Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.31 @ 21:07:27 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (618) 3090 Value Destroyed (34942) 34942 Prototype IDs (288) 5760 Alien Tech Used (12) 2400 Bonus (35506) 35506 TOTAL SCORE: 92598 Bonus ------- High Alert Combat Kills 5094 Follower Combat Kills 2008 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 708 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -604 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 762/770 System Corruption 36% Temperature Cool (4) Movement Treading (295) Ox2 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (2) --- Experimental Biometal Heavy Treads (fused) > --- UTILITY (14) ----- Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield > --- WEAPON (5) ------- Heavy Quantum Rifle Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (27) --- Quantum Reactor Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well (600) Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Transmission Jammer AEGIS Remote Shield AEGIS Remote Shield Hacking Suite Spacefold Activator Phase Gun Phase Gun Phase Gun Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Cooled Particle Cannon Neutron Missile Launcher Z-bomb Delivery System CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Transmission Jammer AEGIS Remote Shield AEGIS Remote Shield Hacking Suite Core Regenerator Spacefold Activator Phase Gun Phase Gun Phase Gun Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Cooled Particle Cannon Neutron Missile Launcher Z-bomb Delivery System CR-A16's Behemoth Slayer [Rating: 250] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 3 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . 1 . Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 841 | 6 6 3 . 6 54 26 4 6 10 11 58 16 11 17 7 52 12 4 25 35 19 28 7 10 17 36 69 117 37 63 26 43 Power 54 | 1 . . . . 7 1 . . . . 3 . . 1 . 3 . . 1 1 4 1 . 3 . 2 . 5 4 6 3 8 Engine 9 | 1 . . . . 4 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Core 9 | . . . . . 3 . . . . . 1 . . . . 2 . . . . 2 1 . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . 1 . . . . 1 1 2 . . 3 . 2 . 5 4 6 3 8 Propulsion 45 | 2 1 1 . 2 6 2 . . . 1 1 . . 2 1 1 . . 1 . . . . 1 . . 4 8 . 3 4 4 Treads 19 | 2 . . . 1 3 1 . . . 1 . . . . . . . . . . . . . . . . 1 3 . 1 4 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 26 | . 1 1 . 1 3 1 . . . . 1 . . 2 1 1 . . 1 . . . . 1 . . 3 5 . 2 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 466 | 1 3 2 . . 17 15 2 2 4 4 37 10 4 7 6 30 6 2 14 24 10 18 4 5 16 23 55 61 24 35 6 19 Device 350 | . 1 2 . . 7 13 2 2 2 3 26 7 4 5 6 23 6 2 12 19 9 15 3 3 12 17 47 51 9 29 3 10 Storage 6 | 1 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Processor 21 | . . . . . 2 1 . . . . 1 . . . . 1 . . . 1 1 . 1 . 1 . . 2 3 3 2 2 Hackware 7 | . . . . . 1 . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . 2 . . . Protection 81 | . . . . . 6 1 . . 1 1 9 3 . 1 . 5 . . 1 4 . 3 . 2 3 6 8 7 10 2 1 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 276 | 2 2 . . 4 24 8 2 4 6 6 17 6 7 7 . 18 6 2 9 10 5 9 3 1 1 11 10 43 9 19 13 12 Energy Gun 205 | . 2 . . 3 20 4 1 3 4 3 13 3 4 6 . 11 4 1 7 9 3 8 3 1 1 8 8 31 8 17 8 11 Energy Cannon 29 | . . . . . . 2 1 1 1 1 3 . 2 . . 3 2 1 . 1 2 . . . . 1 1 2 . 1 4 . Ballistic Gun 12 | 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 7 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . 1 2 . . . . 1 1 3 1 . . 3 . . 1 . . 1 . . . 1 . 2 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . 1 . . . 4 1 . . . . 1 1 . 1 . 1 . . 4 1 2 . 1 1 1 . 9 4 3 8 4 2 Corrupted Parts 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 13 | . . . . . 12 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 96 | . . 1 . 1 13 6 . . . . 3 . 1 3 1 10 . . . 5 . 5 2 . . 2 2 11 6 14 . 10 Power 14 | . . . . . 3 . . . . . 1 . . . . 1 . . . 2 . 1 . . . . . 2 . 3 . 1 Propulsion 11 | . . . . 1 3 2 . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . 1 Utility 37 | . . 1 . . . 2 . . . . . . 1 1 . 3 . . . 1 . 1 2 . . 2 1 5 5 7 . 5 Weapon 34 | . . . . . 7 2 . . . . 2 . . 2 . 5 . . . 2 . 3 . . . . 1 3 1 3 . 3 Highest Loss Streak 6 | . . 1 . 1 4 3 . . . . 2 . 1 3 1 3 . . . 5 . 4 2 . . 1 2 4 3 6 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 75 99 99 99 100 100 96 100 92 85 86 72 85 89 88 88 87 88 92 91 89 92 94 91 88 82 86 91 91 88 Engine 3 | . 14 14 14 14 8 6 7 7 7 7 3 6 6 5 . 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 2 . . . . 1 11 11 7 2 3 7 10 2 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 6 4 . . 2 4 4 2 . 7 10 10 9 8 8 12 16 15 Treads 3 | . 17 14 14 14 8 6 7 7 7 7 . . . . . . . . . . . . . . . . . . . 3 4 3 Wheel 5 | . 10 14 14 13 9 7 7 7 7 7 6 6 6 6 5 4 5 5 5 5 5 5 5 5 5 4 4 3 4 . . . Device 14 | . 12 14 14 14 12 14 15 15 15 13 13 13 19 20 19 12 11 11 11 11 15 14 15 15 14 19 18 16 11 15 15 12 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 4 Processor 13 | . . . . . 9 14 15 15 15 15 13 13 6 6 6 9 11 11 11 11 15 15 15 15 15 14 14 14 17 19 20 23 Hackware 7 | . . . . . 9 7 7 7 7 7 12 6 6 6 6 10 11 11 11 11 10 10 10 10 10 9 9 9 7 8 8 2 Protection 6 | . . . . . 5 7 7 7 6 8 5 5 6 6 6 7 5 5 4 7 10 8 5 8 10 8 8 6 11 3 3 6 Energy Gun 20 | . 9 28 4 27 26 21 10 15 15 22 25 25 25 11 26 21 22 23 22 22 19 20 21 21 21 18 18 15 16 20 19 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 246 | 14 92 92 92 93 110 112 116 112 113 119 135 135 137 137 137 153 143 143 152 162 157 165 165 164 158 193 196 203 207 197 225 246 Greatest Support 90 | 40 40 10 10 12 12 12 10 10 10 10 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 90 28 90 90 90 Greatest Overweight (x) 11 | 1 9 9 9 9 9 11 11 11 11 11 11 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 11 7 11 3 11 Average Overweight (x) 6 | . 4 9 8 8 7 8 11 11 10 10 4 3 4 4 4 4 4 5 4 5 5 5 5 5 5 6 6 5 6 2 2 2 Largest Inventory Capacity 27 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 Average Capacity 25 | 6 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 26 27 27 Most Carried 27 | 2 21 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 Average Carried 24 | 1 12 22 24 24 24 23 21 24 24 24 24 24 24 23 24 23 25 25 24 24 24 24 24 24 25 24 24 23 25 25 26 26 Final Capacity 27 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 Final Carried 27 | 2 21 25 25 23 22 21 24 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 23 27 27 27 26 Class Distribution -------------------- 13% | Scavenger-Gunner 12% | Hacker-Gunner 10% | Scavenger-Skirmisher 9% | Hacker-Skirmisher 9% | Mutant 7% | Hacker-Tank 7% | Generator-Gunner 6% | Gunner 5% | Skirmisher 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Gunner | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Tank | -3/Research Hacker-Tank | -3/Quarantine Hacker-Gunner | -3/Section 7 Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Matter Collected 11354 | 200 529 111 . 