Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 23:19:05 Player: King Curtis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (517) 517 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1717 Bonus ------- None Cogmind --------- Core Integrity 299/400 Matter 297/300 Energy 98/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (12) --- Aluminum Leg Compact Wheel Experimental Sensor Array Medium Laser Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Experimental Sensor Array Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 7 1 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 4 | . 2 . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 3 . 4 Energy Gun 3 | 1 1 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 2 . 4 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 2 | . 2 . 2 Average Slot Usage (%) 93 | . 83 100 97 Engine 13 | . 14 14 11 Leg 20 | . 4 28 32 Wheel 7 | . 21 . . Device 9 | . 2 14 11 Storage 13 | . 14 14 11 Protection 2 | . . . 11 Energy Gun 2 | . 8 . . Energy Cannon 2 | . . . 12 Ballistic Gun 11 | . 12 14 4 Ballistic Cannon 8 | . 5 14 4 Naked Turns . | . . . . Heaviest Build 47 | 12 43 43 47 Greatest Support 32 | 32 32 20 30 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 14 | 6 14 12 12 Average Capacity 11 | 5 10 12 12 Most Carried 12 | 4 10 12 11 Average Carried 9 | 1 7 11 8 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 4 9 12 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 656 | 195 88 274 99 Remotely . | . . . . Salvage Created 505 | . 88 184 233 Parts 30 | . 4 15 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 3 7 5 Guns 4 | . 1 3 . Cannons 9 | . 2 4 3 AOE 2 | . . . 2 Classes Destroyed 4 | . 1 1 2 Watcher 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 11 | . 3 4 4 Sentry 1 | . . . 1 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1088 | . 268 248 572 Core 169 | . 44 24 101 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 56 | . 20 20 16 Largest 2 | . 2 2 2 Hottest 112 | . 70 55 112 Shots Fired 111 | . 40 40 31 Gun 52 | . 29 20 3 Cannon 59 | . 11 20 28 Launcher . | . . . . Special . | . . . . Kinetic 78 | . 31 40 7 Thermal 9 | . 9 . . Explosive . | . . . . Electromagnetic 24 | . . . 24 Robot Hit Streak 9 | . 9 6 9 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | . 28 24 19 Core Hits 25 | . 6 11 8 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1369 | . 388 329 652 Guns 404 | . 232 172 . Cannons 783 | . 156 157 470 Explosions 182 | . . . 182 Melee . | . . . . Ramming . | . . . . Kinetic 655 | . 326 329 . Thermal 244 | . 62 . 182 Explosive . | . . . . Electromagnetic 470 | . . . 470 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles 39 | . . . 39 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 5 1 . Impact . | . . . . Kinetic 4 | . 3 1 . Secondary 2 | . 2 . . Self-Inflicted Damage 5 | . . . 5 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . 96 3 39 Average Temperature 33 | . 43 3 16 Received Heat Transfer 549 | . 156 93 300 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 385 | . 185 . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 199 | . 76 199 142 Initial 29 | . . 29 . Average 72 | . 34 119 61 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 5 6 21 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1096 | 56 377 444 219 Spaces Moved 562 | 42 211 211 98 Core 1 | 1 . . . Treads . | . . . . Legs 328 | . 19 211 98 Wheels 233 | 41 192 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 180 150 Average Speed 143 | 98 112 180 150 Slowest Speed 180 | 100 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 39 55 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 740 | 53 312 236 139 Wait 78 | 2 61 1 14 Move 559 | 41 210 210 98 Hop . | . . . . Pick Up 18 | 4 10 3 1 Fast Attach 9 | 6 2 1 . Attach 12 | . 5 . 7 Detach 1 | . 1 . . Swap 1 | . . . 1 Drop 6 | . 3 1 2 Fire 56 | . 20 20 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 424 | -10/Materials | Repaired Assault Rifle 434 | -10/Materials | Entered Mines 547 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 551 | -10/Mines | Found Prototype Device 552 | -10/Mines | Discovered new exit (range 12) 627 | -10/Mines | Discovered new exit (range 7) 878 | -10/Mines | Entered Materials 878 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Self-destructed Last Messages --------------- 01026_ U-05 Engineer destroyed. 01026_ R-06 Scavenger collects Hvy. Assault Rifle. 01027_ K-01 Serf collects debris. 01030_ Acquired 24 matter. 01030_ R-06 Scavenger collects Structural Scanner. 01031_ K-01 Serf collects debris. 01033_ U-05 Engineer lays Concrete. 01034_ K-01 Serf destroyed. 01066_ G-47 Trooper IFF system glitched. 01067_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01067_ Chain reaction triggered in Ion Engine. 01067_ G-34 Mercenary destroyed. 01069_ Aluminum Leg destroyed. 01080_ G-47 Trooper misfires. 01082_ Lgt. EM Pulse Cannon destroyed. 01085_ G-47 Trooper destroyed. 01096_ Acquired 42 matter. 01097_ C-30 ARC bursts open, deploying its payload. 01097_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | | | ###########??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ????????????????????????????????????????? | | # "??????????????????????????????????????????? | | # ????????????????????????????????????????????? | | ##+#############+#???????????????????????????????? | | ??????????????????????????????? | | ^ ??????????????????????????????? | | ??????????????????????????????? | | ### ###########????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????#######?????????????????????????????? | | ??# ######## """ #?????????????????????????????? | | ??# # """ #?????????????????????????????? | | ??# # """ #?????????????????????????????? | | ??# # #???######????????????????????? | | ??# """ # ]#??##!!!!##???????????????????? | | ??# """ # #??#! !#???????????????????? | | ??# """ # #??#! !#???????????????????? | | ??# ###+###### #?????????????????????? | | ??# % #########?????????????? | | ??# !%= + #???????????? | | ??# % % ;# #???????????? | | ??############### ####%! ;#????? ?????????????? | | ????????????????# ###;=@ ;#????????????????????? | | ????????????????# #?#; [ ;#????????????????????? | | ????????????????# #?## ##????????????????????? | | ????????????????# #??# #?????????????????????? | | ????????????????# #??#sgs#?????????????????????? | | ????????????????# #?## %##????????????????????? | | ????????????????# #?# ssg#####/###### ???????? | | ????????????????# #?# ??????? | | ????????????????# #?# ??????? | | ????????????????/ #?# ??????? | | ????????????????# #?# #####/######?????????? | | ????????????????# #?#######????? ?????????????? | | ????????????????? ???????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 283 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronLatentSteel Manual? 0 Play Time 00:11:47 Cumulative 34.8 hours Start 2020.10.08 @ 23:07:20 End 2020.10.08 @ 23:19:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 4 Adventurer 0 Explorer 5 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0343afa5-df9d-4cd6-aa15-228d1b3a3676