Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.15 @ 09:43:59 Player: ZoeZanidoo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4074) 4074 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-228) -228 TOTAL SCORE: 8816 Bonus ------- High Alert Combat Kills 12 Friendly Fire -240 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 70/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Targeting Computer > --- WEAPON ----------- Plasma Cannon Light Assault Rifle Light Assault Rifle Coil Gun Flak Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Light Armor Plating Light Armor Plating Scatter Rocket Array [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 3 | . . . 1 . 1 . 1 . . Propulsion 2 | . . . . 1 . 1 . . . Utility 1 | . . . . . . . 1 . . Weapon 4 | . . . 1 1 1 1 . . . Parts Attached 63 | 5 4 5 5 13 5 6 6 12 2 Power 16 | 1 . 1 3 2 1 3 1 3 1 Engine 16 | 1 . 1 3 2 1 3 1 3 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 1 2 1 1 3 1 1 1 1 . Treads 3 | 1 1 . . . . . . 1 . Leg 8 | . . 1 1 3 1 1 1 . . Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 1 1 . 1 1 . 1 6 1 Device 5 | . . 1 . . . . 1 2 1 Storage 4 | 1 . . . 1 . . . 2 . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 3 | . 1 . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 2 1 7 2 2 3 2 . Energy Gun 4 | 1 1 1 . . . . 1 . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 9 | 1 . . 1 3 1 1 1 1 . Ballistic Cannon 4 | . . 1 . 1 . 1 . 1 . Launcher 4 | . . . . 3 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . Parts Lost 47 | . . . . 13 . 2 7 18 7 Power 12 | . . . . 2 . 1 1 7 1 Propulsion 9 | . . . . 3 . . 1 4 1 Utility 7 | . . . . 1 . . . 3 3 Weapon 19 | . . . . 7 . 1 5 4 2 Highest Loss Streak 9 | . . . . 6 . 1 7 9 4 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 5 | 1 7 7 7 6 4 5 5 3 3 Power 1 | . 1 1 1 2 1 2 2 . . Propulsion . | . . . . . . . . . . Utility 2 | . 1 2 1 1 3 3 2 3 3 Weapon 1 | . 4 3 3 2 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 17 | 3 2 2 4 1 . 1 . 1 3 Power . | . . . . . . . . . . Propulsion 5 | 3 . . 1 1 . . . . . Utility 7 | . . 1 2 . . 1 . . 3 Weapon 4 | . 1 1 1 . . . . 1 . Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 74 | . 90 96 95 86 86 94 97 45 28 Engine 14 | . 14 14 21 17 23 20 22 7 1 Treads 3 | . 21 22 1 . . . . 1 2 Leg 12 | . . 2 16 19 17 22 22 7 . Device 5 | . . 11 11 2 . . 4 5 3 Storage 9 | . 14 14 11 13 7 6 5 5 10 Processor 1 | . . . . . 6 6 5 2 . Energy Gun 3 | . 14 11 7 . . . . 1 . Ballistic Gun 13 | . 14 14 14 25 22 19 15 6 4 Ballistic Cannon 5 | . . 2 11 5 7 12 9 2 2 Peak Build Rating 54 | 5 7 20 25 25 28 47 54 50 27 Average Rating 26 | 3 6 14 22 19 21 36 52 30 20 On Entrance 22 | . 5 7 19 23 17 28 47 50 27 Avg Prop Armor Cover (%) 10 | . 12 . 8 . . . . . . Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 71 | 11 13 16 28 36 37 63 71 57 20 Greatest Support 65 | 20 40 40 27 44 50 65 65 65 30 Greatest Overweight (x) 8 | . 1 . 1 1 . . 1 8 6 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 8 8 8 8 6 8 8 7 5 Average Carried 5 | 1 7 7 7 6 4 5 5 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 7 4 7 6 3 3 Class Distribution -------------------- 38% | Mutant 17% | Scavenger-Executioner 17% | Skirmisher 15% | Scavenger-Gunner 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Matter Collected 2923 | 189 110 . 