149 495 256 24 98 109 123 641 216 293 169 120 689 94 105 237 388 80 419 74 156 110 457 786 1518 759 903 293 753 Remotely 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 105 . . Salvage Created 37930 | . 583 335 . 58 3810 850 51 140 . 285 1894 365 131 328 232 1904 193 113 276 958 310 2302 163 348 872 895 2359 4618 1103 2957 3047 6450 Parts 1540 | . 37 18 . 2 156 29 2 3 . 13 57 14 4 14 6 73 7 1 8 13 14 79 9 23 32 43 97 216 38 120 107 305 Haulers Intercepted 22 | . 2 . . . 6 2 . . . . 1 1 . . . . . . . . . . . . 2 2 . 1 . . 5 . Recyclers Shooed 8 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . 12 2 . 15 . 9 11 . 6 . 7 1 . 38 . . . . . . . . . . . . Prevented 8 | . . . . . . . . 1 . . . . . . . . . 5 . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 495 | . 13 8 . 5 54 11 1 2 . 5 22 11 5 4 4 32 3 1 4 12 5 24 2 3 9 11 31 62 18 35 33 65 Guns 403 | . 13 8 . 2 45 10 . 2 . 3 13 3 1 1 4 20 3 1 3 7 5 23 2 3 9 5 28 54 18 26 29 62 Cannons 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 . AOE 44 | . . . . 3 4 . . . . 1 4 8 4 . . 10 . . . . . . . . . 5 . 5 . . . . Classes Destroyed 28 | . 6 1 . 2 6 3 . 1 . 1 1 1 . . . . . . 2 . . . . . . . 1 2 . 1 . . Worker 29 | . 2 1 . . 6 4 . . . . 4 . . . . 4 . . . . . . . . . 1 . . . 2 . 5 Builder 8 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 . . . 1 . . . 1 1 . Tunneler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 22 | . 2 . . . 6 2 . . . . 1 1 . . . . . . . . . . . . 2 2 . 1 . . 5 . Recycler 20 | . . 2 . . 6 2 . . . . 4 . . . . 2 . . . 1 . 3 . . . . . . . . . . Minesweeper 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mechanic 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Operator 10 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . 3 . . 2 1 . . . . Watcher 36 | . 2 . . . 4 . . . . . 5 . . . . 2 . . . 2 . . 1 . 1 2 3 1 . 3 6 4 Swarmer 70 | . 5 6 . 1 4 5 . . . 1 4 6 4 . . 4 . . . . . . . . . 5 5 5 9 . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 154 | . 8 2 . 1 38 . 1 1 . 1 9 5 1 . 4 13 2 1 1 3 . 9 . . 4 . 7 12 7 5 6 13 Brawler 16 | . . . . . 3 . . . . 1 . . . . . 2 . . 1 . 1 2 . . . . 1 2 . . . 3 Duelist 11 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 5 . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 40 | . . . . . 6 1 . . . 1 2 . . . . 4 . . . 4 . 5 . 3 1 1 . 4 1 3 2 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 50 | . . . . . . 1 . 1 . . 3 . . . . 5 . . . 2 . 3 . . . 2 . 3 . 6 8 16 Programmer 114 | . . . . . . 3 . . . . 4 . . . . 4 1 . . 3 4 2 . . 4 2 16 19 . 21 11 20 Heavy 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 18 | . 4 5 . 4 18 4 1 1 . 2 7 6 4 3 4 9 2 1 3 4 2 5 2 3 4 5 5 5 5 5 8 18 Combat Bots Only 18 | . 3 5 . 4 13 4 1 1 . 2 5 5 4 3 4 7 2 1 3 4 2 4 2 2 4 5 4 5 5 5 8 18 Max Kills in Single Turn 5 | . 1 1 . 1 2 2 1 1 . 1 5 2 2 1 2 2 1 1 1 1 1 2 1 1 2 5 2 3 1 2 2 2 Gunslinging 1 | . . . . . 1 1 . . . . . 1 . . 1 1 . . . . . 1 . . 1 . 1 1 . 1 . 1 Exploded 5 | . . . . 1 2 . . . . 1 4 2 2 . . 2 . . . . . . . . . 5 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Damage Taken 30412 | . 348 203 . 246 2544 1055 . 68 . 483 819 262 367 780 74 2324 58 19 23 1352 138 1941 255 188 609 597 2241 3262 1225 2048 907 5976 Core 2793 | . 66 32 . 80 350 196 . 16 . 57 81 . . 45 . 220 . . . 184 . 154 29 . 124 67 181 240 137 254 83 197 Absorbed by Shields 12201 | . . . . . . . . . . . . . . . . . . . 22 . . 77 . . . 389 1268 2962 203 713 947 5620 Reduced by Siege Mode 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 9 11 160 Redirected to Shielding 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . . . 168 Ignored by Resistances 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 . . Regen/Repaired (Parts) 7684 | . . . . . . . . . 568 . 258 . . . . 116 . . 59 . . . . . . . 372 2377 . 1879 620 1435 Core Remaining (%) 65 | 100 . . . 28 36 . . . . 61 . . . . 85 . . . . 59 . . . . 73 . . 51 . 66 . 100 Volleys Fired 1501 | . 68 22 . 12 155 45 28 7 . 17 81 16 31 15 6 92 20 4 7 35 29 56 7 14 32 27 80 240 38 79 77 161 Largest 5 | . 2 2 . 2 3 3 2 3 . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Hottest 500 | . 112 112 . 112 186 188 90 179 . 193 304 310 310 320 310 310 293 293 316 331 344 376 370 342 342 350 342 435 348 417 394 500 Shots Fired 4827 | . 137 43 . 21 439 130 29 19 . 27 227 40 43 47 23 250 33 13 24 123 58 216 28 53 107 82 279 789 149 323 345 730 Gun 4599 | . 137 43 . 17 432 123 . 15 . 15 192 33 15 47 23 212 20 12 24 122 54 216 28 53 107 81 279 777 149 322 322 729 Cannon 184 | . . . . . . 7 29 4 . 11 34 . 24 . . 24 13 1 . 1 4 . . . . . . 8 . 1 23 . Launcher 44 | . . . . 4 7 . . . . 1 1 7 4 . . 14 . . . . . . . . . 1 . 4 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 206 | . 129 . . . . . . . . . . . . . . . . . . . . . . . . . . 35 42 . . . Thermal 3989 | . 8 43 . 17 432 130 29 13 . 26 226 33 39 47 23 236 33 13 24 123 58 216 28 53 107 81 279 581 99 311 345 336 Explosive 37 | . . . . 4 . . . . . 1 1 7 4 . . 14 . . . . . . . . . 1 . 4 . . . 1 Electromagnetic 13 | . . . . . 7 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 582 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 8 12 . 393 Robot Hit Streak 47 | . 10 15 . 7 47 13 2 16 . 11 39 26 3 35 8 27 8 5 13 25 15 21 12 12 42 12 22 41 24 36 37 45 Robot Miss Streak 7 | . 4 3 . 1 2 7 . 2 . 2 4 2 1 2 4 4 3 1 2 5 1 2 2 3 3 2 3 3 6 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Secondary Targets 96 | . 3 2 . . 10 1 . . . . . 1 . . 1 5 . . . 2 . 10 1 . 2 . 3 15 3 10 5 22 Max Gunslinging Chain 2 | . 1 1 . . 2 1 . . . . . 1 . . 1 1 . . . 1 . 2 1 . 1 . 1 2 1 1 1 1 Shots Hit Robots 3260 | . 86 29 . 13 329 91 1 19 . 15 143 30 4 45 16 168 9 8 16 100 20 169 20 30 72 46 169 513 95 222 218 564 Core Hits 1531 | . 30 12 . 10 145 34 1 6 . 10 93 33 9 41 13 121 6 6 11 51 11 81 10 19 30 29 72 164 48 87 100 248 Critical Kills 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 5 Critical Parts Destroyed 21 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 12 Critical Strikes 179 | . 3 3 . 1 29 8 . 1 . 2 6 2 . 1 1 7 1 . 1 4 . 2 . 1 . . 3 2 6 21 26 48 Burn 119 | . 2 3 . 1 29 8 . 1 . 2 6 2 . 1 1 7 1 . 1 4 . 2 . 1 . . 3 . 4 21 13 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 35 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 12 18 Sever 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Melee Attacks 32 | . . . . . 4 5 . . . 3 . . . 11 . 1 . . . . . . . . . 1 6 1 . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . 3 . . . 11 . 1 . . . . . . . . . 1 . 1 . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95633 | . 1125 499 . 392 6321 1653 28 332 . 353 3779 1884 402 891 360 5344 178 232 395 2597 575 4687 555 874 2246 1903 5440 18541 2695 6445 6773 18134 Guns 88226 | . 1116 499 . 223 5584 1516 . 240 . 286 3264 678 42 807 360 3582 178 232 395 2597 575 4659 555 874 2124 1376 5295 17352 2695 6440 6555 18127 Cannons 660 | . . . . . . 136 28 92 . . 107 . . . . 80 . . . . . . . . . . . . . . 217 . Explosions 6436 | . . . . 169 737 . . . . 36 408 1206 360 . . 1682 . . . . . . . . 122 527 . 1189 . . . . Melee 260 | . . . . . . . . . . 