Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.12.23 @ 20:38:07 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (633) 633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 1964 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Utility Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Small Storage Unit Medium Matter Pod (100) Sensor Array Improved Terrain Scanner Small Laser Beam Rifle Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Small Storage Unit Medium Matter Pod Sensor Array Improved Terrain Scanner Small Laser Beam Rifle Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | . 14 4 4 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 4 1 1 Treads 1 | . . . 1 Leg 4 | . 3 1 . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 9 | . 6 2 1 Energy Gun 5 | . 2 2 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 98 | . 97 99 92 Engine 13 | . 13 13 11 Leg 16 | . 20 14 11 Wheel 10 | . 6 14 11 Storage 13 | . 14 14 11 Protection 13 | . 13 14 14 Energy Gun 15 | . 17 14 11 Ballistic Gun 12 | . 9 14 11 Naked Turns . | . . . . Heaviest Build 56 | 14 50 51 56 Greatest Support 20 | 20 20 10 10 Greatest Overweight (x) 14 | . 14 5 5 Average Overweight (x) 4 | . 3 4 5 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 19 20 20 Most Carried 20 | . 18 20 20 Average Carried 17 | . 13 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 18 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 636 | 200 272 134 30 Remotely . | . . . . Salvage Created 916 | . 441 475 . Parts 45 | . 24 21 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 7 12 . Guns 19 | . 7 12 . Classes Destroyed 6 | . 5 1 . Worker 1 | . 1 . . Tunneler 2 | . . 2 . Recycler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 13 | . 4 9 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 470 | . 126 331 13 Core 124 | . 12 112 . Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 56 | . 23 33 . Largest 2 | . 2 2 . Hottest 90 | . 90 85 . Shots Fired 110 | . 44 66 . Gun 110 | . 44 66 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 47 | . 14 33 . Thermal 56 | . 23 33 . Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 22 | . 6 22 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 90 | . 33 57 . Core Hits 39 | . 17 22 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 2 . Burn 5 | . 3 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1264 | . 451 813 . Guns 1210 | . 397 813 . Cannons . | . . . . Explosions 54 | . 54 . . Melee . | . . . . Ramming . | . . . . Kinetic 437 | . 113 324 . Thermal 744 | . 255 489 . Explosive . | . . . . Electromagnetic 83 | . 83 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Effects 8 | . . 8 . Message Errors 5 | . . 5 . Heat Flow Errors 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . 24 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | . 148 255 . Average Temperature 74 | . 48 86 . Received Heat Transfer 324 | . 102 222 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 2246 | . 914 1332 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 182 | . 163 182 92 Initial 7 | . . 7 . Average 50 | . 34 65 32 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 13 12 2 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 8 | . 8 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 9 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 22 4 . Successful 16 | . 13 3 . Failed 10 | . 9 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 13 3 . Terminals 23 | . 19 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 42 | . . . 42 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2382 | . 1018 1211 153 Spaces Moved 1292 | 1 489 708 94 Core 1 | . 1 . . Treads . | . . . . Legs 179 | 1 178 . . Wheels 1112 | . 310 708 94 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 140 155 Average Speed 166 | 120 186 154 155 Slowest Speed 750 | 120 750 155 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 1 80 98 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1419 | . 548 768 103 Wait 20 | . 14 6 . Move 1289 | . 488 707 94 Hop . | . . . . Pick Up 19 | . 8 9 2 Fast Attach 10 | . 9 . 1 Attach 3 | . 1 1 1 Detach 1 | . 1 . . Swap 9 | . 4 3 2 Drop 12 | . . 9 3 Fire 56 | . 23 33 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 12) 815 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Discovered new exit (range 11) 1019 | -10/Materials | Entered Mines 1131 | -10/Mines | Learned Materials emergency access door positions 1349 | -10/Mines | Discovered new exit (range 5) 1691 | -10/Mines | Identified exit to Materials 2044 | -10/Mines | Escorted by a lone wolf Derelict 2185 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2230 | -10/Mines | Entered Materials 2230 | -9/Materials | Accompanied by 1 ally 2230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -9/Materials | Self-destructed Last Messages --------------- 02184_ Found 33 Matter. 02185_ 25-0XT(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 02185_ 25-0XT(g) slips back into the shadows. 02187_ Acquired Rocket Launcher. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Loading Materials emergency access points (x4)... 02279_ Dropped Particle Gun. 02279_ Acquired Particle Gun. 02301_ K-01 Serf collects debris. 02314_ Y-45 Defender destroyed. 02337_ Acquired Lgt. Armor Plating. 02340_ Acquired 30 matter. 02340_ K-01 Serf collects debris. 02343_ Dropped Med. Laser. 02343_ Acquired Beam Rifle. 02345_ K-01 Serf collects debris. 02366_ Dropped Lgt. Armor Plating. 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