Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 10:24:50 Player: Musaab Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (680) 680 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1795 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Propulsion (2) Aluminum Leg Aluminum Leg Utility (3) Small Storage Unit Structural Scanner Visual Processing Unit Weapon (3) Inventory (6) Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Structural Scanner Light Armor Plating Weapon Spread Laser Light Assault Rifle Light Assault Rifle Inventory Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Medium Armor Plating [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 32 | 8 12 12 Power 7 | 1 3 3 Engine 6 | 1 3 2 Core 1 | . . 1 Reactor . | . . . Propulsion 13 | 4 5 4 Treads 1 | 1 . . Leg 11 | 2 5 4 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 89 | . 95 81 Engine 12 | . 14 9 Leg 24 | . 27 21 Device 10 | . 10 11 Storage 12 | . 14 11 Protection 3 | . . 8 Energy Gun 1 | . . 3 Ballistic Gun 22 | . 28 15 Naked Turns . | . . . Heaviest Build 18 | 10 13 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 3 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 . Class Distribution -------------------- 77% | Mutant 11% | Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 682 | 273 221 188 Remotely . | . . . Salvage Created 871 | . 579 292 Parts 56 | . 39 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 25 | . 15 10 Guns 25 | . 15 10 Classes Destroyed 5 | . 3 2 Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 15 | . 12 3 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1976 | . 558 1418 Core 506 | . 96 410 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 61 . Volleys Fired 118 | . 50 68 Largest 3 | . 2 3 Hottest 105 | . 40 105 Shots Fired 220 | . 100 120 Gun 220 | . 100 120 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 197 | . 100 97 Thermal 23 | . . 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | . 23 9 Robot Miss Streak 9 | . 5 9 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 137 | . 62 75 Core Hits 61 | . 29 32 Critical Hits 2 | . 2 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1128 | . 584 544 Guns 1127 | . 584 543 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 925 | . 584 341 Thermal 202 | . . 202 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 593 | . 12 593 Average Temperature 211 | . 6 252 Received Heat Transfer 684 | . 243 441 Effects 12 | . . 12 Shutdowns 3 | . . 3 Matter Decay 2 | . . 2 Short Circuit 3 | . . 3 Damage (major) 1 | . . 1 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 255 | . . 255 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 333 | . 319 333 Average Influence 199 | . 217 202 Maximum Alert Level 1 | . 1 1 Low Security (%) 48 | . . . Level 1 51 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 27 22 Peak Tracking Total 9 | . 5 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 10 | . 10 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 21 5 Successful 15 | . 13 2 Failed 11 | . 8 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 13 5 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . . 1 Locate Traps 2 | . 2 . Disarm Traps 3 | . 3 . Dispatch Records 2 | . 1 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 6 | . 5 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1225 | 71 658 496 Spaces Moved 632 | 47 335 250 Core 10 | 10 . . Treads 3 | 3 . . Legs 618 | 33 335 250 Wheels 1 | 1 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 115 120 125 Slowest Speed 160 | 160 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 61 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 921 | 60 514 347 Wait 102 | . 91 11 Move 630 | 46 334 250 Hop . | . . . Pick Up 16 | 4 9 3 Fast Attach 11 | 8 2 1 Attach 8 | . . 8 Detach 2 | 2 . . Swap 13 | . 10 3 Drop 20 | . 18 2 Fire 118 | . 50 68 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Repaired Aluminum Leg 651 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 972 | -9/Materials | Core integrity fell below 50% 1014 | -9/Materials | Lost 5 parts (1n1u3w) 1101 | -9/Materials | Core integrity fell below 20% 1148 | -9/Materials | Discovered new exit (range 14) 1226 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01106_ R-06 Scavenger collects Flight Unit. 01109_ S-10 Pest destroyed. 01109_ R-06 Scavenger collects Flight Unit. 01110_ R-06 Scavenger collects Lgt. Assault Rifle. 01114_ Acquired 10 matter. 01118_ Dropped Aluminum Leg. 01121_ R-06 Scavenger collects Aluminum Leg. 01135_ Lgt. Ion Engine destroyed. 01148_ EXIT=FOUND 01159_ U-05 Engineer lays Concrete. 01172_ Acquired Visual Processing Unit. 01196_ Aluminum Leg destroyed. 01197_ W-16 Scout sends out distress signal. 01200_ Lgt. Assault Rifle destroyed. 01208_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01208_ Ion Engine destroyed. 01220_ Lgt. Nuclear Core destroyed. 01222_ Slammed into K-01 Serf. 01222_ Destabilizing: System corrupted (+1). 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