Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 20:23:52 Player: Autumn Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (47) 235 Value Destroyed (1351) 1351 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 9396 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 388 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Launcher Guidance Computer Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Targeting Computer Hacking Suite > --- WEAPON ----------- Plasma Cannon Long-range Missile Launcher Advanced Datajack > --- INVENTORY -------- Light Antimatter Reactor Battle Rifle Heavy Battle Rifle [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Datajack Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . 2 . 2 . 2 . . 2 . . 2 2 Power 2 | . . . . . . . 1 . 1 . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . 1 . Utility 7 | . . . 1 . 1 . . . . . . 2 . . 1 2 Weapon 2 | . . . . . . . 1 . 1 . . . . . . . Parts Attached 79 | 6 5 4 8 4 5 6 . 2 10 4 . 3 1 5 13 3 Power 12 | 1 1 . . 1 1 . . . 3 . . . . . 4 1 Engine 6 | 1 1 . . 1 1 . . . 1 . . . . . 1 . Core 2 | . . . . . . . . . 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 3 1 Propulsion 29 | 2 3 2 4 3 1 1 . 2 3 2 . . . 2 3 1 Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . 1 . . . . . . 2 1 . . . . . . . Flight 23 | . 2 2 4 3 1 1 . . 2 2 . . . 2 3 1 Utility 13 | 1 . . . . 1 2 . . 3 . . 3 . 1 2 . Device 7 | . . . . . . . . . 2 . . 2 . 1 2 . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 2 | . . . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 2 4 . 2 3 . . 1 2 . . 1 2 4 1 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . . 1 . . . . 1 . Ballistic Gun 5 | 1 . 1 1 . . 1 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 1 . . . . . . 1 2 . 1 Special Weapon 4 | . 1 1 1 . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 1 1 . . . . 2 . Unidentified Prototypes 7 | . . . 1 . . 3 . . 2 . . . . 1 . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . . . . . . Parts Lost 48 | . . 4 5 4 . 1 . 7 . . . 2 . 12 3 10 Power 7 | . . . 1 . . . . 1 . . . 1 . 2 . 2 Propulsion 23 | . . 2 3 3 . 1 . 4 . . . 1 . 3 1 5 Utility 9 | . . . . . . . . 2 . . . . . 4 1 2 Weapon 9 | . . 2 1 1 . . . . . . . . . 3 1 1 Highest Loss Streak 8 | . . 4 4 4 . 1 . 7 . . . 2 . 8 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 3 4 3 3 4 4 4 4 4 4 4 5 4 3 4 4 4 Power . | . . . . . 1 1 1 1 . . . . . . 1 . Propulsion . | . 1 . . . . . . . . . . . . . . . Utility . | . . . . . . . . . 1 1 1 . . . . . Weapon 2 | 2 1 2 . 2 2 2 2 2 2 3 4 4 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 17 | . 3 . 1 1 1 1 . . 2 . . . 1 . 2 5 Power 6 | . 2 . . . 1 . . . . . . . 1 . 1 1 Propulsion 2 | . 1 . . . . . . . . . . . . . 1 . Utility 4 | . . . . 1 . . . . 2 . . . . . . 1 Weapon 4 | . . . 1 . . 1 . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 81 69 52 43 69 71 61 40 52 83 86 86 76 80 59 30 Engine 6 | . 14 14 8 8 9 9 7 1 5 6 6 5 6 10 . . Core 1 | . . . . . . . . . . 6 6 5 . . . . Leg 1 | . 21 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 6 3 . . . . . . Flight 18 | . 6 26 24 22 35 33 23 15 4 20 26 22 17 18 24 11 Device 6 | . . . . . . . . . 