Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 21:15:50 Player: DaddyWalrus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (378) 1890 Value Destroyed (19360) 19360 Prototype IDs (89) 1780 Alien Tech Used (14) 2800 Bonus (26121) 26121 TOTAL SCORE: 61251 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11421 Follower Combat Kills 2669 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 214 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -383 Cogmind --------- Core Integrity 0/1300 Matter 176/300 Energy 444/450 System Corruption 24% Temperature Cool (0) Movement Walking (30) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ High-capacity Storage Unit Improved Armor Integrity Analyzer Improved Core Shielding > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (22) --- Light Quantum Reactor Improved Quantum Reactor Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Experimental Energy Well (600) Experimental Core Analyzer Layered Heavy Armor Plating Heavy Reflective Plating Integrity Redistributor Integrity Redistributor Integrity Redistributor Helical Railgun Helical Railgun CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Graphene Brace Experimental Focal Shield > --- WEAPON ----------- Hypercooled Linear Accelerator Core Stripper > --- INVENTORY -------- Quantum Reactor Advanced Cooling System Experimental Energy Well Advanced Matter Compressor Experimental Sensor Array Long-range Terrain Scanner Centrium Medium Armor Plating Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Gamma Rifle HERF Cannon Nova Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Gamma Bomb Array Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 221] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon Railgun Energy Gun Gamma Rifle Energy Cannon HERF Cannon Ballistic Gun Railgun Ballistic Cannon Hypercooled Linear Accelerator Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 612 | 6 6 3 16 12 3 1 59 12 4 2 . 15 18 1 3 11 2 14 6 1 20 . 8 17 7 2 122 92 149 Power 39 | 1 . . 1 1 . . 4 . . 1 . 2 2 . . . . . . . 3 . 1 2 . . 7 6 8 Engine 11 | 1 . . 1 1 . . 4 . . 1 . . 1 . . . . . . . 1 . . . . . 1 . . Core 7 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 1 . . . . 2 Reactor 21 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 6 6 6 Propulsion 84 | 2 . . 7 3 2 . 22 9 . . . 2 4 . . 1 . 2 . . 6 . 1 . . . 13 5 5 Treads 46 | 1 . . 5 2 2 . 11 4 . . . . . . . . . . . . . . . . . . 11 5 5 Leg 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Wheel 18 | 1 . . 2 1 . . 9 4 . . . 1 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Flight 16 | . . . . . . . 2 1 . . . . 3 . . 1 . 2 . . 4 . 1 . . . 2 . . Utility 267 | 1 3 . 2 5 . . 14 3 . . . 8 8 . 3 2 2 9 4 1 6 . 4 13 5 2 48 43 81 Device 164 | . 1 . . 2 . . 3 1 . . . 2 2 . 2 2 1 4 2 1 5 . 2 10 1 . 34 27 62 Storage 17 | 1 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 3 2 4 Processor 19 | . . . 2 . . . 2 . . . . 1 2 . . . . . . . 1 . 1 . . 1 3 1 5 Hackware 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Protection 65 | . . . . 3 . . 8 1 . . . 5 2 . 1 . 1 3 2 . . . . 3 4 1 8 13 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 222 | 2 3 3 6 3 1 1 19 . 4 1 . 3 4 1 . 8 . 3 2 . 5 . 2 2 2 . 54 38 55 Energy Gun 30 | . 1 . 2 2 . . 5 . . . . . . . . . . . . . 3 . . . . . 8 2 7 Energy Cannon 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 15 14 Ballistic Gun 47 | 2 1 1 2 1 1 . 11 . 1 . . 2 2 . . . . 1 . . . . . . . . 21 . 1 Ballistic Cannon 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 22 Launcher 27 | . 1 2 1 . . 1 2 . 2 . . 1 . 1 . 4 . . 1 . 1 . . . . . 3 . 7 Special Weapon 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . 1 . . Impact Weapon 13 | . . . 1 . . . 1 . 1 1 . . 1 . . 1 . 1 . . . . 1 1 . . 1 3 . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Piercing Weapon 14 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 1 . 3 3 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . 1 . . 3 2 . . . 2 . . 1 4 . 1 . . 10 . . 3 1 . 5 15 8 Corrupted Parts 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 System Corruption 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 60 Parts Lost 49 | . . . 2 2 . . 14 . . . . 5 . . . . . 1 . . . . . . . . 8 3 14 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Propulsion 14 | . . . . 1 . . 6 . . . . 1 . . . . . . . . . . . . . . 1 . 5 Utility 23 | . . . 1 1 . . 6 . . . . 2 . . . . . . . . . . . . . . 6 3 4 Weapon 9 | . . . 1 . . . 2 . . . . 1 . . . . . 1 . . . . . . . . 1 . 3 Highest Loss Streak 9 | . . . 2 1 . . 9 . . . . 2 . . . . . 1 . . . . . . . . 3 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 98 99 99 100 94 84 84 84 84 89 78 80 78 80 81 77 77 77 76 77 80 80 79 79 69 70 67 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 3 4 6 6 6 6 5 5 5 4 5 5 5 5 5 . . . Core 1 | . . . . . . . . . . . . . 4 6 6 6 6 5 5 5 4 5 5 5 5 5 . . . Reactor 2 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . 5 6 3 Treads 15 | . 14 14 21 21 21 22 19 26 38 38 38 20 2 . . . . . . . . . . . . . 16 18 16 Wheel 3 | . 14 14 11 11 11 11 14 10 . . . 5 1 . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 15 20 19 18 18 16 16 16 15 16 20 20 20 20 2 . . Device 10 | . 13 14 11 11 11 11 5 7 7 7 7 4 5 6 5 6 5 9 9 11 7 5 10 9 7 5 13 16 12 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 Processor 6 | . . . 10 . . . 7 . . . . 5 12 13 12 12 12 11 11 11 13 16 15 15 15 16 9 4 8 Hackware 1 | . . . . . . . 3 7 . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 3 . . . Protection 5 | . . . . 10 11 11 7 . 7 7 7 17 5 . . . . 1 . . . . . . 3 4 3 6 5 Energy Gun 2 | . 7 14 11 11 11 . 2 . . . . . . . . . . . . . . . . . . . . 2 3 Ballistic Gun 5 | . 20 1 10 10 11 11 14 15 7 . . 11 2 . . . . 1 . . . . . . . . 8 . . Launcher 1 | . . 12 . . . 11 . . . 7 7 2 . 4 6 5 6 5 5 5 4 5 5 5 1 . . . . Impact Weapon 2 | . . . . . . . . . 6 7 7 . 5 6 6 6 6 3 5 5 5 5 4 4 5 5 . 1 . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 157 | 12 89 91 96 101 100 101 103 104 105 105 100 120 114 57 55 58 65 75 69 59 65 63 66 71 73 73 121 157 150 Greatest Support 350 | 20 16 16 10 10 10 10 26 124 124 124 124 124 61 61 61 61 61 69 69 69 70 69 75 75 75 75 270 350 350 Greatest Overweight (x) 10 | 1 5 5 9 10 9 10 10 6 . . . 4 4 . . . 1 1 . . . . . . . . . . 1 Average Overweight (x) 1 | . 3 5 8 9 9 10 3 1 . . . 