Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 02:41:36 Player: aperiodic Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (903) 4515 Value Destroyed (44310) 44310 Prototype IDs (306) 6120 Alien Tech Used (15) 3000 Bonus (75068) 75068 TOTAL SCORE: 145113 Bonus ------- Triggered High Security 1500 Triggered Max Security 1000 High Alert Combat Kills 18273 Follower Combat Kills 2827 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2132 Cogmind --------- Core Integrity 404/1600 Matter 290/300 Energy 588/590 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Quantum Capacitor Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Energy Well (600) Core Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Quantum Capacitor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon A3's Sniper Rifle > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well High-powered Transdimensional Reconstructor Core Cannon [Rating: 250] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 12 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . 2 . 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 883 | 7 13 7 38 13 37 9 47 26 18 . 2 . 22 34 8 37 1 1 7 4 18 34 19 13 38 43 4 5 8 26 86 101 22 57 48 15 10 5 Power 64 | 1 1 . 2 . 5 . 1 3 2 . . . . 1 . 1 . . . . 1 1 2 . 3 2 1 1 . 3 9 9 2 7 4 1 1 . Engine 12 | 1 1 . 2 . 4 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . Reactor 44 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 3 1 1 1 . 2 9 9 2 7 4 1 1 . Propulsion 127 | 2 4 3 16 1 8 . 14 5 3 . . . 1 7 . 9 . . . 1 3 2 5 . 6 8 1 . 3 1 7 5 1 9 2 . . . Treads 30 | . 3 1 8 1 4 . . . . . . . . . . 3 . . . 1 3 2 4 . . . . . . . . . . . . . . . Leg 80 | . . . . . 2 . 12 5 3 . . . 1 7 . 6 . . . . . . 1 . 6 8 1 . 3 1 7 5 1 9 2 . . . Wheel 17 | 2 1 2 8 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 366 | 2 2 . 4 2 15 3 15 2 9 . . . 8 12 8 18 1 1 . . 10 14 3 12 16 19 2 2 2 12 48 53 11 19 23 12 2 4 Device 217 | 1 . . . 1 9 2 4 1 3 . . . 2 3 7 13 1 1 . . 9 6 1 7 7 10 1 1 . 6 28 37 8 16 19 7 2 4 Storage 23 | 1 2 . . . 3 . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 5 . 2 4 1 . . Processor 24 | . . . 1 . . . 1 . 2 . . . . . 1 1 . . . . . . . . 2 . . 1 . 1 6 . 3 1 . 4 . . Hackware 15 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . 2 . 4 . . . . 4 2 . . . . . . Protection 87 | . . . 3 1 3 1 8 1 3 . . . 6 9 . 2 . . . . 1 7 2 3 7 4 1 . 2 5 9 9 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 326 | 2 6 4 16 10 9 6 17 16 4 . 2 . 13 14 . 9 . . 7 3 4 17 9 1 13 14 . 2 3 10 22 34 8 22 19 2 7 1 Energy Gun 35 | . . . 8 . . . 12 3 . . . . . . . . . . . . . . . . . . . . . 3 3 5 1 . . . . . Energy Cannon 61 | . . . . . . . . . . . . . . 1 . 1 . . . 1 1 2 1 . 3 5 . . . 1 . 14 3 8 12 2 6 . Ballistic Gun 129 | 2 4 3 5 5 6 5 3 9 2 . 1 . 8 10 . 6 . . 5 1 3 8 6 1 8 6 . 1 2 4 7 3 . 3 . . 1 1 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 3 . . 1 . . . Launcher 53 | . . 1 3 3 2 1 . 1 1 . 1 . 2 1 . 1 . . . 1 . 5 1 . . 1 . . . 1 9 4 3 9 2 . . . Special Weapon 14 | . 2 . . . . . . . . . . . . 1 . . . . 1 . . 2 1 . 2 2 . 1 1 1 . . . . . . . . Impact Weapon 12 | . . . . 2 . . 2 3 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 2 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . 3 1 7 . 4 . 1 . . . 2 3 1 1 . . 1 . . 1 3 . 5 4 . . 1 . 3 18 . 4 4 . 2 2 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . 2 . 5 . . . . . . System Corruption 78 | . . . . . . . . . . . . . . . . . . . . . . . 7 9 22 . . . . 15 . 25 . . . . . . Parts Lost 88 | . 4 1 3 . . . 5 2 . . . . 2 . . 2 . . . . 1 4 1 . 8 5 1 3 . . 25 5 4 7 3 2 . . Power 12 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 2 . 2 1 . . . Propulsion 12 | . 2 . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . 4 . . . . . . . Utility 44 | . 1 . . . . . 2 1 . . . . 2 . . 1 . . . . 1 2 . . 6 2 1 1 . . 13 3 2 4 1 1 . . Weapon 20 | . . 1 2 . . . 1 . . . . . . . . . . . . . . 1 1 . 2 2 . . . . 5 . 2 1 1 1 . . Highest Loss Streak 5 | . 2 1 1 . . . 3 1 . . . . 1 . . 1 . . . . 1 1 1 . 4 2 1 1 . . 5 1 3 3 2 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 84 93 100 86 100 99 98 91 92 92 92 94 100 98 97 73 73 72 80 81 81 81 72 77 91 83 75 69 94 95 84 75 76 76 62 59 58 Engine 2 | . 13 14 11 11 10 11 . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 8 . 1 7 7 7 7 6 6 4 . . . . . 5 . . . 4 5 3 . 3 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 6 6 6 6 4 . 4 5 5 5 5 5 5 6 8 8 8 7 8 8 8 8 Treads 5 | . 13 21 4 11 11 11 . . . . . . . . . 3 20 20 20 20 17 16 16 11 9 . . . . . . . . . . . . . Leg 14 | . . . . . 8 . 26 26 30 30 30 30 30 26 26 21 . . . . . . . . 2 24 21 23 22 26 22 22 17 19 20 8 8 8 Wheel 1 | . 14 6 16 11 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . 6 . . . 11 7 7 8 5 7 7 7 5 10 22 15 10 13 13 13 21 12 11 11 11 12 10 10 11 10 14 11 10 18 18 16 20 25 Storage 7 | . 14 14 11 11 10 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 7 9 8 3 . Processor 9 | . . . 9 11 1 . 9 9 7 7 7 7 7 6 12 17 15 13 13 13 11 11 11 11 11 15 12 6 10 10 13 10 7 5 5 9 8 8 Hackware 1 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 8 5 5 5 5 5 8 8 2 . . . . Protection 6 | . . . 8 11 8 14 8 8 8 7 7 7 10 21 2 2 . . . . . 9 11 7 10 1 5 5 7 10 9 5 4 4 2 . . . Energy Gun 2 | . . . 21 . . . 24 2 . . . . . . . . . . . . . . . . . . . . . 3 8 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 2 2 3 . . 1 . . . . . 3 7 3 7 8 8 8 Ballistic Gun 12 | . 26 27 10 32 14 32 2 22 22 23 22 23 19 19 20 19 6 6 7 18 14 13 12 17 16 10 11 8 . 10 3 . 1 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 12 48 48 62 63 75 75 75 61 78 76 80 76 91 106 75 90 72 87 87 87 97 92 101 98 133 134 134 137 138 154 157 174 194 195 199 60 72 60 Greatest Support 192 | 26 40 40 40 12 60 12 80 70 85 85 85 85 96 108 108 110 110 110 110 117 124 124 160 160 160 143 149 149 150 150 148 160 190 192 192 60 60 60 Greatest Overweight (x) 6 | . 1 2 5 5 6 6 5 . . . . . . 1 . 1 . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . Average Overweight (x) . | . . 1 2 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 7 16 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 18 5 5 5 Most Carried 25 | 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 19 | 3 10 14 19 19 11 19 19 19 19 20 20 20 19 19 19 19 19 19 19 20 18 19 19 19 19 19 24 24 24 24 23 24 21 23 17 4 4 4 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 12 20 19 20 20 20 19 20 20 20 20 20 20 20 19 20 19 19 20 20 20 20 20 20 19 22 25 24 25 25 24 22 25 25 5 5 4 4 Class Distribution -------------------- 16% | Gunner 15% | Scavenger-Mutant 13% | Mutant 12% | Scavenger-Skirmisher 12% | Tank 10% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Alien-Sigix 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Hacker-Skirmisher | -2/Research Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 23278 | 298 513 210 572 418 892 398 756 723 687 207 46 . 726 1145 570 1527 61 140 48 50 564 1071 349 424 1564 912 187 92 . 1221 1862 1351 694 1415 1232 126 101 126 Remotely 375 | . . . . . . . . . . . . . . 47 . 328 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 50904 | 146 348 101 1763 194 435 232 2241 1591 725 254 66 . 852 1324 1478 2452 58 35 . . 925 2117 493 398 3865 1393 272 93 . 2067 4516 2427 2126 3574 4134 3832 1609 2768 Parts 2424 | 12 26 5 111 15 70 27 118 97 46 16 5 . 31 66 7 117 2 . . . 43 101 20 30 162 76 11 1 . 70 237 146 109 122 136 195 39 155 Haulers Intercepted 37 | . 2 . 5 . . . 6 6 1 . . . 1 1 . 1 . . . . . . . . 2 3 . . . . 3 . 1 2 1 2 . . Recyclers Shooed 34 | . . . 2 . . . 1 . 1 . . . . 3 . 2 . . . . 5 2 . . . . . . . 1 13 . . 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . 23 4 . 24 . . . . . . . . . . . . . 10 . . 42 . . . . . . . . Prevented 25 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . 9 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 658 | . 7 8 33 11 6 9 31 25 12 7 4 . 13 18 6 32 1 1 . . 9 24 8 1 47 18 4 3 . 19 52 30 24 51 61 46 9 28 Melee 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Guns 286 | . 7 5 17 4 . 5 31 22 8 7 . . 4 18 6 27 1 . . . 8 15 6 1 42 8 4 . . 8 27 . 1 4 . . . . Cannons 183 | . . . . . . . . . . . . . . . . . . 1 . . 1 4 . . 1 5 . 1 . 2 . 16 13 15 41 46 9 28 AOE 157 | . . 3 14 7 5 4 . 3 4 . 4 . 6 . . 5 . . . . . 5 2 . 4 5 . 2 . 5 21 11 7 25 15 . . . Classes Destroyed 28 | 2 5 1 4 . 2 1 . 2 1 . . . . . 1 1 . 1 . . . . . . 3 . . . . . . . 1 . 2 1 . . Worker 56 | . . . 3 2 . 2 6 . 1 . . . . 1 . 2 . . . . 1 1 . . 14 2 . . . . 12 1 3 3 . 2 . . Builder 34 | . . . 2 . . 1 2 . . . . . . 1 . 4 . . . . 1 3 . . 4 . . . . 1 6 2 5 2 . . . . Tunneler 10 | 3 . . . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Hauler 37 | . 2 . 5 . . . 6 6 1 . . . 1 1 . 1 . . . . . . . . 2 3 . . . . 3 . 1 2 1 2 . . Recycler 37 | 1 . . 3 1 . . 2 . 1 . . . . 3 . 6 . . . . 2 2 . . . 1 . . . 