31 . . . 84 . . . . . . . . . . . . 145 . . . . . Ramming 51 | . 9 . . . . 1 . . . . . . . . . . . . . . . 28 . . . . . . . 5 1 7 Kinetic 2759 | . 1009 . . . . . . . . . . . . . . . . . . . . . . . . . 145 896 709 . . . Thermal 71022 | . 107 499 . 223 5641 1652 28 231 . 286 3637 678 42 807 360 3662 178 232 395 2597 575 4659 555 874 2201 1376 5295 11860 1925 6199 6772 7476 Explosive 5311 | . . . . 169 . . . . . 36 142 1206 360 . . 1682 . . . . . . . . . 527 . 1189 . . . . Electromagnetic 826 | . . . . . 680 . . 101 . . . . . . . . . . . . . . . . 45 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15549 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4596 61 241 . 10651 Piercing 115 | . . . . . . . . . . 31 . . . 84 . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 4 4 4 4 13 1 1 1 1 . 12 6 6 6 6 2 2 2 2 4 4 6 6 6 4 3 11 28 . 26 4 36 Average Corruption 7 | . 3 4 4 4 1 1 1 1 1 . 3 6 6 6 6 1 2 2 2 3 3 5 6 4 2 2 7 17 . 16 3 22 Corruption Purged 13 | . . . . . . . . . . . 7 . . . . . . . . . . . . 6 . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Effects 917 | . 18 33 5 15 . 2 6 11 2 . 33 30 34 19 19 5 6 8 . 15 7 49 4 7 7 13 90 178 . 148 33 120 Message Errors 210 | . 6 11 1 2 . 1 . 1 . . 4 9 7 5 9 . . 2 . 3 1 17 1 1 1 2 19 38 . 35 10 24 Matter Fused 213 | . 4 10 2 4 . . 1 1 1 . 8 4 10 6 3 1 4 2 . 6 3 8 1 3 1 5 15 35 . 44 8 23 Heat Flow Errors 87 | . 2 . 1 3 . . 1 2 . . 6 5 3 3 2 . . 1 . . . 2 1 . . . 12 20 . 13 1 9 Energy Discharges 109 | . 1 5 1 3 . . 2 2 . . 7 5 6 1 . 1 . 2 . 2 . 6 1 . 2 2 9 23 . 14 4 10 Parts Rejected 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 3 . . . 3 Parts Fused 9 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . . 1 1 . 2 . 1 Data Loss (minor) 90 | . 3 2 . . . . 1 2 1 . 5 4 2 1 3 1 1 1 . . . 5 . 1 2 1 12 12 . 16 5 9 Data Loss (major) 42 | . 1 1 . . . 1 1 1 . . 1 1 3 . 1 2 . . . 1 . 3 . . . 1 11 6 . 3 2 2 Misfires 45 | . 1 . . 2 . . . 1 . . . 1 3 1 . . 1 . . . 1 4 . 1 . 1 2 10 . 9 1 6 Alerts 22 | . . 3 . . . . . . . . 2 1 . . . . . . . 2 1 . . . . 1 1 4 . 2 1 4 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 78 | . . 1 . . . . . . . . . . . 2 1 . . . . 1 . 3 . . . . 5 25 . 10 1 29 Overload Shots 42 | . . . . . . . . . . . 3 . 2 . . 5 2 . . 1 1 . . . . 8 . 15 . 1 4 . Effects 4 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 242 | . . . . . . . . 12 . . 51 . 9 . . 25 . . . . . . . . 57 . . 88 . . . . Projectiles 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 230 | . . . . . . . . . . . 51 . 9 . . 25 . . . . . . . . 57 . . 88 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 573 | . . . . . 104 . . . . . . . 86 . . . . . . . . 14 . . 101 . . 98 . . . 170 Shots 13 | . . . . . 5 . . . . . . . 3 . . . . . . . . . . . 1 . . 3 . . . 1 Rammed 8 | . 1 . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 1 Targets Rammed 8 | . 1 . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 164 195 115 215 356 126 244 103 . 97 375 251 221 215 302 342 438 208 90 252 216 360 328 196 186 352 410 204 201 201 198 198 Average Temperature 112 | . 57 64 64 39 80 30 141 32 . 38 101 110 80 107 114 103 134 79 42 103 68 90 114 55 52 81 70 135 142 117 130 139 Received Heat Transfer 3416 | . 120 42 . . 1089 60 . . . 72 183 82 . . 45 369 . 27 . 189 . 306 . 27 39 4 132 180 88 64 60 238 Effects 34 | . . . . . 2 . . . . . 1 . . . . 10 1 . . . . 1 . . . . . 16 2 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 14 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 . . . . . 6 2 1 . . Interference 19 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 10 . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 8 11 Total Turns 690 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . 55 64 539 Longest Duration 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 23 18 237 Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 4 . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 40 | . . . . . 3 1 . . . . 5 1 . 3 . 2 . . 1 5 . 1 . . 1 . 2 2 . 9 1 3 Combat Hostiles 37 | . . . . . 3 1 . . . . 4 . . 3 . 2 . . 1 5 . 1 . . . . 2 2 . 9 1 3 Parts Melted 457 | . 2 4 . . 43 21 . 2 . 3 30 4 . 3 3 39 1 . 3 26 6 22 . 2 11 9 35 40 11 58 50 29 Heat Transferred 114399 | . 370 1295 . 555 14305 4181 37 555 . 769 7654 1750 100 2875 925 7733 396 447 793 5378 740 6419 740 1221 2714 1739 6253 12150 3261 10294 9872 8878 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Peak Influence 939 | . 258 262 . 104 780 364 . . . . 344 . . . . 517 . . . . 119 827 245 247 536 623 297 939 771 392 511 925 Initial 528 | . . 57 . . 40 354 . . . . . . . . . 50 . . . . 6 58 176 98 86 281 292 132 528 285 201 275 Average 288 | . 94 94 . 26 368 176 . . . . 68 . . . . 335 . . . . 33 427 229 222 229 407 190 475 594 275 247 739 Maximum Alert Level 4 | . 1 1 . . 3 1 . . . . 1 . . . . 2 . . . . . 3 1 1 2 2 1 3 3 1 2 4 Low Security (%) 38 | 100 94 84 . 100 27 81 . . . . 93 . . . . 24 . . . . 100 15 19 19 25 . 41 18 . 4 34 . Level 1 32 | . 5 15 . . 29 18 . . . . 6 . . . . 24 . . . . . 29 80 80 64 44 58 18 . 95 45 6 Level 2 20 | . . . . . 40 . . . . . . . . . . 51 . . . . . 39 . . 9 55 . 44 97 . 19 8 Level 3 6 | . . . . . 3 . . . . . . . . . . . . . . . . 15 . . . . . 18 2 . . 56 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 112 | . 5 . . 1 10 6 . . . . 12 . . . . 6 . . . 1 3 3 . . 7 5 8 18 1 14 5 7 Investigation 21 | . 3 . . 1 3 1 . . . . 4 . . . . 2 . . . 1 . . . . 1 2 . . . 3 . . Extermination 45 | . . . . . . 3 . . . . 4 . . . . 3 . . . . 2 . . . 1 1 7 7 . 9 4 4 Reinforcement 28 | . 2 . . . 3 2 . . . . 1 . . . . 1 . . . . 1 1 . . 5 . 1 6 1 1 1 2 Assault 13 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . 2 . 5 . . . 1 Garrison 5 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Distress Signals 38 | . 4 . . . 2 . . . . . 2 . . . . 3 . . . . . 1 1 . 1 . . 2 6 . . 16 Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 13 3 . . 11 19 Distress Signals 64 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 13 1 . . 10 19 Times Spotted 720 | . 29 9 . 8 80 15 1 2 . 5 26 11 8 4 4 34 3 1 75 16 5 47 5 7 15 15 40 75 27 42 37 74 Peak Tracking Total 17 | . 5 3 . 3 7 5 1 1 . 2 3 5 4 3 3 6 2 1 17 4 3 6 5 2 4 5 4 6 6 5 5 7 Tactical Retreats 27 | . 10 . . . 5 1 . . . . 2 . 1 . . . . . . . . 4 . . . . 1 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Traps Triggered 25 | . 3 . . . . 1 . . . . 6 . . . . 1 1 . . . 1 1 . . 1 2 2 . . 3 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered 20 | . . 1 . . . 3 . . . . . . . . . . 3 1 12 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Disabled 71 | . . 1 . . 4 . . . . . 7 . . 1 . . . . . 1 1 4 . 2 6 3 8 21 . 7 2 3 Max in Single Turn 7 | . . . . . 1 . . . . . 7 . . 1 . . . . . 1 1 1 . 1 3 1 1 1 . 1 1 1 Garrison Access 9 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 1 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Accessed 127 | . 8 . 1 1 10 5 . 1 . 1 16 2 1 4 . 9 . 1 2 3 1 7 . . 2 5 15 9 . 14 8 1 Terminals 79 | . 6 . . . 7 1 . . . 1 9 1 . . . 5 . 1 . 1 1 7 . . 2 2 10 9 . 