Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 00:48:30 Player: Player Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (179) 895 Value Destroyed (8702) 8702 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3603) 3603 TOTAL SCORE: 17040 Bonus ------- High Alert Combat Kills 1786 Follower Combat Kills 417 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 79/100 System Corruption 0% Temperature Danger (411) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Medium Treads > --- UTILITY (6) ------ Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [Behemoth] (10) > --- WEAPON (3) ------- Field Laser Gauss Cannon > --- INVENTORY (5) ---- Advanced Cryofiber Web Enhanced Optical Array Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Power Shielding Relay Coupler [Behemoth] > --- WEAPON ----------- Lightning Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Cold Fusion Reactor Advanced Cryofiber Web Improved Cooling System Advanced Weight Redist. System Machine Analyzer Machine Analyzer Enhanced Optical Array Core Analyzer Weapon Cycler Improved Shield Generator Relay Coupler [Specialist] Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Axe [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Behemoth] Protection Powered Armor Weapon Gauss Rifle Energy Gun EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Slots Evolved 8 | . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 4 | . . 1 1 . . 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 199 | 7 12 23 24 21 19 8 32 20 33 Power 28 | 1 1 3 2 2 4 . 5 4 6 Engine 19 | 1 1 3 1 . 2 . 2 3 6 Core 9 | . . . 1 2 2 . 3 1 . Reactor . | . . . . . . . . . . Propulsion 45 | 2 1 3 6 3 10 4 6 6 4 Treads 35 | 2 . 3 6 3 10 4 4 2 1 Leg 9 | . . . . . . . 2 4 3 Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 2 3 3 5 5 1 3 7 4 9 Device 12 | 1 . 1 3 . . 2 1 . 4 Storage 6 | 1 3 . . . . 1 . . 1 Processor 6 | . . 2 . 1 . . 1 1 1 Hackware 2 | . . . . . . . . . 2 Protection 16 | . . . 2 4 1 . 5 3 1 Artifact . | . . . . . . . . . . Weapon 84 | 2 7 14 11 11 4 1 14 6 14 Energy Gun 20 | 1 4 9 . . . . . 2 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 1 2 . 2 . 1 . 6 1 6 Ballistic Cannon 24 | . . 5 5 5 3 . 1 3 2 Launcher 8 | . . . . 4 . . 4 . . Special Weapon 2 | . 1 . . . . . 1 . . Impact Weapon 9 | . . . 4 2 . 1 2 . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Parts Lost 31 | . 1 . 1 . 1 . 6 6 16 Power 4 | . . . . . . . . 1 3 Propulsion 7 | . . . 1 . . . 1 . 5 Utility 7 | . . . . . 1 . 2 1 3 Weapon 13 | . 1 . . . . . 3 4 5 Highest Loss Streak 8 | . 1 . 1 . 1 . 3 3 8 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 92 | . 99 98 99 99 99 97 93 75 76 Engine 5 | . 14 10 5 3 1 7 5 3 5 Core 2 | . . . 3 5 6 . 1 1 . Treads 24 | . 14 32 35 36 35 29 28 4 . Leg 3 | . . . . . . . 1 12 18 Device 5 | . 14 11 16 . . 6 . . 4 Storage 8 | . 14 11 9 9 9 7 7 6 4 Processor 11 | . . 10 9 9 18 15 15 15 13 Protection 7 | . . . 1 17 9 7 9 8 4 Energy Gun 3 | . 17 18 3 . . . . . 1 Ballistic Gun 6 | . 9 . 6 9 7 . 9 4 8 Ballistic Cannon 5 | . . 3 6 8 8 15 3 6 1 Impact Weapon 2 | . . . 2 . 2 5 6 6 . Peak Build Rating 62 | 8 10 18 36 38 38 40 59 60 62 Average Rating 37 | 6 8 14 29 36 32 35 50 51 50 On Entrance 26 | . 8 10 18 36 38 29 40 58 27 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 13 51 54 68 75 65 66 76 80 51 Greatest Support 90 | 40 40 60 86 86 84 80 90 90 78 Greatest Overweight (x) 11 | 2 3 3 1 . . 1 4 2 11 Average Overweight (x) . | . 