9 13 13 17 17 14 3 2 Processor 7 | . . . . . 6 9 7 7 9 13 13 11 11 11 10 7 Hackware 1 | . . . . . . . . . . . . 3 5 5 5 4 Energy Gun 1 | . 14 8 . . . 2 7 3 3 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . 3 6 5 . . 1 . Ballistic Gun 3 | . 11 11 16 . . . . . 5 . . . . 2 . . Launcher 2 | . . . . 11 14 6 . 1 . . . . 4 4 3 . Special Weapon 1 | . 2 8 2 . 3 6 . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 3 13 13 11 11 8 4 . Peak Build Rating 73 | 6 6 5 7 6 14 27 23 25 49 58 55 65 57 70 73 55 Average Rating 36 | 3 5 4 5 4 12 20 23 16 32 52 55 63 53 58 62 36 On Entrance 25 | . 6 5 5 6 6 14 23 23 4 46 55 55 50 56 29 52 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 34 | 12 12 5 6 4 9 16 13 13 20 26 26 33 23 26 34 21 Greatest Support 35 | 20 20 8 12 12 16 17 13 20 21 33 33 33 27 35 34 28 Greatest Overweight (x) 4 | 1 . 1 1 1 . . . . 1 . . 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 3 3 3 4 4 4 4 4 4 4 5 4 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 2 4 5 5 4 4 5 5 5 5 4 4 4 5 3 Class Distribution -------------------- 46% | Sprinter 38% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Matter Collected 1562 | 260 75 24 133 67 94 156 . 150 176 140 . 30 210 . 47 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1323 | . 77 9 82 23 45 144 . 97 . . . . 299 242 238 67 Parts 74 | . 7 . 8 10 2 6 . 7 . . . . 3 8 18 5 Haulers Intercepted 3 | . . . . . 1 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 35 | . 3 1 4 7 . 3 . 1 . . . . 1 4 8 3 Guns 8 | . 3 1 4 . . . . . . . . . . . . . AOE 27 | . . . . 7 . 3 . 1 . . . . 1 4 8 3 Classes Destroyed 11 | . 2 . . . 2 3 . 1 . . . . 1 2 . . Worker 3 | . . . . . . 1 . . . . . . . 2 . . Builder 1 | . . . . . . 1 . . . . . . . . . . Hauler 3 | . . . . . 1 2 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . 1 1 . Watcher 3 | . . . . . 1 1 . . . . . . . . 1 . Swarmer 24 | . 2 1 3 7 . . . . . . . . . . 8 3 Grunt 6 | . 1 . 1 . . 2 . . . . . . . 2 . . Sentry 1 | . . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 3 1 3 4 2 5 . 1 . . . . 1 5 5 3 Combat Bots Only 4 | . 3 1 3 4 . 2 . 1 . . . . 1 2 4 3 Max Kills in Single Turn 4 | . 1 1 2 2 2 2 . 1 . . . . 1 4 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 1 . 1 . . . . 1 2 3 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Hostile Shots Fired 554 | . 57 21 60 16 . 13 . 63 5 1 . 29 . 44 77 168 Missed 248 | . 25 7 30 4 . 4 . 30 1 1 . 13 . 8 42 83 Hits 306 | . 32 14 30 12 . 9 . 33 4 . . 16 . 36 35 85 Projectile 306 | . 32 14 30 12 . 9 . 33 4 . . 16 . 36 35 85 Critical Strikes 8 | . . . . . . . . 3 . . . 1 . 1 1 2 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 5565 | . 303 186 322 227 84 160 . 780 63 73 . 242 . 756 581 1788 Core 2407 | . 87 42 63 134 . 34 . 304 . 17 . 55 . 194 172 1305 Absorbed by Shields 303 | . . . . . . . . . . . . 58 . 62 109 74 Redirected to Shielding 101 | . . . . . . . . 101 . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . . . . . 55 . . 19 . 64 . Core Remaining (%) 75 | 100 . 48 . 50 . 93 . 56 . . 98 . . 75 85 . Volleys Fired 121 | . 15 5 18 9 5 22 . 8 . . . 6 15 9 8 1 Largest 2 | . 2 2 2 2 2 1 . 1 . . . 1 1 2 2 1 Hottest 130 | . 60 100 40 50 130 100 . 43 . . . 85 36 68 123 52 Shots Fired 168 | . 