10 5 1 Fabricators 11 | . . . . . . 1 . . . . 3 . . . . 2 . . . 1 . . . . . 2 . . . 2 . . Repair Stations 9 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . 1 1 . Recycling Units 4 | . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 9 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . . 1 2 . Total Hacks 424 | . 20 . 6 1 32 10 . 1 . 1 47 2 1 29 . 26 . 1 8 8 4 25 . . 7 14 61 25 . 68 26 1 Successful 251 | . 7 . 6 1 11 4 . 1 . 1 28 2 1 29 . 23 . 1 8 6 1 11 . . 2 6 40 21 . 30 10 1 Failed 170 | . 12 . . . 21 6 . . . . 18 . . . . 2 . . . 2 3 14 . . 5 8 21 4 . 38 16 . Catastrophic 24 | . 1 . . . 2 2 . . . . 2 . . . . 1 . . . . . 3 . . . . 2 1 . 9 1 . Database Lockouts 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Manual 172 | . 17 . . . 23 3 . . . . 22 . . . . 12 . . 1 3 1 9 . . 1 . 30 13 . 37 . . Terminals 278 | . 17 . . . 24 2 . . . 1 27 1 . . . 17 . 1 . 1 4 25 . . 7 5 51 25 . 53 16 1 Fabricators 38 | . . . . . . 2 . . . . 11 . . . . 4 . . . 3 . . . . . 8 . . . 10 . . Repair Stations 28 | . . . . . 3 4 . . . . 2 . . . . 4 . . . . . . . . . . 7 . . 4 4 . Recycling Units 8 | . 3 . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 18 | . . . . . 3 2 . . . . 4 . . . . . . . . . . . . . . 1 1 . . 1 6 . Terminal Hacks 153 | . 3 . 6 1 5 1 . 1 . 1 11 2 1 29 . 9 . 1 8 1 1 10 . . 2 1 20 17 . 15 6 1 Record 29 | . . . 6 . . . . . . 1 . 1 . 11 . . . 1 8 1 . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 2 . . 9 . 1 . . . . . 1 . . . . . . . 2 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . Prototype ID Bank 11 | . . . . . . . . . . . 2 . . 3 . 2 . . . . . 2 . . . . 2 . . . . . Open Door 13 | . . . . 1 . . . 1 . . . 1 1 . . . . . . . . 2 . . . . . 3 . . 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 9 | . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 2 . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 3 . 2 . . Unreport Threat 16 | . . . . . 2 . . . . . 2 . . . . . . . . . . 3 . . . . 3 2 . 2 2 . Locate Traps 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . 1 . . Disarm Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . 2 . . Zone Layout 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 4 . 2 . . Fabricator Hacks 22 | . . . . . . 1 . . . . 6 . . . . 4 . . . 2 . . . . . 4 . . . 5 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 10 | . . . . . . . . . . . 3 . . . . 2 . . . 1 . . . . . 2 . . . 2 . . Build 10 | . . . . . . . . . . . 3 . . . . 2 . . . 1 . . . . . 2 . . . 2 . . Repair Station Hacks 21 | . . . . . 1 1 . . . . 2 . . . . 4 . . . . . . . . . . 7 . . 4 2 . Scan Component 12 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . 4 . . 2 1 . Repair 9 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . 2 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Insert Component 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Analyze 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 2 . Seal Access 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 2 . Unauthorized Hacks 40 | . 4 . . . 3 1 . . . . 5 . . . . 5 . . . 2 . 1 . . . . 10 4 . 5 . . Terminals 34 | . 2 . . . 3 . . . . . 5 . . . . 5 . . . . . 1 . . . . 10 4 . 4 . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Botnet 29 | . 2 . . . 3 . . . . . 5 . . . . 4 . . . . . 1 . . . . 8 3 . 3 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 6 . . . 9 5 . . . 1 15 . . . . 8 . . . 2 1 5 . . 2 4 6 4 . 12 5 . Full Trace Events 15 | . . . . . 3 . . . . . 3 . . . . 2 . . . 1 . . . . 1 2 . . . 3 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 . . . 15 . 3 . . 9 . 1 . . . . . 1 . . . . . . . 4 . . Parts Built 14 | . . . . . . . . . . . 5 . . . . 2 . . . 1 . . . . . 3 . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 552 | . . . . . . . . . . . 168 . . . . 126 . . . 76 . . . . . 102 . . . 80 . . Total Part Build Rating 71 | . . . . . . . . . . . 20 . . . . 8 . . . 5 . . . . . 17 . . . 21 . . Parts Repaired 9 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . 2 1 . Time 259 | . . . . . . . . . . . 44 . . . . 50 . . . . . . . . . . 85 . . 44 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . . . . . . 9 . . . 10 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Machine Destruction 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . . . . . . . . . . 5 11 . 13 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total Allies 39 | . . 4 . . . . . . 2 . . . . . . . . . 5 11 . 17 . . . . . . . . . . Largest Group 11 | . . 3 3 3 . . . . 2 2 . . . . . . . . 5 11 11 8 2 1 . . . . . . . . Highest-Rated Group 401 | . . 40 40 40 . . . . 59 59 . . . . . . . . 242 272 272 401 102 51 . . . . . . . . Highest-Rated Ally 159 | . . 31 16 16 . . . . 31 31 . . . . . . . . 65 58 46 159 51 51 . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 285 | . . 16 . 14 . . . . . 13 . . . . . . . . 34 53 37 102 11 5 . . . . . . . . Total Damage 6844 | . . 148 . 168 . . . . . 174 . . . . . . . . 1507 525 839 3149 211 123 . . . . . . . . Kills 48 | . . 3 . 4 . . . . . 2 . . . . . . . . 7 2 3 24 2 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Robot Analysis Total 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . Derelict Logs Recovered 11 | . . 1 . 2 . . 1 1 2 1 . 1 . . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Turns Passed 49314 | 64 1768 1217 304 679 3326 2152 899 1591 2634 1703 2593 1008 1197 573 700 1780 618 684 1759 1323 762 1673 196 369 677 1085 3281 3553 1301 3582 2292 1971 Spaces Moved 19679 | 41 884 511 149 279 1177 828 339 626 1106 658 1201 537 664 255 383 703 303 364 854 503 319 686 85 79 294 456 1436 1240 564 1187 594 374 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1948 | 28 157 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 811 594 356 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 17718 | . 727 511 149 279 1177 828 339 626 1106 658 1201 537 664 255 383 703 303 364 854 503 319 686 85 79 294 456 1436 1238 564 376 . 18 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 215 200 195 195 210 245 245 215 230 145 145 160 160 160 160 160 175 160 175 175 175 175 175 175 190 190 175 190 175 320 245 Average Speed 201 | 132 169 215 202 214 209 222 245 245 235 235 161 159 160 160 160 174 174 175 174 175 175 175 175 175 175 190 190 190 191 260 320 299 Slowest Speed 410 | 160 240 215 215 215 225 245 245 245 245 245 245 160 160 160 160 175 175 175 175 175 175 175 175 175 175 190 190 320 205 320 410 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 55 | 4 96 84 53 73 81 22 50 73 85 74 38 68 67 80 49 16 49 60 76 51 9 86 49 76 39 17 90 67 21 94 16 16 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 8 | . 2 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . 2 1 2 3 . 2 2 . 2 . 2 . . 2 . . . . . . . . . . . . Spaces Dug 166 | . . . . 18 2 5 2 . . 1 6 . 30 . . 28 3 1 . . 12 . . . 7 3 6 33 3 1 5 . Terrain Destroyed 877 | . . . . 27 7 5 6 . . 6 40 97 70 . . 85 7 1 . . 20 33 4 4 184 34 23 119 25 8 49 23 Melee 8 | . . . . . 2 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 301 | . . . . . . . 