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 7 19 20 20 20 20 20 20 19 12 Most Carried 20 | 8 20 20 20 20 20 20 20 20 15 Average Carried 18 | 5 16 19 19 19 19 19 19 19 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Matter Collected 5600 | 275 396 515 678 639 689 . 966 534 908 Remotely 190 | . . . . . . . . . 190 Salvage Created 7038 | 139 396 606 892 835 720 . 940 649 1861 Parts 379 | 15 25 45 45 56 41 . 60 17 75 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 6 | 1 1 . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Combat Hostiles Destroyed 142 | . 9 8 18 29 15 . 30 11 22 Melee 8 | . . . . . . . 3 4 1 Guns 61 | . 8 7 4 10 5 . 7 3 17 Cannons 42 | . . 1 11 8 10 . 6 2 4 AOE 25 | . . . 3 11 . . 11 . . Classes Destroyed 17 | 2 4 4 2 3 . . . . 2 Worker 6 | . . 1 3 . 1 . . . 1 Builder 2 | . . . . . . . . . 2 Tunneler 5 | 5 . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 9 | 1 . 1 . . 1 . . 1 5 Mechanic 2 | . . 1 . . . . . 1 . Operator 3 | . . 1 1 . 1 . . . . Watcher 8 | . 1 4 1 . . . . 1 1 Swarmer 18 | . 3 . . 10 2 . 3 . . Cutter 2 | . . . . 2 . . . . . Grunt 71 | . 6 4 11 8 7 . 18 3 14 Brawler 3 | . . . 1 . 1 . . 1 . Duelist 4 | . . . . . . . . . 4 Sentry 26 | . . 4 5 4 5 . 1 5 2 Specialist 5 | . . . . 1 . . 4 . . Hunter 2 | . . . 1 1 . . . . . Programmer 11 | . . . . 3 . . 4 2 2 Best Kill Streak 8 | 3 3 4 3 4 6 . 8 4 5 Combat Bots Only 8 | . 3 2 3 4 5 . 8 3 4 Max Kills in Single Turn 4 | 1 1 2 2 4 2 . 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 1 4 . . 2 . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Hostile Shots Fired 1324 | . 40 32 71 108 90 . 244 487 252 Missed 401 | . 13 6 17 33 20 . 68 175 69 Damage Taken 14021 | . 376 361 921 1199 1145 . 2942 3675 3402 Core 1928 | . 89 39 128 94 110 . 89 529 850 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 89 | . . . . . . . 12 15 62 Regen/Repaired (Parts) 178 | . . 42 136 . . . . . . Core Remaining (%) 60 | 100 64 90 . . 39 . . 11 . Volleys Fired 474 | 10 37 43 68 60 46 . 79 30 101 Largest 3 | 2 2 2 2 2 2 . 2 2 3 Hottest 160 | 60 100 90 89 72 83 . 83 160 115 Shots Fired 866 | 20 69 81 117 97 91 . 114 54 223 Gun 581 | 20 65 63 54 52 43 . 58 30 196 Cannon 256 | . . 18 63 37 48 . 39 24 27 Launcher 25 | . . . . 8 . . 17 . . Special 4 | . 4 . . . . . . . . Kinetic 642 | 10 25 18 90 89 91 . 97 47 175 Thermal 46 | . 4 . . . . . . 7 35 Explosive 25 | . . . . 8 . . 17 . . Electromagnetic 153 | 10 40 63 27 . . . . . 13 Robot Hit Streak 22 | 11 15 20 13 16 22 . 9 18 19 Robot Miss Streak 7 | 1 7 5 3 3 3 . 3 3 2 Penetration Max 1 | . . . 1 . . . . 1 1 Secondary Targets 8 | . 1 . . . . . . . 7 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 609 | 16 34 54 78 54 66 . 72 68 167 Core Hits 318 | 7 18 28 40 39 31 . 51 24 80 Critical Kills 5 | . . . . 1 . . 1 . 3 Critical Parts Destroyed 8 | . . . . . . . 4 2 2 Critical Strikes 31 | . . 1 5 3 1 . 8 6 7 Burn 1 | . . . . . . . . . 1 Destroy 7 | . . . . 1 . . . 1 5 Blast 16 | . . 1 5 2 1 . 3 3 1 Smash 7 | . . . . . . . 5 2 . Melee Attacks 133 | . . . 14 3 2 2 17 82 13 Impact 120 | . . . 14 3 2 2 17 82 . Slashing 13 | . . . . . . . . . 13 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 2 1 Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15964 | 322 550 1019 1948 1733 1450 . 2887 2097 3958 Guns 8133 | 220 477 733 927 617 591 . 744 612 3212 Cannons 3733 | . . 173 787 579 859 . 446 330 559 Explosions 2237 | 102 73 113 234 537 . . 1178 . . Melee 1860 | . . . . . . . 