30 8 37 10 10 22 . 8 . . 1 6 14 11 10 1 Gun 82 | . 30 6 36 1 . 4 . . . . . . . 5 . . Cannon 12 | . . . . . . . . . . . 1 6 . . 5 . Launcher 60 | . . . . 9 8 9 . 8 . . . . 14 6 5 1 Special 14 | . . 2 1 . 2 9 . . . . . . . . . . Kinetic 63 | . 15 6 36 1 . . . . . . . . . 5 . . Thermal 45 | . 15 2 1 . 2 13 . . . . 1 6 . . 5 . Explosive 60 | . . . . 9 8 9 . 8 . . . . 14 6 5 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 7 1 9 1 . 3 . 3 . . . 5 9 11 4 2 Robot Miss Streak 11 | . 11 3 3 2 . 3 . 5 . . 1 1 1 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 94 | . 12 2 27 1 . 4 . 5 2 . 1 8 10 12 9 1 Core Hits 85 | . 5 1 8 7 6 16 . 8 . . . 1 4 12 14 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . 2 . 1 3 . 6 3 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 2 . 1 2 . 3 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7136 | . 112 13 285 457 163 714 . 416 . . . 175 1852 1366 961 622 Guns 464 | . 112 13 285 . . . . . . . . . . 54 . . Cannons 254 | . . . . . . . . . . . . 175 . . 79 . Explosions 6407 | . . . . 457 163 714 . 416 . . . . 1852 1312 882 611 Melee . | . . . . . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . 11 Kinetic 410 | . 58 13 285 . . . . . . . . . . 54 . . Thermal 873 | . 54 . . . . . . . . . . 175 . 373 271 . Explosive 5842 | . . . . 457 163 714 . 416 . . . . 1852 939 690 611 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 13 3 3 . . . . 2 2 2 2 2 5 . 9 Average Corruption 2 | . 2 5 3 3 . . . . 2 2 2 1 2 3 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 31 | . 2 2 2 3 . . . . 1 4 2 . 5 3 . 7 Message Errors 5 | . . . . . . . . . 1 . . . 1 1 . 2 Matter Fused 11 | . . . . 3 . . . . . 1 . . 2 2 . 3 Heat Flow Errors 4 | . . 1 . . . . . . . 2 . . . . . 1 Energy Discharges 2 | . 1 . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . 1 . . . . . . . 1 1 . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . Misfires 2 | . . . 1 . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 433 | . . . . 88 1 16 . . . . . . . 168 115 45 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 433 | . . . . 88 1 16 . . . . . . . 168 115 45 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . . . 134 86 11 . . . . . . . 124 103 5 Shots 13 | . . . . 4 3 1 . . . . . . . 3 2 . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 114 220 8 . 45 126 . . . 268 63 194 . 24 174 235 Average Temperature 66 | . 51 73 5 . 22 49 . . . 138 4 137 . 9 66 128 Received Heat Transfer 645 | . 93 . 93 6 . 54 . 99 9 . . 45 . 210 18 18 Effects 2 | . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 810 | . 125 . . . . . . . . . . 185 . 200 300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Maximum Alert Level 2 | . . . . 1 . 1 . . . . . . . 2 2 1 Low Security (%) 75 | 100 100 100 100 87 100 70 100 100 100 100 100 100 100 10 39 16 Level 1 17 | . . . . 12 . 29 . . . . . . . 53 17 83 Level 2 7 | . . . . . . . . . . . . . . 36 43 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 610 | . 70 30 155 217 115 329 149 156 60 26 12 15 78 522 610 351 Initial 269 | . . 11 . 50 80 37 144 104 60 1 . . . 9 212 269 Average 121 | . 23 6 73 112 90 136 146 119 7 3 1 1 37 353 366 245 Influence Increases 3232 | . 