Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 23:27:18 Player: albenzo Result: Destroyed self with Potential Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (71) 355 Value Destroyed (2856) 2856 Prototype IDs (62) 1240 Alien Tech Used (4) 800 Bonus (8468) 8468 TOTAL SCORE: 20719 Bonus ------- Follower Combat Kills 168 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 198/300 Energy 309/770 System Corruption 19% Temperature Cool (20) Movement Core (750) Ox14 Location -2/Testing Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (14) ----- Experimental Energy Well Advanced Visual Processing Unit Spectral Analyzer Experimental Signal Interpreter Makeshift Hacking Suite > --- WEAPON (3) ------- Potential Cannon Vibroblade > --- INVENTORY (5) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Long-range Terrain Scanner Melee Analysis Suite Improved Melee Analysis Suite Advanced Transmission Jammer Makeshift Hacking Suite System Mapper A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Plasma Sword Lance Vortex Lance > --- INVENTORY -------- Cooled VTOL Module Advanced Reaction Control System Hardened Medium Armor Plating Improved Plasma Cutter Vortex Lance [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Tech Extrapolator Device Improved Sensor Array Storage Huge Storage Unit Processor Tech Extrapolator Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Slots Evolved 16 | . . . . . 10 . . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . . Utility 12 | . . . . . 7 . . . . 1 2 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 140 | 1 16 4 2 8 52 3 2 5 . 3 17 4 3 12 8 Power 18 | . 2 1 . 1 5 . . . . . 4 2 1 1 1 Engine 6 | . 2 1 . . 2 . . . . . . . 1 . . Core 6 | . . . . 1 3 . . . . . 1 1 . . . Reactor 6 | . . . . . . . . . . . 3 1 . 1 1 Propulsion 41 | . 4 1 2 1 19 2 . 2 . . 2 2 . 5 1 Treads 5 | . 2 1 1 . 1 . . . . . . . . . . Leg 14 | . 2 . . . 11 . . . . . . . . . 1 Wheel 4 | . . . 1 1 2 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 16 | . . . . . 5 2 . 2 . . 2 2 . 3 . Utility 52 | 1 3 1 . 1 23 . 2 . . 3 8 . 2 5 3 Device 25 | 1 1 1 . . 14 . . . . 2 4 . 1 1 . Storage 5 | . 1 . . . 1 . . . . . . . . . 3 Processor 14 | . . . . 1 5 . 1 . . . 3 . . 4 . Hackware 3 | . . . . . . . 1 . . 1 . . 1 . . Protection 5 | . 1 . . . 3 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | . 7 1 . 5 5 1 . 3 . . 3 . . 1 3 Energy Gun 6 | . 3 . . 2 1 . . . . . . . . . . Energy Cannon 6 | . 2 1 . 1 1 . . . . . . . . . 1 Ballistic Gun 3 | . 2 . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 2 1 . 1 . . 1 . . 1 1 Piercing Weapon 4 | . . . . . . . . 2 . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 . . . . . 3 . . 4 Parts Lost 63 | . 3 1 1 . 23 . . . 1 . 1 10 6 13 4 Power 8 | . 1 . . . 2 . . . . . . 2 2 1 . Propulsion 18 | . . . 1 . 8 . . . . . . 2 1 4 2 Utility 27 | . 1 1 . . 9 . . . 1 . 1 4 3 6 1 Weapon 10 | . 1 . . . 4 . . . . . . 2 . 2 1 Highest Loss Streak 10 | . 1 1 1 . 10 . . . 1 . 1 5 6 8 4 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Backups 11 | 7 10 17 8 16 8 4 4 4 5 4 4 3 3 3 2 Power . | 1 . . 1 . . . . . . . . . . . . Propulsion 2 | 4 4 5 1 2 . 2 2 1 1 1 1 . . . . Utility 4 | . 2 6 2 7 4 . 1 1 2 1 . . . . . Weapon 3 | 1 3 5 4 5 2 1 1 1 2 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 56 | . 9 17 . 17 8 . . 1 . . 3 . . . 1 Power 2 | . . 1 . 1 . . . . . . . . . . . Propulsion 14 | . 5 5 . 3 1 . . . . . . . . . . Utility 18 | . 1 7 . 4 4 . . 1 . . 1 . . . . Weapon 19 | . 3 4 . 9 1 . . . . . 2 . . . . Tool/Special 3 | . . . . . 2 . . . . . . . . . 1 Average Slot Usage (%) 84 | . 99 99 100 60 85 76 86 95 99 93 87 76 51 50 37 Engine 6 | . 