490 854 . 263 394 511 112 Remotely . | . . . . . . . . . . Salvage Created 3439 | . 122 . 670 1233 . 289 600 525 . Parts 166 | . 4 . 45 52 . 8 36 21 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 13 2 Prevented 3 | . . . . . . . . 1 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 89 | . . . 18 29 . 5 11 25 1 Guns 33 | . . . 11 13 . . 1 7 1 Cannons 24 | . . . 7 8 . 5 3 1 . AOE 32 | . . . . 8 . . 7 17 . Classes Destroyed 13 | . 2 . 5 4 . 1 . 1 . Worker 8 | . . . 3 1 . . 4 . . Builder 5 | . . . . 3 . . 2 . . Recycler 4 | . 1 . . 2 . . 1 . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 9 | . 1 . 2 2 . 2 2 . . Swarmer 27 | . . . 9 3 . . . 15 . Grunt 34 | . . . 2 17 . 3 5 7 . Duelist 2 | . . . 1 1 . . . . . Sentry 18 | . . . 6 7 . 1 2 2 . Hunter 3 | . . . . 1 . . 2 . . Programmer 3 | . . . . . . 1 2 . . Behemoth 2 | . . . . . . . . 1 1 Thug 1 | . . . 1 . . . . . . Best Kill Streak 13 | . 1 . 6 13 . 2 12 13 1 Combat Bots Only 13 | . . . 4 7 . 2 7 13 1 Max Kills in Single Turn 6 | . 1 . 2 3 . 1 5 6 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 5 | . . . . 2 . . 3 5 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 502 | . . . 64 139 . 35 33 152 79 Missed 128 | . . . 13 26 . 9 7 49 24 Hits 374 | . . . 51 113 . 26 26 103 55 Melee 10 | . . . 2 . . . . . 8 Projectile 364 | . . . 49 113 . 26 26 103 47 Critical Strikes 17 | . . . 1 7 . 2 1 1 5 Damage Taken 5783 | . . 30 442 1571 . 376 558 1657 1149 Core 1376 | . . . 83 264 . 20 16 424 569 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1558 | . . 8 134 396 . 105 153 452 310 Core Remaining (%) 88 | 100 . 100 79 52 100 97 . . . Volleys Fired 190 | . 3 . 47 60 1 12 15 26 26 Largest 6 | . 2 . 3 4 4 6 6 4 2 Hottest 231 | . 70 . 107 114 97 231 231 163 84 Shots Fired 607 | . 6 . 141 204 4 68 83 67 34 Gun 401 | . 6 . 94 147 3 34 41 50 26 Cannon 175 | . . . 47 35 1 34 40 10 8 Launcher 31 | . . . . 22 . . 2 7 . Special . | . . . . . . . . . . Kinetic 505 | . 3 . 112 182 4 56 67 47 34 Thermal 29 | . 3 . . . . 12 14 . . Explosive 31 | . . . . 22 . . 2 7 . Electromagnetic 42 | . . . 29 . . . . 13 . Robot Hit Streak 36 | . 6 . 20 12 14 20 13 15 36 Robot Miss Streak 9 | . . . 2 4 1 4 4 9 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 415 | . 6 . 95 119 4 46 62 51 32 Core Hits 320 | . 2 . 31 109 2 22 59 81 14 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 9 | . 1 . 2 2 . 1 . 2 1 Burn 1 | . 1 . . . . . . . . Destroy 3 | . . . 2 1 . . . . . Blast 5 | . . . . 1 . 1 . 2 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10771 | . 80 . 1116 2780 50 754 2447 2715 829 Guns 3530 | . 80 . 607 1003 25 218 407 676 514 Cannons 2973 | . . . 497 572 25 536 726 331 286 Explosions 4211 | . . . . 1205 . . 1298 1708 . Melee . | . . . . . . . . . . Ramming 57 | . . . 12 . . . 16 . 29 Kinetic 5644 | . 43 . 922 1575 50 535 950 769 800 Thermal 1090 | . 37 . . . . 219 834 . . Explosive 3527 | . . . . 1172 . . 647 1708 . Electromagnetic 453 | . . . 182 33 . . . 238 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 . 1 . . 2 Average Corruption 3 | . . . . 4 . 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . 19 . . . . 1 Message Errors 4 | . . . . 4 . . . . . Matter Fused 3 | . . . . 