Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 15:07:09 Player: corey Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1354) 1354 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3879 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Weight Redist. System Improved Sensor Array Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Matter Filter Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Shock Absorption System Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Transmission Jammer > --- WEAPON ----------- Ion Cannon Flak Gun Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Armored Treads Carbon-fiber Leg Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod Weight Redist. System Improved Sensor Array Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Matter Filter Kinecellerator Weapon Cycler Hardened Medium Armor Plating Shock Absorption System Improved Field Recycling Unit [Rating: 49] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Heavy Flail Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 72 | 6 2 8 28 28 Power 9 | 1 . . 4 4 Engine 3 | 1 . . 1 1 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 27 | 2 . 1 9 15 Treads 9 | . . . 3 6 Leg 6 | . . . 3 3 Wheel 12 | 2 . 1 3 6 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 2 5 5 Device 7 | . 1 . 3 3 Storage 3 | 1 1 . 1 . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 21 | 2 . 5 10 4 Energy Gun 7 | 1 . 3 2 1 Energy Cannon 7 | . . 1 4 2 Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 23 | . . . 7 16 Power 5 | . . . 1 4 Propulsion 7 | . . . 3 4 Utility 4 | . . . 1 3 Weapon 7 | . . . 2 5 Highest Loss Streak 9 | . . . 5 9 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 95 | . 98 99 96 94 Engine 3 | . 14 11 . 1 Core 11 | . . . 17 12 Treads 5 | . . . 2 9 Leg 3 | . . . 5 3 Wheel 10 | . 28 22 8 5 Device 10 | . 12 . 11 11 Storage 8 | . 14 11 9 7 Processor 7 | . . . . 13 Protection 7 | . . 21 13 3 Energy Gun 8 | . 14 19 1 8 Energy Cannon 4 | . . . 6 4 Ballistic Gun 5 | . 14 11 6 1 Impact Weapon 6 | . . . 11 7 Peak Build Rating 49 | 6 8 13 34 49 Average Rating 30 | 5 7 11 28 41 On Entrance 11 | . 6 8 13 29 Naked Turns . | . . . . . Heaviest Build 74 | 13 29 36 72 74 Greatest Support 60 | 32 32 32 48 60 Greatest Overweight (x) 21 | 1 . 1 5 21 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 14 15 16 20 Most Carried 20 | 6 14 15 20 20 Average Carried 16 | 2 11 14 14 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 6 14 15 20 19 Class Distribution -------------------- 82% | Mutant 9% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1306 | 230 49 122 439 466 Remotely . | . . . . . Salvage Created 1358 | . 49 81 490 738 Parts 74 | . 1 2 24 47 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 1 2 13 16 Melee 1 | . . . 1 . Guns 19 | . 1 2 6 10 Cannons 9 | . . . 3 6 AOE 2 | . . . 2 . Classes Destroyed 9 | . 1 . 3 5 Worker 4 | . . . . 4 Builder 2 | . . . 2 . Recycler 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 10 | . . . 3 7 Grunt 18 | . 1 2 9 6 Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 1 1 7 5 Combat Bots Only 5 | . 1 1 5 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 473 | . 8 4 141 320 Missed 152 | . 3 1 47 101 Damage Taken 4605 | . 57 36 1291 3221 Core 923 | . 23 . 195 705 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . 3 77 20 Core Remaining (%) 88 | 100 90 100 64 . Volleys Fired 104 | 4 6 4 41 49 Largest 3 | 2 2 3 2 2 Hottest 130 | 60 60 120 130 130 Shots Fired 192 | 8 12 12 66 94 Gun 122 | 8 12 12 32 58 Cannon 67 | . . . 31 36 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 51 | 4 6 6 24 11 Thermal 128 | . . 6 39 83 Explosive 3 | . . . 3 . Electromagnetic 10 | 4 6 . . . Robot Hit Streak 11 | 6 2 2 11 11 Robot Miss Streak 14 | 1 3 1 4 14 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 149 | 7 5 7 49 81 Core Hits 152 | 1 2 4 42 103 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 2 | . . . 1 1 Smash 2 | . . . 1 1 Melee Attacks 10 | . . . 7 3 Impact 10 | . . . 7 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3191 | 72 52 69 1293 1705 Guns 1499 | 72 52 69 473 833 Cannons 1044 | . . . 