2 7 2 1 1 . 2 . . Mechanic 9 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 2 2 1 . . Operator 12 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 9 . . . . . . . 1 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 44 | . 2 . 5 . . . 5 2 2 . . . . 5 . 1 . . . . . 3 . . 2 2 . . . 2 6 . 2 2 2 1 . . Swarmer 102 | . 3 3 10 11 . 8 3 3 4 4 4 . 3 4 . 3 . . . . . . 2 . . 4 . . . 5 15 5 . . 6 2 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 . . Grunt 206 | . 4 . 12 . . . 19 10 . 2 . . 8 7 . 17 . . . . 4 9 3 . 25 2 1 2 . 5 5 6 7 22 20 16 . . Brawler 14 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 5 1 3 . . Duelist 25 | . . . 2 . . . 3 . . 1 . . . . . 1 . . . . . 1 . . 5 . 1 . . 1 . 1 . 2 4 3 . . Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 3 2 2 . . Sentry 64 | . . . 9 . . . 5 11 4 . . . . 1 . 5 . . . . 3 7 . 1 3 2 . 1 . 4 4 . 1 1 2 . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 . . . Hunter 49 | . . . . . . 1 1 . 1 . . . . . . 2 . . . . . 4 . . 3 4 2 . . 3 11 3 4 6 2 . 2 . Programmer 92 | . . . . . . . . . 3 . . . 2 6 . 2 . . . . 2 1 . . . 5 . . . . 17 14 8 11 12 9 . . Heavy 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 15 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 10 | . . 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 30 | 4 2 4 10 4 5 5 5 8 4 4 4 . 5 11 2 9 1 1 . . 3 9 3 7 12 4 1 3 . 6 17 8 16 10 30 16 6 8 Combat Bots Only 27 | . 2 4 8 4 5 4 4 8 4 4 4 . 5 7 2 6 1 1 . . 3 5 3 1 6 4 1 3 . 5 11 7 9 7 27 16 6 8 Max Kills in Single Turn 6 | 1 2 3 5 2 3 2 2 2 2 1 4 . 2 2 1 5 1 1 . . 2 3 2 2 3 4 1 1 . 4 5 3 3 6 3 3 2 2 Gunslinging 1 | . 1 . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Exploded 4 | . . 3 3 2 3 2 . 1 2 . 4 . 2 . . 4 . . . . . 2 2 . 1 4 . 1 . 4 4 3 1 3 3 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 43792 | . 365 365 703 212 44 138 1848 637 510 227 144 . 977 625 . 2260 41 254 . . 627 1694 527 127 4671 1784 429 323 . 557 5204 2847 3227 4401 4852 1228 834 1110 Core 4190 | . 62 114 73 9 . . 217 85 32 11 47 . 26 42 . 291 . 25 . . 55 61 6 . 231 261 56 23 . 43 297 233 156 246 480 372 267 369 Absorbed by Shields 8985 | . . . . . . . . . 194 88 52 . 276 294 . 309 . 47 . . 126 . 133 . . . . . . 66 740 230 288 1618 2851 126 508 1039 Reduced by Siege Mode 360 | . . . . . . . . . . . . . . . . . . 17 . . 30 82 5 7 219 . . . . . . . . . . . . . Redirected to Shielding 492 | . . . . . . . . . . . . . . 63 . . . . . . . . . . 81 62 . . . 37 68 181 . . . . . . Regen/Repaired (Parts) 9918 | . 81 . . . . . 333 388 154 . . . . . . 178 . . . . . . . . . 1245 . . . . . 1806 1204 2852 1677 . . . Core Remaining (%) 55 | 100 . 29 . . . 79 . 45 . . . . 83 . . . . . . 57 . . . . 64 . . . . 66 . 51 . . 16 . . 25 Volleys Fired 2023 | 7 62 19 66 22 42 19 99 68 44 15 2 . 59 70 42 79 2 7 1 4 36 71 16 22 113 57 14 7 . 65 155 156 107 137 139 75 34 90 Largest 3 | 2 2 2 3 3 2 3 3 3 3 3 3 . 3 3 3 3 2 2 1 2 3 3 3 3 3 3 2 2 . 3 3 3 3 1 2 1 1 1 Hottest 346 | 40 100 40 135 69 60 83 187 183 75 75 75 . 75 85 45 90 75 75 60 90 135 135 160 105 160 140 68 68 . 282 282 150 150 300 346 300 300 180 Shots Fired 4022 | 14 123 30 168 50 76 53 290 183 126 45 4 . 112 206 123 226 5 12 1 5 86 164 46 65 316 125 26 10 . 145 348 192 173 138 137 75 34 90 Gun 3014 | 14 121 28 159 43 72 51 290 180 123 45 3 . 95 204 123 223 3 5 . 2 69 124 35 65 300 86 26 6 . 122 320 30 27 18 . . 2 . Cannon 804 | . . . . . . . . . . . . . . . . 1 2 7 1 3 17 23 7 . 10 36 . . . 20 . 151 123 82 124 75 32 90 Launcher 184 | . . 2 9 7 4 2 . 3 3 . 1 . 17 . . 2 . . . . . 17 1 . . 1 . . . 2 28 11 23 38 13 . . . Special 20 | . 2 . . . . . . . . . . . . 2 . . . . . . . . 3 . 6 2 . 4 . 1 . . . . . . . . Kinetic 2351 | 14 121 28 46 43 72 51 53 112 123 45 3 . 95 204 123 223 5 12 1 2 69 124 35 65 300 86 26 6 . 118 101 20 5 18 . . 2 . Thermal 1008 | . 2 . . . . . 237 68 . . . . . . . 1 . . . 3 17 23 10 . 10 28 . . . 4 219 125 123 82 52 1 3 . Explosive 107 | . . 2 9 7 4 2 . . 3 . 1 . . . . 2 . . . . . 2 . . 6 3 . 4 . 3 9 . 10 27 13 . . . Electromagnetic 316 | . . . 113 . . . . 3 . . . . 17 . . . . . . . . 15 1 . . 8 . . . 20 19 47 35 11 27 . . . Slashing 238 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 74 29 90 Robot Hit Streak 41 | 8 9 4 20 7 10 9 16 25 13 5 . . 17 16 15 28 30 8 . . 32 19 36 17 25 26 26 5 . 13 16 30 18 22 41 12 34 16 Robot Miss Streak 8 | 1 5 2 6 4 6 3 2 2 2 2 4 . 5 3 2 4 1 1 . . 4 3 1 2 2 1 1 . . 4 7 3 8 3 8 8 8 8 Penetration Max 5 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 2 1 1 1 1 1 . . 1 1 1 1 5 1 1 1 1 Secondary Targets 43 | . 2 . 1 1 . . 3 3 . 2 . . . 2 1 6 . . . . 1 . . . 19 . . . . . 2 . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 . 1 . . . 1 1 1 . . . . 1 . . . 2 . . . . . 1 . . . . . . . Capacitor 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 32 90 Shots Hit Robots 2624 | 9 74 18 111 20 43 26 203 111 82 30 . . 63 134 93 155 3 10 . . 64 114 39 44 243 94 21 4 . 83 210 74 93 99 90 59 29 79 Core Hits 2048 | 5 25 14 82 15 31 16 85 49 32 13 4 . 33 50 24 105 2 4 . . 26 84 29 19 144 55 12 6 . 63 211 70 82 134 150 129 66 179 Critical Kills 81 | . . . . . 3 1 4 1 . . . . . 3 . . . . . . 6 5 4 6 21 . . . . 12 7 . 1 5 2 . . . Critical Parts Destroyed 103 | 1 1 . . . 8 1 8 1 . . . . 4 4 . . . . . . 12 6 3 6 21 7 1 . . 6 2 . . 9 2 . . . Critical Strikes 273 | 1 1 . . . 11 2 30 10 . . . . 6 8 1 . . . . . 19 13 8 13 43 8 1 1 . 28 10 3 1 16 16 15 . 8 Burn 26 | . . . . . . . 18 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Destroy 195 | 1 1 . . . 11 2 12 2 . . . . 6 8 1 . . . . . 19 13 7 13 42 7 1 . . 22 10 . . 14 3 . . . Corrupt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . 3 . . 3 . . . Sever 37 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 2 9 15 . 8 Melee Attacks 78 | . . . . 5 10 . 12 11 2 . . . 5 1 . . . . . . . . . . . . . . . . . 2 . 20 4 6 . . Impact 36 | . . . . 5 . . 12 11 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 20 3 . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 135376 | 113 791 357 3466 821 1278 591 4243 2271 1967 512 244 . 2172 3246 2199 4489 130 357 . . 1628 3783 1198 1265 8104 3399 557 733 . 2601 10086 4312 4501 12174 15153 12100 6642 17893 Guns 45376 | 113 788 200 1767 316 556 346 3957 2129 1559 512 . . 1179 3246 2199 3545 58 107 . . 1244 2043 874 1248 7097 1639 524 . . 1410 6071 106 163 364 . . 16 . Cannons 61080 | . . . . . . . . . . . . . . . . . 72 250 . . 366 519 160 . 158 1093 . . . 869 . 2172 2188 4650 12196 11939 6555 17893 Explosions 25582 | . . 157 1695 505 280 241 . 142 408 . 244 . 935 . . 845 . . . . . 1169 117 . 646 552 . 562 . 322 3800 2034 2150 5979 2799 . . . Melee 2020 | . . . . . 442 . 276 . . . . . 58 . . . . . . . . . . . . . . . . . . . . 1181 63 . . . Ramming 901 | . 3 . 4 . . 4 10 . . . . . . . . 99 . . . . 18 52 . 17 88 31 33 . . . 215 . . . 95 161 71 . Kinetic 36468 | 113 788 200 351 316 556 346 644 1165 1559 512 . . 1179 3246 2199 3545 130 357 . . 1244 2043 874 1248 7097 1639 524 . . 1410 2091 582 130 364 . . 16 . Thermal 21448 | . . . 454 . . . 3313 964 . . . . . . . . . . . . 366 622 207 . 158 761 . . . . 4056 1871 2188 4650 1838 . . . Explosive 17710 | . . 157 1241 505 280 241 . . 408 . 244 . . . . 845 . . . . . 170 . . 526 552 . 562 . 322 2473 338 1220 4827 2799 . . . Electromagnetic 10662 | . . . 1416 . . . . 142 . . . . 935 . . . . . . . . 896 117 . 120 332 . . . 869 1251 1521 963 1152 948 . . . Impact 334 | . . . . . . . 276 . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47790 | . . . . . 442 . . . . . . . . . . . . . . . . . . . 115 84 . 171 . . . . . 1181 9410 11939 6555 17893 Piercing 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . Highest Corruption 43 | . 2 2 2 2 2 2 . . . . . . . . 36 37 36 36 36 . . 1 8 9 43 4 4 4 4 19 24 28 2 12 13 4 4 5 Average Corruption 8 | . 1 2 2 2 2 2 . . . . . . . . 16 35 36 36 36 . . 1 1 6 8 3 4 4 4 5 13 2 1 6 9 2 4 4 Corruption Purged 88 | . . . . . . . . . . . . . . . 20 5 . . . . . . . 17 . . . . . . 25 11 . 10 . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 20 . . . . Effects 680 | . 10 18 . 14 43 13 . . . . . . . . 30 99 29 26 4 . . 12 6 17 13 19 16 14 5 45 100 24 7 37 52 5 7 15 Message Errors 142 | . 2 4 . 4 3 2 . . . . . . . . 8 23 6 6 2 . . . . 4 1 5 4 3 . 9 25 6 . 5 10 3 3 4 Matter Fused 169 | . 2 1 . 6 17 5 . . . . . . . . 6 21 6 4 . . . 5 1 6 4 4 7 4 3 7 25 9 . 8 10 1 1 6 Heat Flow Errors 86 | . 2 2 . . 10 1 . . . . . . . . 3 8 5 5 1 . . 1 4 2 1 3 . 1 1 4 13 3 1 6 6 . 1 2 Energy Discharges 73 | . 1 5 . 3 6 1 . . . . . . . . 2 10 4 2 . . . 1 . 2 . . 1 3 1 6 9 4 1 7 3 . . 1 Parts Rejected 12 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 2 . 1 . . . 2 . . 1 2 . . . Data Loss (minor) 69 | . 1 3 . 1 4 1 . . . . . . . . 2 10 2 3 1 . . 2 . . . 5 . 2 . 8 11 . 1 1 8 1 . 2 Data Loss (major) 40 | . 1 2 . . 3 . . . . . . . . . 