Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 16:48:12 Player: Niko Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1712) 1712 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7372 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Hacking Suite System Shield Advanced System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Scythe Chainsword > --- INVENTORY -------- Light Deuterium Engine Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Flight Unit VTOL Module Utility Improved Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . . . Utility 8 | . . 1 . 1 2 1 . 2 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 60 | 6 6 4 5 9 16 6 1 5 2 Power 10 | 1 2 . 2 . 2 1 . 1 1 Engine 7 | 1 2 . 2 . 1 . . 1 . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . 1 1 4 1 . . . Treads 4 | 2 . . 1 1 . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 4 | . . . . . 3 1 . . . Utility 24 | 1 3 1 1 5 4 4 . 4 1 Device 7 | . 1 . . 2 1 2 . . 1 Storage 4 | 1 2 . . 1 . . . . . Processor 4 | . . . . 1 2 1 . . . Hackware 6 | . . . . . 1 1 . 4 . Protection 3 | . . 1 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 3 1 3 6 . 1 . . Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . Ballistic Gun 10 | 2 . 2 1 2 3 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . 1 2 . 1 . . . . Parts Lost 31 | . 1 . 1 13 2 . 5 . 9 Power 5 | . 1 . . 1 1 . 1 . 1 Propulsion 7 | . . . . 3 . . 3 . 1 Utility 13 | . . . 1 5 . . 1 . 6 Weapon 6 | . . . . 4 1 . . . 1 Highest Loss Streak 10 | . 1 . 1 10 1 . 5 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 4 12 19 14 4 4 5 . 3 Power 1 | . 1 3 3 2 . 1 1 . . Propulsion . | . . . 2 . . . . . . Utility 3 | . 1 3 8 6 1 2 3 . 2 Weapon 2 | . 1 5 5 4 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 1 1 1 8 2 . 3 . 4 Power 4 | . . . . 3 . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 13 | . 1 . . 5 1 . 3 . 3 Weapon 2 | . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 89 99 96 94 42 89 100 68 46 Engine 8 | . 12 11 10 8 3 . . 4 4 Treads 15 | . 27 21 21 25 . . . . . Flight 2 | . . . . . 10 26 26 5 . Device 8 | . 5 11 11 9 2 13 20 11 9 Storage 7 | . 14 11 11 8 . . . . . Processor 3 | . . . . 7 2 13 13 11 10 Hackware 4 | . . . . . 1 9 13 27 15 Protection 4 | . . 11 10 7 . . . . . Energy Cannon 3 | . 5 11 1 . . . . . . Ballistic Gun 12 | . 22 11 19 23 4 6 . . . Launcher 3 | . . 10 10 1 . . . . . Slashing Weapon 2 | . . . . . 7 13 13 5 4 Peak Build Rating 53 | 6 10 17 22 26 33 51 53 48 48 Average Rating 21 | 4 7 15 20 23 16 42 49 47 40 On Entrance 21 | . 6 10 17 21 1 33 51 27 48 Avg Prop Armor Cover (%) 6 | . . . . . . 3 4 7 7 Naked Turns 9 | . . . . 9 . . . . . Heaviest Build 107 | 11 49 56 63 107 14 18 16 8 9 Greatest Support 60 | 40 40 40 40 60 21 21 21 12 12 Greatest Overweight (x) 16 | . 1 1 16 4 2 . . . . Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 5 5 5 5 5 Average Capacity 13 | 7 13 20 20 22 5 5 5 5 5 Most Carried 20 | 5 9 20 20 17 5 5 5 4 5 Average Carried 9 | . 5 12 19 14 4 4 4 . 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 Final Carried 20 | . 8 20 18 5 5 5 5 . 4 Class Distribution -------------------- 29% | Mutant 27% | Tank 19% | Hacker-Mutant 8% | Scavenger-Gunner 7% | Scavenger-Sprinter 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Matter Collected 1605 | 225 345 176 233 234 301 . 4 . 87 Remotely . | . . . . . . . . . . Salvage Created 2024 | . 370 359 391 544 243 . . . 117 Parts 117 | . 21 16 21 38 14 . . . 7 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 39 | . 5 7 8 13 5 . . . 1 Melee 2 | . . . . . 1 . . . 1 Guns 31 | . 5 3 8 12 3 . . . . Cannons 4 | . . 3 . 1 . . . . . Classes Destroyed 9 | . 4 3 1 1 . . . . . Builder 2 | . . 1 . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . Operator 3 | . . . 1 . 1 . . . 1 Watcher 2 | . 2 . . . . . . . . Swarmer 7 | . . . . 4 3 . . . . Grunt 19 | . 5 3 4 7 . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 12 | . . 3 4 2 2 . . . 