350 694 Explosions 282 | . . . 216 66 Melee 366 | . . . 254 112 Ramming . | . . . . . Kinetic 707 | 33 13 32 352 277 Thermal 1758 | . . 37 471 1250 Explosive 216 | . . . 216 . Electromagnetic 144 | 39 39 . . 66 Impact 366 | . . . 254 112 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . 1 16 Average Corruption 7 | . . . 1 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . . . 6 48 Message Errors 12 | . . . 2 10 Matter Fused 16 | . . . 1 15 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 8 | . . . . 8 Parts Rejected 3 | . . . 1 2 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 3 | . . . 1 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 200 | . . . 97 103 Projectiles 38 | . . . 6 32 Explosions . | . . . . . Melee 162 | . . . 91 71 Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 125 | . . . 68 57 Shots 4 | . . . 2 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 534 | 10 84 108 459 534 Average Temperature 148 | 7 45 45 145 165 Received Heat Transfer 1005 | . 30 18 522 435 Effects 24 | . . . 13 11 Shutdowns 10 | . . . 4 6 Energy Bleed 3 | . . . 2 1 Interference 3 | . . . 2 1 Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . 3 . Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . . 4 . Impact Corruptions 6 | . . . 4 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 2529 | . . 111 700 1718 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 359 | . 75 77 359 289 Initial 114 | . . 37 32 114 Average 125 | . 26 43 159 153 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 78 82 Level 1 14 | . . . 21 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 2 4 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed 61 | . . . . 61 Distress Signals 56 | . . . . 56 Times Spotted 64 | . 5 2 22 35 Peak Tracking Total 12 | . 2 1 8 12 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 2 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 . 2 Terminals 1 | . 1 . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 18 | . 1 9 . 8 Successful 15 | . 1 8 . 6 Failed 3 | . . 1 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 15 | . . 9 . 6 Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . 8 . 5 Insert Component 7 | . . 4 . 3 Analyze 6 | . . 4 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 4 . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 4 . 2 Part Schematics Acquired 6 | . . 4 . 2 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2551 | 84 274 244 647 1302 Spaces Moved 1395 | 57 242 185 312 599 Core 25 | 3 . . 21 1 Treads 209 | . . . 10 199 Legs 172 | . . . 83 89 Wheels 989 | 54 242 185 198 310 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 95 105 Average Speed 139 | 99 100 101 144 169 Slowest Speed 1100 | 100 100 115 300 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 38 16 27 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 18 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE 14 | . . . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1800 | 74 263 235 431 797 Wait 99 | 2 3 16 9 69 Move 1391 | 56 241 184 311 599 Hop . | . . . . . Pick Up 74 | 6 9 12 20 27 Fast Attach 19 | 6 1 1 6 5 Attach 27 | . . 3 7 17 Detach 1 | . . 1 . . Swap 26 | . 1 4 15 6 Drop 49 | . 2 10 15 22 Fire 104 | 4 6 4 41 49 Melee 10 | . . . 7 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 7) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 540 | -9/Materials | Discovered new exit (range 16) 603 | -9/Materials | Entered another Materials area 603 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1008 | -8/Materials | Lost 5 parts (2n1u2w) 1188 | -8/Materials | Discovered new exit (range 16) 1250 | -8/Materials | Entered Factory 1250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -7/Factory | Core integrity fell below 50% 2040 | -7/Factory | Lost 6 parts (1p1n2u2w) 2121 | -7/Factory | System corruption reached 10% 2515 | -7/Factory | Cargo convoy interrupted 2543 | -7/Factory | Core integrity fell below 20% 2552 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 02529_ Penetrated by Slug. 02529_ Critical hit (Destroy). 02529_ Arm. Treads destroyed. 02531_ Slug penetrates Wall. 02532_ >XSUVXPY