80 31 288 257 69 382 5 82 5 45 12 38 144 924 538 332 Destroy 0b10 Robot/C 980 | . 60 20 80 140 . 60 . 20 . . . . . 380 160 60 Destroy 0b10 Robot/NC 80 | . . . . . 10 25 . 15 . . . . . 20 10 . Destroy Leader 192 | . 20 10 10 20 4 26 . . . . . . . 70 22 10 Allied During Kill 100 | . . . . . . . . . . . . . . 100 . . Successful Hack 106 | . . . 18 . 2 . 5 . 5 . 12 6 . 16 38 4 Disable Machine 300 | . . . . . 15 90 . . . . . . . 60 120 15 Destroy Structure 739 | . . 1 . 67 38 76 . 32 . 45 . 2 144 158 128 48 Partial Spotted 255 | . . . 75 . . 75 . . . . . 15 . 45 15 30 Lose Combat Pursuer 480 | . . . 105 30 . 30 . 15 . . . 15 . 75 45 165 Influence Decreases 2929 | . 50 61 158 180 187 152 175 115 116 50 12 38 130 504 458 543 Entered New Map 1030 | . . 19 . 80 127 52 175 45 56 4 . . . 5 222 245 Time Decay 1179 | . 50 41 100 60 60 90 . . 60 30 12 13 90 169 206 198 Lost Part 436 | . . 1 50 40 . 10 . 70 . . . 15 . 120 30 100 Lost Ally 276 | . . . . . . . . . . 16 . 10 40 210 . . Purge Threat 8 | . . . 8 . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 1 . . 2 . 2 2 . 1 1 . 10 4 4 Investigation 8 | . . . . . . . . . 1 . . 1 . 2 2 2 Extermination 5 | . . . . . . . . . 1 . . . . 2 1 1 Reinforcement 12 | . 2 . 1 . . 2 . 2 . . 1 . . 3 . 1 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Distress Signals 12 | . 1 . 3 . 1 1 . . . . . . . 3 2 1 Communications Jammed 7 | . . . . . . . . . . . . 7 . . . . Distress Signals 7 | . . . . . . . . . . . . 7 . . . . Times Spotted 182 | . 11 3 22 15 8 10 . 8 2 6 . 8 6 21 34 28 Peak Tracking Total 10 | . 5 3 8 6 6 4 . 5 2 5 . 7 6 6 8 10 Tactical Retreats 25 | . . . 4 1 . 2 . 1 . 2 . 1 . 2 7 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Traps Triggered 7 | . 1 . . . . . . . 1 . . 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Machines Disabled 20 | . . . . . 1 6 . . . . . . . 4 8 1 Max in Single Turn 4 | . . . . . 1 2 . . . . . . . 2 4 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Machines Accessed 40 | . 2 . 4 . 2 3 1 . 1 . 4 8 . 3 9 3 Terminals 31 | . 1 . 4 . 2 2 1 . 1 . 4 5 . 2 8 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 1 Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Total Hacks 64 | . 2 . 6 . 2 4 1 . 2 . 4 12 . 6 18 7 Successful 34 | . 2 . 5 . 2 2 1 . 1 . 3 6 . 1 10 1 Failed 30 | . . . 1 . . 2 . . 1 . 1 6 . 5 8 6 Catastrophic 6 | . . . 1 . . . . . . . . 1 . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 47 | . 1 . 6 . 2 3 1 . 2 . 4 8 . 3 15 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 3 2 Recycling Units 5 | . 1 . . . . 1 . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . . Terminal Hacks 28 | . 1 . 5 . 2 1 1 . 1 . 3 4 . 1 8 1 Record 10 | . . . 2 . 2 . . . . . 2 2 . . 2 . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 6 | . . . . . . . 1 . 1 . 1 1 . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . Zone Layout 2 | . 1 . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 1 . 1 1 1 . 1 . 3 4 . 2 7 3 Full Trace Events 7 | . . . . . . . . . 1 . . 1 . 1 2 2 Feedback Events 2 | . . . . . . . . . . . . 1 . . . 1 Corruption 2 | . . . . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 1 . . 3 . 2 2 . Non-combat 6 | . . . . . . . . . 1 . . 2 . 