Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 19:37:25 Player: Shockbound Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (480) 480 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Power Shielding > --- WEAPON (4) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Propulsion Shielding Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Power Shielding > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Power Shielding Storage Huge Storage Unit Protection Power Shielding Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 16 | 5 6 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 6 4 Power 1 | . . 1 Propulsion 5 | . 3 2 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 59 | . 77 43 Engine 7 | . 14 . Treads 8 | . 16 1 Flight 3 | . . 6 Storage 12 | . 13 11 Protection 12 | . 13 11 Energy Gun 2 | . 3 . Energy Cannon 1 | . 3 . Ballistic Gun 2 | . 5 . Impact Weapon 8 | . 6 10 Peak Build Rating 8 | 5 8 7 Average Rating 5 | 3 6 5 On Entrance 3 | . 5 5 Naked Turns . | . . . Heaviest Build 89 | 6 89 88 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 29 | . 29 28 Average Overweight (x) 7 | . 4 16 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 23 | 5 23 25 Most Carried 16 | 3 16 14 Average Carried 10 | . 9 12 Final Capacity 25 | 5 25 25 Final Carried 12 | 1 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 358 | 165 150 43 Remotely . | . . . Salvage Created 589 | . 311 278 Parts 21 | . 13 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 11 7 Melee 7 | . 3 4 Guns 4 | . 2 2 Cannons 4 | . 4 . AOE 1 | . 1 . Classes Destroyed 6 | . 2 4 Worker 2 | . . 2 Builder 1 | . . 1 Operator 1 | . . 1 Swarmer 8 | . 5 3 Grunt 9 | . 6 3 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 235 | . 112 123 Missed 62 | . 22 40 Damage Taken 1974 | . 1079 895 Core 646 | . 244 402 Absorbed by Shields . | . . . Redirected to Shielding 32 | . 26 6 Core Remaining (%) 51 | 100 2 . Volleys Fired 41 | . 39 2 Largest 2 | . 2 2 Hottest 80 | . 80 79 Shots Fired 64 | . 60 4 Gun 41 | . 37 4 Cannon 23 | . 23 . Launcher . | . . . Special . | . . . Kinetic 26 | . 24 2 Thermal 25 | . 23 2 Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 6 | . 6 6 Robot Miss Streak 6 | . 6 . Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 64 | . 35 29 Core Hits 22 | . 15 7 Critical Kills 2 | . 1 1 Critical Parts Destroyed 5 | . 3 2 Critical Strikes 8 | . 4 4 Smash 8 | . 4 4 Melee Attacks 44 | . 14 30 Impact 44 | . 14 30 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1485 | . 709 776 Guns 246 | . 187 59 Cannons 243 | . 243 . Explosions 109 | . 109 . Melee 881 | . 164 717 Ramming 6 | . 6 . Kinetic 154 | . 125 29 Thermal 382 | . 352 30 Explosive . | . . . Electromagnetic 62 | . 62 . Impact 881 | . 164 717 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 262 | . 107 155 Projectiles . | . . . Explosions 15 | . 15 . Melee 247 | . 92 155 Knockbacks 3 | . 1 2 Impact 3 | . 1 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . 19 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 291 | . 291 . Average Temperature 71 | . 71 . Received Heat Transfer 765 | . 504 261 Siege Activations . | . . . Robots Corrupted 5 | . 1 4 Combat Hostiles 2 | . 1 1 Parts Fried 9 | . 2 7 Impact Corruptions 14 | . 4 10 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 742 | . 668 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 120 | . 120 75 Initial . | . . . Average 30 | . 39 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 24 12 Peak Tracking Total 4 | . 4 4 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 15 5 Successful 10 | . 8 2 Failed 10 | . 7 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 10 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 1 | . . 1 Prototype ID Bank 2 | . 2 . Level Access Points 2 | . 1 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3518 | 70 1707 1741 Spaces Moved 543 | 41 361 141 Core 74 | 5 31 38 Treads 405 | 36 330 39 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 64 | . . 64 Fastest Speed 50 | 50 160 480 Average Speed 599 | 146 431 1161 Slowest Speed 1640 | 160 1500 1640 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 66 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 5 | . 5 . Melee 3 | . 3 . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 695 | 51 444 200 Wait 17 | . 1 16 Move 541 | 40 360 141 Hop . | . . . Pick Up 32 | 6 21 5 Fast Attach . | . . . Attach 15 | 5 5 5 Detach . | . . . Swap 1 | . 1 . Drop 3 | . 2 1 Fire 41 | . 39 2 Melee 44 | . 14 30 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: Mat x3 / [*Min x2] / [*Sto]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 380 | -10/Materials | Identified exit to Materials 971 | -10/Materials | Core integrity fell below 50% 1197 | -10/Materials | Core integrity fell below 20% 1778 | -10/Materials | Entered another Materials area 1778 | -9/Materials | Evolved 2 slots: Weapon x2 1780 | -9/Materials | Discovered new exit (range 15) 2303 | -9/Materials | Identified exit to Materials 2853 | -9/Materials | Discovered new exit (range 8) 2904 | -9/Materials | Discovered new exit (range 16) 3340 | -9/Materials | Core integrity fell below 50% 3378 | -9/Materials | Core integrity fell below 20% 3519 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Hammer destroyed. K-01 Serf cleans the Machine. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired 23 matter. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf cleans the Machine. U-05 Engineer destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scan Processor. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Structural Scanner. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. 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