3 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 Average Capacity 21 | 7 21 25 25 25 25 25 25 25 25 25 25 25 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 7 22 24 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 21 | 4 15 22 24 24 24 25 24 24 24 24 25 24 21 20 19 19 20 19 19 20 19 20 19 19 19 19 19 19 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 Final Carried 25 | 7 22 24 25 25 25 25 25 24 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 17 Class Distribution -------------------- 23% | Scavenger-Mutant 23% | Scout 22% | Mutant 12% | Assassin 5% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Extension Scout | -4/Cetus Sprinter | -4/Archives Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Matter Collected 13979 | 214 336 139 264 266 81 78 1208 30 465 75 . 523 462 70 35 20 155 335 183 40 386 214 127 170 77 20 2758 2030 3218 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20917 | 10 281 146 630 480 . 49 1566 30 326 220 . 426 394 . . . 58 394 107 . 48 46 64 346 100 94 4739 1675 8688 Parts 938 | 3 16 14 29 28 . 9 94 4 7 3 . 11 11 . . . 6 22 12 . . . 3 9 6 9 218 85 339 Haulers Intercepted 7 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 2 Recyclers Shooed 15 | . 2 . 2 . . 1 3 . . . . . 1 . . . . . . . . . . . . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . 6 5 . 22 . . . . 12 . 8 . 45 1 . . . . . . . Prevented 24 | . . . . . . . . . . 3 . . . . 2 . 3 . . . 16 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Combat Hostiles Destroyed 294 | . 3 5 7 11 . 5 30 . 3 4 . 8 4 . . . 4 6 2 . 2 1 . 1 8 . 65 16 109 Melee 16 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 13 Guns 100 | . 3 1 7 10 . 1 23 . 1 . . 5 . . . . . . . . . . . . . . 40 . 9 Cannons 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 28 AOE 102 | . . 4 . 1 . 4 7 . 2 4 . 3 . . . . 4 5 1 . 2 1 . . 8 . 21 . 35 Classes Destroyed 26 | 1 3 2 5 2 . . 3 . . 1 . . 1 . . . . 1 . . 1 . . . . . 3 1 2 Worker 17 | . . . 1 . . . 4 . . . . . 1 . . . . 1 . . . . 1 . . . 8 . 1 Builder 24 | . . 1 . 1 . 1 1 . . . . . . . . . . 2 . . . . . 3 . . 6 . 9 Tunneler 7 | 1 . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . Hauler 7 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 2 Recycler 17 | . 2 . 2 1 . . 2 . . . . . 1 . . . . 1 . . . . . 1 . . 5 1 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Operator 7 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . 3 . . . Watcher 20 | . 2 . 2 . . . 3 . . . . . 4 . . . . 2 . . . . 1 1 2 . . . 3 Swarmer 45 | . . . . 3 . 5 3 . 3 4 . 3 3 . . . 4 5 1 . . . . . 3 . 5 . 3 Cutter 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 113 | . 3 4 4 5 . . 15 . . . . 5 . . . . . . . . . 1 . . . . 22 . 54 Brawler 15 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 4 . 8 Duelist 11 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . 2 . 5 Protector 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 4 Sentry 12 | . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . 2 . 3 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Hunter 14 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 9 . 3 Programmer 34 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 13 2 16 Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 1 4 2 6 2 . 6 7 1 3 4 . 3 3 . . . 4 6 1 . 2 1 1 2 6 2 20 3 19 Combat Bots Only 18 | . 1 2 3 2 . 5 7 . 3 4 . 3 3 . . . 4 5 1 . 2 1 . 1 5 . 18 3 14 Max Kills in Single Turn 6 | 1 1 2 1 1 . 3 3 1 2 1 . 1 1 . . . 1 2 1 . 1 1 1 1 3 1 4 1 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . 2 . 1 . 2 2 . 2 1 . 1 . . . . 1 2 1 . 1 1 . . 3 . 3 . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Damage Taken 28752 | . 167 161 515 543 . 6 2500 . 154 170 . 1305 140 . . . 31 1048 64 . . 92 . 24 142 27 7860 2366 11437 Core 2542 | . 57 57 96 124 . . 331 . 18 22 . 41 52 . . . . 175 21 . . . . . . . 310 364 874 Absorbed by Shields 762 | . . . . . . . . . . . . . 28 . . . . . . . . . . . 78 . 40 . 616 Reduced by Siege Mode 1724 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 921 210 593 Regen/Repaired (Parts) 328 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 Core Remaining (%) 74 | 100 . 54 . . . 45 39 . . . . 88 . . . . 93 . . . . 80 . . . 100 . . . Volleys Fired 841 | 6 43 8 43 46 . 3 130 1 5 9 . 48 . . . . 4 4 15 . 6 5 . . 12 . 193 59 201 Largest 3 | 2 2 2 2 2 . 2 2 2 2 1 . 2 . . . . 1 1 1 . 1 1 . . 1 . 3 3 3 Hottest 283 | 40 60 70 76 88 . 57 88 50 55 33 . 50 . . . . 30 30 30 . 30 30 . . . . 235 198 283 Shots Fired 1549 | 12 84 16 86 93 3 4 252 2 10 9 . 79 . . . . 4 4 15 . 6 5 . . 12 . 385 86 382 Gun 1045 | 12 83 10 86 92 3 1 244 2 9 . . 62 . . . . . . . . . . . . . . 300 19 122 Cannon 353 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 67 215 Launcher 129 | . 1 6 . 1 . 3 8 . 1 9 . 17 . . . . 4 4 15 . 6 5 . . . . 4 . 45 Special 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 10 . . Kinetic 833 | 12 65 2 43 45 2 1 183 2 9 . . 62 . . . . . . . . . . . . . . 253 23 131 Thermal 322 | . 18 8 43 47 1 . 61 . . . . . . . . . . . . . . . . . . . 76 16 52 Explosive 106 | . 1 6 . 1 . 3 8 . 1 9 . 17 . . . . 4 4 15 . 6 5 . . 12 . 14 . . Electromagnetic 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 47 171 Slashing 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Robot Hit Streak 69 | 4 10 8 13 16 3 1 12 8 5 2 . 7 . . . . 3 2 . . 5 2 . . 10 . 38 69 47 Robot Miss Streak 6 | 1 5 2 3 3 1 1 4 . 1 . . 4 . . . . 2 3 . . . 1 . . . . 2 1 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets 16 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 12 . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 1159 | 8 42 8 63 61 3 2 173 2 12 5 . 40 20 . . . 1 18 1 . 5 2 3 8 8 5 281 65 323 Core Hits 914 | 3 17 13 25 23 . 6 87 1 7 7 . 26 5 . . . 6 16 4 . 7 7 1 1 37 2 212 24 377 Critical Kills 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . 2 . 1 Critical Parts Destroyed 11 | . . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . 1 . . 6 . . Critical Strikes 58 | . . . 2 1 . . 6 . . 1 . 1 4 . . . . 1 . . . . . 2 3 3 14 2 18 Burn 7 | . . . 2 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 9 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 6 . . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Smash 6 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . 2 . . . . . Sever 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 3 . 