1 2 . Combat 2 | . . . . . . . . . . . . 1 . 1 . . Robot Hacks Applied 9 | . . . . . . . . . 1 . . 3 . 3 2 . parse_system 5 | . . . . . . . . . . . . 2 . 2 1 . no_distress 1 | . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Total Allies 36 | . . . . . . . . . . 18 . . 18 . . . Largest Group 18 | . . . . . . . . . . 18 4 2 18 14 . . Highest-Rated Group 656 | . . . . . . . . . . 656 145 59 656 554 . . Highest-Rated Ally 50 | . . . . . . . . . . 50 46 35 50 50 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 249 | . . . . . . . . . . 131 1 2 33 82 . . Total Damage 12089 | . . . . . . . . . . 7640 23 48 1565 2813 . . Kills 37 | . . . . . . . . . . 14 . . 7 16 . . Allies Corrupted 4 | . . . . . . . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Active Infowar (turns) 3029 | . . . . . 101 184 2 100 538 255 226 236 204 343 425 415 Optics 3029 | . . . . . 101 184 2 100 538 255 226 236 204 343 425 415 Jamming 1126 | . . . . . . . . . 395 255 226 235 . 15 . . ECM 139 | . . . . . . . . . . . . . . . 139 . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Turns Passed 3939 | 89 219 197 260 124 122 184 2 100 538 255 226 236 204 343 425 415 Spaces Moved 7885 | 67 204 453 443 253 319 338 6 182 885 355 376 732 402 849 1183 838 Core 287 | 19 . 1 . 7 . . . 43 2 . . 2 . . . 213 Treads . | . . . . . . . . . . . . . . . . . Legs 129 | 48 81 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 269 | . . . . . . . . 15 254 . . . . . . . Flight 7200 | . 123 452 443 246 319 338 6 124 629 355 376 730 402 849 1183 625 Fastest Speed 28 | 50 37 37 34 34 29 28 30 30 34 29 29 29 32 32 28 29 Average Speed 36 | 112 69 38 36 37 29 29 30 37 44 32 29 29 32 32 29 41 Slowest Speed 250 | 120 120 120 120 100 34 30 30 60 100 34 29 100 32 37 37 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 50 | . 2 5 4 8 . 8 . . 2 . 2 4 . 9 4 2 Potential Cave-ins 15 | . . . . . 2 3 . . . . . . 10 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 28 54 30 48 28 59 . 85 22 94 11 19 90 25 29 21 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 96 | . . 1 . 14 19 25 . . . . . . 37 . . . Terrain Destroyed 577 | . . 1 . 112 51 83 . 43 . . . 1 108 78 68 32 Melee . | . . . . . . . . . . . . . . . . . Projectile 13 | . . 1 . . 2 9 . . . . . 1 . . . . AOE 564 | . . . . 112 49 74 . 43 . . . . 108 78 68 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Fac Was Fac Fac Res Total 8750 | 80 254 460 500 264 335 375 5 207 1027 496 490 746 459 900 1245 907 Wait 524 | . 12 . 21 . . 7 . 6 111 131 116 2 39 12 16 51 Move 7773 | 66 199 443 434 236 318 321 5 181 881 354 371 724 401 830 1175 834 Hop 48 | . 2 4 4 8 . 8 . . 2 . 2 4 . 9 3 2 Pick Up 101 | 8 11 2 10 6 5 5 . 4 13 4 . 2 2 6 15 8 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 77 | 6 2 5 7 4 3 4 . 3 13 4 . 3 1 7 12 3 Detach 10 | . . . . . . 1 . 2 2 1 . . . 1 3 . Swap 14 | . 4 . 3 . 2 2 . . . . . . . . 3 . Drop 47 | . 9 1 2 1 2 5 . 3 3 2 . 2 1 2 7 7 Fire 121 | . 15 5 18 9 5 22 . 8 . . . 6 15 9 8 1 Melee 15 | . . . . . . . . . 2 . 1 3 . 6 3 . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Entered Mines 310 | -10/Mines | Learned location of Storage (-8) 424 | -10/Mines | Core integrity fell below 50% 447 | -10/Mines | System corruption reached 10% 456 | -10/Mines | Lost 4 parts (2n2w) 481 | -10/Mines | Discovered new exit (range 9) 489 | -10/Mines | Found a hidden stash of uninstalled traps 506 | -10/Mines | Entered Materials 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Discovered new exit (range 7) 738 | -9/Materials | Lost 4 parts (1p2n1w) 766 | -9/Materials | Entered Mines 808 | -9/Mines | Lost 4 parts (3n1w) 827 | -9/Mines | Assembled infested the area 835 | -9/Mines | Learned location of 1 exit from Materials 886 | -9/Mines | Discovered new exit (range 3) 890 | -9/Mines | Entered Materials 890 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -8/Materials | Identified exit to Factory 994 | -8/Materials | Discovered new exit (range 13) 1012 | -8/Materials | Entered Storage 1079 | -8/Storage | Met 01-MTF 1182 | -8/Storage | Discovered exit to Factory (range 5) 1196 | -8/Storage | Entered Factory 1196 | -7/Factory | Accompanied by 1 ally (01-MTF) 1196 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1197 | -7/Factory | Identified exit to DSF 1198 | -7/Factory | Entered DSF 1202 | -7/DSF | Discovered new exit (range 19) 1233 | -7/DSF | Additional patrols routed to DSF 1298 | -7/DSF | Entered Factory 1298 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1307 | -6/Factory | Lost 7 parts (1p4n2u) 1525 | -6/Factory | Found Prototype Processor 1526 | -6/Factory | Identified Exp. Targeting Computer 1547 | -6/Factory | Build established: Mutant 1836 | -6/Factory | Sucked down chute 1836 | -6/Factory | Entered Waste 1841 | -6/Waste | Spotted C-40 Crusher 1841 | -6/Waste | Spotted C-40 Crusher 1847 | -6/Waste | Spotted C-40 Crusher 1869 | -6/Waste | Spotted C-40 Crusher 1892 | -6/Waste | Spotted C-40 Crusher 1893 | -6/Waste | Spotted C-40 Crusher 1901 | -6/Waste | Warlord forces began an assault 1915 | -6/Waste | Allies destroyed C-40 Crusher 1929 | -6/Waste | Allies destroyed C-40 Crusher 1963 | -6/Waste | Lost 5 allies 1998 | -6/Waste | Discovered new exit (range 12) 2091 | -6/Waste | Entered Factory 2091 | -6/Factory | Accompanied by 4 allies 2122 | -6/Factory | Spotted B-75 Beast 2223 | -6/Factory | Build established: Sprinter 2265 | -6/Factory | Discovered new exit (range 15) 2270 | -6/Factory | Identified exit to DSF 2317 | -6/Factory | Entered another Factory area 2317 | -5/Factory | Accompanied by 2 allies 2317 | -5/Factory | Evolved 2 slots: Utility x2 2539 | -5/Factory | Discovered new exit (range 19) 2553 | -5/Factory | Sucked down chute 2553 | -5/Factory | Entered Waste 2561 | -5/Waste | Spotted C-40 Crusher 2561 | -5/Waste | Spotted C-40 Crusher 2581 | -5/Waste | Spotted C-40 Crusher 2623 | -5/Waste | Spotted C-40 Crusher 2623 | -5/Waste | Spotted C-40 Crusher 2657 | -5/Waste | Spotted C-40 Crusher 2672 | -5/Waste | Warlord forces began an assault 2680 | -5/Waste | Allies destroyed C-40 Crusher 2686 | -5/Waste | Destroyed C-40 Crusher 2694 | -5/Waste | Allies destroyed C-40 Crusher 2696 | -5/Waste | Allies destroyed C-40 Crusher 2698 | -5/Waste | Allies destroyed C-40 Crusher 2700 | -5/Waste | Allies destroyed C-40 Crusher 2725 | -5/Waste | Discovered new exit (range 11) 2727 | -5/Waste | Lost 4 allies 2757 | -5/Waste | Entered Factory 2757 | -5/Factory | Accompanied by 14 allies 2796 | -5/Factory | Garrison activated, responded to threat 3004 | -5/Factory | Lost 4 parts (1n2u1w) 3046 | -5/Factory | Identified exit to Factory 3100 | -5/Factory | Entered another Factory area 3100 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3124 | -4/Factory | Lost 8 parts (2p2n2u2w) 3264 | -4/Factory | Repaired Lrn. Missile Launcher? 