Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 04:59:03 Player: KURIIRI Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2788) 2788 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9000) 9000 TOTAL SCORE: 14398 Bonus ------- High Alert Combat Kills 72 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3800 Entered Garrisons 200 Friendly Fire -72 Cogmind --------- Core Integrity 0/300 Matter 122/150 Energy 300/300 System Corruption 10% Temperature Critical (550) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Coolant Injector Compact Matter Pod (150) Recoil Stabilizer High-powered Tractor Beam Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Advanced Treads Compact Matter Pod Seismic Detector Rocket Launcher Multitool [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Scrap Shield Device Improved Heat Sink Storage Medium Storage Unit Protection Scrap Shield Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 60 | 3 8 14 31 4 Power 4 | . . 1 3 . Engine 2 | . . 1 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 15 | 2 . 2 10 1 Treads 11 | 2 . 2 6 1 Leg 3 | . . . 3 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 5 2 11 1 Device 9 | 1 1 . 7 . Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 3 2 3 1 Artifact . | . . . . . Weapon 21 | . 3 9 7 2 Energy Gun 3 | . . 1 2 . Energy Cannon 8 | . . 4 3 1 Ballistic Gun 6 | . 2 3 1 . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 2 . 2 . Corrupted Parts 2 | . . 1 . 1 System Corruption 20 | . . 10 . 10 Parts Lost 16 | . . 1 2 13 Power 2 | . . 1 . 1 Propulsion 6 | . . . 2 4 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes . | . . . . . Average Backups 6 | 6 7 6 6 8 Power . | 1 1 . . 1 Propulsion 1 | 4 2 1 . . Utility 2 | . 2 1 2 4 Weapon 1 | 1 1 2 1 1 Tool/Special . | . . . . . Unused Backups 17 | . 8 3 1 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 10 | . 4 2 . 4 Weapon 6 | . 4 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 88 96 88 Engine 10 | . 14 13 3 9 Core 1 | . . . 5 . Treads 25 | . 28 28 20 22 Leg 1 | . . . 5 . Device 7 | . 2 4 16 12 Storage 6 | . 14 4 4 9 Protection 11 | . 11 9 13 8 Energy Gun 2 | . 6 1 3 . Energy Cannon 11 | . . 10 18 23 Ballistic Gun 9 | . 20 9 3 . Launcher 2 | . . 6 . 2 Peak Build Rating 38 | 7 24 24 38 37 Average Rating 20 | 6 9 15 33 31 On Entrance 17 | 6 7 24 11 37 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 49 | 12 36 40 49 45 Greatest Support 64 | 40 40 40 64 64 Greatest Overweight (x) 3 | . . . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 Average Capacity 8 | 8 9 7 7 10 Most Carried 10 | 6 9 10 10 10 Average Carried 6 | 5 7 5 6 8 Final Capacity 15 | 8 15 5 10 10 Final Carried 10 | 4 9 4 10 6 Class Distribution -------------------- 35% | Mutant 25% | Tank 25% | Subdweller-Mutant 6% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1839 | 227 74 590 879 69 Remotely . | . . . . . Salvage Created 3013 | 128 434 819 1159 473 Parts 202 | 14 23 69 66 30 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 69 | . 5 28 22 14 Guns 18 | . 5 4 9 . Cannons 25 | . . 12 5 8 AOE 25 | . . 12 7 6 Classes Destroyed 15 | 2 5 3 4 1 Worker 3 | . 1 . 2 . Builder 1 | . . . 1 . Tunneler 4 | 4 . . . . Hauler 5 | . 2 . 3 . Recycler 2 | 1 1 . . . Operator 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 21 | . 3 11 3 4 Grunt 22 | . 2 . 12 8 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 6 | . . 1 4 1 Hunter 2 | . . . 2 . Artisan 3 | . . 3 . . Subdweller 16 | . . 16 . . Best Kill Streak 6 | 3 3 4 6 4 Combat Bots Only 6 | . 3 4 6 4 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging 1 | . . 1 . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 312 | . 37 68 76 131 Missed 68 | . 10 19 12 27 Hits 244 | . 27 49 64 104 Melee 1 | . . . . 1 Projectile 243 | . 27 49 64 103 AOE 2 | . . 2 . . Critical Strikes 11 | . 2 . 1 8 Damage Taken 4301 | . 291 1058 1004 1948 Core 400 | . 41 58 42 259 Absorbed by Shields 55 | . . . . 55 Ignored by Resistances 38 | . . . . 38 Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 260 | 17 49 88 72 34 Largest 3 | 2 2 2 3 3 Hottest 240 | 70 70 160 240 240 Shots Fired 480 | 34 98 115 170 63 Gun 228 | 34 98 35 61 . Cannon 229 | . . 70 100 59 Launcher 23 | . . 10 9 4 Special . | . . . . . Kinetic 144 | 17 49 46 32 . Thermal 323 | 17 49 69 129 59 Explosive 13 | . . . 9 4 Electromagnetic . | . . . . . Robot Hit Streak 15 | 5 12 15 7 10 Robot Miss Streak 7 | 3 7 3 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 251 | 15 59 57 89 31 Core Hits 130 | 7 20 33 49 21 Critical Kills 3 | 1 . . 2 . Critical Parts Destroyed 4 | 1 . 1 2 . Critical Strikes 11 | 3 3 1 4 . Burn 4 | 1 3 . . . Meltdown 1 | . . . 1 . Destroy 6 | 2 . 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7295 | 177 645 2070 2981 1422 Guns 1954 | 177 643 352 782 . Cannons 3107 | . . 952 1251 904 Explosions 2208 | . . 766 924 518 Melee . | . . . . . Ramming 26 | . 