5 Impale 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 2 . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 318 | . . . 3 . . . 1 . 8 4 . 5 56 . 3 2 . 57 5 . 3 . 19 15 1 7 43 14 72 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 174 | . . . 3 . . . 1 . 8 4 . 5 51 . 3 2 . 30 3 . 3 . 14 14 1 2 24 6 . Slashing 60 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 55 Piercing 83 | . . . . . . . . . . . . . . . . . . 27 2 . . . 5 1 . 5 19 7 17 Sneak Attacks 25 | . . . . . . . . . 1 1 . . 4 . . . . 3 . . . . 1 6 . 3 4 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Damage Inflicted 54261 | 61 382 275 868 1024 36 331 3469 30 673 803 . 1280 1084 . . . 289 1003 154 . 268 150 212 729 2444 340 14664 2082 21610 Guns 17225 | 61 382 53 868 957 36 14 2647 30 90 . . 702 . . . . . . . . . . . . . . 7861 425 3099 Cannons 9251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 486 1542 7223 Explosions 19741 | . . 218 . 67 . 317 822 . 156 474 . 578 . . . . 289 322 154 . 268 150 . . 2138 . 5429 72 8287 Melee 7099 | . . . . . . . . . 427 329 . . 1084 . . . . 681 . . . . 212 729 . 340 396 43 2858 Ramming 287 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 140 . 143 Kinetic 15396 | 61 230 10 381 422 36 14 2010 30 90 . . 702 . . . . . . . . . . . . . . 5801 643 4966 Thermal 6800 | . 152 43 487 535 . . 637 . . . . . . . . . . . . . . . . . . . 1195 72 3679 Explosive 10445 | . . 218 . 67 . 317 822 . 156 474 . 578 . . . . 289 322 154 . 268 150 . . 2138 . 4492 . . Electromagnetic 10872 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 571 1324 8977 Impact 2798 | . . . . . . . . . 427 329 . . 1018 . . . . 193 . . . . 102 729 . . . . . Slashing 4569 | . . . . . . . . . . . . . 66 . . . . . . . . . . . 306 . 352 . 3845 Piercing 1377 | . . . . . . . . . . . . . . . . . . 488 . . . . 110 . . 340 396 43 . Entropic 1717 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1717 . . Highest Corruption 90 | . . . 2 4 4 4 . . . . . . . . . . . . . . . . . . 1 1 22 90 64 Average Corruption 10 | . . . 2 2 4 4 . . . . . . . . . . . . . . . . . . 1 1 8 38 6 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 260 | . . . 6 17 28 2 . . . . . . . . . . . . . . . . . . 1 1 53 90 62 Message Errors 58 | . . . . 4 9 1 . . . . . . . . . . . . . . . . . . . . 11 22 11 Matter Fused 63 | . . . 1 4 4 . . . . . . . . . . . . . . . . . . . 1 . 10 27 16 Heat Flow Errors 34 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 9 11 11 Energy Discharges 25 | . . . 2 1 5 1 . . . . . . . . . . . . . . . . . . . . 4 6 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 26 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . 8 8 5 Data Loss (major) 15 | . . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . 2 3 3 Misfires 13 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 4 1 3 Alerts 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2869 | . . . . . . . 26 . 231 228 . 10 384 . . . . 136 . . . . 62 443 56 199 364 50 680 Projectiles 457 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 76 37 329 Explosions 523 | . . . . . . . 26 . . 33 . 10 . . . . . . . . . . . . 41 . 251 . 162 Melee 1889 | . . . . . . . . . 231 195 . . 384 . . . . 136 . . . . 62 443 . 199 37 13 189 Knockbacks 52 | . . . . . . . . . 1 . . . 5 . . . . 2 . . . . 1 1 . . . 6 36 Impact 11 | . . . . . . . . . 1 . . . 5 . . . . 2 . . . . 1 1 . . . . 1 Kinetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 33 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 939 | . . 2 . . . . 78 . . 24 . 41 . . . . 4 . 24 . . 33 . . . . 278 62 393 Shots 72 | . . . . . . . 2 . . 1 . 2 . . . . 1 . 1 . . 1 . . . . 4 1 59 Rammed 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Targets Rammed 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 609 | . . . . 211 203 . 57 . 8 . . 262 . . . . 30 20 30 . 2 5 1 6 1 3 214 609 344 Average Temperature 71 | . . . . 68 95 . 11 . 3 . . 96 . . . . 15 6 9 . 1 3 1 4 1 1 54 159 69 Received Heat Transfer 4714 | . 90 30 141 108 . . 783 . . . . 573 . . . . . 144 9 . . 9 . . . . 1058 18 1751 Effects 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 13 25 Total Turns 1175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 122 684 Longest Duration 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 26 106 Robots Corrupted 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 22 Combat Hostiles 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 22 Parts Fried 134 | . . . . . . . . . . 3 . . 7 . . . . 3 . . . . . 9 . . 5 22 85 Impact Corruptions 57 | . . . . . . . . . 14 9 . . 17 . . . . 4 . . . . 2 10 . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 13 | . . . 2 1 . . 4 . . . . . . . . . . . . . . . . . . . . 1 5 Heat Transferred 9016 | . 350 100 1359 1295 . . 2072 . . . . . . . . . . . . . . . . . . . 999 50 2791 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Peak Influence 3415 | 5 142 255 283 313 . 179 514 172 . . . . 293 . . . . 304 . . . . 144 1007 1134 607 2135 1296 3415 Initial 1200 | . 3 12 95 61 . . 69 167 . . . . . . . . . 27 . . . . 78 70 480 453 227 1200 723 Average 780 | 1 38 224 158 128 . 161 267 149 . . . . 77 . . . . 115 . . . . 117 490 930 564 1054 1210 1641 Maximum Alert Level 5 | . . 1 1 1 . . 2 . . . . . 1 . . . . 1 . . . . . 3 4 2 5 4 5 Low Security (%) 33 | 100 100 15 72 93 . 100 35 100 . . . . 90 . . . . 96 . . . . 100 5 . . 9 . . Level 1 13 | . . 84 27 6 . . 48 . . . . . 9 . . . . 3 . . . . . 30 . . 20 . . Level 2 4 | . . . . . . . 15 . . . . . . . . . . . . . . . . 42 13 100 3 . . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . . 21 56 . 16 4 43 Level 4 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 22 95 19 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 13 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 2 . 2 . . . 6 . . . . . 1 . . . . . . . . 1 1 3 . . 27 2 46 Investigation 12 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 7 . 1 Extermination 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 1 6 Reinforcement 18 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . 1 . . 5 . 5 Assault 44 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 9 1 31 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 1 4 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Distress Signals 17 | . 1 . 3 1 . . 3 . . . . . . . . . . . . . 1 . . 1 2 . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 571 | . 