Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 11:02:12 Player: Kate+Gabe4evr Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2713) 2713 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 6138 Bonus ------- Pacifist 200 High Alert Combat Kills 310 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 36/150 System Corruption 9% Temperature Cool (10) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink Core Analyzer > --- WEAPON (4) ------- Heavy Laser Heavy Ion Cannon > --- INVENTORY (5) ---- Aluminum Leg Advanced Heat Sink Huge Storage Unit Visual Processing Unit Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Huge Storage Unit Compact Battery Large Matter Pod Visual Processing Unit Core Analyzer Improved Shield Generator Medium Laser Medium Laser Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Flak Gun Flak Gun [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 71 | 5 1 . 10 12 43 Power 11 | 1 . . . 2 8 Engine 6 | 1 . . . 1 4 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 18 | 2 . . 2 3 11 Treads 13 | 2 . . 2 3 6 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 1 . 3 3 9 Device 5 | . . . . 2 3 Storage 4 | . 1 . 1 . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . . 2 1 3 Artifact . | . . . . . . Weapon 26 | 2 . . 5 4 15 Energy Gun 9 | . . . 3 3 3 Energy Cannon 6 | . . . . . 6 Ballistic Gun 11 | 2 . . 2 1 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 2 | . . . . 1 1 System Corruption 6 | . . . . 2 4 Parts Lost 35 | . . . 1 3 31 Power 5 | . . . . . 5 Propulsion 11 | . . . . 1 10 Utility 6 | . . . . 1 5 Weapon 13 | . . . 1 1 11 Highest Loss Streak 12 | . . . 1 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 85 85 92 99 85 Engine 7 | . 14 14 11 7 5 Core 1 | . . . . 1 1 Treads 21 | . 28 28 30 26 15 Leg 2 | . . . . . 5 Device 5 | . . . . 9 6 Storage 8 | . 14 14 11 9 6 Processor 1 | . . . . . 3 Protection 9 | . . . 6 9 10 Energy Gun 12 | . . . 10 22 9 Energy Cannon 2 | . . . . . 4 Ballistic Gun 15 | . 28 28 21 13 13 Naked Turns . | . . . . . . Heaviest Build 112 | 9 14 14 59 68 112 Greatest Support 80 | 40 40 40 60 60 80 Greatest Overweight (x) 25 | . . . . 1 25 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 5 8 8 20 20 25 Average Capacity 17 | 5 8 8 17 20 18 Most Carried 21 | 3 3 3 18 20 21 Average Carried 14 | 1 2 3 8 17 16 Final Capacity 20 | 5 8 8 20 20 5 Final Carried 20 | 3 3 3 18 20 5 Class Distribution -------------------- 48% | Scavenger-Tank 17% | Scavenger-Gunner 13% | Tank 10% | Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2105 | 229 . . 312 509 1055 Remotely . | . . . . . . Salvage Created 3245 | . . . 509 967 1769 Parts 163 | . . . 35 51 77 Haulers Intercepted 5 | . . . 1 3 1 Recyclers Shooed 6 | . . . 3 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 55 | . . . 11 14 30 Guns 51 | . . . 11 14 26 Cannons 4 | . . . . . 4 Classes Destroyed 12 | . . . 6 3 3 Worker 6 | . . . . 2 4 Builder 3 | . . . 1 2 . Hauler 5 | . . . 1 3 1 Recycler 3 | . . . . 1 2 Mechanic 1 | . . . . . 1 Watcher 2 | . . . . 1 1 Swarmer 7 | . . . 4 3 . Grunt 31 | . . . 3 9 19 Brawler 3 | . . . . . 3 Duelist 3 | . . . 1 . 2 Sentry 8 | . . . 3 2 3 Programmer 3 | . . . . . 3 Best Kill Streak 8 | . . . 5 8 5 Combat Bots Only 4 | . . . 4 4 4 Max Kills in Single Turn 4 | . . . 2 4 2 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 514 | . 5 . 57 61 391 Missed 159 | . 1 . 16 16 126 Damage Taken 4988 | . 46 . 514 695 3733 Core 858 | . 12 . 53 88 705 Absorbed by Shields . | . . . . . . Ignored by Resistances 153 | . . . . 