Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 04:32:26 Player: corey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (732) 732 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2707 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 84/100 System Corruption 1% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (8) ---- Light Nuclear Core Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Field Laser Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Hover Unit Light Armor Plating EM Shotgun Grenade Launcher Rocket Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 40 | 7 13 4 2 14 Power 4 | 1 2 . . 1 Engine 3 | 1 1 . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 5 . 1 4 Treads . | . . . . . Leg 6 | 2 3 . 1 . Wheel 2 | . 2 . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 7 | 1 2 1 1 2 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 17 | 3 4 3 . 7 Energy Gun 11 | 1 4 2 . 4 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 16 | . 5 . . 11 Power 1 | . . . . 1 Propulsion 5 | . 2 . . 3 Utility 3 | . 1 . . 2 Weapon 7 | . 2 . . 5 Highest Loss Streak 11 | . 4 . . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 90 90 100 88 Engine 5 | . 11 . . . Core 6 | . 2 11 11 6 Leg 16 | . 20 22 22 2 Wheel 2 | . 6 . . . Hover 4 | . . . . 18 Device 2 | . 5 . . . Storage 11 | . 14 11 11 9 Processor 8 | . 2 11 11 17 Hackware 1 | . . . . 6 Protection 2 | . . 2 11 1 Energy Gun 15 | . 7 22 22 21 Ballistic Gun 8 | . 19 . . . Impact Weapon 4 | . . 11 11 2 Peak Build Rating 24 | 6 13 17 17 24 Average Rating 12 | 4 7 16 17 20 On Entrance 10 | . 6 13 17 17 Naked Turns . | . . . . . Heaviest Build 22 | 14 16 22 22 22 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . 4 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 2 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 669 | 240 299 40 10 80 Remotely . | . . . . . Salvage Created 873 | . 345 166 90 272 Parts 61 | . 22 12 3 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 7 1 2 8 Guns 13 | . 7 1 1 4 AOE 4 | . . . 1 3 Classes Destroyed 10 | . 4 2 1 3 Worker 1 | . . . . 1 Builder 2 | . 1 1 . . Tunneler 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 3 | . 1 1 . 1 Cutter 4 | . . . . 4 Grunt 12 | . 7 . 1 4 Brawler 1 | . . . 1 . Sentry 1 | . . 1 . . Best Kill Streak 5 | . 4 2 2 5 Combat Bots Only 4 | . 4 1 2 4 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 193 | . 58 8 4 123 Missed 55 | . 12 3 . 40 Damage Taken 2091 | . 591 56 46 1398 Core 683 | . 112 14 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 55 . 96 . Volleys Fired 79 | . 37 18 5 19 Largest 3 | . 2 2 2 3 Hottest 171 | . 130 110 110 171 Shots Fired 153 | . 69 34 9 41 Gun 148 | . 69 34 9 36 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 46 | . 46 . . . Thermal 70 | . 23 18 5 24 Explosive 5 | . . . . 5 Electromagnetic 32 | . . 16 4 12 Robot Hit Streak 17 | . 17 7 10 5 Robot Miss Streak 11 | . 11 9 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 117 | . 53 27 8 29 Core Hits 80 | . 21 19 10 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 7 | . . 1 . 6 Impact 7 | . . 1 . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2346 | . 664 534 185 963 Guns 1581 | . 643 413 137 388 Cannons . | . . . . . Explosions 512 | . . . 48 464 Melee 232 | . . 121 . 111 Ramming 21 | . 21 . . . Kinetic 449 | . 449 . . . Thermal 863 | . 194 181 118 370 Explosive 318 | . . . . 318 Electromagnetic 463 | . . 232 67 164 Impact 232 | . . 121 . 111 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 102 | . . 99 . 3 Projectiles . | . . . . . Explosions . | . . . . . Melee 102 | . . 99 . 3 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 131 | . 10 . . 121 Shots 3 | . . . . 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 599 | . 127 305 208 599 Average Temperature 109 | . 50 104 96 167 Received Heat Transfer 813 | . 342 24 24 423 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . 3 . . Impact Corruptions 2 | . . 1 . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1380 | . 494 220 140 526 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 253 | . 212 146 112 253 Initial 56 | . . 9 56 43 Average 74 | . 53 77 107 119 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 96 | 100 99 100 100 84 Level 1 3 | . . . . 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 . 6 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 10 4 2 21 Peak Tracking Total 8 | . 7 2 2 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . . . 