Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 18:40:21 Player: muppy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1733) 1733 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4508 Bonus ------- None Cogmind --------- Core Integrity 321/700 Matter 55/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Kinecellerator Minigun Minigun Gauss Rifle Gauss Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Kinecellerator Minigun Minigun Gauss Rifle Gauss Rifle Assault Cannon [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Kinecellerator Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 57 | 6 3 9 5 15 19 Power 6 | 1 . 1 1 1 2 Engine 3 | 1 . 1 . . 1 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . 2 1 5 3 Treads 4 | . . . . 3 1 Leg 9 | 2 . 2 1 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 2 . 6 6 Device 5 | . 1 . . 2 2 Storage 4 | 1 . . . 3 . Processor 4 | . . 1 . 1 2 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 22 | 2 2 4 3 3 8 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 1 2 4 2 2 7 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 4 5 3 12 Power 5 | . . 1 1 2 1 Propulsion 8 | . . 1 2 . 5 Utility 5 | . . 1 . 1 3 Weapon 6 | . . 1 2 . 3 Highest Loss Streak 9 | . . 2 4 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 95 88 65 93 89 Engine 2 | . 14 9 2 . . Core 4 | . . . 7 8 4 Treads 14 | . . . . 24 17 Leg 14 | . 28 35 13 9 11 Device 7 | . 9 8 . 9 6 Storage 6 | . 14 9 . 6 7 Processor 7 | . . 1 11 9 8 Protection 5 | . . 1 11 . 7 Energy Gun 1 | . 2 . 7 . . Ballistic Gun 19 | . 25 22 13 17 19 Ballistic Cannon 2 | . . . . 6 2 Peak Build Rating 45 | 6 11 12 11 34 45 Average Rating 26 | 4 9 10 9 29 37 On Entrance 10 | . 6 11 9 10 28 Naked Turns . | . . . . . . Heaviest Build 43 | 13 17 17 12 28 43 Greatest Support 66 | 20 20 40 30 66 66 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 10 10 Average Capacity 8 | 6 8 7 5 8 10 Most Carried 10 | 5 5 5 5 7 10 Average Carried 5 | . 2 3 3 4 7 Final Capacity 10 | 8 8 5 5 10 10 Final Carried 8 | . 4 3 3 7 8 Class Distribution -------------------- 30% | Mutant 28% | Gunner 18% | Skirmisher 13% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1753 | 166 74 204 237 522 550 Remotely . | . . . . . . Salvage Created 1688 | . 74 260 190 576 588 Parts 106 | . 5 16 12 32 41 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 2 9 7 16 14 Guns 45 | . 2 9 7 15 12 Cannons 3 | . . . . 1 2 Classes Destroyed 8 | . 1 2 . 2 3 Worker 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 15 | . . 2 4 6 3 Grunt 25 | . 2 6 3 8 6 Duelist 2 | . . 1 . 1 . Sentry 4 | . . . . 1 3 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 2 5 4 5 3 Combat Bots Only 5 | . 2 5 4 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 597 | . 10 63 61 84 379 Missed 183 | . 3 16 10 25 129 Damage Taken 4417 | . 93 562 597 641 2524 Core 799 | . 14 98 215 93 379 Absorbed by Shields . | . . . . . . Redirected to Shielding 19 | . . 2 17 . . Regen/Repaired (Parts) 91 | . . . . . 91 Core Remaining (%) 74 | 100 94 . 21 83 . Volleys Fired 189 | 1 7 36 34 51 60 Largest 3 | 2 2 2 2 2 3 Hottest 100 | 70 70 46 88 50 100 Shots Fired 406 | 2 14 72 61 95 162 Gun 376 | 2 14 72 61 88 139 Cannon 30 | . . . . 7 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 394 | 1 13 72 51 95 162 Thermal 12 | 1 1 . 10 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 4 9 15 9 8 Robot Miss Streak 10 | . 3 3 10 4 6 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . 1 . 3 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 246 | . 11 44 34 62 95 Core Hits 105 | . 5 19 15 28 38 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 4 | . . 1 1 . 2 Destroy 4 | . . 1 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4327 | . 161 483 371 1116 2196 Guns 3826 | . 161 483 371 973 1838 Cannons 433 | . . . . 143 290 Explosions 42 | . . . . . 42 Melee . | . . . . . . Ramming 26 | . . . . . 26 Kinetic 4220 | . 149 483 344 1116 2128 Thermal 39 | . 12 . 27 . . Explosive 42 | . . . . . 42 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . 1 Average Corruption 1 | . . 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 2 5 . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 4 | . . . 2 . 2 Energy Discharges 2 | . . . 1 . 1 Parts Rejected 1 | . . . 1 . . Data Loss (major) 1 | . . . . . 1 Alerts 3 | . . 2 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . . . 114 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 476 | 30 30 3 275 40 476 Average Temperature 93 | 18 8 3 66 7 164 Received Heat Transfer 1623 | . 60 240 273 234 816 Effects 7 | . . . . . 7 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . 37 . 74 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 262 | . 50 231 245 258 262 Initial 90 | . . 20 90 17 63 Average 98 | . 36 108 140 100 96 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 87 | 100 100 86 71 88 90 Level 1 12 | . . 13 28 11 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 4 . 