13 14 14 1 1 . . . . . . . . . . Core 2 | . . . . 5 3 5 5 5 5 5 . 1 2 . . Treads 10 | . 7 27 26 9 . . . . . . . . . . . Leg 5 | . 20 . . . 14 . . . . . . . . . 3 Wheel 2 | . . . 1 9 2 . . . . . . . . . . Flight 4 | . . . . . 2 23 23 23 23 21 15 13 8 4 . Device 7 | . 9 . 14 . 19 11 11 11 10 9 15 14 3 2 . Storage 9 | . 14 14 14 14 4 . . . . . . . . . 5 Processor 12 | . . . . 13 18 29 33 35 35 31 26 23 22 28 14 Hackware 1 | . . . . . . . 4 5 5 10 9 7 6 7 4 Protection 4 | . 3 13 . . 2 . . . . . 3 . . . . Energy Gun 3 | . 13 . . . 6 . . . . . . . . . . Energy Cannon 9 | . 7 28 28 3 . . . . . . . . . . . Ballistic Gun 1 | . 6 . . . 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 5 5 5 5 5 3 3 . . . Piercing Weapon 1 | . . . . . . . . 7 11 10 6 7 4 3 . Peak Build Rating 147 | 8 11 31 31 37 81 75 79 104 104 114 147 146 94 130 91 Average Rating 46 | 6 9 17 29 21 73 71 78 94 103 113 137 126 83 81 64 On Entrance 60 | 6 8 11 31 13 37 71 71 79 104 101 114 144 83 61 32 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 117 | 11 96 96 95 98 117 12 11 20 20 20 36 29 21 22 43 Greatest Support 75 | 20 40 40 40 40 75 19 19 22 22 22 40 40 24 37 22 Greatest Overweight (x) 14 | . 2 2 4 3 5 . . . . . . . . . 14 Average Overweight (x) . | . . 2 2 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 8 12 25 25 25 9 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 18 25 25 25 21 5 5 5 5 5 5 5 4 5 5 Average Carried 13 | 7 10 23 23 17 8 4 5 4 5 4 4 4 3 3 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 18 25 11 23 4 5 5 5 5 5 5 3 3 5 1 Class Distribution -------------------- 63% | Mutant 7% | Ninja 4% | Scavenger-Mutant 3% | Hacker-Ninja 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Warlord Ninja | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Gladiator | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Mutant | -3/Protoforge Hacker-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Matter Collected 2062 | 200 177 40 20 30 1045 58 30 70 . 30 122 . 25 215 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3346 | 76 442 244 69 . 1731 194 . . 42 65 252 119 25 87 . Parts 161 | 4 19 14 3 . 72 9 . . . 2 20 9 3 6 . Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Combat Hostiles Destroyed 50 | . 7 7 1 . 26 . . . 2 . 4 3 . . . Melee 16 | . . . . . 7 . . . 2 . 4 3 . . . Guns 25 | . 7 . . . 18 . . . . . . . . . . Cannons 8 | . . 7 1 . . . . . . . . . . . . Classes Destroyed 17 | 2 3 3 1 . 5 1 . . 1 . . . 1 . . Worker 1 | . . . . . 1 . . . . . . . . . . Builder 3 | . . . . . 2 . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . 2 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 8 | . 2 . . . . . . . . 2 2 . . 2 . Swarmer 9 | . . 3 . . . . . . . . 4 2 . . . Cutter 2 | . . . . . 2 . . . . . . . . . . Grunt 20 | . 7 . . . 13 . . . . . . . . . . Sentry 3 | . . . 1 . 2 . . . . . . . . . . Hunter 5 | . . . . . 5 . . . . . . . . . . Programmer 5 | . . . . . 4 . . . . . . 1 . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . Samaritan 4 | . . . . . . 3 . . 1 . . . . . . Best Kill Streak 4 | 2 2 4 1 . 4 . . . 1 1 4 2 1 1 . Combat Bots Only 4 | . 2 3 1 . 4 . . . 1 . 4 2 . . . Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 . . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Hostile Shots Fired 919 | . 74 59 51 . 277 9 3 3 2 . 28 107 69 164 73 Missed 331 | . 17 17 19 . 59 7 1 3 . . 11 46 36 83 32 Damage Taken 11506 | . 678 384 230 . 4382 49 52 . 50 . 450 1498 694 1862 1177 Core 3357 | . 157 46 15 . 588 . . . . . 49 554 417 910 621 Absorbed by Shields 116 | . . . . . . . . . . . . . 70 46 . Regen/Repaired (Parts) 167 | . . . . . 