma Injector. 01282_ Dropped Shield Generator. 01283_ Acquired Wheel. 01285_ Acquired 10 matter. 01287_ K-01 Serf cleans the Plasma Injector. 01292_ K-01 Serf collects debris. 01293_ Sneak attack on U-05 Engineer. 01293_ Destroyed Welding Torch. 01293_ U-05 Engineer system corrupted by crushing effect. 01294_ U-05 Engineer system terminally corrupted. 01294_ Terrain Scan Processor fried. 01294_ Terrain Scanner fried. 01294_ Lgt. Ion Engine fried. 01296_ K-01 Serf cleans the Plasma Injector. 01387_ S-10 Pest destroyed. 01400_ Destroyed Lgt. Ion Engine. 01400_ S-10 Pest system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####??????????????????????? #??????????? | | ??????### ??????########## #??????????? | | ????? ?????#==%g%@s #??????????? | | ????? ??### *####### #??????????? | | ???? ## #???????????? #??????????? | | ??????# #??????????????????????????? | | ?????# ######??????????????????????? | | ????# ## #??????????????????????? | | ?????? ???## #??????????????????????? | | ???????? ??????######### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???????#????????# ???? | | ????????????????????????# #??????? ???????? #??? | | ????????????????????????# ##?????? ????????# ??? | | ????????????????????????# #?????? ????????# ??? | | ????????????????????????## #?????? ???????## ??? | | ?????????????????????????# ####??# #???#### ??? | | ?????????????????????????# #??# #??## #??? | | ?????????????????????????### #??# #### """ #??? | | ???????????????????????????# #??# """ #### | | ???????????????????????????# #??# #?# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed BackupRestorationBoregun Manual? 0 Play Time 00:22:20 Cumulative 6.4 hours Start 2020.08.08 @ 10:56:58 End 2020.08.08 @ 14:34:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 700a16cc-738f-46e4-8bdc-fbb6ffdff4d3