26 127 Core Remaining (%) 91 | 100 . 95 86 84 . Volleys Fired 153 | . . . 36 35 82 Largest 4 | . . . 3 4 4 Hottest 275 | . . . 104 208 275 Shots Fired 515 | . . . 97 132 286 Gun 457 | . . . 97 132 228 Cannon 58 | . . . . . 58 Launcher . | . . . . . . Special . | . . . . . . Kinetic 240 | . . . 65 56 119 Thermal 253 | . . . 32 70 151 Explosive . | . . . . . . Electromagnetic 22 | . . . . 6 16 Robot Hit Streak 23 | . . . 23 7 11 Robot Miss Streak 13 | . . . 4 8 13 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 2 4 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 326 | . . . 59 70 197 Core Hits 249 | 1 . . 24 51 173 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 12 | . . . 1 4 7 Burn 8 | . . . . 3 5 Meltdown 2 | . . . . . 2 Destroy 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6417 | 3 . . 763 1375 4276 Guns 5016 | . . . 763 1251 3002 Cannons 1082 | . . . . . 1082 Explosions 315 | . . . . 124 191 Melee . | . . . . . . Ramming 4 | 3 . . . . 1 Kinetic 2574 | . . . 487 493 1594 Thermal 3338 | . . . 276 701 2361 Explosive 92 | . . . . . 92 Electromagnetic 409 | . . . . 181 228 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 4 9 Average Corruption 5 | . . . . 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . 10 42 Message Errors 13 | . . . . 1 12 Matter Fused 15 | . . . . 2 13 Heat Flow Errors 6 | . . . . 3 3 Energy Discharges 5 | . . . . . 5 Parts Rejected 2 | . . . . 2 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Misfires 3 | . . . . 2 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 169 | . . . . 42 127 Shots 4 | . . . . 2 2 Rammed 2 | 1 . 1 . . . Targets Rammed 3 | 1 . 1 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 602 | . . . 237 386 602 Average Temperature 143 | . . . 66 123 175 Received Heat Transfer 2130 | . 24 . 117 387 1602 Effects 21 | . . . . 3 18 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Matter Decay 5 | . . . . 1 4 Damage (minor) 4 | . . . . 2 2 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles . | . . . . . . Parts Melted 14 | . . . . 3 11 Heat Transferred 6229 | . . . 585 1678 3966 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 674 | . . . 194 290 674 Initial 131 | . . . . 57 131 Average 308 | . . . 86 136 485 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 39 | 100 100 100 100 61 3 Level 1 18 | . . . . 38 19 Level 2 41 | . . . . . 76 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . . 6 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 1 | . 1 . . . . Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 2 1 14 23 56 Peak Tracking Total 8 | . 2 5 4 4 8 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . . . . 2 7 Max in Single Turn 3 | . . . . 2 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3664 | 119 79 21 718 735 1992 Spaces Moved 1410 | 66 49 13 343 246 693 Core 7 | 2 . . . . 5 Treads 1217 | 64 49 13 343 246 502 Legs 186 | . . . . . 186 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 203 | 156 160 160 160 239 221 Slowest Speed 1300 | 160 160 160 160 240 1300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 19 16 28 26 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . . . 26 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1836 | 79 50 13 431 311 952 Wait 153 | 5 . . 26 10 112 Move 1406 | 65 48 13 342 245 693 Hop . | . . . . . . Pick Up 34 | 3 1 . 15 5 10 Fast Attach 28 | 5 . . 4 4 15 Attach 23 | . 1 . 1 4 17 Detach . | . . . . . . Swap 20 | . . . 5 4 11 Drop 17 | . . . 2 4 11 Fire 153 | . . . 