78 . . . . . . . . 89 . Core Remaining (%) 54 | 100 . . . 12 . . . . 41 100 . . 21 . . Volleys Fired 181 | 3 53 38 7 . 78 . . . . . . . . . 2 Largest 3 | 2 2 2 2 . 3 . . . . . . . . . 1 Hottest 210 | 80 90 136 136 . 210 . . . . . . . . . 200 Shots Fired 385 | 6 105 59 13 . 200 . . . . . . . . . 2 Gun 309 | 6 105 . . . 198 . . . . . . . . . . Cannon 76 | . . 59 13 . 2 . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 110 | . 4 . . . 106 . . . . . . . . . . Thermal 275 | 6 101 59 13 . 94 . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 11 11 16 . 23 . . . . . . . . . . Robot Miss Streak 4 | . 2 3 . . 4 . . . . . . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . 2 . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 324 | 5 74 30 13 . 155 5 . . 7 7 11 13 2 2 . Core Hits 144 | 3 24 15 3 . 81 2 . . 2 1 7 3 1 2 . Critical Kills 3 | . . . . . 3 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . Critical Strikes 22 | . 3 . . . 13 . . . 1 1 1 2 . 1 . Burn 6 | . 3 . . . 3 . . . . . . . . . . Destroy 6 | . . . . . 6 . . . . . . . . . . Sever 6 | . . . . . 4 . . . . . 1 1 . . . Sunder 4 | . . . . . . . . . 1 1 . 1 . 1 . Melee Attacks 162 | . . . . . 38 9 3 1 14 13 44 25 6 8 1 Impact . | . . . . . . . . . . . . . . . . Slashing 120 | . . . . . 38 9 3 . 8 12 34 15 . . 1 Piercing 5 | . . . . . . . . . . . 3 2 . . . Entropic 37 | . . . . . . . . 1 6 1 7 8 6 8 . Sneak Attacks 10 | . . . . . . 4 . . 2 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . 4 1 . 4 . . . Damage Inflicted 9027 | 52 853 613 267 . 3745 363 . . 586 477 662 813 164 227 205 Guns 3729 | 52 853 . . . 2824 . . . . . . . . . . Cannons 911 | . . 613 267 . 31 . . . . . . . . . . Explosions 288 | . . . . . 83 . . . . . . . . . 205 Melee 4099 | . . . . . 807 363 . . 586 477 662 813 164 227 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1466 | . 12 . . . 1454 . . . . . . . . . . Thermal 3379 | 52 841 613 267 . 1401 . . . . . . . . . 205 Explosive 83 | . . . . . 83 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2742 | . . . . . 807 363 . . 256 402 662 252 . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1357 | . . . . . . . . . 330 75 . 561 164 227 . Highest Corruption 19 | . . . . . 12 12 12 12 . . . 4 2 10 19 Average Corruption 6 | . . . . . 5 12 12 12 . . . 2 1 1 13 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 61 | . . . . . 29 8 8 1 . . . 2 1 2 10 Message Errors 18 | . . . . . 10 3 2 1 . . . 1 . . 1 Matter Fused 14 | . . . . . 9 1 1 . . . . 1 1 1 . Heat Flow Errors 5 | . . . . . . 3 . . . . . . . . 2 Energy Discharges 7 | . . . . . 3 1 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 . 2 . . . . . . . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . Alerts 3 | . . . . . 2 . . . . . . . . . 1 Misdirections 5 | . . . . . 1 . 1 . . . . . . . 3 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 816 | . . . . . 46 187 . . 252 58 65 88 60 . 60 Projectiles . | . . . . . . . . . . . . . . . . Explosions 87 | . . . . . 27 . . . . . . . . . 60 Melee 729 | . . . . . 19 187 . . 252 58 65 88 60 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . 97 . . . . . . . . . 158 Shots 3 | . . . . . 1 . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 385 | 54 186 108 239 . 363 139 . . . . . 385 . . 253 Average Temperature 78 | 29 47 33 120 . 100 65 . . . . . 197 . . 107 Received Heat Transfer 1800 | . 399 111 60 . 504 12 12 . 9 . 54 516 36 69 18 Effects 2 | . . . 1 . . . . . . . . 1 . . . Interference 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 29 | 1 9 1 1 . 17 . . . . . . . . . . Heat Transferred 7416 | 125 2371 1110 481 . 3169 . . . . . . . . . 