3 . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . Energy Discharges 4 | . . . . 3 . . . . 1 Data Loss (minor) 2 | . . . . 2 . . . . . Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . . 5 17 . . 202 12 . Projectiles 84 | . . . 5 13 . . 66 . . Explosions 152 | . . . . 4 . . 136 12 . Melee . | . . . . . . . . . . Knockbacks 21 | . . . 5 9 . 5 2 . . Impact . | . . . . . . . . . . Kinetic 20 | . . . 5 8 . 5 2 . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 288 | . . . . 18 . . 150 109 11 Shots 11 | . . . . 3 . . 2 6 . Rammed 15 | . . . . . . . . . 15 Targets Rammed 18 | . . . 2 . . . 1 . 15 Kicked 3 | . . . 2 . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 475 | . 18 . 424 363 45 475 394 183 . Average Temperature 131 | . 9 . 111 123 23 193 147 82 . Received Heat Transfer 1815 | . . . 99 918 . 78 54 336 330 Effects 18 | . . . 4 3 . 9 2 . . Shutdowns 11 | . . . 2 1 . 7 1 . . Energy Bleed 3 | . . . 1 2 . . . . . Interference 3 | . . . 1 . . 2 . . . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1385 | . 185 . . . . 400 800 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level 2 | . . . . 2 . . 1 . . Low Security (%) 80 | 100 100 100 100 21 100 100 83 . . Level 1 18 | . . . . 76 . . 16 . . Level 2 . | . . . . 2 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 424 | . 7 . 170 424 161 68 294 . . Initial 161 | . . . . 57 161 29 5 . . Average 82 | . . . 61 231 119 24 59 . . Influence Increases 2702 | . 16 . 571 874 . 201 465 545 30 Destroy 0b10 Robot/C 1780 | . . . 360 580 . 100 220 500 20 Destroy 0b10 Robot/NC 140 | . 10 . 25 50 . 10 45 . . Destroy Leader 398 | . 2 . 114 154 . 34 54 30 10 Successful Hack 24 | . 4 . . . . 20 . . . Disable Machine 72 | . . . 18 36 . . 18 . . Destroy Structure 198 | . . . 9 54 . 7 128 . . Lose Combat Pursuer 90 | . . . 45 . . 30 . 15 . Influence Decreases 2702 | . 16 . 411 620 343 259 224 799 30 Entered New Map 520 | . . . . 103 253 42 8 114 . Time Decay 1787 | . 16 . 411 387 90 197 146 510 30 Lost Part 395 | . . . . 130 . 20 70 175 . Squads Dispatched 13 | . . . 3 7 . 2 1 . . Investigation 2 | . . . . . . 2 . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 7 | . . . 3 4 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Distress Signals 5 | . . . 1 3 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 2 . 24 40 1 8 13 25 4 Peak Tracking Total 8 | . 2 . 6 8 1 3 5 7 3 Tactical Retreats 5 | . . . 2 . . 2 . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Machines Disabled 8 | . . . 2 4 . . 2 . . Max in Single Turn 2 | . . . 1 2 . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Machines Accessed 4 | . 1 1 . . . 1 . 1 . Terminals 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 6 | . 2 1 . . . 2 . 1 . Successful 6 | . 2 1 . . . 2 . 1 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 2 1 . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 165 | . . . . . . . . . 165 Highest-Rated Ally 165 | . . . . . . . . . 165 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 1428 | . . 320 897 211 . . . . . Sensors 1428 | . . 320 897 211 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Turns Passed 5860 | 94 308 368 920 804 182 500 610 1550 524 Spaces Moved 3259 | 60 197 221 445 409 139 358 304 894 232 Core 327 | 20 . . . . . . . 