Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 18:32:03 Player: Irecco Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1474) 1474 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3375 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Heat Sink Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Heavy Deuterium Engine Heat Sink Arc Projector Assault Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 59 | 10 16 11 22 Power 10 | 4 1 2 3 Engine 10 | 4 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 2 6 Treads . | . . . . Leg 12 | 2 3 2 5 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 16 | . 7 5 4 Device 3 | . 1 1 1 Storage 3 | . 1 2 . Processor 4 | . 3 . 1 Hackware . | . . . . Protection 6 | . 2 2 2 Artifact . | . . . . Weapon 20 | 4 5 2 9 Energy Gun 8 | 1 1 . 6 Energy Cannon . | . . . . Ballistic Gun 5 | 3 2 . . Ballistic Cannon 5 | . . 2 3 Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 26 | . . 8 18 Power 3 | . . 2 1 Propulsion 8 | . . 2 6 Utility 8 | . . 2 6 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 5 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 87 | . 91 85 84 Engine 10 | . 14 9 8 Leg 23 | . 28 21 21 Device 6 | . 1 8 10 Storage 7 | . 3 10 8 Processor 9 | . 10 10 8 Protection 6 | . 4 4 9 Energy Gun 5 | . 10 . 6 Ballistic Gun 3 | . 9 1 . Ballistic Cannon 10 | . . 18 10 Launcher 2 | . 7 . . Peak Build Rating 34 | 5 8 20 34 Average Rating 15 | 4 6 16 27 On Entrance 7 | . 5 7 18 Naked Turns 8 | . . . 8 Heaviest Build 30 | 6 13 24 30 Greatest Support 51 | 20 20 34 51 Greatest Overweight (x) 8 | . . 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 5 7 7 Most Carried 7 | 4 7 6 6 Average Carried 3 | 1 3 4 4 Final Capacity 8 | 5 5 8 5 Final Carried 5 | 4 3 5 2 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1335 | 253 324 379 379 Remotely . | . . . . Salvage Created 1485 | 58 338 531 558 Parts 101 | 3 24 52 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | 1 6 13 12 Guns 6 | 1 3 . 2 Cannons 21 | . . 12 9 AOE 4 | . 3 1 . Classes Destroyed 10 | 2 3 4 1 Worker 4 | 1 . 3 . Builder 8 | . 2 4 2 Tunneler 2 | . . 1 1 Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 6 | . . 6 . Grunt 17 | 1 6 4 6 Brawler 1 | . . . 1 Sentry 8 | . . 3 5 Best Kill Streak 10 | 1 4 10 4 Combat Bots Only 3 | 1 2 3 3 Max Kills in Single Turn 6 | 1 2 6 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 310 | 14 34 103 159 Missed 80 | 7 8 32 33 Damage Taken 3744 | 77 287 1108 2272 Core 866 | 12 35 259 560 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . 3 . 50 Regen/Repaired (Parts) 85 | . . 85 . Core Remaining (%) 70 | 95 81 35 . Volleys Fired 116 | 11 16 34 55 Largest 2 | 2 2 2 2 Hottest 110 | 60 70 88 110 Shots Fired 220 | 22 31 64 103 Gun 102 | 22 26 7 47 Cannon 113 | . . 57 56 Launcher 5 | . 5 . . Special . | . . . . Kinetic 149 | 20 11 62 56 Thermal 2 | 2 . . . Explosive 5 | . 5 . . Electromagnetic 64 | . 15 2 47 Robot Hit Streak 10 | 10 6 6 9 Robot Miss Streak 4 | 3 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 123 | 14 19 30 60 Core Hits 73 | 3 18 26 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Blast 5 | . . 2 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3521 | 157 479 1525 1360 Guns 761 | 157 195 59 350 Cannons 1436 | . . 633 803 Explosions 1267 | . 272 833 162 Melee . | . . . . Ramming 57 | . 12 . 45 Kinetic 1675 | 146 56 670 803 Thermal 248 | 11 75 . 162 Explosive 1030 | . 197 833 . Electromagnetic 511 | . 139 22 350 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . 2 5 15 Average Corruption 2 | . 2 5 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 8 9 3 Message Errors 3 | . 1 1 1 Matter Fused 3 | . 2 1 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 1 . 1 Data Loss (minor) 5 | . 3 2 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 1 1 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 206 | . 5 118 83 Projectiles 4 | . . 4 . Explosions 202 | . 5 114 83 Melee . | . . . . Knockbacks 7 | . 1 2 4 Impact 1 | . 1 . . Kinetic 6 | . . 2 4 Secondary . | . . . . Self-Inflicted Damage 215 | . 9 68 138 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 3 | 1 1 . 1 Kicked 3 | 1 1 . 1 Crushed . | . . . . Highest Temperature 289 | 40 235 70 289 Average Temperature 64 | 13 75 13 72 Received Heat Transfer 1497 | 42 120 201 1134 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | 25 50 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 439 | 25 150 439 389 Initial 121 | . 16 38 121 Average 162 | 6 61 213 261 Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 50 28 Level 1 30 | . . 32 71 Level 2 5 | . . 16 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 2 6 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 1 | . . . 1 Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 11 21 19 Peak Tracking Total 5 | 1 3 4 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 1 8 2 Max in Single Turn 2 | . 