Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 20:25:03 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (47) 235 Value Destroyed (1380) 1380 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2655 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Autogun > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Compact Wheel Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy Assault Rifle Autogun Autogun Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Grenade Launcher Mace [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 30 | 7 8 15 Power 5 | 1 1 3 Engine 2 | 1 1 . Core 3 | . . 3 Reactor . | . . . Propulsion 8 | 2 . 6 Treads 8 | 2 . 6 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 1 3 4 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 13 | 4 12 14 Power 1 | 1 1 1 Propulsion 2 | 2 2 2 Utility 4 | . 5 4 Weapon 5 | . 4 5 Tool/Special . | . . . Unused Backups 25 | . 11 14 Power 2 | . . 2 Propulsion 5 | . 3 2 Utility 6 | . 4 2 Weapon 12 | . 4 8 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 4 | . 14 . Core 7 | . . 10 Treads 30 | . 28 32 Device 4 | . 13 1 Storage 11 | . 14 11 Protection 5 | . . 8 Energy Gun 1 | . 5 . Ballistic Gun 29 | . 21 32 Peak Build Rating 17 | 7 12 17 Average Rating 13 | 4 9 16 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 41 | 14 39 41 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 7 15 15 Average Carried 13 | 5 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 13 Class Distribution -------------------- 40% | Mutant 28% | Scavenger-Tank 22% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1260 | 197 177 886 Remotely . | . . . Salvage Created 1800 | 10 239 1551 Parts 96 | 3 17 76 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled 13 | . 13 . Retrieved Matter 124 | . 124 . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | . 10 33 Guns 41 | . 8 33 AOE 2 | . 2 . Classes Destroyed 7 | 1 2 4 Builder 1 | . . 1 Tunneler 1 | 1 . . Recycler 2 | . . 2 Swarmer 12 | . 6 6 Grunt 20 | . 4 16 Duelist 1 | . . 1 Sentry 10 | . . 10 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 189 | . 35 154 Missed 45 | . 9 36 Hits 144 | . 26 118 Melee 4 | . . 4 Projectile 140 | . 26 114 Critical Strikes 4 | . 1 3 Damage Taken 2156 | . 265 1891 Core 444 | . 44 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 265 | . . 265 Core Remaining (%) 91 | 100 82 . Volleys Fired 109 | 1 26 82 Largest 3 | 2 2 3 Hottest 69 | 60 60 69 Shots Fired 284 | 2 44 238 Gun 282 | 2 42 238 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 269 | 1 30 238 Thermal 13 | 1 12 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 34 | 1 7 34 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 6 | . 1 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 197 | 1 24 172 Core Hits 78 | 1 15 62 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3189 | 11 434 2744 Guns 2929 | 11 271 2647 Cannons . | . . . Explosions 146 | . 146 . Melee . | . . . Ramming 114 | . 17 97 Kinetic 2851 | 11 193 2647 Thermal 78 | . 78 . Explosive 146 | . 146 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 33 | . . 33 Average Corruption 18 | . . 18 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 4 | . . 4 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 94 | . . 94 Shots . | . . . Rammed 7 | . 6 1 Targets Rammed 7 | . 6 1 Kicked . | . . . Crushed . | . . . Highest Temperature 183 | . 43 183 Average Temperature 44 | . 25 47 Received Heat Transfer 651 | . 105 546 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . 175 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 45 | 100 100 19 Level 1 54 | . . 80 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 378 | 5 78 378 Initial . | . . . Average 165 | . 24 231 Influence Increases 1240 | 5 293 942 Destroy 0b10 Robot/C 860 | . 200 660 Destroy 0b10 Robot/NC 20 | 5 . 15 Destroy Leader 210 | . 40 170 Successful Hack 63 | . 37 26 Disable Machine 30 | . . 30 Destroy Structure 27 | . 