10 7 14 14 . 6 46 . 3 4 . 13 14 . . . 6 11 7 . 9 18 3 25 15 7 85 16 238 Peak Tracking Total 35 | . 4 2 5 3 . 4 10 . 3 3 . 5 5 . . . 3 6 4 . 5 8 1 10 5 2 19 3 35 Tactical Retreats 33 | . . . . 1 . . 1 . . 1 . . 2 . . . . 1 2 . 2 2 1 . . . 1 . 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Traps Triggered 18 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 2 . . . 1 10 Indirectly 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . . . . 1 . 2 . . . 11 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Machines Disabled 28 | . . 4 . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . 7 12 Max in Single Turn 2 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Garrison Access 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Machines Accessed 34 | . 2 1 2 . 1 . 3 2 . 1 4 . 5 1 1 . . 1 . . 2 . . 1 2 . 2 3 . Terminals 13 | . 2 1 1 . . . 3 1 . . . . 1 . . . . . . . . . . . 2 . . 2 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . . Total Hacks 100 | . 8 2 4 . 8 . 11 3 . 2 30 . 6 1 1 . . 1 . . 2 . . 1 8 . 4 8 . Successful 75 | . 4 2 3 . 8 . 8 1 . 2 30 . 3 1 1 . . 1 . . 2 . . 1 3 . 1 4 . Failed 25 | . 4 . 1 . . . 3 2 . . . . 3 . . . . . . . . . . . 5 . 3 4 . Catastrophic 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 8 1 3 . 3 . 7 1 . . . . 1 . . . . 27 . . 1 . 12 20 3 . 15 16 15 Terminals 40 | . 8 2 3 . . . 11 1 . . . . 1 . . . . . . . . . . . 8 . . 6 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 4 . . Terminal Hacks 58 | . 1 2 . . 8 . 5 . . 2 30 . . 1 1 . . . . . 2 . . . 3 . . 3 . Record 27 | . . . . . 8 . . . . 2 11 . . . . . . . . . . . . . 3 . . 3 . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Report Inventory 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 3 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 8 | . 3 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 2 . . . 2 1 . . . . 2 . . . . . . . . . . 1 1 . 2 . . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . . . . 10 . . . . . . 19 . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . 7 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Total Allies 44 | . . 3 . . 2 . . . . . . 1 . . . 9 . . . . . . . 25 . . 4 . . Largest Group 22 | . . 3 . . 2 2 . . . . . 1 . . . 9 9 . . . . . . 22 14 10 2 . . Highest-Rated Group 1333 | . . 40 . . 29 29 . . . . . 96 . . . 287 287 . . . . . . 1333 839 675 206 . . Highest-Rated Ally 159 | . . 16 . . 21 21 . . . . . 96 . . . 39 39 . . . . . . 159 159 159 103 . . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 286 | . . 10 . . . 6 . . . . . 21 . . . . 19 . . . . . . 160 26 29 15 . . Total Damage 11576 | . . 100 . . . 53 . . . . . 698 . . . . 664 . . . . . . 6564 1005 1393 1099 . . Kills 64 | . . 2 . . . 3 . . . . . 5 . . . . 7 . . . . . . 32 6 4 5 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . . . . 2 . 2 1 2 3 . 1 . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 1 . . 1 4 3 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Turns Passed 23241 | 93 551 363 689 1319 1370 54 1152 450 877 878 133 980 933 283 259 744 422 648 287 106 589 169 315 833 193 96 3168 2355 2932 Spaces Moved 18278 | 44 269 190 219 503 624 20 467 282 513 505 83 539 1303 805 426 1447 533 949 562 295 1036 397 751 944 289 208 1660 1128 1287 Core 68 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 4478 | 31 . . . . . . . 134 513 505 83 58 . . . . . . . . . . . . . . 1157 1128 869 Legs 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 Wheels 3049 | 7 269 190 219 503 624 20 467 148 . . . 481 121 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10327 | . . . . . . . . . . . . . 1182 805 426 1447 533 949 562 295 1036 397 751 944 289 208 503 . . Fastest Speed 30 | 50 100 175 200 215 215 230 135 123 162 162 162 145 35 35 35 35 35 32 35 35 35 35 31 31 31 31 31 156 30 Average Speed 89 | 141 151 175 210 226 215 230 140 146 162 162 162 155 45 35 35 35 36 35 35 35 35 35 31 31 31 31 117 163 120 Slowest Speed 246 | 160 175 175 215 230 215 230 230 190 162 162 162 240 160 35 35 35 113 116 35 35 42 35 31 31 31 31 166 170 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 11 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 56 | 5 45 43 25 87 91 9 49 5 56 63 70 66 30 95 61 91 70 22 66 48 96 59 16 82 89 98 38 71 54 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 16 | . . . . . 1 . . . . . 1 . . 1 . 1 . 8 . . . . . 4 . . . . . Known Exits Taken 22 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . . . . . . . . 5 3 . 4 . 4 4 1 4 . 1 2 . 3 . . . . . . . Spaces Dug 345 | . 9 10 2 . . . 13 . 2 14 . 21 27 . 3 . . 34 65 . 2 . 12 5 1 . 89 17 19 Terrain Destroyed 1228 | . 9 40 2 13 . 28 52 . 9 54 . 161 27 . 3 . 11 61 176 . 40 54 12 5 84 . 194 30 163 Melee 122 | . . . 2 . . . 1 . 2 . . 4 27 . 3 . . 34 3 . 2 . 12 5 1 . 23 3 . Projectile 139 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 61 21 56 AOE 966 | . 9 40 . 13 . 28 51 . 7 54 . 156 . . . . 11 27 173 . 38 54 . . 83 . 109 6 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Qua Sec Total 23208 | 62 341 203 364 595 656 24 756 326 537 552 82 617 1558 805 533 1682 756 1150 628 296 1255 421 800 1445 377 226 2488 1529 2144 Wait 2355 | . 2 . 50 22 6 1 42 2 5 26 . . 133 . 89 201 218 108 38 1 146 20 13 365 64 10 344 123 326 Move 18225 | 43 268 189 218 502 623 19 466 281 512 504 82 538 1302 804 425 1446 532 944 561 294 1033 396 750 925 288 207 1659 1127 1287 Hop 10 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 7 . . . . . Pick Up 270 | 7 16 2 16 4 2 . 25 10 2 3 . 4 17 . 4 8 . 9 2 . 13 . 5 4 2 1 49 37 28 Fast Attach 196 | 6 3 . 3 3 1 . 10 7 . . . 5 6 . 4 6 . 3 . . 16 . 1 8 1 2 27 37 47 Attach 106 | . . . 3 3 2 . 21 2 . . . 4 5 . . 1 . 3 . . . . 2 . 1 . 25 12 22 Detach 54 | . 2 . . 2 . . 7 1 . . . 2 3 . 1 1 . 2 . . 3 . 1 . . 1 14 9 5 Swap 322 | . 3 3 10 6 . 1 28 3 4 2 . 6 7 1 . 4 2 8 6 1 4 . 5 9 5 . 70 44 90 Drop 371 | . 4 . 18 7 6 . 26 19 1 4 . 5 21 . 7 13 . 11 2 . 30 . 4 12 3 . 66 69 43 Fire 841 | 6 43 8 43 46 . 3 130 1 5 9 . 48 . . . . 4 4 15 . 6 5 . . 12 . 193 59 201 Melee 299 | . . . 3 . . . 1 . 8 4 . 5 51 . 3 2 . 56 4 . 3 . 19 15 1 5 35 12 72 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Escape Stasis 51 | . . . . . . . . . . . . . 13 . . . . . . . . . . 20 . . . . 18 Rewire 96 | . . . . . 16 . . . . . . . . . . . . . . . . . . 