Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 01:16:20 Player: JP Result: Destroyed by AG-07675 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1465) 1465 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 5925 Bonus ------- Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Cesium-ion Thruster Recoil Stabilizer Gauss Rifle Bore Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Weight Redist. System Trap Scanner Subdweller Optics Advanced ECM Suite > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Wheel Cesium-ion Thruster EM Shotgun Gauss Rifle Gauss Rifle Heavy Missile Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Reactive Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 69 | 6 4 4 6 25 18 2 4 . Power 9 | 1 1 . 2 2 3 . . . Engine 7 | 1 1 . 2 1 2 . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 2 2 11 6 1 1 . Treads 2 | . . . 2 . . . . . Leg 8 | 2 . 2 . 4 . . . . Wheel 2 | . . . . 1 . . 1 . Hover . | . . . . . . . . . Flight 13 | . . . . 6 6 1 . . Utility 14 | 1 1 . . 5 6 . 1 . Device 9 | . 1 . . 2 6 . . . Storage 2 | 1 . . . 1 . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 2 7 3 1 2 . Energy Gun 3 | . . . . 3 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 1 1 1 1 3 . 2 . Ballistic Cannon 2 | . . 1 . 1 . . . . Launcher 5 | . 1 . 1 2 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 35 | . . 1 2 15 7 . . 10 Power 5 | . . . 1 3 . . . 1 Propulsion 17 | . . . 1 7 6 . . 3 Utility 7 | . . . . 2 1 . . 4 Weapon 6 | . . 1 . 3 . . . 2 Highest Loss Streak 10 | . . 1 2 5 3 . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 99 80 72 75 80 64 Engine 8 | . 14 14 13 3 4 7 7 4 Treads 6 | . . . 22 . . . . . Leg 8 | . 28 28 5 10 5 . . . Wheel 1 | . . . . 4 2 . 1 4 Flight 7 | . . . . 11 17 14 15 9 Device 18 | . 12 14 14 17 20 30 30 22 Storage 10 | . 14 14 14 8 7 7 7 5 Energy Gun 3 | . . . . 10 6 . . . Ballistic Gun 6 | . 24 24 3 1 6 7 4 4 Ballistic Cannon 4 | . . 2 14 1 . . . . Launcher 5 | . 3 . 10 3 . 7 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 12 15 15 18 41 29 34 34 34 Greatest Support 40 | 20 20 20 40 40 29 18 19 19 Greatest Overweight (x) 11 | 2 . . . 11 5 2 1 1 Average Overweight (x) . | . . . . 1 . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 8 6 Average Carried 6 | 5 6 7 5 4 6 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 7 8 6 4 8 7 6 5 Class Distribution -------------------- 86% | Mutant 8% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Matter Collected 1411 | 144 39 214 269 573 58 69 45 . Remotely . | . . . . . . . . . Salvage Created 1184 | . 39 185 209 602 91 58 . . Parts 55 | . 8 8 8 25 2 4 . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . 3 . . 3 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Combat Hostiles Destroyed 37 | . 3 4 9 15 2 4 . . Guns 17 | . 3 4 1 7 2 . . . Cannons 3 | . . . 2 1 . . . . AOE 17 | . . . 6 7 . 4 . . Classes Destroyed 12 | . 1 1 1 8 1 . . . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . Recycler 2 | . . . . 2 . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 10 | . 3 . . 3 . 4 . . Grunt 13 | . . 4 . 9 . . . . Sentry 2 | . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . . 2 . . . Subdweller 9 | . . . 9 . . . . . Best Kill Streak 5 | . 2 2 2 5 1 4 . . Combat Bots Only 4 | . 2 2 2 4 1 4 . . Max Kills in Single Turn 4 | . 1 1 1 3 1 4 . . Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 2 . 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Hostile Shots Fired 328 | . 7 27 29 120 55 4 . 86 Missed 105 | . 3 5 8 29 19 2 . 39 Damage Taken 4099 | . 35 320 441 1545 474 32 . 1252 Core 1146 | . 