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . . Low Security (%) 95 | 100 100 . 100 . 100 . . . . 100 85 62 100 100 100 Level 1 4 | . . . . . . . . . . . 14 37 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 371 | 10 70 . 58 . 133 . . . . 169 226 371 188 115 91 Initial 186 | . . . 58 . . . . . . 150 78 79 186 23 53 Average 55 | 4 12 . 18 . 49 . . . . 154 156 158 52 8 32 Influence Increases 3147 | 10 306 145 20 . 778 60 90 45 10 219 484 512 118 215 135 Destroy 0b10 Robot/C 980 | . 140 100 20 . 520 . . . . . 140 60 . . . Destroy 0b10 Robot/NC 110 | 10 20 . . . 25 . . . 10 10 20 . 5 10 . Destroy Leader 182 | . 28 . . . 102 . . . . 4 34 10 . 4 . Allied During Kill 43 | . . . . . . . . . . . 43 . . . . Successful Hack 168 | . 58 . . . . . . . . 28 30 16 . 36 . Disable Machine 105 | . . . . . 15 . . . . . 45 30 . . 15 Destroy Structure 179 | . . . . . 56 . . . . 12 52 6 8 . 45 Advance Influence 150 | . . . . . . . . . . 150 . . . . . Partial Spotted 120 | . . . . . 15 . . . . 15 75 . 15 . . Lose Combat Pursuer 1110 | . 60 45 . . 45 60 90 45 . . 45 390 90 165 75 Influence Decreases 2547 | 10 306 22 78 . 698 70 80 20 10 70 420 260 262 143 98 Time Decay 1763 | 10 276 12 68 . 468 70 80 20 10 70 310 160 60 79 70 Lost Part 534 | . 30 10 10 . 230 . . . . . 10 100 52 64 28 Lost Ally 100 | . . . . . . . . . . . 100 . . . . Purge Threat 150 | . . . . . . . . . . . . . 150 . . Squads Dispatched 23 | . 1 . . . 8 . . . . 1 4 4 1 3 1 Investigation 3 | . 1 . . . . . . . . . 1 . . 1 . Extermination 4 | . . . . . 2 . . . . . 1 . . 1 . Reinforcement 14 | . . . . . 6 . . . . 1 2 2 1 1 1 Assault 2 | . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Distress Signals 11 | . 1 . . . . . . . . 1 2 . 3 4 . Communications Jammed 37 | . . . . . 31 . . . 3 . 1 2 . . . Distress Signals 33 | . . . . . 31 . . . . . . 2 . . . Times Spotted 216 | . 17 9 1 . 37 9 3 4 4 7 21 38 32 26 8 Peak Tracking Total 26 | . 4 3 1 . 5 8 6 3 2 7 9 20 26 17 7 Tactical Retreats 28 | . 2 2 . . 3 1 2 2 . . 2 7 2 3 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Traps Triggered 4 | . 1 . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Machines Disabled 11 | . . 2 . . 1 1 . 1 . . 3 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 1 . 1 . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Machines Accessed 48 | . 8 2 . 3 4 1 . 3 . 4 7 6 3 6 1 Terminals 30 | . 8 . . . 1 . . . . 4 5 5 3 3 1 Fabricators 4 | . . . . . 1 . . . . . 1 . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Total Hacks 97 | . 27 3 . 3 5 1 . 4 . 10 12 12 5 14 1 Successful 53 | . 16 3 . 3 . 1 . 4 . 6 7 5 1 7 . Failed 44 | . 11 . . . 5 . . . . 4 5 7 4 7 1 Catastrophic 12 | . 1 . . . 4 . . . . . . 1 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 14 . . . 1 . . . . 7 5 4 1 2 . Terminals 69 | . 27 . . . 1 . . . . 10 10 10 5 5 1 Fabricators 6 | . . . . . 2 . . . . . 1 . . 3 . Repair Stations 6 | . . . . . . . . . . . . . . 6 . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 2 . . . Terminal Hacks 30 | . 8 3 . 3 . 1 . 4 . 1 4 4 1 1 . Record 8 | . . 1 . 3 . 1 . 2 . . . 1 . . . Open Door 3 | . . 1 . . . . . 2 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Locate Traps 5 | . 2 . . . . . . . . . 1 1 . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 8 . . . . . . . . 5 3 1 . 1 . Terminals 16 | . 8 . . . . . . . . 5 2 1 . . . Assimilate 2 | . . . . . . . . . . 1 1 . . . . Botnet 6 | . 3 . . . . . . . . 1 1 1 . . . Skim 8 | . 5 . . . . . . . . 3 . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 4 . . . . 4 6 5 3 6 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . 40 . Total Robot Build Rating 4 | . . . . . . . . . . . . . . 4 . Part Schematics Acquired 50 | . . . . 11 14 2 3 3 2 2 4 3 2 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 136 | . . . . . . . . . . . . . . 136 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Total Allies 11 | . . . . . . . . . . 1 6 . . 4 . Largest Group 7 | . . . . . . . . . . 1 7 . . 4 . Highest-Rated Group 375 | . . . . . . . . . . 26 375 . . 24 . Highest-Rated Ally 67 | . . . . . . . . . . 26 67 . . 6 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . . 30 . . . . Total Damage 704 | . . . . . . . . . . . 704 . . . . Kills 5 | . . . . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Active Infowar (turns) 4793 | 8 455 2 . . 1656 250 172 221 175 141 681 323 125 397 187 Optics 4330 | . . 2 . . 1656 250 172 221 175 141 681 323 125 397 187 Sensors 1896 | . . . . . 403 250 172 221 174 . 269 163 . 244 . Terrain 936 | . . . . . . . . . . 133 681 122 . . . Structural 482 | . . . . . . . . . . . 125 284 73 . . Seismic 1208 | 8 455 . . . 745 . . . . . . . . . . Jamming 1491 | . . . . . 1021 82 11 5 30 28 224 90 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 5 . 2 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Turns Passed 10823 | 33 1661 2605 251 1944 1657 250 172 221 175 141 681 323 125 397 187 Spaces Moved 9430 | 16 881 737 68 1140 1173 464 540 760 319 422 1249 622 280 527 232 Core 151 | . . . . . 2 . . . . . . . . 23 126 Treads 1173 | . 139 737 68 229 . . . . . . . . . . . Legs 1256 | 16 742 . . . 498 . . . . . . . . . . Wheels 1104 | . . . . 911 193 . . . . . . . . . . Hover 106 | . . . . . . . . . . . . . . . 106 Flight 5640 | . . . . . 480 464 540 760 319 422 1249 622 280 504 . Fastest Speed 21 | 120 120 320 320 130 21 22 24 24 24 24 21 35 35 29 50 Average Speed 89 | 120 151 320 329 164 79 23 24 24 24 24 33 35 36 36 66 Slowest Speed 750 | 120 320 320 480 320 300 24 24 24 24 24 35 45 37 50 750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 1 . . . . 4 2 4 2 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 93 49 22 89 23 57 73 94 61 13 34 92 20 24 31 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 7 | . 1 1 . 3 . . . . 2 . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . 4 . 9 . 2 3 . 1 . . . . . . Spaces Dug 45 | . . . . . 5 1 3 . . 6 22 3 4 . 1 Terrain Destroyed 81 | . . . . . 22 1 3 . . 6 22 3 4 . 20 Melee 45 | . . . . . 5 1 3 . . 6 22 3 4 . 1 Projectile 4 | . . . . . 2 . . . . . . . . . 2 AOE 32 | . . . . . 15 . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Qua Frg Res Tes Total 11303 | 23 1106 940 84 1220 1707 592 577 798 404 438 1464 689 293 708 260 Wait 1124 | 1 120 116 5 2 298 110 33 23 78 4 137 39 . 155 3 Move 9369 | 15 880 736 67 1139 1171 463 539 759 318 413 1244 613 275 507 230 Hop 22 | . . . . . 1 . . . . 4 2 4 2 9 . Pick Up 115 | 3 20 18 1 38 16 2 . 5 . 1 6 1 1 2 1 Fast Attach 73 | . 6 1 1 1 23 2 2 1 . 1 10 5 2 13 5 Attach 53 | 1 2 3 1 5 21 1 . 1 . 1 2 4 1 3 7 Detach 24 | . 1 1 1 6 5 1 . . . . 3 1 . 3 2 Swap 44 | . 8 . . 2 20 1 . 3 . 1 8 1 . . . Drop 137 | . 16 26 1 27 36 3 . 5 . 1 18 2 . . 2 Fire 181 | 3 53 38 7 . 78 . . . . . . . . . 2 Melee 139 | . . . . . 38 9 3 1 8 12 34 19 6 8 1 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 6 8 . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Ext / Arm) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -3/Protoforge -2/Research -2/Testing (discovered 2 exits: [*Acc] / *Sec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 574 | -10/Materials | Discovered new exit (range 9) 680 | -10/Materials | Learned location of 1 exit from Recycling 743 | -10/Materials | Learned Storage trap positions 787 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Learned location of 1 exit from Storage 895 | -10/Materials | Identified exit to Materials 910 | -10/Materials | Learned location of 1 exit from Recycling 1110 | -10/Materials | Discovered new exit (range 9) 1695 | -10/Materials | Entered Subcaves 1695 | -10/Subcaves | Learned Materials trap positions 1696 | -10/Subcaves | Approached by a straggling Scientist 1696 | -10/Subcaves | Identified exit to Materials 1696 | -10/Subcaves | Identified exit to Recycling 1779 | -10/Subcaves | Learned location of Zion (-6) 1779 | -10/Subcaves | Met a Zionite searching for "candidates" 2310 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2746 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2752 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2865 | -10/Subcaves | Core integrity fell below 20% 3549 | -10/Subcaves | Found SUBCON Basin 4300 | -10/Subcaves | Entered Recycling 4301 | -7/Recycling | Identified exit to Scraptown 4301 | -7/Recycling | Identified exit to Factory 4459 | -7/Recycling | Scanned before Scraplab entrance 4507 | -7/Recycling | Entered Scraplab 4551 | -7/Recycling | Entered Scraptown 4780 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4787 | -7/Scraptown | Learned location of Quarantine (-3) 4790 | -7/Scraptown | Learned location of 1 exit from Factory 4793 | -7/Scraptown | Learned 12 Factory zone layouts 4796 | -7/Scraptown | Learned location of Armory (-4) 4928 | -7/Scraptown | Discovered exit to Factory (range 13) 5487 | -7/Scraptown | Visited UFD Registry 5487 | -7/Scraptown | Registered with UFD as "Dataninja" 5505 | -7/Scraptown | Visited SPCMW 5532 | -7/Scraptown | Visited TADAMA 5570 | -7/Scraptown | Visited Shadow of the Wyrm 5588 | -7/Scraptown | Visited Bundlers 5697 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 5699 | -7/Scraptown | Visited Comm Corps 5783 | -7/Scraptown | Visited Cyclists 5799 | -7/Scraptown | Entered Cyclist Reading Room 5829 | -7/Scraptown | Visited Assassins FH 5893 | -7/Scraptown | Visited Supply Room 5922 | -7/Scraptown | Visited Observation Area 6000 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6124 | -7/Scraptown | Visited A0-MCA Data Center 6135 | -7/Scraptown | Given a C rating by A0-MCA 6141 | -7/Scraptown | Found A0-MCA's Component Scanner 6168 | -7/Scraptown | Visited Scrap Suit Storage 6174 | -7/Scraptown | Found Scrap Suit 6217 | -7/Scraptown | Visited Chapter 10 6243 | -7/Scraptown | Visited Junk Repository 6295 | -7/Scraptown | Visited Supply Room 6297 | -7/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 6359 | -7/Scraptown | Visited Infowarlord's Domain 6367 | -7/Scraptown | Found Spectral Analyzer 6483 | -7/Scraptown | Discovered exit to Factory (range 5) 6495 | -7/Scraptown | Entered Factory 6495 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 6496 | -5/Factory | Identified exit to Upper Caves 6497 | -5/Factory | Identified exit to Factory 7197 | -5/Factory | Lost 4 parts (1p1n1u1w) 7552 | -5/Factory | Cargo convoy interrupted 7632 | -5/Factory | Lost 4 parts (1n2u1w) 7908 | -5/Factory | Core integrity fell below 50% 7912 | -5/Factory | System corruption reached 10% 7952 | -5/Factory | Lost 10 parts (1p4n4u1w) 8152 | -5/Factory | Entered Upper Caves 8154 | -5/Upper Caves | UFD Scientist delivered a prototype 8163 | -5/Upper Caves | Found Enh. Scrap Shield 8171 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8203 | -5/Upper Caves | Learned 8 Factory zone layouts 8339 | -5/Upper Caves | Found Alien Artifact 8339 | -5/Upper Caves | Identified Dimensional Node Initializer 8339 | -5/Upper Caves | Initialized