188 119 Treads 733 | 40 146 166 . . . . . 268 113 Legs 2148 | . . 55 445 409 139 358 304 438 . Wheels 51 | . 51 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 130 125 123 123 122 122 50 100 Average Speed 154 | 123 143 152 166 142 124 122 177 160 189 Slowest Speed 450 | 160 160 160 200 200 125 123 193 450 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 32 | 4 31 49 41 52 4 10 10 92 36 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 337 | . . . 3 62 . 6 77 189 . Melee . | . . . . . . . . . . Projectile 21 | . . . 3 4 . 6 3 5 . AOE 316 | . . . . 58 . . 74 184 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Total 3684 | 82 219 252 526 505 147 391 332 948 282 Wait 39 | 5 . 18 5 6 . 2 . . 3 Move 3250 | 59 196 220 444 408 138 357 303 893 232 Hop . | . . . . . . . . . . Pick Up 80 | 10 12 3 11 13 2 10 6 10 3 Fast Attach 2 | . . 1 1 . . . . . . Attach 61 | 5 3 1 6 13 5 6 7 12 3 Detach 2 | . . . . . . . . 2 . Swap 13 | . 1 4 1 4 . 1 . 2 . Drop 29 | 3 4 5 9 1 1 3 . 3 . Fire 190 | . 3 . 47 60 1 12 15 26 26 Melee . | . . . . . . . . . . Ram 15 | . . . . . . . . . 15 Kick 3 | . . . 2 . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered Mines 445 | -10/Mines | Met a Derelict bent on vengeance 447 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 450 | -10/Mines | Found Prototype Device 451 | -10/Mines | Identified Exp. Sensor Array 672 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 752 | -10/Mines | Discovered new exit (range 15) 771 | -10/Mines | Entered Materials 771 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 773 | -9/Materials | Discovered new exit (range 7) 1078 | -9/Materials | Build established: Skirmisher 1687 | -9/Materials | Discovered new exit (range 4) 1691 | -9/Materials | Entered another Materials area 1691 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1811 | -8/Materials | Garrison activated, responded to threat 1883 | -8/Materials | Destroyed 7 combat bots 1902 | -8/Materials | Crushed by falling debris 1933 | -8/Materials | Lost 6 parts (1p1n1u3w) 2215 | -8/Materials | Lost 4 parts (1n3w) 2434 | -8/Materials | Discovered new exit (range 13) 2494 | -8/Materials | Lost 3 parts (1p1n1w) 2495 | -8/Materials | Entered Factory 2495 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2655 | -7/Factory | Discovered new exit (range 15) 2677 | -7/Factory | Entered another Factory area 2677 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3004 | -6/Factory | Build established: Scavenger-Executioner 3073 | -6/Factory | Found Prototype Launcher 3132 | -6/Factory | Discovered new exit (range 9) 3177 | -6/Factory | Entered another Factory area 3177 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3686 | -5/Factory | Identified Scatter Rocket Array 3723 | -5/Factory | Destroyed 7 combat bots 3731 | -5/Factory | Lost 7 parts (1p1n5w) 3769 | -5/Factory | Discovered new exit (range 16) 3787 | -5/Factory | Entered Upper Caves 3792 | -5/Upper Caves | Learned Factory terminal intel 3817 | -5/Upper Caves | Attracted the attention of an 0b10 base 3852 | -5/Upper Caves | Destroyed 13 combat bots 4010 | -5/Upper Caves | Build established: Scavenger-Gunner 4059 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4292 | -5/Upper Caves | Spotted B-75 Beast 4429 | -5/Upper