10 63 99 251 92 . . 631 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 61 | . . . . 61 . . . . Regen/Repaired (Parts) 91 | . . . . 91 . . . . Core Remaining (%) 61 | 100 . . 31 54 . . . . Volleys Fired 130 | . 4 16 33 63 13 1 . . Largest 2 | . 2 2 2 2 2 1 . . Hottest 110 | . 40 40 65 110 110 39 . . Shots Fired 214 | . 8 28 51 100 26 1 . . Gun 141 | . 8 28 18 61 26 . . . Cannon 37 | . . . 18 19 . . . . Launcher 36 | . . . 15 20 . 1 . . Special . | . . . . . . . . . Kinetic 135 | . 8 28 36 41 22 . . . Thermal 43 | . . . . 39 4 . . . Explosive 36 | . . . 15 20 . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 3 10 5 17 4 . . . Robot Miss Streak 3 | . 3 3 2 3 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 132 | . 3 21 30 63 15 . . . Core Hits 88 | . 3 9 20 48 4 4 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 5 | . . . 1 3 1 . . . Burn 1 | . . . . 1 . . . . Destroy 2 | . . . . 1 1 . . . Blast 2 | . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4007 | . 42 262 1192 1931 388 192 . . Guns 1705 | . 42 262 213 803 385 . . . Cannons 448 | . . . 232 216 . . . . Explosions 1851 | . . . 747 912 . 192 . . Melee . | . . . . . . . . . Ramming 3 | . . . . . 3 . . . Kinetic 1598 | . 42 262 445 537 312 . . . Thermal 555 | . . . . 482 73 . . . Explosive 1851 | . . . 747 912 . 192 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 . Average Corruption 1 | . . . . . 1 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . 2 2 1 . Matter Fused 1 | . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 73 | . . . . 73 . . . . Projectiles . | . . . . . . . . . Explosions 73 | . . . . 73 . . . . Melee . | . . . . . . . . . Knockbacks 13 | . . . 3 10 . . . . Impact . | . . . . . . . . . Kinetic 10 | . . . 3 7 . . . . Secondary 3 | . . . . 3 . . . . Self-Inflicted Damage 187 | . . . 3 183 1 . . . Shots 8 | . . . 2 6 . . . . Rammed 2 | . . . . . 2 . . . Targets Rammed 3 | . . 1 . . 2 . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | . . 26 . 381 12 224 . 9 Average Temperature 84 | . . 5 . 92 6 120 . 9 Received Heat Transfer 1317 | . . 201 75 693 36 . . 312 Effects 4 | . . . . 4 . . . . Shutdowns 3 | . . . . 3 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . Heat Transferred 1147 | . . . . 1036 111 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Peak Influence 208 | . 85 123 . 208 120 . . . Initial 94 | . . 33 . . 94 . . . Average 95 | . 15 100 . 127 73 . . . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 94 | 100 100 100 . 88 100 . . . Level 1 5 | . . . . 11 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . 4 3 . . . Investigation 2 | . 1 . . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . . . . 4 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 5 4 12 33 16 4 . 46 Peak Tracking Total 46 | . 3 2 2 5 9 4 . 46 Tactical Retreats 10 | . 1 . . 7 1 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . 1 . 1 . . . Triggered 1 | . . . 1 . . . . . Most Traps Carried 2 | . . 2 2 1 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Machines Accessed 10 | . 1 . 1 3 5 . . . Terminals 5 | . 1 . . 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 27 | . 2 . 4 10 11 . . . Successful 19 | . 1 . 4 6 8 . . . Failed 8 | . 1 . . 4 3 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . . 2 6 . 9 . Terminals 13 | . 2 . . 3 8 . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 7 | . . . 4 1 2 . . . Record 4 | . . . 4 . . . . . Alert Level 3 | . . . . 1 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . Report Inventory 2 | . . . . . 2 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . 3 . . . Terminals 4 | . 1 . . . 3 . . . Botnet 4 | . 1 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . 2 3 . . . Full Trace Events 3 | . . . . 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 70 | . . . . 70 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Total Allies 7 | . . . . . . . 7 . Largest Group 7 | . . . . . . . 7 6 Highest-Rated Group 247 | . . . . . . . 247 208 Highest-Rated Ally 40 | . . . . . . . 40 40 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 197 | . . . . . . . . 197 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Turns Passed 5066 | 65 245 405 1529 1159 637 141 696 189 Spaces Moved 3791 | 48 180 283 940 579 784 119 593 265 Core 177 | 21 . . . 8 . . . 148 Treads 742 | . . . 738 4 . . . . Legs 1050 | 27 180 283 202 180 178 . . . Wheels 351 | . . . . 146 . . 88 117 Hover . | . . . . . . . . . Flight 1471 | . . . . 241 606 119 505 . Fastest Speed 26 | 50 120 120 120 31 26 112 95 50 Average Speed 114 | 102 120 120 151 139 67 114 109 70 Slowest Speed 600 | 150 120 120 160 600 435 195 112 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 34 68 74 40 20 25 77 76 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 2 . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 175 | . . . 61 99 1 14 . . Melee . | . . . . . . . . . Projectile 3 | . . . . 2 1 . . . AOE 172 | . . . 61 97 . 14 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Total 4308 | 62 200 320 997 833 867 122 641 266 Wait 229 | . 9 11 11 142 21 . 35 . Move 3782 | 47 179 282 939 578 782 118 592 265 Hop 1 | . . . . . 1 . . . Pick Up 56 | 9 3 3 3 17 15 1 5 . Fast Attach 16 | 2 . 1 . 3 9 . 1 . Attach 45 | 4 2 1 4 22 7 2 3 . Detach 9 | . 1 . 1 4 3 . . . Swap 8 | . 2 2 2 . 2 . . . Drop 27 | . . 3 3 4 12 . 5 . Fire 130 | . 4 16 33 63 13 1 . . Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap 2 | . . . 1 . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 415 | -10/Mines | Learned Materials terminal intel 509 | -10/Mines | Learned location of Storage (-9) 548 | -10/Mines | Learned location of Zion (-7) 603 | -10/Mines | Found a hidden stash of uninstalled traps 675 | -10/Mines | Discovered new exit (range 3) 711 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Entered Subcaves 912 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1016 | -10/Subcaves | Core integrity fell below 50% 1047 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1203 | -10/Subcaves | Visited Clippyterm 1208 | -10/Subcaves | Learned Research machine intel 1208 | -10/Subcaves | Learned Factory emergency access door positions 1522 | -10/Subcaves | Learned Materials trap positions 1694 | -10/Subcaves | Met a Zionite searching for "candidates" 2201 | -10/Subcaves | Discovered new exit (range 15) 2245 | -10/Subcaves | Entered Materials 2245 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2246 | -8/Materials | Loaded intel: 14 trap records 2247 | -8/Materials | Loaded intel: 12 terminal locations 2405 | -8/Materials | Lost 3 parts (1p2n) 2718 | -8/Materials | Build established: Scavenger-Mutant 2894 | -8/Materials | Lost 3 parts (1p1n1u) 3007 | -8/Materials | Repaired Xenon Bombardment Thruster 3034 | -8/Materials | Repaired Sml. Storage Unit 3156 | -8/Materials | Build established: Mutant 3348 | -8/Materials | Lost 5 parts (1p3n1u) 3394 | -8/Materials | Discovered new exit (range 9) 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Utility x2 3817 | -7/Factory | Lost 3 parts (2n1u) 3987 | -7/Factory | Discovered new exit (range 9) 4041 | -7/Factory | Entered Lower Caves 4071 | -7/Lower Caves | Lost 3 parts (3n) 4127 | -7/Lower Caves | Encountered a Warlord checkpoint 4133 | -7/Lower Caves | Learned 8 Factory zone layouts 4175 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4182 | -7/Lower Caves | Entered Zion 4233 | -7/Zion | System corruption cleaned by Quarantine Array 4303 | -7/Zion | Gained Derelict followers 4346 | -7/Zion | Found CR-A16's Pointy Stick 4527 | -7/Zion | Imprinted 4529 | -7/Zion | Declared Zion's savior 4788 | -7/Zion | Given A8's code to call for help 4798 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4819 | -7/Zion | Opened final containment barrier to the Deep Caves 4835 | -7/Zion | Discovered new exit (range 3) 4835 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4878 | -7/Zion | Entered Deep Caves 4878 | -7/Deep Caves | Accompanied by 7 allies 4974 | -7/Deep Caves | Z-Facility disabled 4988 | -7/Deep Caves | Attacked by Z-Imprinter 5006 | -7/Deep Caves | Core integrity fell below 50% 5038 | -7/Deep Caves | Core integrity fell below 20% 5051 | -7/Deep Caves | Lost 10 parts (1p3n4u2w) 5054 | -7/Deep Caves | Spotted AG-80695 5063 | -7/Deep Caves | Spotted AG-07675 5064 | -7/Deep Caves | Triggered Deep Caves wall 5064 | -7/Deep Caves | Spotted AS-04823 5064 | -7/Deep Caves | Spotted AS-57299 5067 | -7/Deep Caves | Destroyed by AG-07675 with Assembled Focal Cannon Last Messages --------------- Cesium-ion Thruster destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Trap Scanner destroyed. Hvy. Missile Launcher destroyed. Wheel destroyed. Gauss Rifle destroyed. VTOL Module destroyed. Hvy. Deuterium Engine destroyed. Sub. Optics destroyed. Sml. Storage Unit destroyed. Adv. Weight Redist. System destroyed. The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] [Achievement: Hunted] Attempting to rewire ID-33P(g). ID-33P(g) is broken beyond repair. as-65411 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????####?? | | ????????????????????????????????????#### ##? | | ????????????? ##?#??????????????## #? | | ??????????? # ? ??????????????# ## | | ????????"" # ? ??????????????# | | ????????? ? ??????????##### ### | | ?????????" # #??#??????# ##?? | | ?????????? #? #??????# #??? | | ????????""" #? #??????# ###### #??? | | ????????"G ## #??????# #????####??? | | ????????" # #??????# #??????????? | | ????????" ??????# #??????????? | | ????????# ???????# #??????????? | | ?????????" ???????# #??????????? | | ?????????" #?????### #??????????? | | ?????????" ! ??????# ##?????????? | | ?????????" #?###??# ###???????? | | ????????"" #?# #??# ##??????? | | ??????### ### #### #??????? | | ??""""" a s @ # # #??????? | | ??" aaa a ! ##?# #####??????? | | ??" a a a!a l ### ###????????? | | ??"A aa a aa h ! # ###??????? | | ??" a aaaa aa ### ##?????? | | ??" a a a a ! #### #?????? | | ??" a aa aaa g ah ! #?#### #?????? | | ??" a A a a #????# ##????? | | ??""""" a l ! ! #?#### #????? | | ??????### ### #????? | | ????????"" * ] ## ##????? | | ?????????" l* ] ] ## ##???? | | ?????????" ## ##???? | | ?????????" * ] ## ##??# | | ?????????" * [[ % ## ## | | ????????# * s [ azz### | | ????????" z #?### | | ????????" l g ###### | | ????????" | | ????????""" | | ????????" [* | | ?????????" ### | | ????????" #? | | ?????????" ### ## | | ????????? # # #?# ## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Adv. Sensor Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Hunted Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed PrecisionCatalystAutobeam Manual? 0 Play Time 00:44:48 Cumulative 15.7 hours Start 2024.05.13 @ 00:30:55 End 2024.05.13 @ 01:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 941a3f4c-5c8d-47cb-bd7f-c8245d1f9f44