36 35 82 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 1 | 1 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 199 | -10/Materials | Entered Mines 209 | -10/Mines | Discovered new exit (range 8) 215 | -10/Mines | Assembled infested the area 220 | -10/Mines | Entered Materials 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 847 | -9/Materials | Build established: Tank 898 | -9/Materials | Discovered new exit (range 16) 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1226 | -8/Materials | Build established: Scavenger-Tank 1658 | -8/Materials | Discovered new exit (range 5) 1673 | -8/Materials | Entered Factory 1673 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -7/Factory | Garrison activated, responded to threat 2254 | -7/Factory | Lost 5 parts (2n1u2w) 2818 | -7/Factory | Lost 3 parts (1n1u1w) 3273 | -7/Factory | First assault squad dispatched 3333 | -7/Factory | Build established: Scavenger-Gunner 3423 | -7/Factory | Cargo convoy interrupted 3471 | -7/Factory | Core integrity fell below 50% 3497 | -7/Factory | Core integrity fell below 20% 3534 | -7/Factory | Lost 12 parts (3p2n2u5w) 3665 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03641_ &9KYEYCSGPLX#L326:W ZN2 = 03642_ M-13 Machinist repairs Y-54 Guardian. 03644_ Y-54 Guardian heat spikes uncontrollably. 03646_ Lgt. Nuclear Core destroyed. 03646_ Plasma Cannon destroyed. 03647_ R-06 Scavenger collects Imp. Heavy Treads. 03648_ M-13 Machinist repairs Y-54 Guardian. 03650_ R-06 Scavenger collects Prototype Device. 03652_ Y-54 Guardian heat spikes uncontrollably. 03652_ Adv. Beam Rifle destroyed. 03653_ R-06 Scavenger collects Prototype Hover Unit. 03654_ Overheating: Energy bleed (-3). 03654_ Y-54 Guardian heat damages core (-10). 03654_ M-13 Machinist repairs Y-54 Guardian. 03655_ Overheating: Energy bleed (-5). 03657_ Y-54 Guardian heat short circuits Imp. Heat Sink. 03660_ Y-54 Guardian heat damages Imp. Heat Sink. 03661_ Acquired Mic. Fission Core. 03662_ M-13 Machinist repairs Imp. Heat Sink. 03664_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# ##???????????????????? | | ??????????????????????????# ## ??????????????????? | | ???????????#??????????????# ## ???????? ?????????? | | ??????????# =###########p## ?????? ????????? | | ??????????# =[=!= %!| # ????? ?????????? | | ?????????? [mY=!]= !@ # ??? ??????????? | | ??????????# [ =/%/=! = # ?? ???????????? | | ??????????# !######### #?] ?????????????? | | ???????????????????####?# ####+#############+## | | ???????##??????????? ?# ^ | | ????? ???????????? # ^ | | ???? ????????????? # = [ %/] | | ??? ???????? + *%! % =%!%![ | | ???? ??????! # = % ^ !! | | ???? ###???? ????# ###+################ | | ????? ????????????# #? ?????????????? | | ?????? #????????????# #? ????????????? | | ??????# * #????????????# # ???????????? | | ??????# =% #????????????# # ???????????? | | ??????# #????????????# # ????????????? | | ??????# #????????????# # ????????????? | | ??????# #????????????# # ???????????? | | # ????# ##???????????# # ???????????? | | #+#####+# #######?????# # ??????????? | | + == !#????## # ??????????? | | " " " " # #####/##???# # ?????????? | | " " " " ##+##??##**#???#T ###########????????? | | " " " " # ?####+####### # ???????? | | " " " " # ! ## # # ????????? | | " " " " # !## # # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 45 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicGravmagTriangulator Manual? 0 Play Time 00:23:08 Cumulative 16.1 hours Start 2024.04.28 @ 22:06:57 End 2024.05.05 @ 11:02:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 648dfb93-b3d7-4376-bfd8-1ca4134d2cc8