6 . . 3 9 . 15 . . 14 7 1 . . 20 15 4 4 17 8 23 92 24 8 16 15 AOE 566 | . . . . 27 5 . . . . 3 31 97 55 . . 70 . . . . . 18 . . 167 26 . 27 . . 33 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total 26378 | 48 1012 587 154 348 1717 1019 377 667 1137 783 1680 655 760 377 456 1052 359 400 1104 856 475 1029 115 279 375 622 1774 2065 704 1532 858 1002 Wait 3466 | . 31 43 2 38 258 87 5 24 7 85 287 74 49 42 52 180 21 29 183 213 102 173 12 164 31 69 144 382 29 134 133 383 Move 19647 | 40 883 510 148 278 1176 827 338 625 1105 657 1200 536 663 254 382 702 302 363 853 502 318 685 84 78 293 455 1435 1239 563 1187 593 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 309 | 2 20 6 . 7 35 10 2 3 5 4 23 4 3 18 3 14 . . 6 9 3 11 2 4 . 13 10 19 13 37 7 16 Fast Attach 236 | 6 1 . . . 8 2 . . 3 1 14 4 . 1 4 9 2 . 11 7 3 6 2 2 3 9 21 27 22 37 14 17 Attach 183 | . . 1 . 4 17 9 . . 1 . 8 . 1 9 1 10 . . 2 6 4 5 2 3 . 5 10 52 8 10 4 11 Detach 60 | . . . 2 . . 1 . . 1 . . . . 5 . 2 . . . . . 2 . . . 1 6 36 2 2 . . Swap 435 | . 5 2 . 2 29 15 4 6 6 10 36 12 10 7 2 33 10 4 12 22 12 17 3 5 14 22 39 48 8 16 8 16 Drop 372 | . 3 3 2 7 35 8 . 2 9 6 31 8 3 15 6 9 2 . 20 10 4 15 3 9 2 20 23 21 21 30 21 24 Fire 1501 | . 68 22 . 12 155 45 28 7 . 17 81 16 31 15 6 92 20 4 7 35 29 56 7 14 32 27 80 240 38 79 77 161 Melee 32 | . . . . . 4 5 . . . 3 . . . 11 . 1 . . . . . . . . . 1 6 1 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 120 | . . . . . . . . . . . . 1 . . . . . . 10 52 . 57 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 561 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 4) 1196 | -10/Materials | Discovered new exit (range 8) 1210 | -10/Materials | Discovered new exit (range 8) 1455 | -10/Materials | Central database locked down 1833 | -10/Materials | Entered Mines 2091 | -10/Mines | Discovered new exit (range 3) 2331 | -10/Mines | Found a hidden stash of uninstalled traps 2468 | -10/Mines | Discovered new exit (range 9) 2515 | -10/Mines | Received a Mining Laser from a helpful Derelict 2547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2549 | -10/Mines | Discovered new exit (range 6) 2709 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2714 | -10/Mines | Found Prototype Device 2744 | -10/Mines | Discovered new exit (range 9) 2876 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2908 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2942 | -10/Mines | Learned location of Mines (-9) 3050 | -10/Mines | Entered Exiles 3050 | -10/Exiles | Accompanied by 3 allies 3100 | -10/Exiles | Met 8R-AWN 3146 | -10/Exiles | Met EX-HEX 3238 | -10/Exiles | Met EX-DEC 3272 | -10/Exiles | Learned location of Zion (-7) 3330 | -10/Exiles | Discovered new exit (range 11) 3354 | -10/Exiles | Entered Mines 3354 | -9/Mines | Accompanied by 3 allies 3500 | -9/Mines | Met a Derelict shopkeep closing up shop 3809 | -9/Mines | Learned location of 1 exit from Materials 3882 | -9/Mines | Discovered new exit (range 11) 3949 | -9/Mines | Assembled infested the area 3954 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3994 | -9/Mines | Core integrity fell below 50% 4033 | -9/Mines | Entered Materials 4033 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4034 | -8/Materials | Identified exit to Factory 4116 | -8/Materials | Identified Exp. Sensor Array 4227 | -8/Materials | Garrison activated, responded to threat 4327 | -8/Materials | Build established: Gunner 4525 | -8/Materials | Destroyed 13 combat bots 4785 | -8/Materials | Build established: Scavenger-Gunner 4854 | -8/Materials | Discovered exit to Factory (range 3) 5422 | -8/Materials | Build established: Gunner 5712 | -8/Materials | Core integrity fell below 50% 6433 | -8/Materials | First assault squad dispatched 6804 | -8/Materials | Discovered exit to Factory (range 16) 7255 | -8/Materials | Sterilization system engaged 7255 | -8/Materials | Non-combat units ordered to evacuate 7285 | -8/Materials | Lost 4 parts (2p2w) 7343 | -8/Materials | Build established: Scavenger-Gunner 7355 | -8/Materials | Combat units ordered to evacuate 7357 | -8/Materials | System corruption reached 10% 7359 | -8/Materials | Entered Factory 7359 | -7/Factory | Evolved 2 slots: Utility x2 7627 | -7/Factory | Discovered new exit (range 7) 7640 | -7/Factory | Identified exit to Factory 7647 | -7/Factory | Build established: Scavenger-Skirmisher 8037 | -7/Factory | Build established: Scavenger-Mutant 8291 | -7/Factory | Discovered new exit (range 9) 8306 | -7/Factory | Identified exit to Lower Caves 8574 | -7/Factory | Build established: Scavenger-Skirmisher 9109 | -7/Factory | Cargo convoy interrupted 9272 | -7/Factory | Lost 3 parts (2u1w) 9456 | -7/Factory | Build established: Scavenger-Gunner 9511 | -7/Factory | Entered Lower Caves 9769 | -7/Lower Caves | Learned Factory stockpile data 9825 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10112 | -7/Lower Caves | Discovered new exit (range 6) 10404 | -7/Lower Caves | Identified exit to Lower Caves 10410 | -7/Lower Caves | Entered another Lower Caves area 10862 | -7/Lower Caves | Learned location of 1 exit from Factory 11986 | -7/Lower Caves | Discovered new exit (range 7) 11998 | -7/Lower Caves | Identified exit to Zion 12001 | -7/Lower Caves | Entered Zion 12134 | -7/Zion | System corruption cleaned by Quarantine Array 12217 | -7/Zion | System corruption cleaned by Quarantine Array 12282 | -7/Zion | Build established: Scavenger-Mutant 12445 | -7/Zion | Discovered new exit (range 16) 12499 | -7/Zion | Visited the Megawrench Repair Shop 12667 | -7/Zion | Build established: Scavenger-Skirmisher 12687 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12834 | -7/Zion | Found CR-A16's Pointy Stick 13146 | -7/Zion | Given the Hacking Drone Bay 13214 | -7/Zion | Learned location of Quarantine (-3) 13326 | -7/Zion | Learned Factory emergency access door positions 13407 | -7/Zion | Learned Factory recycling unit intel 14125 | -7/Zion | Build established: Skirmisher 14325 | -7/Zion | Gained Derelict followers 14332 | -7/Zion | Learned Factory garrison access intel 14562 | -7/Zion | Megawrench repaired 9 parts 14629 | -7/Zion | Identified exit to Proximity Caves 14635 | -7/Zion | Entered Proximity Caves 14635 | -6/Proximity Caves | Accompanied by 2 allies 15078 | -6/Proximity Caves | Learned 8 Factory zone layouts 15554 | -6/Proximity Caves | Spotted B-75 Beast 15697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15743 | -6/Proximity Caves | Discovered exit to Factory (range 6) 15808 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15811 | -6/Proximity Caves | Destroyed B-75 Beast 16277 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 16338 | -6/Proximity Caves | Entered Factory 16338 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16339 | -6/Factory | Identified exit to Factory 16343 | -6/Factory | Loaded intel: 6 recycling unit locations 16344 | -6/Factory | Loaded intel: 4 garrison access locations 16623 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 17001 | -6/Factory | Discovered exit to Factory (range 15) 17057 | -6/Factory | Fabricated Hrd. Heavy Armor Plating? 