2 6 3 . . . . 2 . 1 . . 1 . . 6 6 . . 3 2 . 2 . Misfires 28 | . 1 . . . . 1 . . . . . . . . 2 5 1 2 . . . . . . . . . . . 4 4 1 2 2 3 . . . Alerts 17 | . . 1 . . . . . . . . . . . . . 3 1 . . . . . 1 1 1 . . 1 . . 1 1 2 3 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . 1 . . . 1 . . . Weapon Failures 38 | . . . . . . 1 . . . . . . . . 5 9 . 4 . . . 1 . 1 2 2 2 . . 1 3 . . 1 6 . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Overflow Damage 3354 | . . . 89 66 25 40 12 . 37 . . . 8 . . . . . . . . 1 . . 14 55 . 57 . 5 55 109 141 1687 463 247 48 195 Projectiles 2612 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 30 . 5 . 35 71 1483 462 228 48 195 Explosions 573 | . . . 89 66 25 40 . . 37 . . . . . . . . . . . . 1 . . . . . 27 . . 22 74 70 121 1 . . . Melee 169 | . . . . . . . 12 . . . . . 8 . . . . . . . . . . . 14 . . . . . 33 . . 83 . 19 . . Knockbacks 17 | . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 2 8 . . 1 1 1 . Impact 8 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . 2 . . . 1 1 1 . Kinetic 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 1307 | . . 30 38 31 . 35 . . . . . . 2 . . 54 . . . . . 9 . . 103 . . . . . 174 194 13 584 40 . . . Shots 42 | . . 1 2 1 . 1 . . . . . . 1 . . 3 . . . . . 1 . . 2 . . . . . 7 4 1 16 2 . . . Rammed 14 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 3 . 2 5 . . . . . . . . . . . . . Targets Rammed 69 | . 1 . 1 . . 1 1 . . . . . . . . 7 . . . . 2 3 . 2 7 3 1 . . . 19 . . . 10 8 3 . Kicked 54 | . . . . . . . 1 . . . . . . . . 7 . . . . . . . . 2 3 1 . . . 19 . . . 10 8 3 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 626 | . 136 219 361 136 247 362 353 269 244 204 34 . 218 136 247 237 266 268 124 102 216 373 236 245 430 229 12 182 270 243 626 378 263 320 192 128 128 108 Average Temperature 81 | . 26 107 83 47 61 105 82 81 76 75 18 . 74 28 88 58 110 98 55 55 74 66 75 52 157 72 4 58 148 92 132 54 43 114 70 95 96 69 Received Heat Transfer 5274 | . 129 60 246 6 . . 783 225 72 36 . . 126 190 . 409 18 30 . . 169 228 74 . 781 63 . 18 . 60 186 180 268 303 310 135 77 92 Effects 21 | . . . . . . . 3 . . . . . . . . . 2 . . . . 2 . . 4 1 . . . . 8 1 . . . . . . Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . 4 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . Interference 7 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Siege Activations 44 | . . . . . . . . . . . . . . . . 1 1 1 . . 4 19 3 3 12 . . . . . . . . . . . . . Total Turns 517 | . . . . . . . . . . . . . . . . 4 3 20 . . 48 169 28 22 223 . . . . . . . . . . . . . Longest Duration 45 | . . . . . . . . . . . . . . . . 4 3 20 . . 26 25 11 9 45 . . . . . . . . . . . . . Robots Corrupted 28 | . . . 2 . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 5 4 3 2 4 4 . . . Combat Hostiles 26 | . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 4 3 2 4 4 . . . Parts Fried 83 | . . . 12 . . . . . . . . . 7 . . . . . . . . 6 . . 1 4 . . . 9 6 17 6 9 6 . . . Impact Corruptions 6 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Melted 63 | . . . . . . . 26 12 . . . . . . . . . . . . 1 3 . . 1 . . . . . 13 1 6 . . . . . Heat Transferred 22669 | . . . 450 . . . 7659 2294 . . . . . . . . . . . . 550 900 361 . 200 . . . . . 4897 1399 1961 1369 629 . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 6 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 3 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 4787 | 20 239 154 1026 634 . 155 416 519 406 . . . . 374 160 733 . . . . 542 578 1303 790 3069 1738 . . . . 1059 984 1422 2547 3361 4787 3361 . Initial 3063 | . 13 18 . 367 . . 3 157 163 . . . . 65 130 . . . . . . 265 296 461 154 1498 . . . . 33 499 465 799 1432 2016 3063 . Average 639 | 7 74 29 497 493 . 59 179 258 263 . . . . 172 90 348 . . . . 137 298 834 623 1396 1152 . . . . 329 695 798 1666 2062 3303 3137 . Maximum Alert Level 5 | . 1 . 3 2 . . 2 2 2 . . . . 1 . 3 . . . . 2 2 4 3 5 5 . . . . 3 3 4 5 5 5 5 . Low Security (%) 32 | 100 96 100 20 . . 100 72 22 11 . . . . 71 100 36 . . . . 71 33 . . 5 . . . . . 55 . . . . . . . Level 1 19 | . 3 . 21 8 . . 26 73 84 . . . . 28 . 27 . . . . 7 41 5 . . . . . . . 14 . 7 . . . . . Level 2 18 | . . . 16 91 . . 1 4 4 . . . . . . 32 . . . . 20 25 20 80 29 . . . . . 7 56 48 . . . . . Level 3 13 | . . . 41 . . . . . . . . . . . . 2 . . . . . . 39 19 9 55 . . . . 22 43 10 29 . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . 34 . 15 33 . . . . . . 32 9 17 . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 10 . . . . . . . 45 30 4 82 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 51 . 17 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . Squads Dispatched 223 | . 3 . 6 1 . . 3 3 2 . . . . 8 . 11 . . . . 6 4 2 . 18 9 . . . . 17 12 13 26 45 34 . . Investigation 36 | . 2 . 1 1 . . 2 2 1 . . . . 3 . 3 . . . . 2 3 2 . 6 1 . . . . 1 . 4 1 1 . . . Extermination 30 | . . . . . . . . . 1 . . . . 2 . 3 . . . . 1 . . . 1 2 . . . . 6 5 3 4 2 . . . Reinforcement 39 | . 1 . 4 . . . 1 1 . . . . . 2 . 2 . . . . . 1 . . 4 2 . . . . 5 4 3 3 5 1 . . Assault 102 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 4 . . . . 2 3 2 17 37 30 . . Garrison 16 | . . . . . . . . . . . . . . 1 . 3 . . . . 3 . . . 1 . . . . . 3 . 1 1 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 33 | . . . . . . . . . . . . . . 2 . 1 . . . . 1 1 1 . 4 4 . . . . 3 1 6 5 4 . . . Construction Impeded 13 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 4 3 2 . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 2 . . . . 1 . . 1 1 . . . Active Scanning Responses 14 | . . . . . . . . . . . . . . . . . . . . . 2 3 2 . 4 . . . . . . . 3 . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 63 | . 1 1 6 . . . 3 4 . . . . . 2 . 1 . . . . . 2 2 . 3 . . . . 4 9 3 4 . 4 1 13 . Communications Jammed 80 | . . . . . . . . . . . . . . . . 5 . . . . . 4 . . . 7 . . . . . . 16 29 19 . . . Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 12 28 19 . . . Times Spotted 1144 | . 19 11 50 12 22 9 43 30 14 12 5 . 23 28 6 39 1 1 . . 15 29 26 19 81 20 6 5 . 16 73 55 55 73 146 141 16 43 Peak Tracking Total 44 | . 3 3 6 4 9 4 4 9 4 4 4 . 5 6 2 5 1 1 . . 5 5 6 1 8 4 2 3 . 5 9 8 13 13 44 26 11 9 Tactical Retreats 87 | . 1 2 . 1 6 . 2 1 . 1 1 . 6 2 . 1 . . . . . . . . 4 1 2 2 . 3 7 1 4 6 11 17 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . 3 . 2 . . . . . 1 . . . . 1 . 4 . . . . 2 . . . 1 . . . . . 2 2 . . . 4 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 156 | . 2 . 6 . 17 . 4 3 1 . . . . . . 6 . . . . 5 1 . 4 23 2 . . . 2 2 17 5 15 21 7 5 8 Max in Single Turn 5 | . 1 . 2 . 2 . 1 1 1 . . . . . . 2 . . . . 5 1 . 2 5 1 . . . 1 1 1 2 1 5 2 2 1 Garrison Access 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 1 . . . . 2 1 . 1 . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 137 | . 9 . 7 2 2 1 10 14 11 . . 4 . 9 . 7 . . . . 4 3 1 . 4 9 . 1 4 2 13 11 4 2 1 . . 2 Terminals 85 | . 7 . 7 . . 1 6 10 7 . . . . 7 . 4 . . . . 2 3 1 . 2 5 . . . 1 9 7 3 2 1 . . . Fabricators 12 | . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . 1 2 2 1 . . . . . Repair Stations 12 | . 1 . . . . . 1 2 1 . . . . . . 2 . . . . 1 . . . . 3 . . . . . 1 . . . . . . Recycling Units 5 | . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 1 . . . . 2 1 . . . . . . Total Hacks 523 | . 29 . 21 2 2 4 38 47 27 . . 31 . 27 . 14 . . . . 9 13 1 . 8 54 . 1 17 9 55 60 21 11 3 . . 19 Successful 312 | . 13 . 11 2 2 1 25 36 14 . . 31 . 14 . 2 . . . . 3 7 1 . 4 32 . 1 17 4 30 28 10 5 . . . 19 Failed 211 | . 16 . 10 . . 3 13 11 13 . . . . 13 . 12 . . . . 6 6 . . 4 22 . . . 5 25 32 11 6 3 . . . Catastrophic 41 | . 1 . . . . . 1 1 . . . . . 1 . 4 . . . . . 1 . . 2 5 . . . 1 9 9 1 3 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 215 | . 15 . 13 . 1 4 18 14 14 . . . . 13 . 5 . . . . 6 10 1 . 4 20 . . . 3 21 37 8 8 . . . . Terminals 333 | . 24 . 21 . . 4 25 29 17 . . . . 22 . 9 . . . . 5 13 1 . 5 33 . . . 1 44 47 19 11 3 . . . Fabricators 33 | . . . . . . . . . 5 . . . . 5 . 1 . . . . 2 . . . . . . . . 8 7 3 2 . . . . . Repair Stations 65 | . 4 . . . . . 8 16 4 . . . . . . 4 . . . . 2 . . . . 19 . . . . . 8 . . . . . . Recycling Units 6 | . 1 . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 3 2 . . . . 4 2 . . . . . . Terminal Hacks 186 | . 7 . 8 2 2 1 12 16 7 . . 31 . 7 . . . . . . . 3 1 . 1 13 . 1 17 1 16 10 7 4 . . . 19 Record 35 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . . . . . . 5 . 1 . . . . . . 17 Part Schematic 22 | . . . 1 . . . . 1 . . . 13 . . . . . . . . . . . . . . . . 4 . 1 1 1 . . . . . Robot Schematic 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 1 . 2 . . 1 3 . 2 . . . . . . . . . . . . . . . . 1 . . 4 . 1 . 1 . . . . . Prototype ID Bank 22 | . 1 . 1 . . . 1 4 1 . . 3 . 3 . . . . . . . 1 . . . 1 . . 4 . . 1 1 . . . . . Open Door 7 | . . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Branch Access Points 6 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Terminal Index 7 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Alert Level 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 1 . . . . Unreport Threat 16 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . 4 . . . . 4 3 1 1 . . . . Locate Traps 25 | . 4 . 2 . . . 2 4 1 . . . . 3 . . . . . . . . . . . 3 . . . . 2 2 . 2 . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 4 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . . . . Build 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . . . . Repair Station Hacks 54 | . 3 . . . . . 8 16 2 . . . . . . 2 . . . . . . . . . 16 . . . . . 7 . . . . . . Scan Component 28 | . 2 . . . . . 4 8 1 . . . . . . 1 . . . . . . . . . 8 . . . . . 4 . . . . . . Repair 26 | . 1 . . . . . 4 8 1 . . . . . . 1 . . . . . . . . . 8 . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . 2 1 . . . . . . Seal Access 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . 2 1 . . . . . . Unauthorized Hacks 57 | . 3 . 3 . . . 4 4 4 . . . . 5 . . . . . . 3 4 . . 2 2 . . . 1 8 10 3 1 . . . . Terminals 42 | . 2 . 3 . . . 2 2 3 . . . . 3 . . . . . . 2 4 . . 2 2 . . . . 6 8 2 1 . . . . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Assimilate 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . . Botnet 24 | . 1 . 1 . . . 1 2 3 . . . . 3 . . . . . . 1 2 . . 1 1 . . . . 3 3 1 1 . . . . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . . Operators 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Fabricators 10 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . 1 2 2 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 9 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . 1 1 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 8 . 7 . . 1 6 10 9 . . . . 8 . 6 . . . . 3 3 . . 4 8 . . . 1 12 9 3 2 1 . . . Full Trace Events 13 | . . . . . . . . . 1 . . . . 3 . 3 . . . . . . . . . 1 . . . 1 1 . 1 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 1 . . 4 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 1 . . . . 1 . . . 13 . . . . . . 15 . . . . . . . . . 4 . 1 1 1 5 . . . . Parts Built 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 3 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 312 | . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . 84 122 . . . . . . . Total Part Build Rating 39 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . 6 21 . . . . . . . Parts Repaired 25 | . 1 . . . . . 4 8 1 . . . . . . 1 . . . . . . . . . 7 . . . . . 3 . . . . . . Time 1757 | . 26 . . . . . 319 482 19 . . . . . . 80 . . . . . . . . . 752 . . . . . 79 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 73 | . . . . . . . . . . . . . 1 1 . 2 . . . . . 3 1 . 6 . 1 . . . 1 1 5 6 17 7 21 . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 72 | . . . . . . . . . . . . . 1 . . 2 . . . . . 3 1 . 6 . 1 . . . 1 1 5 6 17 7 21 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . 2 . . . . Machine Destruction 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 7 7 7 7 7 7 5 5 5 5 1 1 1 9 9 9 6 6 6 Autooverrided 72 | . . . . . . . . . . . . . 1 . . 2 . . . . . 3 1 . 6 . 1 . . . 1 1 5 6 17 7 21 . Robots Rewired 24 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 11 . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 203 | . . . . 1 . . . 10 . . . . 2 . . 5 . . . . 1 24 6 . 6 . 1 . . 11 4 7 6 6 17 62 34 . Largest Group 19 | . . . . 1 . . . 10 . . . . 1 . . 3 . . . . 1 11 11 9 8 . 1 . . 6 5 2 3 2 2 5 19 . Highest-Rated Group 1125 | . . . . 31 . . . 173 . . . . 12 . . 94 . . . . 26 435 713 704 556 . 47 . . 304 245 90 198 58 122 109 1125 . Highest-Rated Ally 169 | . . . . 31 . . . 29 . . . . 12 . . 32 . . . . 26 159 159 150 137 . 47 . . 56 56 56 169 58 64 82 82 . Total Orders 33 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 9 6 4 5 . . . . . . 6 . . . . . . STAY 21 | . . . . . . . . 1 . . . . . . . . . . . . 1 5 5 2 4 . . . . . . 3 . . . . . . FOLLOW 11 | . . . . . . . . . . . . . . . . . . . . . . 4 1 2 1 . . . . . . 3 . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 517 | . . . . 2 34 . . 8 . . . . 2 . . 29 . . . . . 69 89 12 110 . 3 . . 21 21 12 13 13 8 22 49 . Total Damage 14983 | . . . . 41 170 . . 90 . . . . 26 . . 490 . . . . . 1901 2510 523 3546 . 84 . . 370 607 514 409 405 260 434 2603 . Kills 76 | . . . . 1 . . . 2 . . . . 1 . . 5 . . . . . 6 22 3 23 . . . . 1 . 4 1 1 . . 6 . Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 2 . . . 1 . 3 . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 16 | . 1 . 2 . . 1 3 . 2 . . . . . . . . . . . . . . . . 1 . . 4 . 1 . 1 . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . 1 1 . 2 . . . . . 1 2 . . . . . . 1 1 . . . . . . . . . . Drone Launches 13 | . . . . . 9 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Drone Recoveries 10 | . . . . . 9 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 52297 | 98 1194 1268 1709 1263 3172 1035 2792 2874 1465 754 509 122 1344 1418 637 1773 574 442 2056 1038 716 2618 837 813 2323 1533 845 792 264 1904 3226 2897 1029 1618 1670 651 347 677 Spaces Moved 30740 | 67 657 598 935 707 1440 549 1242 1049 977 573 402 98 788 808 402 1091 337 239 1227 602 327 1151 372 332 1107 708 619 587 169 983 1856 1523 530 930 1238 1398 519 1603 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6675 | . 222 239 43 . 483 . . . . . . . . . . 160 337 239 1227 602 327 1151 372 332 941 . . . . . . . . . . . . . Legs 20600 | . . . . . 528 . 1215 1049 977 573 402 98 788 808 402 931 . . . . . . . . 166 708 619 587 169 983 1856 1523 530 930 1238 1398 519 1603 Wheels 3463 | 65 435 359 892 707 429 549 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 90 115 110 165 120 165 120 126 125 125 125 125 122 115 122 112 166 166 166 166 166 166 160 160 105 108 110 110 112 112 110 106 105 105 30 30 30 30 Average Speed 124 | 88 143 172 138 165 198 175 128 126 126 125 125 125 123 134 122 127 166 166 166 166 168 166 166 160 151 119 126 123 147 116 113 121 106 111 76 30 30 30 Slowest Speed 280 | 100 240 240 240 165 260 180 280 133 127 125 125 125 125 195 122 240 166 166 166 166 240 166 240 160 160 185 180 180 180 182 186 182 172 186 190 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 1 Exploration Rate (%) 64 | 4 98 99 79 96 91 97 69 95 26 64 65 70 82 26 96 40 52 42 83 69 9 87 81 94 70 17 79 72 60 61 42 88 18 74 66 37 22 80 Regions Visited 38 Branch Regions 26 Pre-discovered Areas 14 | . 1 1 . 1 1 . 2 2 . . . 1 . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 17 | . . . . . . . 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . 1 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 29 | . . 3 . 2 . 3 . . . 2 1 . 1 . . . 1 3 2 2 . . . . . . 2 4 . 3 . . . . . . . . Spaces Dug 493 | . 2 . . 37 10 . 2 7 . . . . 9 1 . 1 . . . 1 5 62 . . 1 2 . 2 . 17 5 36 20 10 35 134 29 65 Terrain Destroyed 2928 | . 2 30 97 63 46 40 12 7 27 . 12 . 12 1 . 35 1 3 . 3 58 78 5 16 411 57 7 9 . 82 96 153 105 292 160 335 101 572 Melee 22 | . . . . 1 . . 2 7 . . . . 4 1 . . . . . . . . . . . . . . . . . 1 . . 1 5 . . Projectile 1450 | . 2 . . . 18 5 6 . . . . . 5 . . 2 1 3 . 3 13 9 5 16 55 18 7 2 . 6 2 84 62 39 97 317 101 572 AOE 1447 | . . 30 97 62 28 35 . . 27 . 12 . . . . 33 . . . . 44 68 . . 356 39 . 7 . 76 94 68 43 253 62 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 41709 | 90 791 804 1236 755 1681 593 2196 2470 1157 595 405 97 1071 1022 498 1365 348 268 1246 635 450 1768 554 563 1563 1302 649 646 184 1626 2650 2367 830 1325 1809 1597 706 1797 Wait 6878 | . 49 173 137 6 75 2 756 1304 103 8 . . 189 82 35 120 8 22 . 25 54 343 130 180 257 456 8 46 . 437 476 500 162 142 294 77 131 91 Move 30700 | 66 656 597 934 706 1439 548 1241 1048 976 572 401 97 787 808 401 1090 336 238 1226 601 326 1150 371 331 1106 707 618 586 168 982 1855 1522 528 928 1238 1396 518 1602 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 277 | 9 7 8 25 2 31 6 11 6 4 . . . 2 5 4 9 . . 5 . 3 3 4 2 17 14 2 . 1 11 19 25 2 17 19 2 . 2 Fast Attach 316 | 7 1 . 13 . 16 3 17 9 4 . . . 5 11 . 12 . . 4 . 9 4 7 12 14 19 3 3 6 12 39 25 5 8 26 11 6 5 Attach 180 | . 3 1 4 . 12 . 8 1 3 . . . 4 3 2 8 1 . 2 . 2 3 1 . 14 11 . 1 1 4 24 17 4 18 21 2 4 1 Detach 86 | . . . 2 . 7 . 6 . 2 . . . 3 5 . 5 . . . . . 1 . 1 3 4 . 1 . . 8 17 4 6 8 . 3 . Swap 403 | . 9 6 21 13 9 6 22 16 11 . 2 . 13 20 6 17 . 1 1 4 7 27 11 1 10 13 1 1 2 10 24 59 13 31 12 2 1 1 Drop 434 | 1 3 . 33 1 37 8 23 7 8 . . . 4 17 8 18 1 . 7 1 9 4 14 12 22 18 2 1 6 25 31 43 4 17 26 12 6 5 Fire 2023 | 7 62 19 66 22 42 19 99 68 44 15 2 . 59 70 42 79 2 7 1 4 36 71 16 22 113 57 14 7 . 65 155 156 107 137 139 75 34 90 Melee 78 | . . . . 5 10 . 12 11 2 . . . 5 1 . . . . . . . . . . . . . . . . . 2 . 