2 . 24 . Kinetic 1768 | 50 239 1118 361 . Thermal 4059 | 127 404 952 1672 904 Explosive 1442 | . . . 924 518 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 24 | . . 24 4 10 Average Corruption 7 | . . 9 3 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . . 43 7 3 Message Errors 18 | . . 14 3 1 Matter Fused 7 | . . 6 . 1 Heat Flow Errors 9 | . . 6 2 1 Energy Discharges 4 | . . 3 1 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 2 | . . 2 . . Misfires 5 | . . 5 . . Alerts 2 | . . 2 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 41 | . . 14 16 11 Projectiles 30 | . . 3 16 11 Explosions 11 | . . 11 . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 146 | . . 99 . 47 Shots 7 | . . 5 . 2 Rammed 2 | . 1 . 1 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 581 | 110 306 232 327 581 Average Temperature 103 | 50 102 82 108 149 Received Heat Transfer 1809 | . 111 144 477 1077 Effects 3 | . 1 . 1 1 Energy Bleed 2 | . 1 . 1 . Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 16 | 2 6 1 5 2 Heat Transferred 7917 | 444 1406 1258 3059 1750 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 2 | . . . 2 2 Low Security (%) 55 | 100 100 . 28 20 Level 1 37 | . . . 69 28 Level 2 7 | . . . 2 50 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 615 | 15 91 . 411 615 Initial 137 | . 3 . . 137 Average 166 | 2 20 . 225 406 Influence Increases 2036 | 25 206 250 1012 543 Destroy 0b10 Robot/C 1060 | . 100 240 440 280 Destroy 0b10 Robot/NC 110 | 25 30 . 55 . Destroy Leader 180 | . 28 10 122 20 Successful Hack 65 | . 18 . 33 14 Select Force Hacks 60 | . 30 . 30 . Disable Machine 105 | . . . 60 45 Anti-Garrison Action 100 | . . . . 100 Destroy Structure 129 | . . . 60 69 Lose Combat Pursuer 15 | . . . . 15 Miscellaneous 212 | . . . 212 . Influence Decreases 1486 | 20 211 250 800 205 Entered New Map 77 | . 2 . . 75 Time Decay 959 | 20 209 250 480 . Lost Part 150 | . . . 20 130 Purge Threat 300 | . . . 300 . Squads Dispatched 4 | . 1 . 3 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 11 27 30 19 Peak Tracking Total 6 | . 6 4 6 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 5 | . . 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 8 | . . . 4 4 Max in Single Turn 1 | . . . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 14 | . 4 1 8 1 Terminals 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 40 | . 15 1 20 4 Successful 21 | . 5 1 14 1 Failed 18 | . 10 . 5 3 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . . 1 . Manual 27 | . 16 . 9 2 Terminals 26 | . 14 . 8 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 8 | . . . 8 . Garrison Access 2 | . . . 2 . Terminal Hacks 9 | . 4 1 3 1 Robot Analysis 4 | . 4 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 . 2 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 134 | . 11 40 20 63 Average Entertainment 24 | . 11 15 33 38 Good Acts 14 | . . 6 7 1 Bad Acts 28 | . . 18 7 3 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 410 | 7 149 . 254 . Seismic 410 | 7 149 . 254 . Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 4828 | 91 989 2036 1391 321 Spaces Moved 2312 | 33 375 1093 690 121 Core . | . . . . . Treads 2095 | 1 375 1093 505 121 Legs 133 | 32 . . 101 . Wheels 84 | . . . 84 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 160 160 110 145 Average Speed 157 | 121 160 160 153 167 Slowest Speed 237 | 160 160 160 237 237 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 7 | . . . 7 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 62 76 76 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 9 | . . 9 . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 189 | . . 111 61 17 Melee . | . . . . . Projectile 44 | . . 8 35 1 AOE 145 | . . 103 26 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3072 | 54 679 1269 887 183 Wait 312 | . 228 27 38 19 Move 2309 | 32 374 1092 690 121 Hop . | . . . . . Pick Up 34 | . 10 9 15 . Fast Attach 28 | 1 1 6 20 . Attach 14 | 2 . 4 4 4 Detach 5 | . . 2 3 . Swap 36 | . 7 9 16 4 Drop 59 | 2 9 21 27 . Fire 260 | 17 49 88 72 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 12 | . . 11 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 92 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 16) 1072 | -10/Materials | Discovered new exit (range 4) 1077 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1081 | -10/Materials | Entered Subcaves 1147 | -10/Subcaves | Visited 4L-MR0's lab 1279 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1281 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1405 | -10/Subcaves | Discovered new exit (range 10) 1559 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1645 | -10/Subcaves | Disturbed a concealed Subdweller 1645 | -10/Subcaves | Disturbed a concealed Subdweller 1687 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1752 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1805 