17100 | -6/Factory | Garrison activated, responded to threat 17247 | -6/Factory | Identified exit to Lower Caves 17247 | -6/Factory | Central database locked down 17643 | -6/Factory | Build established: Hacker-Skirmisher 18076 | -6/Factory | System corruption reached 10% 18450 | -6/Factory | Repaired Hrd. Heavy Armor Plating 18574 | -6/Factory | Fabricated Gatling Laser? 18931 | -6/Factory | Entered Lower Caves 19270 | -6/Lower Caves | Build established: Skirmisher 19473 | -6/Lower Caves | Encountered a Warlord checkpoint 19528 | -6/Lower Caves | Discovered new exit (range 9) 19625 | -6/Lower Caves | Identified exit to Lower Caves 19772 | -6/Lower Caves | Learned Factory terminal intel 19939 | -6/Lower Caves | Entered another Lower Caves area 20094 | -6/Lower Caves | Discovered exit to Factory (range 7) 20727 | -6/Lower Caves | Build established: Derelict-Gunner 20995 | -6/Lower Caves | Discovered new exit (range 11) 21136 | -6/Lower Caves | Entered Data Miner 21140 | -6/Data Miner | Discovered new exit (range 6) 21273 | -6/Data Miner | Met Data Miner 21304 | -6/Data Miner | Learned location of Section 7 (-3) 21304 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21328 | -6/Data Miner | Received God Mode back door access code from Data Miner 21412 | -6/Data Miner | Destroyed Data Miner 21415 | -6/Data Miner | Data Conduit disabled 21425 | -6/Data Miner | Build established: Derelict-Mutant 21543 | -6/Data Miner | Lost 3 parts (1u2w) 21624 | -6/Data Miner | Found Prototype Hackware 21626 | -6/Data Miner | Found Prototype Hackware 21648 | -6/Data Miner | Found Prototype Hackware 21709 | -6/Data Miner | Entered Proximity Caves 21881 | -5/Proximity Caves | Build established: Gunner 22340 | -5/Proximity Caves | Discovered exit to Factory (range 11) 22409 | -5/Proximity Caves | Entered Factory 22409 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22410 | -5/Factory | Loaded intel: 26 terminal locations 22410 | -5/Factory | Identified Deep Network Scanner 22546 | -5/Factory | Identified exit to Upper Caves 22705 | -5/Factory | Central database locked down 22912 | -5/Factory | Lost 3 parts (3w) 23045 | -5/Factory | Build established: Hacker-Tank 23144 | -5/Factory | Destroyed 7 combat bots 23520 | -5/Factory | Repaired Gatling Laser 23550 | -5/Factory | Repaired Adv. Cooling System 23636 | -5/Factory | Build established: Hacker-Skirmisher 23925 | -5/Factory | Fabricated Arm. Huge Wheel? 24189 | -5/Factory | Entered Upper Caves 24716 | -5/Upper Caves | Discovered new exit (range 5) 24723 | -5/Upper Caves | Identified exit to Upper Caves 24807 | -5/Upper Caves | Entered another Upper Caves area 24863 | -5/Upper Caves | Learned Factory emergency access door positions 24918 | -5/Upper Caves | Discovered new exit (range 15) 24960 | -5/Upper Caves | Identified exit to Factory 25274 | -5/Upper Caves | Discovered new exit (range 10) 25489 | -5/Upper Caves | Identified exit to Warlord 25491 | -5/Upper Caves | Entered Warlord 25553 | -5/Warlord | System corruption cleaned by Quarantine Array 26313 | -5/Warlord | Met Warlord 26328 | -5/Warlord | Opened Warlord's prototype stash 26338 | -5/Warlord | Warlord's base attacked by MAIN.C 26338 | -5/Warlord | Found Prototype Reactor 26349 | -5/Warlord | Found Prototype Device 26349 | -5/Warlord | Identified System Purifier 26372 | -5/Warlord | Found Prototype Hackware 26372 | -5/Warlord | Identified Ghost Barrier (x2) 26377 | -5/Warlord | Found Prototype Processor 26569 | -5/Warlord | Spotted B-75 Beast 26570 | -5/Warlord | Spotted B-86 Titan 26570 | -5/Warlord | Allies destroyed B-86 Titan 26574 | -5/Warlord | Allies destroyed B-75 Beast 26603 | -5/Warlord | Warlord forces counterattacked 26653 | -5/Warlord | Spotted Striker 26661 | -5/Warlord | Destroyed Striker 26664 | -5/Warlord | Spotted Executioner 26675 | -5/Warlord | Destroyed Executioner 26743 | -5/Warlord | Spotted Executioner 26839 | -5/Warlord | Spotted Executioner 26841 | -5/Warlord | Build established: Hacker-Gunner 26896 | -5/Warlord | Discovered new exit (range 15) 27013 | -5/Warlord | Warlord base infiltrated, sounded retreat 27049 | -5/Warlord | Spotted Striker 27054 | -5/Warlord | Spotted Striker 27152 | -5/Warlord | Spotted Striker 27157 | -5/Warlord | Spotted Executioner 27157 | -5/Warlord | Spotted Striker 27234 | -5/Warlord | Identified exit to Proximity Caves 27250 | -5/Warlord | Spotted Executioner 27250 | -5/Warlord | Entered Proximity Caves 27250 | -4/Proximity Caves | Accompanied by 1 ally 27867 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 27928 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 27973 | -4/Proximity Caves | Identified Vortex Chain Reactor 28004 | -4/Proximity Caves | Lost 5 parts (2p1u2w) 28087 | -4/Proximity Caves | Discovered exit to Factory (range 8) 28405 | -4/Proximity Caves | Fabricated Exp. Targeting Computer? 28500 | -4/Proximity Caves | Build established: Commander-Tank 28573 | -4/Proximity Caves | Entered Factory 28573 | -4/Factory | Accompanied by 11 allies 28573 | -4/Factory | Evolved 2 slots: Utility x2 28573 | -4/Factory | Identified Exp. Core Analyzer 28574 | -4/Factory | Identified exit to Armory 29140 | -4/Factory | Identified exit to Upper Caves 29140 | -4/Factory | Identified exit to Extension 29335 | -4/Factory | Entered Extension 29359 | -4/Extension | Disrupted transfer network 29568 | -4/Extension | Rescued A7 29593 | -4/Extension | Build established: Hacker-Gunner 29818 | -4/Extension | Rescued a captive Derelict 29818 | -4/Extension | Rescued a captive Derelict 29959 | -4/Extension | Energy Cycler disabled 29959 | -4/Extension | Rescued a captive Derelict 29959 | -4/Extension | Rescued a captive Derelict 29959 | -4/Extension | Rescued a captive Derelict 29960 | -4/Extension | Rescued a captive Derelict 29960 | -4/Extension | Rescued a captive Derelict 29965 | -4/Extension | Rescued a captive Derelict 29974 | -4/Extension | Rescued a captive Derelict 30275 | -4/Extension | Spotted B-86 Titan 30291 | -4/Extension | Allies destroyed B-86 Titan 30322 | -4/Extension | Spotted B-86 Titan 30326 | -4/Extension | Discovered new exit (range 13) 30335 | -4/Extension | First assault squad dispatched 30341 | -4/Extension | Destroyed B-86 Titan 30370 | -4/Extension | Lost 4 parts (1p3w) 30968 | -4/Extension | Discovered new exit (range 10) 30970 | -4/Extension | Discovered new exit (range 6) 30993 | -4/Extension | Identified exit to Research 31003 | -4/Extension | Identified exit to Cetus 31008 | -4/Extension | Entered Cetus 31008 | -4/Cetus | Accompanied by 2 allies 31033 | -4/Cetus | Spotted Cetus Guard 31033 | -4/Cetus | Spotted Cetus Guard 31035 | -4/Cetus | Spotted Cetus Guard 31037 | -4/Cetus | Allies destroyed Cetus Guard 31043 | -4/Cetus | Allies destroyed Cetus Guard 31046 | -4/Cetus | Spotted Cetus Guard 31046 | -4/Cetus | Destroyed Cetus Guard 31055 | -4/Cetus | Destroyed Cetus Guard 31173 | -4/Cetus | Discovered new exit (range 15) 31199 | -4/Cetus | Identified exit to Archives 31204 | -4/Cetus | Entered Archives 31204 | -4/Archives | Accompanied by 1 ally 31382 | -4/Archives | Build established: Scavenger-Gunner 31509 | -4/Archives | Discovered exit to Research (range 15) 31536 | -4/Archives | Discovered new exit (range 15) 31561 | -4/Archives | Identified exit to Hub_04(d) 31573 | -4/Archives | Entered Hub_04(d) 32243 | -4/Hub_04(d) | Network Hub disabled 32250 | -4/Hub_04(d) | Entered Research 32250 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32422 | -3/Research | Found Fusion Bomb Launcher 32518 | -3/Research | Fabricated Exp. Force Field? 