80 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Entered Mines 667 | -10/Mines | Identified exit to Materials 786 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 881 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 907 | -10/Mines | Assembled infested the area 912 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Discovered new exit (range 17) 1697 | -9/Materials | Entered Mines 1841 | -9/Mines | Build established: Scavenger-Mutant 1864 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1948 | -9/Mines | Learned location of 1 exit from Materials 2551 | -9/Mines | Core integrity fell below 50% 2621 | -9/Mines | Discovered new exit (range 14) 2676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2676 | -9/Mines | Discovered new exit (range 5) 2734 | -9/Mines | Discovered new exit (range 6) 2819 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2826 | -9/Mines | Found Prototype Device 2826 | -9/Mines | Identified Exp. Sensor Array 3016 | -9/Mines | Entered Exiles 3016 | -9/Exiles | Found Exiles lab destroyed 3049 | -9/Exiles | Discovered new exit (range 15) 3459 | -9/Exiles | Learned location of Zion (-6) 3928 | -9/Exiles | Discovered new exit (range 14) 4166 | -9/Exiles | Opened EX-Vault 4186 | -9/Exiles | Found Prototype Flight Unit 4386 | -9/Exiles | Entered Mines 4386 | -8/Mines | Accompanied by 2 allies 4405 | -8/Mines | Discovered new exit (range 16) 4440 | -8/Mines | Entered Materials 4440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4441 | -8/Materials | Identified exit to Factory 4477 | -8/Materials | Identified Flying Fortress v7 4802 | -8/Materials | Lost 9 parts (4n3u2w) 4811 | -8/Materials | Destroyed 7 combat bots 5273 | -8/Materials | Discovered exit to Factory (range 15) 5478 | -8/Materials | Discovered exit to Factory (range 6) 5496 | -8/Materials | Core integrity fell below 50% 5558 | -8/Materials | Found Prototype Device 5592 | -8/Materials | Entered Factory 5592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5642 | -7/Factory | Identified Active Sensor Suite 5705 | -7/Factory | Discovered new exit (range 13) 5738 | -7/Factory | Identified exit to Lower Caves 6042 | -7/Factory | Entered Lower Caves 6455 | -7/Lower Caves | Build established: Assassin 6673 | -7/Lower Caves | Discovered new exit (range 14) 6694 | -7/Lower Caves | Identified exit to Lower Caves 6919 | -7/Lower Caves | Entered another Lower Caves area 7001 | -7/Lower Caves | Encountered a Warlord checkpoint 7039 | -7/Lower Caves | Discovered new exit (range 11) 7054 | -7/Lower Caves | Identified exit to Factory 7263 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7757 | -7/Lower Caves | Discovered new exit (range 14) 7783 | -7/Lower Caves | Identified exit to Data Miner 7797 | -7/Lower Caves | Entered Data Miner 7797 | -7/Data Miner | Discovered new exit (range 6) 7807 | -7/Data Miner | Identified exit to Proximity Caves 7830 | -7/Data Miner | Met Data Miner 7857 | -7/Data Miner | Learned location of Section 7 (-3) 7857 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7888 | -7/Data Miner | Received God Mode back door access code from Data Miner 7930 | -7/Data Miner | Entered Proximity Caves 7980 | -6/Proximity Caves | Escorted by Enhanced Grunt 8079 | -6/Proximity Caves | Found Imp. Powered Armor 8152 | -6/Proximity Caves | Learned location of 1 exit from Factory 8226 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8268 | -6/Proximity Caves | Learned location of 1 exit from Factory 8287 | -6/Proximity Caves | Build established: Mutant 8510 | -6/Proximity Caves | Spotted B-75 Beast 8900 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8910 | -6/Proximity Caves | Entered Factory 8910 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8911 | -6/Factory | Identified exit to Factory 8911 | -6/Factory | Identified exit to Lower Caves 9421 | -6/Factory | Build established: Scout 9843 | -6/Factory | Entered Lower Caves 9935 | -6/Lower Caves | Encountered a Warlord checkpoint 9942 | -6/Lower Caves | Discovered new exit (range 8) 9943 | -6/Lower Caves | Identified exit to Lower Caves 10013 | -6/Lower Caves | Learned Factory stockpile data 10033 | -6/Lower Caves | Learned location of Extension (-4) 10126 | -6/Lower Caves | Entered another Lower Caves area 10184 | -6/Lower Caves | Discovered exit to Factory (range 8) 10264 | -6/Lower Caves | Encountered a Warlord checkpoint 10318 | -6/Lower Caves | Identified exit to Zion 10348 | -6/Lower Caves | Found Alien Artifact 10348 | -6/Lower Caves | Identified Core Expander 10348 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 10385 | -6/Lower Caves | Entered Zion 10412 | -6/Zion | Discovered new exit (range 16) 10417 | -6/Zion | Identified exit to Proximity Caves 10457 | -6/Zion | Given the Hacking Drone Bay 10484 | -6/Zion | Learned Factory trap positions 10491 | -6/Zion | Found Prototype Special Weapon 10491 | -6/Zion | Identified RU-N14's Throwing Claymores 10510 | -6/Zion | Learned location of Warlord (-5) 10561 | -6/Zion | Found CR-A16's Pointy Stick 10589 | -6/Zion | Learned 8 Factory zone layouts 10614 | -6/Zion | Given A8's code to call for help 10700 | -6/Zion | Found RU-N14's Throwing Claymores 10702 | -6/Zion | Found RU-N14's Throwing Claymores 10703 | -6/Zion | Found RU-N14's Throwing Claymores 10716 | -6/Zion | Found GAL Module 10751 | -6/Zion | Found Prototype Launcher 10751 | -6/Zion | Identified Rocket Array 10757 | -6/Zion | Found Prototype Launcher 10760 | -6/Zion | Identified Gui. Missile Launcher 10803 | -6/Zion | Gained Derelict followers 10844 | -6/Zion | Imprinted 10846 | -6/Zion | Declared Zion's savior 10917 | -6/Zion | Found Prototype Device 10918 | -6/Zion | Identified Hacking Drone Bay 11129 | -6/Zion | Entered Proximity Caves 11129 | -5/Proximity Caves | Accompanied by 9 allies 11455 | -5/Proximity Caves | Learned 12 Factory zone layouts 11469 | -5/Proximity Caves | Learned Factory stockpile data 11551 | -5/Proximity Caves | Entered Factory 11551 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11552 | -5/Factory | Identified exit to Factory 11553 | -5/Factory | Loaded intel: 73 trap records 11768 | -5/Factory | Spotted B-75 Beast 11816 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 11819 | -5/Factory | Destroyed B-75 Beast 11857 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12047 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12061 