1 Best Kill Streak 4 | . 3 2 2 4 3 . . . 1 Combat Bots Only 4 | . 3 2 2 4 3 . . . 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Hostile Shots Fired 446 | . 37 16 27 112 127 . 12 . 115 Missed 138 | . 10 1 8 21 56 . 2 . 40 Hits 308 | . 27 15 19 91 71 . 10 . 75 Melee 4 | . . . . . . . 4 . . Projectile 304 | . 27 15 19 91 71 . 6 . 75 AOE 2 | . . . . . . . 2 . . Critical Strikes 10 | . . . . 3 . . 3 . 4 Damage Taken 4678 | . 362 194 259 1462 703 . 237 . 1461 Core 1670 | . 38 10 31 141 224 . 71 . 1155 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 202 | . 129 73 . . . . . . . Core Remaining (%) 86 | 100 84 . 89 74 68 . 91 100 . Volleys Fired 132 | . 36 21 24 34 17 . . . . Largest 3 | . 2 2 2 3 1 . . . . Hottest 121 | . 80 85 85 121 25 . . . . Shots Fired 272 | . 72 42 48 93 17 . . . . Gun 239 | . 65 21 45 91 17 . . . . Cannon 33 | . 7 21 3 2 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 239 | . 65 21 45 91 17 . . . . Thermal 33 | . 7 21 3 2 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 13 8 10 18 2 . . . . Robot Miss Streak 5 | . 3 2 2 3 5 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . 5 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 203 | . 44 28 33 73 19 . 2 . 4 Core Hits 85 | . 20 11 14 29 8 . . . 3 Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . Critical Strikes 7 | . 2 1 . . 4 . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 2 | . 2 . . . . . . . . Smash 3 | . . . . . 3 . . . . Sever 1 | . . . . . 1 . . . . Melee Attacks 27 | . . . . . 19 . 2 . 6 Impact 13 | . . . . . 13 . . . . Slashing 12 | . . . . . 6 . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 3645 | . 524 482 546 1136 766 . . . 191 Guns 2452 | . 454 203 546 1110 139 . . . . Cannons 374 | . 70 279 . 25 . . . . . Explosions . | . . . . . . . . . . Melee 767 | . . . . . 627 . . . 140 Ramming 52 | . . . . 1 . . . . 51 Kinetic 2452 | . 454 203 546 1110 139 . . . . Thermal 374 | . 70 279 . 25 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 375 | . . . . . 375 . . . . Slashing 392 | . . . . . 252 . . . 140 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 281 | . . . . . 281 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 281 | . . . . . 281 . . . . Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . 21 Shots . | . . . . . . . . . . Rammed 17 | . . . . 1 . . . . 16 Targets Rammed 17 | . . . . 1 . . . . 16 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 467 | . 20 50 32 467 2 . . . . Average Temperature 87 | . 8 19 17 145 2 . . . . Received Heat Transfer 1401 | . 204 81 93 801 126 . . . 96 Effects 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 6 | . . . . . 6 . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 777 | . 148 592 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 95 100 100 100 100 Level 1 . | . . . . . 4 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 209 | . 70 41 60 162 209 81 . 15 35 Initial 81 | . . . . 3 34 81 . . . Average 29 | . 16 8 18 34 124 67 . 1 2 Influence Increases 1558 | . 223 196 260 303 430 4 . 28 114 Destroy 0b10 Robot/C 780 | . 100 140 160 260 100 . . . 20 Destroy 0b10 Robot/NC 45 | . 20 5 5 . 10 . . . 5 Destroy Leader 196 | . 26 40 50 40 30 . . . 10 Successful Hack 53 | . 17 10 . . 5 4 . 13 4 Disable Machine 15 | . . . 15 . . . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 4 | . . 1 . 3 . . . . . Partial Spotted 75 | . . . . . 60 . . 15 . Lose Combat Pursuer 240 | . 60 . 30 . 75 . . . 75 Influence Decreases 1529 | . 223 196 251 236 340 170 . 28 85 Entered New Map 133 | . . . . 6 42 85 . . . Time Decay 1127 | . 213 196 221 120 278 20 . 28 51 Lost Part 184 | . 10 . 10 110 20 . . . 34 Purge Threat 85 | . . . 20 . . 65 . . . Squads Dispatched 16 | . 1 . 2 1 7 . 1 . 4 Investigation 2 | . . . . . 1 . . . 1 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 10 | . 1 . 2 1 3 . 1 . 2 Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Distress Signals 6 | . . 1 . 