32647 | -3/Research | Spotted B-86 Titan 32652 | -3/Research | Destroyed B-86 Titan 32682 | -3/Research | Found Unknown Protection 32682 | -3/Research | Identified Hvy. Reflective Plating 32858 | -3/Research | Build established: Scavenger-Tank 32904 | -3/Research | Identified exit to Quarantine 33263 | -3/Research | Fabricated Arm. Huge Wheel? 33276 | -3/Research | First assault squad dispatched 33335 | -3/Research | Entered Quarantine 33357 | -3/Quarantine | Spotted Alpha 7 33384 | -3/Quarantine | Build established: Hacker-Tank 33433 | -3/Quarantine | Identified System Mapper 33665 | -3/Quarantine | Discovered new exit (range 15) 33828 | -3/Quarantine | Cryocooling Duct disabled 33843 | -3/Quarantine | Ambient heat levels rising (+20) 33843 | -3/Quarantine | Non-combat units ordered to evacuate 34034 | -3/Quarantine | Repaired Adv. Cooling System 34078 | -3/Quarantine | Repaired Centrium Medium Armor Plating 34531 | -3/Quarantine | Found Alien Artifact 34724 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 35031 | -3/Quarantine | Found Alien Impact Weapon 35226 | -3/Quarantine | System corruption reached 10% 35335 | -3/Quarantine | Repaired Lrn. Sensor Array? 35443 | -3/Quarantine | Found Alien Artifact 35443 | -3/Quarantine | Identified Core Reset Matrix 35443 | -3/Quarantine | Identified Core Stripper 35443 | -3/Quarantine | Used Core Reset Matrix 35447 | -3/Quarantine | Detected hypermatrix surge 35447 | -3/Quarantine | Sensed 13 artifacts in vicinity 35640 | -3/Quarantine | Found Transdimensional Reconstructor 35858 | -3/Quarantine | Discovered new exit (range 15) 35938 | -3/Quarantine | Found Subatomic Replicator 36319 | -3/Quarantine | Spotted Fortress 36369 | -3/Quarantine | Destroyed Fortress 36380 | -3/Quarantine | Found Exp. Force Field 36393 | -3/Quarantine | Found Prototype Protection 36393 | -3/Quarantine | Identified Centrium Heavy Armor Plating 36418 | -3/Quarantine | Found Vortex Chain Reactor 36429 | -3/Quarantine | Found Prototype Device 36429 | -3/Quarantine | Identified Exp. EM Disruption Field 36433 | -3/Quarantine | Found Prototype Device 36433 | -3/Quarantine | Identified Thermal Barrier 36601 | -3/Quarantine | Discovered new exit (range 5) 36607 | -3/Quarantine | Identified exit to Section 7 36616 | -3/Quarantine | Entered Section 7 36617 | -3/Section 7 | Sensed 25 artifacts in vicinity 36654 | -3/Section 7 | Identified exit to Research 36655 | -3/Section 7 | Build established: Hacker-Gunner 36666 | -3/Section 7 | Spotted S7 Guard 36695 | -3/Section 7 | Destroyed S7 Guard 36713 | -3/Section 7 | Found Integrated Thermoelectric Network 36713 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 36748 | -3/Section 7 | Found Prototype Processor 36748 | -3/Section 7 | Identified Spectral Analyzer 36930 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 36932 | -3/Section 7 | Found Integrity Redistributor 36936 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-403) 36937 | -3/Section 7 | Core integrity fell below 50% 37085 | -3/Section 7 | Found Spacefold Activator 37418 | -3/Section 7 | Found Integrated Reactor 37748 | -3/Section 7 | Spotted S7 Guard 37809 | -3/Section 7 | Destroyed S7 Guard 38115 | -3/Section 7 | Spotted S7 Guard 38136 | -3/Section 7 | Destroyed S7 Guard 38156 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+308) 38157 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38158 | -3/Section 7 | Found Core Regenerator 38195 | -3/Section 7 | Spotted Executioner 38195 | -3/Section 7 | Spotted Executioner 38225 | -3/Section 7 | Destroyed Executioner 38234 | -3/Section 7 | Found Exp. Targeting Computer 38240 | -3/Section 7 | Destroyed Executioner 38246 | -3/Section 7 | Found Exp. Core Analyzer 38250 | -3/Section 7 | Found Exp. Targeting Computer 38386 | -3/Section 7 | Spotted B-99 Colossus 38524 | -3/Section 7 | Destroyed B-99 Colossus 38616 | -3/Section 7 | First assault squad dispatched 38627 | -3/Section 7 | Found Integrated Reactor 38627 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38630 | -3/Section 7 | Found Integrated Reactor 38630 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38702 | -3/Section 7 | Found LRC Storage 38702 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 39267 | -3/Section 7 | Found Sigix Sheargun 39272 | -3/Section 7 | Found Sigix Sheargun 39275 | -3/Section 7 | Found Sigix Sheargun 39392 | -3/Section 7 | Lost 4 parts (1n3u) 39711 | -3/Section 7 | Found Sigix Sheargun 39714 | -3/Section 7 | Found Sigix Sheargun 39864 | -3/Section 7 | Spotted Executioner 39867 | -3/Section 7 | Spotted Executioner 39889 | -3/Section 7 | Destroyed Executioner 39891 | -3/Section 7 | Destroyed Executioner 39911 | -3/Section 7 | Found Exp. Targeting Computer 39914 | -3/Section 7 | Found Exp. Core Analyzer 40011 | -3/Section 7 | Warped through subspace 40169 | -3/Section 7 | Entered Research 40169 | -2/Research | Warlord forces began assault on 0b10 40169 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 40246 | -2/Research | Discovered new exit (range 10) 40266 | -2/Research | Identified exit to Access 40279 | -2/Research | Research machine network offline 40375 | -2/Research | Found Exp. Core Analyzer 40498 | -2/Research | Borebot progress halted 40569 | -2/Research | Spotted Striker 40569 | -2/Research | Spotted Striker 40572 | -2/Research | Build established: Wizard-Tank 40581 | -2/Research | Destroyed Striker 40587 | -2/Research | Warped through subspace 40617 | -2/Research | Lost 3 parts (3u) 40797 | -2/Research | Borebot progress halted 41150 | -2/Research | Discovered new exit (range 10) 41166 | -2/Research | Identified exit to Testing 41236 | -2/Research | Build established: Scavenger-Gunner 41236 | -2/Research | Found Prototype Processor 41236 | -2/Research | Identified Exp. Target Analyzer 41358 | -2/Research | Found Unknown Device 41358 | -2/Research | Identified Quantum Capacitor 41470 | -2/Research | Entered Testing 41547 | -2/Testing | Garrison activated, responded to threat 41826 | -2/Testing | Fabricated Adv. Weapon Cycler? 41890 | -2/Testing | Lost 3 parts (2p1u) 41942 | -2/Testing | Lost 6 parts (5u1w) 41992 | -2/Testing | System corruption reached 10% 42007 | -2/Testing | Found Prototype Device 42007 | -2/Testing | Identified Exp. Thermal Shield 42115 | -2/Testing | Found Exp. Force Field 42434 | -2/Testing | Found Prototype Device 42434 | -2/Testing | Identified Exp. ECM Suite 42934 | -2/Testing | Repaired Centrium Heavy Armor Plating? 