20 4 6 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 53 | . . . . . . . 1 . . . . . . . . 7 . . . . . . . . 2 3 1 . . . 19 . . . 9 8 3 . Crush 15 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 2 3 . 2 5 . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 13 6 . . Rewire 242 | . . . . . . . . . . . . . . . . . . . . . 2 159 . . . . . . . 80 . 1 . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Repaired Assault Rifle 807 | -10/Materials | Discovered new exit (range 12) 1017 | -10/Materials | Discovered new exit (range 16) 1293 | -10/Materials | Entered Mines 1315 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1477 | -10/Mines | Discovered new exit (range 12) 1600 | -10/Mines | Assembled infested the area 2015 | -10/Mines | Build established: Scavenger-Mutant 2171 | -10/Mines | Core integrity fell below 50% 2193 | -10/Mines | Discovered new exit (range 8) 2280 | -10/Mines | Found a hidden stash of uninstalled traps 2369 | -10/Mines | Learned location of Storage (-8) 2561 | -10/Mines | Entered Materials 2561 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3047 | -9/Materials | Build established: Gunner 3155 | -9/Materials | Discovered new exit (range 16) 3566 | -9/Materials | Discovered new exit (range 10) 3585 | -9/Materials | Destroyed 8 combat bots 4161 | -9/Materials | First assault squad dispatched 4270 | -9/Materials | Entered Mines 4290 | -9/Mines | Met a Derelict bent on vengeance 4306 | -9/Mines | Discovered new exit (range 16) 4535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4535 | -9/Mines | Discovered new exit (range 5) 4563 | -9/Mines | Learned location of Zion (-6) 4635 | -9/Mines | Found the Drone Emporium 4641 | -9/Mines | Found Prototype Device 4642 | -9/Mines | Identified Thief Drone Bay 4887 | -9/Mines | Discovered new exit (range 12) 4907 | -9/Mines | Learned Materials stockpile data 4954 | -9/Mines | Met a Derelict shopkeep closing up shop 5105 | -9/Mines | Excavation squad dispatched 5105 | -9/Mines | A large section of the Mines collapsed 5233 | -9/Mines | Received a Mining Laser from a helpful Derelict 5533 | -9/Mines | Entered Exiles 5575 | -9/Exiles | Met 8R-AWN 5600 | -9/Exiles | Met EX-HEX 5647 | -9/Exiles | Met EX-BIN 5665 | -9/Exiles | Aligned with FarCom system 5666 | -9/Exiles | Given EX-Vault access code 5702 | -9/Exiles | Opened EX-Vault 5719 | -9/Exiles | Found Longsword +1 5735 | -9/Exiles | Found Cloak of Protection 5789 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5860 | -9/Exiles | Build established: Mutant 5864 | -9/Exiles | Met EX-DEC 5988 | -9/Exiles | Discovered new exit (range 14) 6399 | -9/Exiles | Discovered new exit (range 15) 6840 | -9/Exiles | Attacked by the Exiles 6975 | -9/Exiles | Destroyed 8R-AWN 7020 | -9/Exiles | Found Prototype Ballistic Gun 7020 | -9/Exiles | Identified 8R-AWN's Boregun 7022 | -9/Exiles | Found 8R-AWN's Boregun 7024 | -9/Exiles | Found AS-neutralizer No. 17b 7495 | -9/Exiles | Destroyed EX-DEC 7542 | -9/Exiles | Destroyed EX-HEX 7587 | -9/Exiles | Destroyed EX-BIN 7918 | -9/Exiles | Found Prototype Processor 8479 | -9/Exiles | Build established: Tank 8705 | -9/Exiles | Entered Mines 9421 | -8/Mines | Discovered new exit (range 11) 9658 | -8/Mines | Discovered new exit (range 6) 9740 | -8/Mines | Entered Materials 9740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9921 | -8/Materials | Lost 3 parts (1p1u1w) 10186 | -8/Materials | Discovered new exit (range 8) 10205 | -8/Materials | Build established: Gunner 10465 | -8/Materials | Discovered new exit (range 6) 10481 | -8/Materials | Identified exit to Storage 10815 | -8/Materials | Discovered new exit (range 13) 11216 | -8/Materials | Discovered new exit (range 11) 11526 | -8/Materials | Repaired Adv. Myomer Leg 11628 | -8/Materials | Repaired Adv. Myomer Leg 11661 | -8/Materials | Repaired Med. Armor Plating 11752 | -8/Materials | Repaired Exp. Heat Sink 12532 | -8/Materials | Entered Storage 12653 | -8/Storage | Core integrity fell below 50% 12689 | -8/Storage | Destroyed 8 combat bots 12770 | -8/Storage | Repaired Adv. Beam Rifle 14508 | -8/Storage | Discovered new exit (range 16) 14589 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14697 | -8/Storage | Repaired Missile Launcher 14758 | -8/Storage | Repaired Enh. Autogun 14797 | -8/Storage | Repaired Titanium Leg 14837 | -8/Storage | Repaired Titanium Leg 14934 | -8/Storage | Build established: Commander-Mutant 14937 | -8/Storage | Repaired Adv. Myomer Leg 14999 | -8/Storage | Repaired Enh. Autogun 15089 | -8/Storage | Repaired Exp. Heat Sink 15406 | -8/Storage | Entered Factory 15406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15730 | -7/Factory | Identified exit to Lower Caves 15763 | -7/Factory | Build established: Tank 16437 | -7/Factory | Repaired Hvy. Armor Plating 16871 | -7/Factory | Entered Lower Caves 16872 | -7/Lower Caves | Encountered a Warlord checkpoint 16945 | -7/Lower Caves | Learned 4 Factory zone layouts 17580 | -7/Lower Caves | Discovered new exit (range 14) 17625 | -7/Lower Caves | Entered another Lower Caves area 17664 | -7/Lower Caves | Learned Factory emergency access door positions 17879 | -7/Lower Caves | Discovered new exit (range 6) 18021 | -7/Lower Caves | Spotted B-75 Beast 18134 | -7/Lower Caves | Entered Data Miner 18134 | -7/Data Miner | Discovered new exit (range 6) 18158 | -7/Data Miner | Met Data Miner 18183 | -7/Data Miner | Learned location of Section 7 (-2) 18183 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18202 | -7/Data Miner | Received God Mode back door access code from Data Miner 18256 | -7/Data Miner | Entered Proximity Caves 18322 | -6/Proximity Caves | Learned location of 2 exits from Factory 18444 | -6/Proximity Caves | Spotted B-75 Beast 18932 | -6/Proximity Caves | Build established: Mutant 19032 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19395 | -6/Proximity Caves | Learned Factory terminal intel 19430 | -6/Proximity Caves | Discovered new exit (range 5) 19525 | -6/Proximity Caves | Found Imp. Powered Armor 19600 | -6/Proximity Caves | Entered Factory 19600 | -6/Factory | Evolved 2 slots: Utility x2 19601 | -6/Factory | Identified exit to Factory 19601 | -6/Factory | Identified exit to Lower Caves 19604 | -6/Factory | Loaded intel: 26 terminal locations 19746 | -6/Factory | Incoming investigation squad redirected 19763 | -6/Factory | Incoming investigation squad redirected 20106 | -6/Factory | Build established: Tank 20594 | -6/Factory | Garrison activated, responded to threat 20665 | -6/Factory | Destroyed 7 combat bots 20681 | -6/Factory | Found Prototype Launcher 20681 | -6/Factory | Identified Scatter Rocket Array 20948 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 21018 | -6/Factory | Sucked down chute 21018 | -6/Factory | Entered Waste 21022 | -6/Waste | Identified Exp. Core Analyzer 21033 | -6/Waste | EMP discharged 21034 | -6/Waste | Spotted C-40 Crusher 21060 | -6/Waste | Destroyed C-40 Crusher 21133 | -6/Waste | EMP discharged 21133 | -6/Waste | System corruption reached 10% 21146 | -6/Waste | Spotted C-40 Crusher 21174 | -6/Waste | Destroyed C-40 Crusher 21179 | -6/Waste | Spotted C-40 Crusher 21192 | -6/Waste | Destroyed C-40 Crusher 21204 | -6/Waste | Spotted C-40 Crusher 21233 | -6/Waste | EMP discharged 21239 | -6/Waste | Destroyed C-40 Crusher 21253 | -6/Waste | Found Damper Plating 21254 | -6/Waste | Spotted C-40 Crusher 21312 | -6/Waste | Build established: Gunner 21333 | -6/Waste | EMP discharged 21362 | -6/Waste | Spotted C-40 Crusher 21396 | -6/Waste | Destroyed C-40 Crusher 21433 | -6/Waste | EMP discharged 21461 | -6/Waste | Destroyed C-40 Crusher 21533 | -6/Waste | EMP discharged 21580 | -6/Waste | Discovered new exit (range 13) 21633 | -6/Waste | EMP discharged 21633 | -6/Waste | System corruption reached 30% 21655 | -6/Waste | Entered Factory 21882 | -6/Factory | Incoming investigation squad redirected 21895 | -6/Factory | Allied Derelicts emerged from ambush trap array 22226 | -6/Factory | Spotted B-75 Beast 22426 | -6/Factory | Repaired Imp. Heavy Machine Gun? 22610 | -6/Factory | Cargo convoy interrupted 22760 | -6/Factory | Garrison activated, responded to threat 23083 | -6/Factory | Discovered exit to Factory (range 15) 23113 | -6/Factory | Found Prototype Device 23366 | -6/Factory | Discovered exit to Lower Caves (range 13) 23389 | -6/Factory | Build established: Scavenger-Gunner 23394 | -6/Factory | Identified Active Sensor Suite 23408 | -6/Factory | Found Active Sensor Suite 23428 | -6/Factory | Entered Lower Caves 23572 | -6/Lower Caves | Ambushed by wild Derelicts 23705 | -6/Lower Caves | Encountered a Warlord checkpoint 23707 | -6/Lower Caves | Build established: Scavenger-Skirmisher 23723 | -6/Lower Caves | Discovered new exit (range 10) 23738 | -6/Lower Caves | Identified exit to Lower Caves 24002 | -6/Lower Caves | Entered another Lower Caves area 24095 | -6/Lower Caves | Encountered a Warlord checkpoint 24315 | -6/Lower Caves | Spotted B-75 Beast 24338 | -6/Lower Caves | Destroyed B-75 Beast 24438 | -6/Lower Caves | Discovered new exit (range 3) 24443 | -6/Lower Caves | Identified exit to Zion 24444 | -6/Lower Caves | Entered Zion 24525 | -6/Zion | System corruption cleaned by Quarantine Array 24760 | -6/Zion | Received a hallucinogenic algorithm 24800 | -6/Zion | Discovered new exit (range 14) 24816 | -6/Zion | Found GAL Module 24933 | -6/Zion | Learned Factory recycling unit intel 25190 | -6/Zion | Found Prototype Special Weapon 25190 | -6/Zion | Identified RU-N14's Throwing Claymores 25560 | -6/Zion | Learned Factory terminal intel 25673 | -6/Zion | Learned Factory non-interactive machine intel 25830 | -6/Zion | Learned location of Warlord (-5) 26256 | -6/Zion | Found RU-N14's Throwing Claymores 26259 | -6/Zion | Found RU-N14's Throwing Claymores 26262 | -6/Zion | Found RU-N14's Throwing Claymores 26498 | -6/Zion | Identified exit to Proximity Caves 26500 | -6/Zion | Entered Proximity Caves 26708 | -5/Proximity Caves | Learned Factory emergency access door positions 27025 | -5/Proximity Caves | Learned location of 1 exit from Factory 27351 | -5/Proximity Caves | Discovered exit to Factory (range 5) 27538 | -5/Proximity Caves | Entered Factory 27538 | -5/Factory | Evolved 2 slots: Utility x2 27539 | -5/Factory | Identified exit to Factory 27541 | -5/Factory | Loaded intel: 170 non-interactive machine locations 27542 | -5/Factory | Loaded intel: 28 terminal locations 27543 | -5/Factory | Loaded intel: 6 recycling unit locations 27826 | -5/Factory | Build established: Scavenger-Gunner 27925 | -5/Factory | Garrison activated, responded to threat 28173 | -5/Factory | Discovered new exit (range 11) 28243 | -5/Factory | Incoming investigation squad redirected 28253 | -5/Factory | Identified exit to Extension 28254 | -5/Factory | Entered Extension 28306 | -5/Extension | Rescued a captive Derelict 29078 | -5/Extension | Rescued a captive Derelict 29078 | -5/Extension | Rescued a captive Derelict 29092 | -5/Extension | Rescued a captive Derelict 29111 | -5/Extension | Rescued a captive Derelict 29738 | -5/Extension | Incoming investigation squad redirected 29823 | -5/Extension | Spotted B-75 Beast 29850 | -5/Extension | Allies destroyed B-75 Beast 29854 | -5/Extension | Disrupted transfer network 29872 | -5/Extension | Destroyed B-75 Beast 30261 | -5/Extension | Rescued A7 30402 | -5/Extension | Rescued a captive Derelict 30402 | -5/Extension | Rescued a captive Derelict 30552 | -5/Extension | Build established: Scavenger-Skirmisher 30759 | -5/Extension | Discovered new exit (range 15) 30760 | -5/Extension | Discovered exit to Factory (range 15) 30863 | -5/Extension | Identified exit to Cetus 30872 | -5/Extension | Entered Cetus 30872 | -5/Cetus | Accompanied by 11 allies (A7) 30877 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 30896 | -5/Cetus | Spotted Cetus Guard 30896 | -5/Cetus | Spotted Cetus Guard 30897 | -5/Cetus | Spotted Cetus Guard 30898 | -5/Cetus | Build established: Commander-Skirmisher 30899 | -5/Cetus | Spotted Cetus Guard 30911 | -5/Cetus | Incoming investigation squad redirected 30919 | -5/Cetus | Allies destroyed Cetus Guard 30919 | -5/Cetus | Allies destroyed Cetus Guard 30924 | -5/Cetus | Allies destroyed Cetus Guard 31022 | -5/Cetus | Discovered exit to Factory (range 15) 31151 | -5/Cetus | Started Cetus Manufacturing Module 31165 | -5/Cetus | Escorted A7 to Cetus Mainframe 31176 | -5/Cetus | Manufactured an Enhanced Grunt 31184 | -5/Cetus | Discovered new exit (range 16) 31201 | -5/Cetus | Manufactured an Enhanced Grunt 31214 | -5/Cetus | Build established: Scavenger-Skirmisher 31226 | -5/Cetus | Manufactured an Enhanced Grunt 31251 | -5/Cetus | Manufactured an Enhanced Grunt 31273 | -5/Cetus | Local machine network offline 31276 | -5/Cetus | Manufactured an Enhanced Grunt 31398 | -5/Cetus | Spotted Cetus Guard 31399 | -5/Cetus | Spotted Cetus Guard 31402 | -5/Cetus | Spotted Cetus Guard 31403 | -5/Cetus | Spotted Cetus Guard 31410 | -5/Cetus | Destroyed Cetus Guard 31412 | -5/Cetus | Allies destroyed Cetus Guard 31417 | -5/Cetus | Destroyed Cetus Guard 31418 | -5/Cetus | Allies destroyed Cetus Guard 31428 | -5/Cetus | Discovered exit to Factory (range 16) 31444 | -5/Cetus | Met Revision 17 31704 | -5/Cetus | Identified exit to Archives 31709 | -5/Cetus | Entered Archives 31709 | -5/Archives | Accompanied by 9 allies (A7) 31714 | -5/Archives | Received a hacking code to weaken MAIN.C 31730 | -5/Archives | Build established: Scavenger-Tank 31854 | -5/Archives | Discovered new exit (range 16) 32013 | -5/Archives | Discovered new exit (range 16) 32035 | -5/Archives | Discovered exit to Factory (range 15) 32510 | -5/Archives | Identified exit to Hub_04(d) 32522 | -5/Archives | Entered Hub_04(d) 32522 | -5/Hub_04(d) | Accompanied by 8 allies 32689 | -5/Hub_04(d) | Incoming assault squad redirected 32703 | -5/Hub_04(d) | Incoming investigation squad redirected 33083 | -5/Hub_04(d) | Build established: Scavenger-Gunner 33192 | -5/Hub_04(d) | Spotted B-75 Beast 33474 | -5/Hub_04(d) | Local machine network offline 33707 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 33872 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 33931 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 34022 | -5/Hub_04(d) | First assault squad dispatched 34321 | -5/Hub_04(d) | Network Hub disabled 34326 | -5/Hub_04(d) | Network Hub disabled 34359 | -5/Hub_04(d) | Spotted Lightning 34360 | -5/Hub_04(d) | Spotted Lightning 34382 | -5/Hub_04(d) | Incoming investigation squad redirected 34409 | -5/Hub_04(d) | Spotted Lightning 34446 | -5/Hub_04(d) | Incoming investigation squad redirected 34452 | -5/Hub_04(d) | Destroyed Lightning 34454 | -5/Hub_04(d) | Destroyed Lightning 34461 | -5/Hub_04(d) | Destroyed Lightning 34481 | -5/Hub_04(d) | Found Prototype Energy Cannon 34483 | -5/Hub_04(d) | Identified EMDS 34492 | -5/Hub_04(d) | Found Prototype Processor 34492 | -5/Hub_04(d) | Identified Exp. Targeting Computer 34548 | -5/Hub_04(d) | Found Exp. Targeting Computer 34562 | -5/Hub_04(d) | Found EMDS 34621 | -5/Hub_04(d) | Network Hub disabled 34727 | -5/Hub_04(d) | Spotted Lightning 34728 | -5/Hub_04(d) | Spotted Lightning 34731 | -5/Hub_04(d) | Spotted Lightning 34753 | -5/Hub_04(d) | System corruption reached 10% 34756 | -5/Hub_04(d) | Destroyed Lightning 34758 | -5/Hub_04(d) | Found Exp. Phase Shifter 34766 | -5/Hub_04(d) | Destroyed Lightning 34772 | -5/Hub_04(d) | Found EMDS 34775 | -5/Hub_04(d) | Destroyed Lightning 34790 | -5/Hub_04(d) | System corruption reached 30% 34803 | -5/Hub_04(d) | Lost 4 parts (4u) 34845 | -5/Hub_04(d) | Entered Factory 34845 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 35088 | -4/Factory | Identified exit to Upper Caves 35095 | -4/Factory | First assault squad dispatched 35125 | -4/Factory | Incoming assault squad redirected 35174 | -4/Factory | Discovered new exit (range 5) 35338 | -4/Factory | Repaired Broken Enh. Biometal Leg 35381 | -4/Factory | Build established: Scavenger-Mutant 35451 | -4/Factory | Repaired Broken Neutron Cannon 35551 | -4/Factory | Repaired Adv. KE Penetrator? 35678 | -4/Factory | Repaired Enh. Biometal Leg 36107 | -4/Factory | Repaired Imp. Heavy Armor Plating 36122 | -4/Factory | Incoming assault squad redirected 36125 | -4/Factory | Repaired Enh. Flexi-carbon Leg? 36154 | -4/Factory | Found Tesla Bomb Launcher 36293 | -4/Factory | Repaired Enh. Biometal Leg 36363 | -4/Factory | Incoming assault squad redirected 36367 | -4/Factory | Incoming assault squad redirected 36378 | -4/Factory | Entered Upper Caves 36418 | -4/Upper Caves | Learned Research terminal intel 36572 | -4/Upper Caves | Encountered a Warlord checkpoint 36630 | -4/Upper Caves | Build established: Scavenger-Gunner 36934 | -4/Upper Caves | Build established: Scavenger-Mutant 37044 | -4/Upper Caves | Spotted B-86 Titan 37154 | -4/Upper Caves | Discovered new exit (range 10) 37223 | -4/Upper Caves | Entered another Upper Caves area 37240 | -4/Upper Caves | Discovered new exit (range 14) 37281 | -4/Upper Caves | Spotted B-86 Titan 37773 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37927 | -4/Upper Caves | Discovered new exit (range 15) 37966 | -4/Upper Caves | Learned location of Quarantine (-2) 38015 | -4/Upper Caves | Entered Zhirov 38015 | -4/Zhirov | Discovered new exit (range 4) 38049 | -4/Zhirov | Met Zhirov 38084 | -4/Zhirov | Learned location of Command (-1) 38100 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38144 | -4/Zhirov | Found Alien Artifact 38144 | -4/Zhirov | Identified Integrated Reactor 38144 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38223 | -4/Zhirov | Found Alien Artifact 38279 | -4/Zhirov | Entered Proximity Caves 38288 | -3/Proximity Caves | Spotted B-86 Titan 38574 | -3/Proximity Caves | Build established: Scavenger-Tank 38758 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 39192 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 39493 | -3/Proximity Caves | Fabricated Exp. Heat Sink (x1) 39530 | -3/Proximity Caves | Discovered new exit (range 16) 39629 | -3/Proximity Caves | System corruption reached 10% 39960 | -3/Proximity Caves | Identified exit to Research 40084 | -3/Proximity Caves | Build established: Scavenger-Tank 40183 | -3/Proximity Caves | Entered Research 40183 | -3/Research | Accompanied by 2 allies 40183 | -3/Research | Evolved 2 slots: Utility x2 40184 | -3/Research | Loaded intel: 20 terminal locations 40768 | -3/Research | Spotted B-86 Titan 40938 | -3/Research | System corruption reached 10% 40974 | -3/Research | Lost 3 parts (1p2u) 41167 | -3/Research | Spotted B-86 Titan 41341 | -3/Research | Build established: Scavenger-Gunner 41656 | -3/Research | Identified exit to Armory 41656 | -3/Research | Identified exit to Testing 41724 | -3/Research | Build established: Scavenger-Tank 41834 | -3/Research | Identified Transdimensional Reconstructor 41834 | -3/Research | Warped through subspace 42166 | -3/Research | Build established: Scavenger-Mutant 42324 | -3/Research | Garrison activated, responded to threat 42358 | -3/Research | Destroyed 11 combat bots 42363 | -3/Research | Lost 5 parts (1p1n2u1w) 42476 | -3/Research | Lost 3 parts (1n2u) 42673 | -3/Research | Lost 3 parts (1p1n1w) 42794 | -3/Research | Fabricated Centrium Leg? 42862 | -3/Research | Incoming investigation squad redirected 42898 | -3/Research | Fabricated Adv. System Restoration Module? 42933 | -3/Research | First assault squad dispatched 42961 | -3/Research | Incoming assault squad redirected 43212 | -3/Research | Incoming assault squad redirected 43409 | -3/Research | Entered Testing 43429 | -3/Testing | Found Prototype Energy Cannon 43429 | -3/Testing | Identified Cld. Nova Cannon 43529 | -3/Testing | Found Prototype Processor 43547 | -3/Testing | Identified Spectral Analyzer 43592 | -3/Testing | Found Prototype Protection 43592 | -3/Testing | Identified SHELL Armor 43650 | -3/Testing | Found Prototype Energy Cannon 43650 | -3/Testing | Identified Hpw. Disruptor Cannon 43726 | -3/Testing | Spotted PH-Q40NWFZ0LF 43733 | -3/Testing | Destroyed PH-Q40NWFZ0LF 43786 | -3/Testing | Found Prototype Hackware 43786 | -3/Testing | Identified Exp. System Shield 43819 | -3/Testing | Found Prototype Energy Gun 43819 | -3/Testing | Identified Hyp. EM Gauss Rifle 43820 | -3/Testing | Assembled Modified EM Gauss 43836 | -3/Testing | Spotted Superbehemoth 44142 | -3/Testing | Found Prototype Device 44142 | -3/Testing | Identified Exp. Hardlight Generator 44334 | -3/Testing | Repaired Adv. Reaction Control System 44377 | -3/Testing | Repaired Broken Adv. Myomer Leg 44397 | -3/Testing | Repaired Adv. System Restoration Module 44566 | -3/Testing | Spotted Alpha 7 44836 | -3/Testing | Destroyed 7 combat bots 44930 | -3/Testing | Found Prototype Hackware 44930 | -3/Testing | Identified System Mapper 44963 | -3/Testing | Found Prototype Energy Cannon 44963 | -3/Testing | Identified Potential Cannon 44966 | -3/Testing | Found Prototype Energy Cannon 44966 | -3/Testing | Identified Imp. Potential Cannon 45159 | -3/Testing | First assault squad dispatched 45196 | -3/Testing | Build established: Hacker-Mutant 45614 | -3/Testing | Found Portable AFG 45691 | -3/Testing | Spotted Striker 45815 | -3/Testing | Spotted PY-O3YP1PH6Z4 45858 | -3/Testing | Destroyed PY-O3YP1PH6Z4 45930 | -3/Testing | Incoming assault squad redirected 46124 | -3/Testing | Found Prototype Leg 46124 | -3/Testing | Identified Myomer Exoskeleton 46258 | -3/Testing | Discovered new exit (range 11) 46306 | -3/Testing | Entered Research 46306 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 46399 | -2/Research | Garrison activated, responded to threat 46559 | -2/Research | Found Exp. Core Analyzer 46777 | -2/Research | Found Active Sensor Suite 46814 | -2/Research | Spotted B-90 Cyclops 46852 | -2/Research | Identified exit to Quarantine 46871 | -2/Research | Incoming investigation squad redirected 46885 | -2/Research | Incoming investigation squad redirected 46977 | -2/Research | Destroyed 9 combat bots 47017 | -2/Research | Incoming investigation squad redirected 47099 | -2/Research | First assault squad dispatched 47179 | -2/Research | Incoming investigation squad redirected 47264 | -2/Research | Crushed by falling debris 47314 | -2/Research | Incoming assault squad redirected 47332 | -2/Research | Incoming assault squad redirected 47335 | -2/Research | Entered Quarantine 47348 | -2/Quarantine | Lost 3 parts (2u1w) 47374 | -2/Quarantine | Found Alien Artifact 47389 | -2/Quarantine | Found Alien Energy Cannon 47389 | -2/Quarantine | Identified Core Cannon 47440 | -2/Quarantine | Incoming investigation squad redirected 47614 | -2/Quarantine | First assault squad dispatched 47775 | -2/Quarantine | Local machine network offline 47853 | -2/Quarantine | Found Alien Slashing Weapon 47853 | -2/Quarantine | Identified Sigix Broadsword 47885 | -2/Quarantine | Incoming assault squad redirected 47928 | -2/Quarantine | Destroyed 7 combat bots 47950 | -2/Quarantine | System corruption reached 10% 47980 | -2/Quarantine | Lost 3 parts (1p2u) 48025 | -2/Quarantine | Found Alien Reactor 48114 | -2/Quarantine | Incoming assault squad redirected 48363 | -2/Quarantine | Incoming assault squad redirected 48557 | -2/Quarantine | Found Alien Artifact 48586 | -2/Quarantine | Crushed by falling debris 48594 | -2/Quarantine | Build established: Mutant 48601 | -2/Quarantine | Incoming assault squad redirected 48667 | -2/Quarantine | Cryocooling Duct disabled 48679 | -2/Quarantine | Cryocooling Duct disabled 48682 | -2/Quarantine | Ambient heat levels rising (+20) 48682 | -2/Quarantine | Non-combat units ordered to evacuate 48694 | -2/Quarantine | Ambient heat levels rising (+20) 48694 | -2/Quarantine | Combat units ordered to evacuate 48699 | -2/Quarantine | High security lockdown imminent 48761 | -2/Quarantine | Found Transdimensional Reconstructor 48771 | -2/Quarantine | Found Alien Artifact 48774 | -2/Quarantine | Found Alien Artifact 48776 | -2/Quarantine | Found Alien Artifact 48779 | -2/Quarantine | High security lockdown engaged 48794 | -2/Quarantine | Quarantine Guard activated 48855 | -2/Quarantine | Spotted Fortress 48936 | -2/Quarantine | Discovered new exit (range 6) 48944 | -2/Quarantine | Identified exit to Section 7 48953 | -2/Quarantine | Entered Section 7 48953 | -2/Section 7 | Spotted S7 Guard 48977 | -2/Section 7 | Destroyed S7 Guard 48996 | -2/Section 7 | Found Alien Energy Cannon 49000 | -2/Section 7 | Identified Core Reset Matrix 49000 | -2/Section 7 | Identified Dimensional Node Initializer (x3) 49000 | -2/Section 7 | Identified Sigix Shearcannon 49000 | -2/Section 7 | Used Core Reset Matrix 49004 | -2/Section 7 | Sensed 23 artifacts in vicinity 49030 | -2/Section 7 | Spotted S7 Guard 49298 | -2/Section 7 | Destroyed 7 combat bots 49306 | -2/Section 7 | Build established: Alien-Mutant 49453 | -2/Section 7 | First assault squad dispatched 49479 | -2/Section 7 | Incoming assault squad redirected 49616 | -2/Section 7 | Spotted B-90 Cyclops 49620 | -2/Section 7 | Build established: Mutant 49663 | -2/Section 7 | Incoming investigation squad redirected 49715 | -2/Section 7 | Spotted S7 Guard 49740 | -2/Section 7 | Destroyed S7 Guard 49750 | -2/Section 7 | Incoming assault squad redirected 49763 | -2/Section 7 | Incoming assault squad redirected 49765 | -2/Section 7 | High security lockdown imminent 49799 | -2/Section 7 | Found Integrated Thermoelectric Network 49799 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 49800 | -2/Section 7 | Initialized slip node 49845 | -2/Section 7 | High security lockdown engaged 49946 | -2/Section 7 | Destroyed 8 combat bots 49950 | -2/Section 7 | Spotted Executioner 49954 | -2/Section 7 | Spotted Executioner 49968 | -2/Section 7 | Core integrity fell below 50% 50040 | -2/Section 7 | Build established: Alien-Mutant 50042 | -2/Section 7 | Integrated with Sigix Exoskeleton 50055 | -2/Section 7 | Warped through subspace 50162 | -2/Section 7 | Found Transdimensional Reconstructor 50164 | -2/Section 7 | Found Transdimensional Reconstructor 50165 | -2/Section 7 | Warped through subspace 50168 | -2/Section 7 | Found Transdimensional Reconstructor 50215 | -2/Section 7 | Spotted B-99 Colossus 50227 | -2/Section 7 | Found Integrated Reactor 50227 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 50229 | -2/Section 7 | Found Integrated Reactor 50229 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 