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1925 | -10/Subcaves | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1968 | -10/Subcaves | Build established: Subdweller-Mutant 2012 | -10/Subcaves | System corruption reached 10% 2026 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2276 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2591 | -10/Subcaves | Discovered new exit (range 11) 2739 | -10/Subcaves | Learned Materials stockpile data 2852 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2872 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2900 | -10/Subcaves | X0-1V1 sent you into danger 3026 | -10/Subcaves | X0-1V1 caused items to flee you 3117 | -10/Subcaves | Entered Materials 3117 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3180 | -8/Materials | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3317 | -8/Materials | X0-1V1 put everyone to sleep 3391 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 3392 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 3539 | -8/Materials | Central database locked down 3552 | -8/Materials | Build established: Scavenger-Tank 3600 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 3878 | -8/Materials | Build established: Tank 4096 | -8/Materials | Discovered new exit (range 11) 4160 | -8/Materials | X0-1V1 woke everyone up 4332 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 4365 | -8/Materials | Discovered new exit (range 15) 4508 | -8/Materials | Identified exit to Garrison 4508 | -8/Materials | Entered Garrison 4560 | -8/Garrison | Triggered checkpoint 4586 | -8/Garrison | Garrison Relay disabled 4632 | -8/Garrison | Triggered checkpoint 4708 | -8/Garrison | Spotted B-75 Beast 4761 | -8/Garrison | System corruption reached 10% 4790 | -8/Garrison | Lost 7 parts (3n3u1w) 4810 | -8/Garrison | X0-1V1 sent you into danger 4811 | -8/Garrison | Core integrity fell below 50% 4825 | -8/Garrison | Core integrity fell below 20% 4829 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04759_ Critical hit (Blast). 04759_ Arm. Treads destroyed. 04760_ Integrated Corrupted Adv. Treads (+10). 04762_ System corrupted: Matter fused (-8). 04763_ Acquired 5 matter. 04784_ GAA07 04821_ X0-1V1 is amused. 04824_ Critical hit (Meltdown: +320). 04827_ Cld. Ion Engine destroyed. 04827_ Critical hit (Meltdown: +330). 04827_ X0-1V1 is mildly amused. 04827_ Adv. Treads destroyed. 04828_ Overheating: Med. Storage Unit damaged (-76). 04829_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ?????????????+??? | | ????????????????????????????# ????????????????? | | ????????????????????+???????+ #????????????????? | | ???????????+????????#???????# #????????????????? | | ??????????????????? #???????# #????+???????????? | | ?????????????????? #???????# #????????????????? | | ?????????????????? #???????# #????????????????? | | ?????????????????? #???????# #????????????????? | | ?????????????????? #???????# +????????????????? | | ?????????????????? #???????# #????????????????? | | ?????????????????? #???????# #????????????????? | | ?????????????????? #???????# #????????????????? | | ?????????????????? #???????# #????????????????? | | ?????????????????# #???????# #????+???????????? | | ???????###########; ######### ##???????????????? | | ???????# % %%= s s% ;###""""#### #??? | | #??????# %BB%[ s #??? | | #?????## ] BB%= @s % +??? | | #?????#T ###### /* ####/################???????? | | #?????## % ###?? #?# #??????????????????????? | | #?????## * # #?? ##?# #??????????????????????? | | #?????# ##?### ##??# #??????????????????????? | | #?????# #???# #??? ??????????????????????? | | ####### %= ##???# #??? ? #???????????????????? | | ## !## [% ###### ## " #???????????????????? | | ##=%[%# = = """ ""???????????????????? | | !%=! =* ###### ## " "#??????????????????? | | #????# #??? ? "#??????????????????? | | ##????# #??? " ??????????????????????? | | ## ## #?????# #???#""??????????????????????? | | ## ## ^#?????# #?????##?????????????????????? | | ^^^"?+??? #????????????????????????????? | | "?????####????????????????????????????? | | "?+???????????????????????????????????? | | "?????????????????????????????????????? | | ## ## #?????????????????????????????????????? | | ## ## #??????+??????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #??+??????????????????????????????????? | | ##""""## ##?????????????????????????????????????? | | ???????# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 30 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 1025 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormXenonPick Manual? 0 Play Time 00:36:27 Cumulative 666.0 hours Start 2026.09.05 @ 03:54:45 End 2026.09.05 @ 04:59:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 594 Rogue 558 Adventurer 36 Explorer 0 Win Type - Total 8 Types 2/2/0/1/1/0/0/2/0/0 Lore% 86 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf670b5-5ac4-4cbf-af06-4d729ea5eea2