42957 | -2/Testing | Repaired Huge Storage Unit 43303 | -2/Testing | Found Exp. Targeting Computer 43336 | -2/Testing | Found Prototype Device 43336 | -2/Testing | Identified Exp. Transmission Jammer 43516 | -2/Testing | Fabricated Exp. Weapon Shielding? 43884 | -2/Testing | Discovered exit to Access (range 12) 44324 | -2/Testing | Found Prototype Device 44324 | -2/Testing | Identified 2N-1CE's Frost Array 44640 | -2/Testing | Found Prototype Device 44640 | -2/Testing | Identified AEGIS Remote Shield 44898 | -2/Testing | Build established: Hacker-Gunner 45002 | -2/Testing | Found Prototype Launcher 45002 | -2/Testing | Identified Z-bomb Delivery System 45052 | -2/Testing | Entered Access 45052 | -1/Access | Evolved 2 slots: Power x1, Utility x1 45364 | -1/Access | Build established: Generator-Gunner 45910 | -1/Access | Destroyed 8 combat bots 45983 | -1/Access | Identified exit to Command 46427 | -1/Access | Found Prototype Processor 46427 | -1/Access | Identified Exp. Melee Analysis Suite 46972 | -1/Access | Repaired Centrium Heavy Armor Plating 47344 | -1/Access | Entered Command 47633 | -1/Command | System corruption reached 10% 47636 | -1/Command | First assault squad dispatched 47927 | -1/Command | Spotted M Guard 47927 | -1/Command | Spotted M Guard 47928 | -1/Command | Spotted Combat Programmer 47928 | -1/Command | Spotted Combat Programmer 47938 | -1/Command | Destroyed Combat Programmer 47972 | -1/Command | Destroyed M Guard 47978 | -1/Command | Destroyed Combat Programmer 47980 | -1/Command | Destroyed M Guard 47980 | -1/Command | All MAIN.C guards destroyed 47998 | -1/Command | Found Prototype Protection 47998 | -1/Command | Identified Hvy. Regenerative Plating 48001 | -1/Command | Lost 3 parts (1p1n1u) 48010 | -1/Command | Found Exp. Targeting Computer 48014 | -1/Command | Found Prototype Reactor 48014 | -1/Command | Identified Zero-point Reactor 48096 | -1/Command | Found Hvy. Regenerative Plating 48110 | -1/Command | Found Zero-point Reactor 48115 | -1/Command | Found AEGIS Remote Shield 48133 | -1/Command | Found Zero-point Reactor 48144 | -1/Command | Found Zero-point Reactor 48183 | -1/Command | Build established: Alien-Gunner 48185 | -1/Command | Found AEGIS Remote Shield 48531 | -1/Command | Met MAIN.C 48541 | -1/Command | 0b10 Conduit disabled 48547 | -1/Command | System corruption reached 30% 48559 | -1/Command | Destroyed MAIN.C Shell 48561 | -1/Command | MAIN.C activated Command garrisons 48595 | -1/Command | Destroyed MAIN.C 48617 | -1/Command | Found Exp. Targeting Computer 48620 | -1/Command | Found Zero-point Reactor 48628 | -1/Command | Discovered new exit (range 50) 48628 | -1/Command | Discovered new exit (range 83) 48628 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48784 | -1/Command | Destroyed 18 combat bots 48904 | -1/Command | Build established: Generator-Gunner 48941 | -1/Command | Spotted Striker 48953 | -1/Command | Destroyed Striker 49135 | -1/Command | Found Exp. Powered Armor 49146 | -1/Command | Found Exp. Powered Armor 49147 | -1/Command | Used Core Regenerator, restored core integrity (+280) 49315 | *** | Heading to fleet! Last Messages --------------- 49056_ RH/V #MWX/#XYDJM1NQD 49075_ System corrupted: Heat flow error (+282). 49090_ System corrupted: Component data lost. 49108_ System corrupted: Matter fused (-5). 49112_ Ended siege mode. 49112_ Acquired 18 matter. 49124_ Acquired 171 matter. 49130_ System corrupted: Component data lost. 49135_ Acquired Exp. Powered Armor. 49146_ System corrupted: Energy discharge (-192). 49146_ Acquired Exp. Powered Armor. 49147_ Core integrity regenerated (+280). 49153_ Acquired 40 matter. 49187_ System corrupted: Component data lost. 49202_ System corrupted: Heat flow error (+101). 49226_ System corrupted: Energy discharge (-246). 49251_ System corrupted: Substantial component data lost. 49267_ =1DN/WF3FWOV3P/AIRER/U&UET,I|DA>/UI2QV 49288_ System corrupted: Substantial component data lost. 49303_ >UNHSSRSBPESQ9>3WFJDD Y4 AH53ORQUZ Map ----- +----------------------------------------------------+ | ???# *!! # %= ## # % #?#?# | | ???# *! #% ## # #?#?##### | | ???# + == ## * #%= #?#?????? | | ???######### #### == ## # #?####### | | ???????????###??# = ## # !!! #???????? | | ????????????????# ######### !!! #???????? | | ????????????????#######???????#[= !!! #???????? | | ###############################%= ######### | | [*[ [!= # | | [%*[ # | | ########### ### ########%########"""## | | !## #?# ## !*! ####"""## | | ## #?# ## #][] =# | | ## #?# ## ! #[]] ] =# | | ## #?# + #!!! =# | | ## #########+###+### #!!!**==# | | ## #??# ####+####+########### | | #+######### #??# #?## # ^ #???????? | | # ######### #??# ### # #???????? | | #??# + # #???????? | | ###########??# ### # #???????? | | #??????#########+##########?# # [ #???????? | | *#??????# ########## # #???????? | | ########### ## # #???????? | | + + ## + #???????? | | ### ## @ ###### # #???????? | | #?# ## #????# # #???????? | | #?# ] ######????# # #???????? | | #?# #?????????# # #???????? | | #?########+############## # #???????? | | " #??# + #???????? | | "" #??# #############+###???????? | | "" #??# # ##### #?????????? | | " #??# + + #?????????? | | ! #??# ############# #######?????????? | | #??# #???????????#########???????????????? | | #########??# #???????????????????????????????????? | | ????????####+####????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# !#????????????????????????????????? | | ????????#########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 143 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Armor Coverage 2400 Resistance: TH 30 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 44 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Adv. Weapon Cycler | -2/Testing | Hacked Exp. Weapon Shielding | -2/Testing | Hacked Exp. Energy Well | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Hrd. Heavy Armor Plating | x1 | -6/Factory Gatling Laser | x2 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Exp. Targeting Computer | x1 | -4/Proximity Caves Exp. Force Field | x1 | -3/Research Arm. Huge Wheel | x2 | -3/Research Adv. Weapon Cycler | x2 | -2/Testing Exp. Weapon Shielding | x1 | -2/Testing Alien Tech Used ----------------- Core Reset Matrix Core Stripper Integrated Thermoelectric Network Subatomic Replicator Integrity Redistributor Spacefold Activator Integrated Reactor LRC Storage Sigix Sheargun High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SniperCooledEngine Manual? 0 Play Time 05:51:33 Cumulative 1768.2 hours Start 2023.07.31 @ 13:45:38 End 2023.07.31 @ 21:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 621 Rogue 621 Adventurer 0 Explorer 0 Win Type 2 Total 136 Types 28/13/60/7/1/2/23/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1489594d-11f9-4101-bea6-5fd562e128a1