1 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 4 2 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 32 | . 16 11 5 Successful 21 | . 13 5 3 Failed 10 | . 2 6 2 Catastrophic 3 | . 1 1 1 Database Lockouts 1 | . 1 . . Manual 5 | . 2 3 . Terminals 20 | . 11 6 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 6 | . 5 1 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 11 | . 8 2 1 Record 4 | . 4 . . Alert Level 2 | . 1 1 . Locate Traps 2 | . . 1 1 Dispatch Records 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 6 | . 5 1 . Recycle Component 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 3 | . 3 . . Recycled Matter 93 | . 93 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2242 | 209 651 804 578 Spaces Moved 1372 | 150 473 504 245 Core 54 | 31 . 19 4 Treads . | . . . . Legs 1318 | 119 473 485 241 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 130 Average Speed 123 | 105 120 125 138 Slowest Speed 450 | 120 120 200 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 28 | 9 44 45 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 132 | . 52 39 41 Melee . | . . . . Projectile 15 | . . 12 3 AOE 117 | . 52 27 38 Terrain Rammed 8 | . 1 . 7 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1679 | 181 526 604 368 Wait 76 | . . 51 25 Move 1369 | 149 472 503 245 Hop . | . . . . Pick Up 26 | 6 10 4 6 Fast Attach 19 | 2 1 8 8 Attach 22 | 7 6 2 7 Detach 7 | 4 1 1 1 Swap 18 | 1 9 1 7 Drop 15 | . 9 . 6 Fire 116 | 11 16 34 55 Melee . | . . . . Ram 8 | . 1 . 7 Kick 3 | 1 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 142 | -11/Scrapyard | Discovered new exit (range 8) 210 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 10) 858 | -10/Materials | Identified exit to Materials 861 | -10/Materials | Entered another Materials area 861 | -9/Materials | Evolved 2 slots: Utility x2 1010 | -9/Materials | Lost 5 parts (1p2n2w) 1311 | -9/Materials | Discovered new exit (range 13) 1365 | -9/Materials | Repaired Lgt. Armor Plating 1416 | -9/Materials | Crushed by falling debris 1416 | -9/Materials | Core integrity fell below 50% 1449 | -9/Materials | Lost 3 parts (1p2u) 1656 | -9/Materials | Discovered new exit (range 4) 1665 | -9/Materials | Entered another Materials area 1665 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -8/Materials | Garrison activated, responded to threat 2195 | -8/Materials | Lost 6 parts (2n2u2w) 2223 | -8/Materials | Core integrity fell below 50% 2232 | -8/Materials | System corruption reached 10% 2240 | -8/Materials | Core integrity fell below 20% 2243 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- Assault Cannon destroyed. System corrupted by crushing effect (+4). [Achievement: System Compromised] K-01 Serf collects debris. Broken Imp. Heat Sink destroyed. System corrupted by crushing effect (+4). Knocked back. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Sml. Storage Unit destroyed. Imp. Aluminum Leg destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????#?????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????#??#????????????????????????????????? | | ????????################?????????????????????? | | ????????# # #?????????????????????? | | ????????# # "S #?????????????????????? | | ????????#""" # """ #?????????????????????? | | ????????#""" # "" #?????#####???????????? | | #???????#""" # #????? = #???????????? | | ????#???# # #???? #???????????? | | ???????## ####+###???? """ +???????????? | | ?????#?#####;##+## k #??? 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"#?????????????? | | ????# ##?# #| [ "#?????????????? | | ????# #??####;;;""""""##?????????????? | | ????# ##### ##????###;;" #??????????????? | | ????# #?# ##^###????# ## ###??????????????? | | ????# ###### #???#??# "" ####????????????????? | | ????# #?#??# #??????# "" #???????????????????? | | #####+###### #??????# T" +???????????????????? | | ?# # #?###### "" #???????????????????? | | ?# # ### # "" #???????????????????? | | ?# """ """ # # #? #???????????????????? | | ## """ """ + # #??###???????????????????? | | ?# """ """ # # #????????????????????????? | | ?# # % + #????????????????????????? | | ?# # # #????????????????????????? | | ?# # # ! #????????????????????????? | | ?########### # !! #????????????????????????? | | ????#??????# # ! #????????????????????????? | | ???????????# ######????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ?????#?????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Shopping List System Compromised Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed CoreRestorationExpander Manual? 0 Play Time 01:16:25 Cumulative 1.2 hours Start 2025.02.17 @ 16:48:25 End 2025.02.17 @ 18:32:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 437002d9-7235-464e-bb69-726b862511d6