slip node 8389 | -5/Upper Caves | Discovered new exit (range 14) 8394 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8402 | -5/Upper Caves | Identified exit to Upper Caves 8402 | -5/Upper Caves | Entered another Upper Caves area 8405 | -5/Upper Caves | Encountered a Warlord checkpoint 8410 | -5/Upper Caves | Spotted B-75 Beast 8412 | -5/Upper Caves | Learned location of 2 exits from Factory 8451 | -5/Upper Caves | Build established: Ninja 8528 | -5/Upper Caves | Discovered new exit (range 11) 8531 | -5/Upper Caves | Identified exit to Warlord 8574 | -5/Upper Caves | Entered Warlord 8582 | -5/Warlord | System corruption cleaned by Quarantine Array 8638 | -5/Warlord | Visited the Vortex Lab 8639 | -5/Warlord | Found Vortex Lance 8642 | -5/Warlord | Found Vortex Lance 8646 | -5/Warlord | Found Vortex Rifle 8650 | -5/Warlord | Found Vortex Rifle 8660 | -5/Warlord | Warlord's base attacked by MAIN.C 8680 | -5/Warlord | Found System Mapper 8681 | -5/Warlord | Found Exp. Target Analyzer 8699 | -5/Warlord | Rebuked by Warlord 8774 | -5/Warlord | Opened side exit 8787 | -5/Warlord | Discovered new exit (range 16) 8790 | -5/Warlord | Identified exit to Proximity Caves 8795 | -5/Warlord | Entered Proximity Caves 8802 | -4/Proximity Caves | Spotter reported a threat 8970 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8970 | -4/Proximity Caves | Entered Factory 8970 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8971 | -4/Factory | Identified exit to Research 8971 | -4/Factory | Identified exit to Extension 8972 | -4/Factory | Identified exit to Armory 9111 | -4/Factory | Entered Research 9111 | -3/Research | Accompanied by 1 ally 9111 | -3/Research | Evolved 2 slots: Utility x2 9116 | -3/Research | Tech Extrapolator generated special schematic: Energy Deflector 9213 | -3/Research | Scrapoids reinforcements arrived? 9244 | -3/Research | Found Exp. Signal Interpreter 9265 | -3/Research | Identified exit to Quarantine 9276 | -3/Research | Discovered new exit (range 5) 9277 | -3/Research | Identified exit to Research 9286 | -3/Research | Spotted B-86 Titan 9478 | -3/Research | Build established: Hacker-Gladiator 9508 | -3/Research | Tech Extrapolator generated special schematic: Wartreads 9685 | -3/Research | Tech Extrapolator generated special schematic: Active Sensor Spoofer 9714 | -3/Research | Found Spectral Analyzer 9743 | -3/Research | Discovered exit to Research (range 23) 9785 | -3/Research | Spotted B-90 Cyclops 9792 | -3/Research | Entered Quarantine 9801 | -3/Quarantine | Found Alien Artifact 9801 | -3/Quarantine | Identified Subatomic Replicator 9823 | -3/Quarantine | Build established: Hacker-Ninja 9915 | -3/Quarantine | Found Alien Artifact 9915 | -3/Quarantine | Identified Terrabomb 9915 | -3/Quarantine | Used Terrabomb 9917 | -3/Quarantine | Met incapacitated Sigix Warrior 9917 | -3/Quarantine | Lockdown squad dispatched 9917 | -3/Quarantine | Spotted Lightning 9917 | -3/Quarantine | Spotted Lightning 9917 | -3/Quarantine | Spotted Lightning 9972 | -3/Quarantine | Discovered exit to Research (range 13) 10022 | -3/Quarantine | Found Alien Artifact 10022 | -3/Quarantine | Identified Core Reset Matrix 10022 | -3/Quarantine | Used Core Reset Matrix 10026 | -3/Quarantine | Sensed 6 artifacts in vicinity 10042 | -3/Quarantine | Lost 5 parts (1n3u1w) 10086 | -3/Quarantine | Spotted Fortress 10113 | -3/Quarantine | Discovered new exit (range 5) 10114 | -3/Quarantine | Identified exit to Protoforge 10115 | -3/Quarantine | Entered Protoforge 10118 | -3/Protoforge | Lost 3 parts (1p1n1w) 10162 | -3/Protoforge | Superfortress began startup sequence 10188 | -3/Protoforge | Spotted B-86 Titan 10192 | -3/Protoforge | Core integrity fell below 50% 10199 | -3/Protoforge | Spotted Hotshot 10199 | -3/Protoforge | Spotted Hotshot 10199 | -3/Protoforge | Spotted Hotshot 10199 | -3/Protoforge | Spotted Hotshot 10199 | -3/Protoforge | Spotted Hotshot 10229 | -3/Protoforge | Discovered exit to Research (range 14) 10240 | -3/Protoforge | Entered Research 10240 | -2/Research | Evolved 2 slots: Utility x2 10259 | -2/Research | Lost 6 parts (2p1n3u) 10264 | -2/Research | Tech Extrapolator generated special schematic: Wartreads 10445 | -2/Research | Repaired Broken Electron Diverter 10493 | -2/Research | Fabricated K-01 Serf? 10619 | -2/Research | Lost 8 parts (1p3n3u1w) 10628 | -2/Research | Discovered new exit (range 8) 10629 | -2/Research | System corruption reached 10% 10631 | -2/Research | Core integrity fell below 50% 10637 | -2/Research | Identified exit to Testing 10637 | -2/Research | Entered Testing 10660 | -2/Testing | Lost 5 parts (1n3u1w) 10691 | -2/Testing | Found Prototype Energy Cannon 10703 | -2/Testing | Discovered new exit (range 23) 10732 | -2/Testing | Core integrity fell below 20% 10759 | -2/Testing | Spotted Fortress 10765 | -2/Testing | Lost 4 parts (2n1u1w) 10794 | -2/Testing | Discovered new exit (range 6) 10796 | -2/Testing | Identified exit to Section 7 10802 | -2/Testing | Identified Potential Cannon 10824 | -2/Testing | Destroyed self with Potential Cannon Last Messages --------------- 10732_ Acquired Prototype Slashing Weapon. 10732_ Identified Vibroblade. 10732_ Imp. Plasma Cutter destroyed. 10734_ Dropped Adv. Energy Well. 10734_ Antigrav System destroyed. 10734_ Dropped Adv. Energy Well. 10735_ Potential Refractor disabled. 10739_ System corrupted: Heat flow error (+230). 10743_ Slammed into K-01 Serf. 10757_ P-80 Master resets P-80 Master, system corruption cleaned. 10761_ WPQ62LDOFHP3YASSF0 >, 10762_ Knocked back. 10778_ System corrupted: Substantial component data lost. 10794_ EXIT=FOUND (Lockdown) 10796_ EXIT=IDENTIFIED: SECTION 7 (Lockdown) 10802_ Identified Potential Cannon. [Achievement: Max Potential] 10805_ Destroyed Gamma Rifle. 10817_ System corrupted: Energy discharge (-188). 10824_ Destroyed Imp. Antigrav System. <x2> Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ########################?????? | | ####### | | / # | | / # | | ; # | | p @ ; | | ; > ; | | ####################### ; | | ??????????????????????## ; ;;; | | ???????????????????????# # | | ???????????????????????####### | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 1770 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 375 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 75 Melee Accuracy 11 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 31 Defensive Hacking 12 Item Schematics ----------------- Mak. Power Source | -3/Quarantine | Extrapolated Spk. Treads | -3/Protoforge | Extrapolated Spk. Medium Treads | -3/Protoforge | Extrapolated Wartreads | -2/Research | Extrapolated Spk. Heavy Treads | -2/Research | Extrapolated Mak. Leg | -2/Research | Extrapolated Mak. Coolant Network | -2/Research | Extrapolated Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -2/Research | Preloaded Repaired ---------- Electron Diverter | 1% | -2/Research | Broken Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Terrabomb Core Reset Matrix Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed FieldthrustStorageTendrils Manual? 0 Play Time 02:05:56 Cumulative 205.6 hours Start 2025.03.11 @ 21:15:23 End 2025.03.11 @ 23:27:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c635036-d8fb-4957-9dd4-8516c6061566