Caves | Lost 9 parts (2p3n2u2w) 4679 | -5/Upper Caves | Build established: Mutant 4770 | -5/Upper Caves | Destroyed B-75 Beast 5220 | -5/Upper Caves | Discovered new exit (range 8) 5337 | -5/Upper Caves | Entered another Upper Caves area 5367 | -5/Upper Caves | Encountered a Warlord checkpoint 5515 | -5/Upper Caves | Spotted B-75 Beast 5527 | -5/Upper Caves | Core integrity fell below 50% 5566 | -5/Upper Caves | Destroyed B-75 Beast 5592 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5852 | -5/Upper Caves | Core integrity fell below 20% 5861 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05846_ Acquired Hvy. Battle Rifle. 05846_ Angular Momentum Engine destroyed. 05847_ Hvy. Battle Rifle destroyed. 05847_ Critical hit (Burn: +37). 05848_ Slammed into L-41 Fighter. A strange signal echoes through the caves. 05849_ Slammed into L-41 Fighter. 05850_ Com. Battery destroyed. 05851_ Slammed into L-41 Fighter. 05854_ Destabilizing: System corrupted (+1). 05855_ Slammed into L-41 Fighter. 05856_ Imp. Heat Sink severed. 05857_ Slammed into L-41 Fighter. 05858_ L-41 Fighter suffers critical hit (Burn). 05859_ System corrupted: Energy discharge (-40). 05859_ Slammed into L-41 Fighter. 05859_ Critical hit (Burn: +37). 05860_ Slammed into L-41 Fighter. 05860_ Destabilizing: System corrupted (+1). 05861_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??##???????????????????????????????? | | ?????????? ?# ???????????????????????????????? | | ?????????? ## ??????##?????? ??????????????? | | ????????? ?????? ####?? ??????????????? | | ????????? ?????? ### ???????????????? | | ?????????? #????? #????????????????? | | ??????????? #???? #????????????????? | | ????????????? ##?# #????????????????? | | ??????????????# ### #?????????????????? | | ??????????????# #??????????????????? | | ???????????????# ##?????????????????? | | ?????????????### ##????????????????? | | ?#########???# #????????????????? | | ?# #??# ### g #????????????????? | | ## #???????????# g! ##???????????????? | | # ##??????????## #???????????????? | | ## ##???????????# @l #?# ????????????? | | ?# ##???????????## ##?# ??###??????? | | ?### ##????####???# ## ##??# #?# #?????? | | ??## #??### ##### ## ## #???# ### ????? | | ??# #### ## #?# #??# ## ???? | | ??# ## ## #??# #?## ???? | | ??# ## ########### ##??##### ?## | | ??## ## ##??????#### ##????# #?# ## | | ???### #???#### ## ##???# ##??# | | ?##### #??## ?# ##??# ##???# | | ?# #?## #?# #### ##?## | | ?# #### #??# #?# ### | | ?# ## #?## #?# ## # | | ?## ## ### #?# ## # | | ??##?# # #??# # | | ?????# #??## # | | ?????### ### ! #?## ####### | | ??????## #### ### ##????? | | ?????## ###% "" ##???? | | ?????# # "" #???? | | ?????# ### #### ##???? | | ?????## ### ## ""##??## #????? | | ??????####?# # ##??## ##????? | | ??????????## ### ### ####?????? | | ??????????# #?# ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 43 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Hey, That's Mine! More Dakka Please Quick And Dirty Tourist Challenges ------------ None Game ------ Seed CompanionPulseAutocannon Manual? 0 Play Time 01:09:18 Cumulative 4.0 hours Start 2026.06.14 @ 18:35:41 End 2026.06.15 @ 09:43:59 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73338605-adf3-4331-8237-be78e43699cb