2 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 5 | . . . . 5 Successful . | . . . . . Failed 5 | . . . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 1 . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1150 | 97 466 186 155 246 Spaces Moved 667 | 72 283 95 71 146 Core 8 | 4 2 . . 2 Treads . | . . . . . Legs 465 | 68 214 95 71 17 Wheels 67 | . 67 . . . Hover 127 | . . . . 127 Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 52 Average Speed 115 | 116 111 127 189 77 Slowest Speed 250 | 120 250 190 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 37 13 25 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . . 6 26 Melee . | . . . . . Projectile . | . . . . . AOE 32 | . . . 6 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 885 | 82 364 124 83 232 Wait 59 | . 13 2 3 41 Move 663 | 71 282 94 70 146 Hop . | . . . . . Pick Up 21 | 4 10 3 1 3 Fast Attach 14 | 6 5 1 . 2 Attach 11 | . 3 1 . 7 Detach . | . . . . . Swap 15 | 1 5 2 2 5 Drop 15 | . 8 2 2 3 Fire 79 | . 37 18 5 19 Melee 7 | . . 1 . 6 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 438 | -10/Materials | Lost 4 parts (2n1u1w) 475 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 682 | -9/Materials | Discovered new exit (range 13) 750 | -9/Materials | Entered Mines 751 | -9/Mines | Assembled infested the area 756 | -9/Mines | Build established: Scavenger-Mutant 824 | -9/Mines | Discovered new exit (range 15) 865 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 904 | -9/Mines | Identified exit to Materials 905 | -9/Mines | Entered Materials 905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 970 | -8/Materials | Garrison activated, responded to threat 1128 | -8/Materials | Garrison activated, responded to threat 1140 | -8/Materials | Core integrity fell below 50% 1145 | -8/Materials | Core integrity fell below 20% 1151 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01133_ Rocket Launcher destroyed. 01133_ Critical hit (Burn: +37). 01134_ Adv. Beam Rifle destroyed. 01135_ U-05 Engineer builds a Wall. 01136_ G-47 Trooper destroyed. 01138_ EM Shotgun destroyed. 01138_ U-05 Engineer builds a Wall. 01139_ U-05 Engineer lays Concrete. 01140_ W-25 Informer sends out distress signal. 01142_ U-05 Engineer builds a Wall. 01144_ W-25 Informer sends out distress signal. 01145_ U-05 Engineer lays Concrete. 01145_ Destroyed Lgt. Nuclear Core. 01145_ G-47 Trooper system corrupted by crushing effect. 01146_ G-47 Trooper system terminally corrupted. 01146_ Hacking Suite destroyed. 01146_ U-05 Engineer lays Concrete. 01146_ Visual Processing Unit destroyed. 01147_ U-05 Engineer builds a Wall. 01147_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????H???????????????? ??????????? ????? | | ?????????????????????????????? ??????????? ????? | | ?????????????????????????????? ??????????? ????? | | ?????????????????????????????# #?????????# #???? | | ?????????????????????????????# #?????????# #???? | | ?????????????????###?????????# #?????????# #???? | | ??????????????#?? #?????????# #?????????# #???? | | ??????????????# #?????????# #?????????# #???? | | ??????????????# #########?# #?######### #???? | | ??????????????# = ## !#?# #?# ## #???? | | ??????????????#* ##" #?# #?# """ ## #???? | | ??????????????# ! ##T """ #?# #?# "G" ## #???? | | ?????????###### ! ##" """ #?# #?# " " ## #???? | | ????????## # # """%#?# #?# ## #???? | | ????????# # [ [g= #?# #?# [ ## #???? | | ????????# # #+## ! @#### ######+#### ##### | | ????????# != u =% wxY g * !* # | | ????????# =%# w g % =[% # | | ???????## %=+] * = # | | ???????# [##+# # #####################+#### | | ???????## /=] # ^ # #????????# """ """ | | ????????# # # # #????????# """ """ | | ????????# # + """ #????????# """ """ | | ????????###### # g # """ #????????# =/ | | ?????????????# # # """ #????????#= = | | ?????????????# # #? #????????# | | ?????????????######## #??#####????????# | | ????????????????????# #???????????????# "T" | | ????????????????????# #???????????????########## | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# T +???????????????????????? | | ???????????????????# #???????????????????????? | | ??????????????????? #???????????????????????? | | ??????????????????##### ##???????????????????????? | | ??????????????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteEnhancedSpoofer Manual? 0 Play Time 00:27:48 Cumulative 23.2 hours Start 2024.10.30 @ 04:05:03 End 2024.10.30 @ 04:32:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f109fde1-9a16-4ff2-9d09-36dbc2e50113