50231 | -2/Section 7 | Found Integrated Reactor 50231 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 50249 | -2/Section 7 | Found LRC Insulator 50249 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 50252 | -2/Section 7 | Found LRC Energy Well 50252 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 50269 | -2/Section 7 | Found Core Expander 50269 | -2/Section 7 | Installed Core Expander, added new Weapon slot 50348 | -2/Section 7 | Build established: Alien-Sigix 50404 | -2/Section 7 | Local machine network offline 50404 | -2/Section 7 | Spotted Striker 50404 | -2/Section 7 | Spotted Striker 50411 | -2/Section 7 | Destroyed Striker 50415 | -2/Section 7 | Destroyed Striker 50427 | -2/Section 7 | Spotted Striker 50431 | -2/Section 7 | Spotted Investigator 50432 | -2/Section 7 | Spotted Striker 50437 | -2/Section 7 | Destroyed Investigator 50439 | -2/Section 7 | Destroyed Striker 50443 | -2/Section 7 | Destroyed Striker 50472 | -2/Section 7 | Destroyed 27 combat bots 50585 | -2/Section 7 | Spotted Striker 50595 | -2/Section 7 | Destroyed Striker 50600 | -2/Section 7 | Core integrity fell below 20% 50601 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 50608 | -2/Section 7 | Discovered new exit (range 18) 50610 | -2/Section 7 | Spotted Investigator 50612 | -2/Section 7 | Spotted Striker 50614 | -2/Section 7 | Spotted Striker 50620 | -2/Section 7 | Spotted Executioner 50623 | -2/Section 7 | Spotted Executioner 50623 | -2/Section 7 | Entered Access 50623 | -1/Access | Evolved 2 slots: Utility x2 50628 | -1/Access | Emitted hypermatrix ping 50633 | -1/Access | Assembled emerged from beneath the floor 50661 | -1/Access | Assembled emerged from beneath the floor 50661 | -1/Access | Garrison activated, responded to threat 50759 | -1/Access | Local machine network offline 50777 | -1/Access | Assembled emerged from beneath the floor 50825 | -1/Access | Crushed by falling debris 50841 | -1/Access | Destroyed 16 combat bots 50849 | -1/Access | Found Unknown Device 50849 | -1/Access | Identified Quantum Capacitor 50897 | -1/Access | Assembled emerged from beneath the floor 51025 | -1/Access | Spotted Executioner 51025 | -1/Access | Spotted Striker 51032 | -1/Access | Destroyed Striker 51036 | -1/Access | Destroyed Executioner 51040 | -1/Access | Found Exp. Core Analyzer 51044 | -1/Access | Spotted Executioner 51067 | -1/Access | Assembled emerged from beneath the floor 51078 | -1/Access | Destroyed 9 combat bots 51080 | -1/Access | Assembled emerged from beneath the floor 51107 | -1/Access | Assembled emerged from beneath the floor 51198 | -1/Access | Spotted Striker 51198 | -1/Access | Spotted Executioner 51198 | -1/Access | Spotted Striker 51199 | -1/Access | Spotted Executioner 51200 | -1/Access | Destroyed Executioner 51201 | -1/Access | Destroyed Striker 51204 | -1/Access | Destroyed Executioner 51209 | -1/Access | Destroyed Striker 51233 | -1/Access | Destroyed 10 combat bots 51234 | -1/Access | Discovered new exit (range 17) 51253 | -1/Access | Assembled emerged from beneath the floor 51274 | -1/Access | Entered Command 51279 | -1/Command | Emitted hypermatrix ping 51284 | -1/Command | Assembled emerged from beneath the floor 51333 | -1/Command | Assembled emerged from beneath the floor 51393 | -1/Command | Spotted Combat Programmer 51393 | -1/Command | Destroyed Combat Programmer 51394 | -1/Command | Spotted Combat Programmer 51394 | -1/Command | High security lockdown imminent 51394 | -1/Command | Destroyed Combat Programmer 51408 | -1/Command | Spotted M Guard 51408 | -1/Command | Spotted M Guard 51416 | -1/Command | Destroyed M Guard 51418 | -1/Command | Destroyed M Guard 51418 | -1/Command | All MAIN.C guards destroyed 51421 | -1/Command | Found Prototype Device 51421 | -1/Command | Identified AEGIS Remote Shield 51426 | -1/Command | Found Prototype Reactor 51426 | -1/Command | Identified Zero-point Reactor 51446 | -1/Command | Met MAIN.C 51450 | -1/Command | 0b10 Conduit disabled 51453 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 51453 | -1/Command | Destroyed MAIN.C Shell 51453 | -1/Command | Spotted M Shell/Def 51453 | -1/Command | Spotted M Shell/Atk 51453 | -1/Command | Spotted M Shell/Def 51453 | -1/Command | Spotted M Shell/Atk 51453 | -1/Command | Spotted M Shell/Atk 51453 | -1/Command | Spotted M Shell/Def 51453 | -1/Command | Spotted M Shell/Atk 51453 | -1/Command | Spotted M Shell/Def 51453 | -1/Command | Destroyed M Shell/Def 51454 | -1/Command | MAIN.C activated Command garrisons 51486 | -1/Command | Destroyed MAIN.C 51488 | -1/Command | Discovered new exit (range 42) 51488 | -1/Command | Discovered new exit (range 147) 51488 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 51618 | -1/Command | Warped through subspace to slip node 51618 | -1/Command | Discovered new exit (range 4) 51621 | -1/Command | Entered Access_0 51622 | -1/Access_0 | Sensed 2 artifacts in vicinity 51622 | -1/Access_0 | Met Architect 51624 | -1/Access_0 | Architect warped through subspace 51624 | -1/Access_0 | Core integrity fell below 50% 51628 | -1/Access_0 | Destroyed A8 51680 | -1/Access_0 | Subspace Access Node disabled 51711 | -1/Access_0 | Subspace Access Node disabled 51717 | -1/Access_0 | A6 warped into view 51726 | -1/Access_0 | Destroyed A6 51728 | -1/Access_0 | Architect warped through subspace 51767 | -1/Access_0 | Architect warped through subspace 51786 | -1/Access_0 | A5 warped into view 51791 | -1/Access_0 | Destroyed A5 51800 | -1/Access_0 | Subspace Access Node disabled 51806 | -1/Access_0 | Architect warped through subspace 51863 | -1/Access_0 | Architect warped through subspace 51875 | -1/Access_0 | Destroyed A2 51876 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 51881 | -1/Access_0 | Architect warped through subspace 51892 | -1/Access_0 | A4 warped into view 51898 | -1/Access_0 | Subspace Access Node disabled 51965 | -1/Access_0 | Started Test 138-B, establishing a local singularity 51965 | -1/Access_0 | Singularity Gate disabled 51992 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 51993 | -1/Access_0 | Destroyed Architect 51997 | -1/Access_0 | Destroyed A4 52002 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 52021 | -1/Access_0 | Destroyed 8 combat bots 52074 | -1/Access_0 | Found Integrated Mediator 52074 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 52147 | -1/Access_0 | Found Prototype Device 52147 | -1/Access_0 | Identified Desublimator 52186 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 52199 | -1/Access_0 | A3 warped into view 52203 | -1/Access_0 | Destroyed A3 52204 | -1/Access_0 | Found Prototype Ballistic Gun 52204 | -1/Access_0 | Identified A3's Sniper Rifle 52293 | -1/Access_0 | Warped through subspace to slip node 52293 | -1/Access_0 | Discovered new exit (range 8) 52298 | *** | Heading to fleet! Last Messages --------------- 52282_ Quantum Shear penetrates Enhanced Hunter. 52282_ Quantum Shear penetrates Wall. 52282_ Quantum Shear penetrates Enhanced Hunter. 52282_ Quantum Shear penetrates Wall. 52282_ Quantum Shear penetrates Enhanced Hunter. 52282_ HV Slug penetrates Wall. 52282_ HV Slug penetrates Earth. 52282_ Penetrated by HV Slug. 52282_ Knocked back. 52283_ Quantum Shear penetrates Enhanced Hunter. 52284_ Destroyed Exp. Phase Shifter. 52284_ Quantum Shear penetrates Enhanced Hunter. 52284_ Penetrated by HV Slug. 52285_ Quantum Shear penetrates Enhanced Hunter. 52286_ Enhanced Hunter destroyed. 52293_ Warped through subspace, drawn to slip node. 52293_ EXIT=FOUND [Achievement: Victory By Combat] [Achievement: Death Machine] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 120 Energy Generation 115 Energy Capacity 1630 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Additional Mass Support 16 EM Shielding 3 Armor Coverage 3650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. System Restoration Module | x2 | -6/Factory Exp. Heat Sink | x1 | -3/Proximity Caves Centrium Leg | x1 | -3/Research | Authchip Adv. System Restoration Module | x2 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Cannon Sigix Broadsword Core Reset Matrix Integrated Thermoelectric Network Dimensional Node Initializer Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon LRC Insulator LRC Energy Well Core Expander Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- Death Machine Superachiever Victory By Combat Challenges ------------ None Game ------ Seed CatalystMiniInitializer Manual? 0 Play Time 11:20:13 Cumulative 575.1 hours Start 2022.06.26 @ 15:08:14 End 2022.07.09 @ 02:41:36 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 181 Adventurer 4 Explorer 0 Win Type 2 Total 14 Types 6/2/4/0/0/0/1/1/0 Lore% 86 Gallery% 87 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feca5615-4345-443a-a501-f379cc951063