3 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 17 8 11 23 17 . 5 2 22 Peak Tracking Total 14 | . 5 3 3 9 5 . 6 2 14 Tactical Retreats 9 | . 4 . 1 . 2 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Traps Triggered 6 | . 1 . 3 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Machines Disabled 2 | . . . 1 . 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Machines Accessed 21 | . 3 2 3 1 4 2 . 4 2 Terminals 14 | . 2 1 3 1 3 2 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 55 | . 5 7 6 2 8 10 . 12 5 Successful 31 | . 4 5 2 . 2 6 . 8 4 Failed 24 | . 1 2 4 2 6 4 . 4 1 Catastrophic 3 | . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 2 . 5 2 . . . . 3 Terminals 35 | . 2 4 6 2 7 10 . 1 3 Fabricators . | . . . . . . . . . . Repair Stations 9 | . 3 3 . . . . . 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 3 2 Garrison Access 6 | . . . . . 1 . . 5 . Terminal Hacks 16 | . . 3 2 . 2 6 . 1 2 Record 2 | . . . . . . 1 . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 3 | . . . . . 1 1 . 1 . Terminal Index 1 | . . 1 . . . . . . . Alert Level 2 | . . . . . 1 1 . . . Unreport Threat 3 | . . . 1 . . 2 . . . Locate Traps 2 | . . 1 . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 2 2 . . . . . 1 . Scan Component 3 | . 1 1 . . . . . 1 . Repair 2 | . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 3 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Retrieve Study 3 | . . . . . . . . 3 . Garrison Access Hacks 3 | . . . . . . . . 3 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 19 | . 3 2 2 1 4 2 . 3 2 Full Trace Events 3 | . 1 . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . Parts Repaired 2 | . 1 1 . . . . . . . Time 52 | . 26 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . 3 . . . . . ROAM 1 | . . . . 1 . . . . . EXPLORE 2 | . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Active Infowar (turns) 850 | . . . . 7 . 26 34 134 649 Sensors 843 | . . . . . . 26 34 134 649 Terrain 7 | . . . . 7 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . 3 . . . . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Turns Passed 4694 | 63 931 785 713 532 609 60 34 215 752 Spaces Moved 3048 | 41 402 279 242 155 877 170 79 410 393 Core 863 | 12 . . 2 27 19 . . 410 393 Treads 1078 | 29 402 279 240 128 . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 288 | . . . . . 288 . . . . Flight 819 | . . . . . 570 170 79 . . Fastest Speed 29 | 50 160 240 240 50 29 29 29 50 50 Average Speed 104 | 127 173 240 246 208 42 29 30 50 50 Slowest Speed 850 | 160 240 240 850 480 150 29 35 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 64 27 51 29 25 6 54 15 12 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Total 4292 | 51 571 363 320 297 1063 178 90 419 940 Wait 884 | . 108 38 34 87 98 . . 4 515 Move 3039 | 40 401 278 241 154 876 169 78 409 393 Hop . | . . . . . . . . . . Pick Up 69 | 5 15 18 4 5 11 1 4 . 6 Fast Attach 20 | 1 . . 8 . 7 4 . . . Attach 45 | 5 6 5 3 9 9 1 . 5 2 Detach 1 | . 1 . . . . . . . . Swap 5 | . 1 . 1 1 . 1 1 . . Drop 31 | . 3 3 5 6 5 2 5 . 2 Fire 132 | . 36 21 24 34 17 . . . . Melee 26 | . . . . . 18 . 2 . 6 Ram 16 | . . . . . . . . . 16 Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis 22 | . . . . . 22 . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 597 | -10/Materials | Repaired Lgt. Treads 659 | -10/Materials | Discovered new exit (range 10) 885 | -10/Materials | Discovered new exit (range 12) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1081 | -9/Materials | Repaired Lgt. Treads 1293 | -9/Materials | Build established: Tank 1685 | -9/Materials | Discovered new exit (range 16) 1709 | -9/Materials | Discovered new exit (range 10) 1780 | -9/Materials | Entered Storage 2369 | -9/Storage | Discovered new exit (range 16) 2493 | -9/Storage | Entered Materials 2493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2893 | -8/Materials | Build established: Scavenger-Gunner 3018 | -8/Materials | Discovered new exit (range 15) 3025 | -8/Materials | Entered Factory 3025 | -7/Factory | Evolved 2 slots: Utility x2 3047 | -7/Factory | Lost 10 parts (1p2n4u3w) 3059 | -7/Factory | Discovered new exit (range 6) 3113 | -7/Factory | Discovered new exit (range 9) 3274 | -7/Factory | Build established: Mutant 3492 | -7/Factory | Discovered new exit (range 16) 3634 | -7/Factory | Entered another Factory area 3634 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -6/Factory | Identified exit to DSF 3694 | -6/Factory | Entered DSF 3719 | -6/DSF | Discovered new exit (range 15) 3722 | -6/DSF | Build established: Scavenger-Sprinter 3728 | -6/DSF | Identified exit to Factory 3728 | -6/DSF | Entered Factory 3728 | -5/Factory | Evolved 2 slots: Utility x2 3755 | -5/Factory | Lost 5 parts (1p3n1u) 3840 | -5/Factory | Identified exit to Garrison 3884 | -5/Factory | Spotted B-75 Beast 3909 | -5/Factory | Discovered new exit (range 13) 3917 | -5/Factory | Identified exit to Factory 3943 | -5/Factory | Entered another Factory area 3943 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3966 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 4038 | -4/Factory | Build established: Hacker-Mutant 4679 | -4/Factory | Core integrity fell below 50% 4686 | -4/Factory | Core integrity fell below 20% 4691 | -4/Factory | Lost 6 parts (1p4u1w) 4695 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- automatically when attached. Use carefully and keep an eye on your remaining matter supply. Lrn. Sensor Array destroyed. Adv. Weight Redist. System destroyed. Dropped Imp. Fusion Compressor. Imp. Hacking Suite destroyed. T-07 Excavator is excavating. Slammed into P-70 Sage. Destabilizing: Core damaged (-34). Slammed into P-70 Sage. Destabilizing: Core damaged (-23). Slammed into P-70 Sage. Destabilizing: System interference. Imp. Melee Analysis Suite temporarily disabled. Slammed into P-70 Sage. Destabilizing: System interference. Adv. Signal Interpreter temporarily disabled. Slammed into P-70 Sage. Destabilizing: Core damaged (-11). Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ??????????????????### # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# ####+######????????????? | | ????????????????????# # #????????????? | | ????????????????????# # #????????????? | | ??????????????# # #????????????? | | ??????????????# + #????????????? | | #??????????????# # #????????????? | | #??????????????# # #????????????? | | ##+???????????????# # #????????????? | | #?????????????????### ### #????????????? | | #???????????????????# #?###########????????????? | | #???????????????????# #????????????????????????? | | #???????????????????# #????????????????????????? | | +???????????????????# #????????????????????????? | | #???????????????????# #????????????????????????? | | ? #???????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????#p#????????????????????????? | | ???????????????????####%##?######????????????????? | | ???????????????????# Yk # #????????????????? | | ???????????????????#u s# #????????????????? | | ?????????????????? + @ #????????????????? | | ???????????????? # # #????????????????? | | ??????????????? ?# # !| #????????????????? | | ????????????? ??# ###? ! Y#???????????????? | | ????????????####???# ????#######???????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 10 Item Schematics ----------------- Adv. System Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -10/Materials Lgt. Treads | 47% | -9/Materials Studied --------- VTOL Module | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Scythe | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Item+ Throw Away The Key Window Shopping You Again Challenges ------------ None Game ------ Seed FortressGravmagPlatform Manual? 0 Play Time 00:48:11 Cumulative 38.5 hours Start 2026.02.27 @ 15:13:40 End 2026.03.02 @ 16:48:12 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f10907be-5d16-499a-a478-022361c1049f