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12072 | -5/Factory | Retrieved Zion intel report: Branch Access 12072 | -5/Factory | Identified exit to Upper Caves 12094 | -5/Factory | Retrieved Zion intel report: Emergency Access 12101 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12154 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12199 | -5/Factory | Entered Upper Caves 12254 | -5/Upper Caves | Identified exit to Upper Caves 12377 | -5/Upper Caves | Spotted B-75 Beast 12398 | -5/Upper Caves | Destroyed B-75 Beast 12480 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12486 | -5/Upper Caves | Entered another Upper Caves area 12539 | -5/Upper Caves | Encountered a Warlord checkpoint 12570 | -5/Upper Caves | Discovered new exit (range 5) 12572 | -5/Upper Caves | Identified exit to Warlord 12592 | -5/Upper Caves | Entered Warlord 12617 | -5/Warlord | Discovered new exit (range 17) 12622 | -5/Warlord | Identified exit to Proximity Caves 12784 | -5/Warlord | Warlord's base attacked by MAIN.C 12816 | -5/Warlord | Rebuked by Warlord 12820 | -5/Warlord | Opened Warlord's prototype stash 12825 | -5/Warlord | Found Prototype Device 12825 | -5/Warlord | Identified Exp. Phase Shifter 12839 | -5/Warlord | Found Prototype Reactor 12839 | -5/Warlord | Identified Vortex Chain Reactor 12850 | -5/Warlord | Found Prototype Device 12850 | -5/Warlord | Identified Exp. Focal Shield 12860 | -5/Warlord | Found Prototype Processor 12860 | -5/Warlord | Identified Exp. Core Analyzer 12908 | -5/Warlord | Found Prototype Energy Gun 12908 | -5/Warlord | Identified Vortex Shotgun 12912 | -5/Warlord | Found Prototype Energy Gun 12912 | -5/Warlord | Identified Vortex Rifle 12918 | -5/Warlord | Found Vortex Shotgun 12972 | -5/Warlord | Opened side exit 13134 | -5/Warlord | Warlord forces counterattacked 13181 | -5/Warlord | Entered Proximity Caves 13184 | -4/Proximity Caves | Learned Research garrison access intel 13252 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13264 | -4/Proximity Caves | Learned Research terminal intel 13340 | -4/Proximity Caves | Discovered exit to Factory (range 22) 13350 | -4/Proximity Caves | Entered Factory 13350 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13444 | -4/Factory | Incoming investigation squad redirected 13554 | -4/Factory | Retrieved Zion intel report: Guard Positions 13578 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13611 | -4/Factory | Discovered new exit (range 6) 13613 | -4/Factory | Identified exit to Extension 13665 | -4/Factory | Entered Extension 13696 | -4/Extension | Zion Heavy squad teleported in 13698 | -4/Extension | Enhanced Grunt warped into view, answering call for help 13701 | -4/Extension | Enhanced Grunt warped into view, answering call for help 13793 | -4/Extension | Rescued A7 13799 | -4/Extension | Rescued a captive Derelict 13803 | -4/Extension | Rescued a captive Derelict 13805 | -4/Extension | Rescued a captive Derelict 13900 | -4/Extension | Zion Light squad teleported in 13901 | -4/Extension | Zion Fire squad teleported in 14042 | -4/Extension | Spotted B-86 Titan 14061 | -4/Extension | Spotted B-86 Titan 14067 | -4/Extension | Allies destroyed B-86 Titan 14069 | -4/Extension | Destroyed B-86 Titan 14089 | -4/Extension | Found Prototype Protection 14089 | -4/Extension | Identified Zio. Weapon Casing 14146 | -4/Extension | Rescued a captive Derelict 14147 | -4/Extension | Rescued a captive Derelict 14156 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 14157 | -4/Extension | Zion Heavy squad teleported in 14415 | -4/Extension | First assault squad dispatched 14468 | -4/Extension | Discovered new exit (range 10) 14469 | -4/Extension | Discovered new exit (range 6) 14487 | -4/Extension | Identified exit to Research 14488 | -4/Extension | Identified exit to Cetus 14498 | -4/Extension | Entered Cetus 14498 | -4/Cetus | Accompanied by 14 allies (A7) 14503 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14506 | -4/Cetus | Spotted Cetus Guard 14506 | -4/Cetus | Spotted Cetus Guard 14509 | -4/Cetus | Spotted Cetus Guard 14512 | -4/Cetus | Spotted Cetus Guard 14514 | -4/Cetus | Allies destroyed Cetus Guard 14517 | -4/Cetus | Allies destroyed Cetus Guard 14521 | -4/Cetus | Allies destroyed Cetus Guard 14525 | -4/Cetus | Allies destroyed Cetus Guard 14538 | -4/Cetus | Cetus Manufacturing Module disabled 14565 | -4/Cetus | Failed to start Cetus Manufacturing Module 14587 | -4/Cetus | Escorted A7 to Cetus Mainframe 14593 | -4/Cetus | Discovered new exit (range 21) 14614 | -4/Cetus | Identified exit to Archives 14624 | -4/Cetus | Spotted Cetus Guard 14624 | -4/Cetus | Spotted Cetus Guard 14624 | -4/Cetus | Spotted Cetus Guard 14624 | -4/Cetus | Spotted Cetus Guard 14629 | -4/Cetus | Destroyed Cetus Guard 14629 | -4/Cetus | Destroyed Cetus Guard 14632 | -4/Cetus | Destroyed Cetus Guard 14637 | -4/Cetus | Discovered exit to Research (range 22) 14637 | -4/Cetus | Allies destroyed Cetus Guard 14641 | -4/Cetus | Scared off Revision 17 14691 | -4/Cetus | Entered Archives 14691 | -4/Archives | Accompanied by 10 allies (A7) 14696 | -4/Archives | Received a hacking code to weaken MAIN.C 14715 | -4/Archives | Discovered exit to Research (range 17) 14727 | -4/Archives | Discovered new exit (range 14) 14735 | -4/Archives | Unable to access archive contents 14755 | -4/Archives | Discovered new exit (range 14) 14758 | -4/Archives | Identified exit to Hub_04(d) 14787 | -4/Archives | Entered Research 14787 | -3/Research | Evolved 2 slots: Utility x2 14788 | -3/Research | Loaded intel: 21 terminal locations 14789 | -3/Research | Loaded intel: 4 garrison access locations 14807 | -3/Research | Found Antimissile System 14860 | -3/Research | Incoming investigation squad redirected 14970 | -3/Research | Retrieved Zion intel report: Main Access 14970 | -3/Research | Identified exit to Research 15049 | -3/Research | Zion Heavy squad teleported in 15300 | -3/Research | Found Prototype Protection 15300 | -3/Research | Identified Zio. Heavy Carapace 15414 | -3/Research | Build established: Assassin 15584 | -3/Research | Found Prototype Device 15584 | -3/Research | Identified Adv. Kinecellerator 15620 | -3/Research | Found Active Sensor Suite 15724 | -3/Research | Zion Heavy squad teleported in 15824 | -3/Research | Cargo convoy interrupted 15825 | -3/Research | Spotted Executioner 15830 | -3/Research | Spotted Executioner 15834 | -3/Research | Destroyed Executioner 15835 | -3/Research | First assault squad dispatched 15840 | -3/Research | Destroyed Executioner 15879 | -3/Research | Destroyed 18 combat bots 16083 | -3/Research | Found Prototype Processor 16083 | -3/Research | Identified Exp. Targeting Computer 16090 | -3/Research | Found Exp. Targeting Computer 16098 | -3/Research | Found Exp. Targeting Computer 16301 | -3/Research | Terminal network hard line cut 16383 | -3/Research | Incoming investigation squad redirected 16753 | -3/Research | Found Gamma Bomb Array 16815 | -3/Research | Incoming assault squad redirected 16973 | -3/Research | Build established: Mutant 17000 | -3/Research | Incoming investigation squad redirected 17064 | -3/Research | Incoming assault squad redirected 17126 | -3/Research | System corruption reached 10% 17161 | -3/Research | Lost 3 parts (1n2u) 17162 | -3/Research | Destroyed 8 combat bots 17308 | -3/Research | Incoming assault squad redirected 17316 | -3/Research | Incoming assault squad redirected 17371 | -3/Research | Incoming investigation squad redirected 17468 | -3/Research | Build established: Scavenger-Skirmisher 17558 | -3/Research | Incoming assault squad redirected 17808 | -3/Research | Incoming assault squad redirected 17859 | -3/Research | Incoming assault squad redirected 17940 | -3/Research | Discovered new exit (range 9) 17953 | -3/Research | Identified exit to Quarantine 17955 | -3/Research | Entered Quarantine 18002 | -3/Quarantine | Found Alien Artifact 18013 | -3/Quarantine | Found Alien Artifact 18029 | -3/Quarantine | Found Alien Artifact 18103 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 18151 | -3/Quarantine | Found Alien Artifact 18235 | -3/Quarantine | First assault squad dispatched 18248 | -3/Quarantine | Build established: Assassin 18263 | -3/Quarantine | Incoming assault squad redirected 18368 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 18418 | -3/Quarantine | Cryocooling Duct disabled 18426 | -3/Quarantine | Cryocooling Duct disabled 18433 | -3/Quarantine | Ambient heat levels rising (+20) 18433 | -3/Quarantine | Non-combat units ordered to evacuate 18441 | -3/Quarantine | Ambient heat levels rising (+20) 18441 | -3/Quarantine | Combat units ordered to evacuate 18541 | -3/Quarantine | Quarantine Guard activated 18688 | -3/Quarantine | Spotted Quarantine Guard 18705 | -3/Quarantine | Destroyed Quarantine Guard 18745 | -3/Quarantine | System corruption reached 30% 18793 | -3/Quarantine | Spotted Quarantine Guard 18799 | -3/Quarantine | Destroyed Quarantine Guard 18928 | -3/Quarantine | Spotted Quarantine Guard 18934 | -3/Quarantine | Destroyed Quarantine Guard 19035 | -3/Quarantine | Discovered exit to Research (range 4) 19035 | -3/Quarantine | Spotted Quarantine Guard 19040 | -3/Quarantine | Destroyed Quarantine Guard 19082 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 19146 | -3/Quarantine | Spotted Quarantine Guard 19161 | -3/Quarantine | Destroyed Quarantine Guard 19206 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 19229 | -3/Quarantine | Build established: Scavenger-Mutant 19243 | -3/Quarantine | Spotted Quarantine Guard 19248 | -3/Quarantine | Terminal network hard line cut 19251 | -3/Quarantine | Destroyed Quarantine Guard 19251 | -3/Quarantine | Spotted Quarantine Guard 19260 | -3/Quarantine | Destroyed Quarantine Guard 19303 | -3/Quarantine | Found Alien Slashing Weapon 19339 | -3/Quarantine | Spotted Quarantine Guard 19359 | -3/Quarantine | Spotted Quarantine Guard 19371 | -3/Quarantine | Destroyed Quarantine Guard 19406 | -3/Quarantine | Found Prototype Protection 19406 | -3/Quarantine | Identified Centrium Heavy Armor Plating 19528 | -3/Quarantine | Core integrity fell below 50% 19542 | -3/Quarantine | Found Alien Artifact 19542 | -3/Quarantine | Identified Core Reset Matrix 19542 | -3/Quarantine | Identified Dimensional Node Initializer 19542 | -3/Quarantine | Identified Transdimensional Reconstructor 19542 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 19542 | -3/Quarantine | Identified Subatomic Replicator 19542 | -3/Quarantine | Identified Sigix Broadsword 19542 | -3/Quarantine | Used Core Reset Matrix 19546 | -3/Quarantine | Detected hypermatrix surge 19546 | -3/Quarantine | Sensed 12 artifacts in vicinity 19746 | -3/Quarantine | Found Core Stripper 19999 | -3/Quarantine | Spotted Fortress 20006 | -3/Quarantine | Destroyed Fortress 20022 | -3/Quarantine | Found Prototype Reactor 20022 | -3/Quarantine | Identified Vortex Chain Reactor 20030 | -3/Quarantine | Found Unknown Protection 20030 | -3/Quarantine | Identified Hvy. Insulated Plating 20058 | -3/Quarantine | Found Vortex Chain Reactor 20064 | -3/Quarantine | Found Prototype Device 20064 | -3/Quarantine | Identified Exp. EM Disruption Field 20071 | -3/Quarantine | Found Unknown Device 20071 | -3/Quarantine | Identified Antimissile System 20084 | -3/Quarantine | Found Prototype Device 20084 | -3/Quarantine | Identified Thermal Barrier 20088 | -3/Quarantine | Found Prototype Device 20088 | -3/Quarantine | Identified Exp. Force Field 20115 | -3/Quarantine | Found Centrium Heavy Armor Plating 20133 | -3/Quarantine | Destroyed Quarantine Guard 20274 | -3/Quarantine | Discovered new exit (range 6) 20274 | -3/Quarantine | Spotted Quarantine Guard 20296 | -3/Quarantine | Destroyed Quarantine Guard 20310 | -3/Quarantine | Entered Section 7 20311 | -3/Section 7 | Sensed 24 artifacts in vicinity 20333 | -3/Section 7 | Build established: Mutant 20339 | -3/Section 7 | Incoming investigation squad redirected 20391 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 20463 | -3/Section 7 | Spotted S7 Guard 20664 | -3/Section 7 | Destroyed 9 combat bots 20696 | -3/Section 7 | Spotted S7 Guard 20703 | -3/Section 7 | Found Core Regenerator 20703 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 20857 | -3/Section 7 | First assault squad dispatched 20884 | -3/Section 7 | Incoming assault squad redirected 21044 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 21167 | -3/Section 7 | Retrieved Zion intel report: Main Access 21684 | -3/Section 7 | Terminal network hard line cut 21785 | -3/Section 7 | Found Core Reset Matrix 22310 | -3/Section 7 | Destroyed 8 combat bots 22339 | -3/Section 7 | Incoming assault squad redirected 22382 | -3/Section 7 | Destroyed 