3 4 Investigation 3 | . . 3 . . . Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 1 . 3 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 3 13 8 25 21 Peak Tracking Total 6 | . 2 5 4 6 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . . 2 . 2 1 Terminals 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 5 . 4 2 Successful 7 | . . 2 . 3 2 Failed 4 | . . 3 . 1 . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 6 | . . 2 . 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Record 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . 1 . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3639 | 65 244 382 438 889 1621 Spaces Moved 2014 | 51 178 219 251 485 830 Core 49 | 17 . . 18 . 14 Treads 1006 | . . . . 479 527 Legs 959 | 34 178 219 233 6 289 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 145 120 Average Speed 134 | 96 120 120 133 145 137 Slowest Speed 200 | 120 120 120 190 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 30 24 59 30 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . . 1 27 Melee . | . . . . . . Projectile 8 | . . . . 1 7 AOE 20 | . . . . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2612 | 65 195 274 301 594 1183 Wait 276 | . . 6 6 10 254 Move 2009 | 50 177 218 250 484 830 Hop . | . . . . . . Pick Up 57 | 7 6 4 5 22 13 Fast Attach . | . . . . . . Attach 35 | 6 2 6 4 10 7 Detach 3 | . 1 1 . 1 . Swap 22 | . 1 3 1 5 12 Drop 18 | 1 1 . 1 11 4 Fire 189 | 1 7 36 34 51 60 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . . . . . 1 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 685 | -9/Materials | Discovered new exit (range 7) 692 | -9/Materials | Entered Mines 788 | -9/Mines | Core integrity fell below 50% 838 | -9/Mines | Lost 4 parts (1p2n1w) 1000 | -9/Mines | Learned Materials emergency access door positions 1008 | -9/Mines | Learned Materials stockpile data 1103 | -9/Mines | Discovered new exit (range 11) 1110 | -9/Mines | Discovered new exit (range 12) 1130 | -9/Mines | Entered Materials 1130 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1670 | -8/Materials | Build established: Skirmisher 1954 | -8/Materials | Discovered new exit (range 12) 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Utility x2 2321 | -7/Factory | Build established: Gunner 2363 | -7/Factory | Repaired Minigun 3121 | -7/Factory | Build established: Tank 3574 | -7/Factory | Garrison activated, responded to threat 3623 | -7/Factory | Core integrity fell below 50% 3626 | -7/Factory | Discovered new exit (range 5) 3628 | -7/Factory | Discovered new exit (range 15) 3640 | -7/Factory | Self-destructed Last Messages --------------- (Destroy). 03589_ Destroyed Lgt. Treads. 03589_ K-01 Serf collects debris. 03593_ System corrupted: Matter fused (-3). 03594_ K-01 Serf collects debris. 03597_ Mic. Nuclear Core destroyed. 03597_ Imp. Carbon-fiber Leg destroyed. 03600_ Hpw. Shotgun destroyed. 03606_ Imp. Carbon-fiber Leg destroyed. 03610_ Hpw. Shotgun destroyed. 03612_ Imp. Heat Sink destroyed. 03612_ U-05 Engineer destroyed. 03614_ Acquired 10 matter. 03614_ K-01 Serf collects debris. 03616_ Slammed into R-06 Scavenger. 03616_ R-06 Scavenger collects Lgt. Ion Engine. 03617_ K-01 Serf collects debris. 03624_ R-06 Scavenger collects Wheel. 03624_ K-01 Serf collects debris. 03626_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #???# #####+###### """ #?????????????????????? | | #???# #?# # """ #?????????????????????? | | ?????# #?# # """ #?????????????????????? | | ?????# #?# # #?????????????????????? | | ???### ### # #?????????????????????? | | #### # # #?????????????????????? | | # # !!! #????????###??????????? | | T + # !!! #???###### #######????? | | # # !!! #???# #????? | | #### # # ##### = """ #????? | | ???## ########### / === """ #????? | | ????# #?????????# ######## == """ #????? | | ????# ????????# #??????# == # ???? | | ????# ????? #??????# /^ | | ????# ?? #######??????# ] " # | | ????######### ?????????????# """ #??? | | ????????????## ??????????????# G #????? | | ?????????????# ??????????????# """ #????? | | ?????????????# ???????????????# =| " #????? | | ?????????????# ????????????????# = * #????? | | ????????????##?????????????????###/##########????? | | ???????????# ??????#######?### ###???????????? | | ???????????# ##### #?# #???????????? | | ???????????# k ### #???????????? | | ???????????# < < g T + ??????????? | | ???????????# ] @ ### # ?????????? | | ???????????# ##### #?# # ????????? | | ???????????????????????#######?### ###?! ???????? | | ?????????????????????????????????# #???? ??????? | | ?????????????????????????????????# #?????"Y" ????? | | ?????????????????????????????????? #??????"" ????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 33 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerPropulsionMonowheel Manual? 0 Play Time 00:34:00 Cumulative 7.1 hours Start 2025.02.05 @ 18:08:36 End 2025.02.05 @ 18:40:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 931be2d0-22f4-4265-a885-c00db758cc35