16 11 Lose Combat Pursuer 30 | . . 30 Influence Decreases 1040 | 5 293 742 Time Decay 840 | 5 293 542 Lost Part 50 | . . 50 Purge Threat 150 | . . 150 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 21 43 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 16 | . 4 12 Terminals 12 | . 4 8 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 40 | . 8 32 Successful 22 | . 6 16 Failed 18 | . 2 16 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 9 | . 1 8 Terminals 28 | . 8 20 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 13 | . 6 7 Prototype ID Bank 5 | . 3 2 Emergency Access Points 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 2 | . . 2 Transport Status 1 | . 1 . Hauler Manifests 2 | . 1 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 3 | . . 3 Repair 3 | . . 3 Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 2 12 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired 3 | . . 3 Time 96 | . . 96 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 810 | 11 635 164 Seismic 810 | 11 635 164 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2797 | 68 816 1913 Spaces Moved 1233 | 41 434 758 Core 16 | 16 . . Treads 1217 | 25 434 758 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 117 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 3 70 87 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 17 | . 16 1 Terrain Destroyed 17 | . 16 1 Melee 1 | . . 1 Projectile . | . . . AOE 16 | . 16 . Terrain Rammed 43 | . . 43 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1679 | 57 516 1106 Wait 177 | 1 2 174 Move 1231 | 40 433 758 Hop . | . . . Pick Up 38 | 8 21 9 Fast Attach 13 | 5 3 5 Attach 8 | 2 . 6 Detach 1 | . 1 . Swap 21 | . 7 14 Drop 31 | . 17 14 Fire 109 | 1 26 82 Melee 1 | . . 1 Ram 42 | . . 42 Kick . | . . . Crush 7 | . 6 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 12) 424 | -10/Materials | Discovered new exit (range 8) 434 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Discovered new exit (range 7) 808 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1487 | -9/Materials | Repaired Med. Armor Plating 1650 | -9/Materials | Repaired Hvy. Assault Rifle+ 1683 | -9/Materials | Repaired Med. Armor Plating 1730 | -9/Materials | Discovered new exit (range 10) 1931 | -9/Materials | Discovered new exit (range 16) 1976 | -9/Materials | Build established: Scavenger-Tank 2266 | -9/Materials | Discovered new exit (range 10) 2421 | -9/Materials | Discovered new exit (range 14) 2448 | -9/Materials | Lost 3 parts (2n1w) 2595 | -9/Materials | Core integrity fell below 50% 2597 | -9/Materials | System corruption reached 10% 2667 | -9/Materials | Core integrity fell below 20% 2763 | -9/Materials | System corruption reached 30% 2798 | -9/Materials | Core destroyed Last Messages --------------- 02741_ System corrupted: Heat flow error (+112). 02744_ Slammed into Wall. 02750_ Destabilizing: Core damaged (-4). 02756_ Slammed into Wall. 02756_ Destabilizing: System corrupted (+2). 02758_ System corrupted: Heat flow error (+154). 02762_ Slammed into Wall. 02762_ Destabilizing: System corrupted (+2). 02768_ Slammed into Wall. 02768_ Destabilizing: System corrupted (+2). 02768_ Destabilizing: Core damaged (-12). 02774_ Slammed into Wall. 02780_ Destabilizing: Core damaged (-8). 02786_ 9QHND71O&JFO,7H>S> :W3L JGNAJWDU 02786_ Slammed into Wall. 02786_ Destabilizing: System corrupted (+1). 02792_ Slammed into Wall. 02792_ Destabilizing: Core damaged (-8). 02792_ Destabilizing: Core damaged (-20). 02798_ Slammed into Wall. 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Armor Plating | 8% | -9/Materials Hvy. Assault Rifle | 35% | -9/Materials Med. Armor Plating | 32% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightShiftBrace Manual? 0 Play Time 00:20:23 Cumulative 105.5 hours Start 2026.06.24 @ 20:00:32 End 2026.06.24 @ 20:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 054bd7b4-39c5-474e-be66-da991695fe2f