14 combat bots 22425 | -3/Section 7 | Sensed 22 artifacts in vicinity 22575 | -3/Section 7 | Incoming assault squad redirected 22580 | -3/Section 7 | High security lockdown imminent 22629 | -3/Section 7 | Destroyed 9 combat bots 22660 | -3/Section 7 | High security lockdown engaged 22725 | -3/Section 7 | Destroyed 9 combat bots 22766 | -3/Section 7 | Lost 3 parts (1p1n1u) 22820 | -3/Section 7 | Spotted Investigator 22829 | -3/Section 7 | Destroyed Investigator 22852 | -3/Section 7 | Destroyed 11 combat bots 22853 | -3/Section 7 | Found Prototype Launcher 22853 | -3/Section 7 | Identified Containment Facilitator 22867 | -3/Section 7 | Door terminal overloaded 22871 | -3/Section 7 | Warped through subspace 22887 | -3/Section 7 | Spotted Alpha 7 22893 | -3/Section 7 | Lost 5 parts (2n1u2w) 22960 | -3/Section 7 | Warped through subspace 22961 | -3/Section 7 | Released all parts (10) 22990 | -3/Section 7 | Lost 4 parts (1p2n1u) 23005 | -3/Section 7 | Integrated with Sigix Exoskeleton 23021 | -3/Section 7 | Spotted Executioner 23027 | -3/Section 7 | Destroyed Executioner 23029 | -3/Section 7 | Spotted Executioner 23034 | -3/Section 7 | Destroyed Executioner 23041 | -3/Section 7 | Found Prototype Processor 23041 | -3/Section 7 | Identified Exp. Core Analyzer 23047 | -3/Section 7 | Found Exp. Core Analyzer 23059 | -3/Section 7 | Spotted Striker 23059 | -3/Section 7 | Spotted Striker 23091 | -3/Section 7 | Spotted B-99 Colossus 23096 | -3/Section 7 | Destroyed B-99 Colossus 23104 | -3/Section 7 | Found Unknown Protection 23116 | -3/Section 7 | Found Integrity Redistributor 23118 | -3/Section 7 | Found Integrity Redistributor 23119 | -3/Section 7 | Found Integrity Redistributor 23134 | -3/Section 7 | Found Integrated Dissipator 23134 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23183 | -3/Section 7 | Found LRC Energy Well 23183 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23185 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 23186 | -3/Section 7 | Found LRC Boosters 23186 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 23188 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 23192 | -3/Section 7 | Found LRC Storage 23194 | -3/Section 7 | Spotted Striker 23194 | -3/Section 7 | Spotted Investigator 23198 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 23200 | -3/Section 7 | Scanned by Researcher 23201 | -3/Section 7 | Intercept squad dispatched 23214 | -3/Section 7 | Destroyed Investigator 23217 | -3/Section 7 | Spotted Tracker 23217 | -3/Section 7 | Spotted Tracker 23223 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 23225 | -3/Section 7 | Core integrity fell below 20% 23227 | -3/Section 7 | Spotted Executioner 23237 | -3/Section 7 | Spotted Combat Programmer 23238 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 23242 | -3/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23234_ Kicked B-74 Champion. 23234_ G-73 Enforcer suffers critical hit (Burn). 23234_ Critical hit (Burn: +37). 23235_ E-15 Imp stasis bubble strength at 15. 23235_ Kicked B-74 Champion. 23236_ E-15 Imp stasis bubble strength at 10. 23236_ Kicked G-67 Veteran out of the way. 23237_ Slug penetrates G-67 Veteran. 23238_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 23238_ Kicked Executioner. 23238_ Executioner knocked back. 23239_ Combat Programmer resets B-74 Champion, system corruption cleaned. 23239_ Slug penetrates H-77 Assassin. 23240_ EMDS Slug penetrates Reinforced Barrier. 23241_ Penetrated by Slug. 23241_ Slug penetrates Reinforced Barrier. [Achievement: 50k Club] [Achievement: Collector] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | " """""""""" """""""""""" | | """ "" """""""""" """""""""""""" | | " """ """"""""""""" | | """"" | | "" " | | """"" " " | | """"" """ | | """ " | | """"" | | | | | | | | """""""""" " """"""""" | | """"" ###"""""""""""""""""""""""""""""" | | """"" ###""""""""""""""""""""""""""""""""" | | #######%!###++#################################### | | ####### *### #################################### | | ############p #################################### | | ############ #################################### | | ############ #################################### | | ############ ####"""""" """""################# | | ############ ####"""""" """""################# | | ############ ####"""""" @"################# | | ############ #### " """""################# | | # """""################# | | # X """""################# | | # ###############" """""################# | | # ###############"" "################# | | # ###############" "pi "################# | | " """"###########"""""""" p "" "################# | | """################### # #################### | | """################### ###################### | | """################### ###################### | | """###################m # #################### | | """################### b###################### | | """###################Es###################### | | """"###"""""""""" "###g ###################### | | """###"" """" ###h ###################### | | """"###"" """" g###gp## ################### | | # #######"" """ gp###g # #################### | | # #######"" ""% % gppshg ###################### | | # ##### # peggggK *###################### | | # ####### ! * eeh######################??### | | # #######= =% " ""######################????# | | # "%%%|%] /= "" ""######################????? | | # "%%!!*% %"""" ""######################????? | | ##########" """" ""######################????? | | ##########""" """"""""#####################?????? | | ############## #############################?????? | | ############## #############################?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 68 Energy Capacity 1300 Matter Stores 404 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Core Reset Matrix Core Stripper Core Regenerator Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Integrated Dissipator LRC Energy Well Subatomic Replicator LRC Boosters LRC Storage Achievements -------------- 50k Club Collector Freeware Main Advantage Rambo Revising The Future Sunderer Challenges ------------ None Game ------ Seed AlphaPhysicsFacilitator Manual? 0 Play Time 10:53:12 Cumulative 253.2 hours Start 2022.04.25 @ 07:38:00 End 2022.05.02 @ 21:15:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2730793-e8d1-4c34-96ba-86d8a1173549