3350 | -4/Factory | First assault squad dispatched 3362 | -4/Factory | Spotted B-86 Titan 3401 | -4/Factory | Discovered new exit (range 7) 3427 | -4/Factory | Discovered new exit (range 14) 3525 | -4/Factory | Entered Research 3525 | -3/Research | Evolved 2 slots: Utility x2 3541 | -3/Research | Lost 3 parts (1n1u1w) 3635 | -3/Research | Found Fusion Bomb Launcher 3673 | -3/Research | Spotted B-86 Titan 3814 | -3/Research | Lost 7 parts (2p4n1u) 3892 | -3/Research | Core integrity fell below 50% 3922 | -3/Research | Core integrity fell below 20% 3940 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- ALERT: Construction progress impeded, dispatching reinforcements to local area. Quantum Generator explodes. System corrupted: Matter fused (-3). Drone sends a signal. Slug penetrates Wall. Fusion Bomb Launcher destroyed. Penetrated by Slug. Slug penetrates Terminal. Penetrated by Slug. Terminal disabled. T%5A1%S7WKD464LIBRMJ/DRGY/ HRWCY O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Terminal. Penetrated by Slug. H-77 Assassin misfires. Slug penetrates Wall. P-80 Master resets H-77 Assassin, system corruption cleaned. Slug penetrates Wall. System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????#########?????????????????????????????????? | | ???????#! #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????#""" ??????????????????????????????????? | | ???????#""" ??????????????????????????????????? | | ???????#""" ???????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????? ????????????????????????????????????? | | +####???? ????????????????????????????????????? | | #######/###############################??????? | | ??? | | ??? | | ############+######### ########???????????? | | #?????????? ???????# #??????????????????? | | #?????????? ???????# s #??????????????????? | | ########## ! ??????# s #??????????????????? | | # ??????# #??????????????????? | | # ! ?????# #??????????????????? | | ! # ] ?????# #??????????????????? | | ########????# #??????????????????? | | #??#######??# #??????????????????? | | #??# ### #??????????????????? | | #### #??????????????????? | | ###### tY #??????????????????? | | " #????# @ #??????????????????? | | " #?????####### #??????????????????? | | ###/#???????????# ########??????????????????? | | ? ??????????####+##??????????????????????????? | | ! #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrn. Missile Launcher | 28% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below I Survived The Infestation Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed PhaseInsulationImmobilizer Manual? 0 Play Time 01:24:11 Cumulative 11.5 hours Start 2025.10.07 @ 18:51:12 End 2025.10.07 @ 20:23:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 909a5834-e2a2-4f99-a12a-7836053410d8