519 1155 186 Ramming 1 | . . . . . . . . . 1 Kinetic 9352 | 80 146 173 1296 1196 1450 . 1190 773 3048 Thermal 1219 | 102 73 113 234 . . . . 169 528 Explosive 1715 | . . . . 537 . . 1178 . . Electromagnetic 1817 | 140 331 733 418 . . . . . 195 Impact 1674 | . . . . . . . 519 1155 . Slashing 186 | . . . . . . . . . 186 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . 6 12 . Average Corruption 3 | . . . . . . . 2 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . . . . 33 40 . Message Errors 16 | . . . . . . . 8 8 . Matter Fused 24 | . . . . . . . 12 12 . Heat Flow Errors 9 | . . . . . . . 3 6 . Energy Discharges 8 | . . . . . . . 4 4 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 9 | . . . . . . . 4 5 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 601 | . . 15 14 . 8 . 240 302 22 Projectiles 58 | . . 15 14 . 8 . . 21 . Explosions . | . . . . . . . . . . Melee 543 | . . . . . . . 240 281 22 Knockbacks 44 | . . 2 8 4 8 . 9 10 3 Impact 5 | . . . . . . . 1 4 . Kinetic 33 | . . 2 7 4 7 . 7 3 3 Secondary 6 | . . . 1 . 1 . 1 3 . Self-Inflicted Damage 518 | . 40 . 124 125 . . 229 . . Shots 14 | . 1 . 2 5 . . 6 . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 441 | . 120 111 168 348 441 . 290 225 405 Average Temperature 81 | . 35 32 47 93 151 . 87 59 100 Received Heat Transfer 4456 | . 177 168 513 261 495 . 888 741 1213 Effects 10 | . . . . 1 4 . 3 . 2 Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 . 1 . . Interference 2 | . . . . . . . 2 . . Matter Decay 2 | . . . . 1 . . . . 1 Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . . 2 5 . Combat Hostiles 5 | . 1 . . . . . 2 2 . Parts Fried 17 | . . 3 . . . . 5 9 . Impact Corruptions 18 | . . . . . . . 6 12 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . 2 . Heat Transferred 2172 | 150 100 150 250 . . . . 375 1147 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | 2 1 2 4 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Peak Influence 1954 | 30 169 232 377 1308 882 305 1954 1185 580 Initial 952 | . 19 70 61 232 637 304 74 952 447 Average 614 | 14 82 101 242 741 725 274 1086 1041 459 Maximum Alert Level 5 | . . 1 1 4 3 1 5 4 2 Low Security (%) 22 | 100 100 98 23 . . 14 2 . . Level 1 20 | . . 1 76 25 . 85 7 . 15 Level 2 20 | . . . . 35 42 . 13 . 84 Level 3 19 | . . . . 17 57 . 24 73 . Level 4 14 | . . . . 21 . . 38 26 . Level 5 2 | . . . . . . . 12 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 1 5 . 1 . . 9 5 Investigation 4 | . 1 . 3 . . . . . . Extermination 4 | . . . . . . . . 3 1 Reinforcement 7 | . . 1 2 . 1 . . 2 1 Assault . | . . . . . . . . . . Garrison 7 | . . . . . . . . 4 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Distress Signals 14 | . 4 1 3 . 3 . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 213 | . 18 13 31 29 20 . 38 33 31 Peak Tracking Total 9 | . 4 2 7 4 6 . 6 9 5 Tactical Retreats 20 | . 1 . 3 2 1 . 9 3 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Traps Triggered 9 | . 1 1 1 2 1 . 1 2 . Indirectly 1 | . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Machines Disabled 24 | . . 1 4 4 1 . 11 . 3 Max in Single Turn 2 | . . 1 2 1 1 . 2 . 1 Garrison Relay 8 | . . . . 4 . . 4 . . Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Machines Accessed 35 | . 5 6 5 2 6 2 1 8 . Terminals 27 | . 4 5 2 2 5 . 1 8 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 2 . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 67 | . 7 12 8 2 16 3 1 18 . Successful 38 | . 4 9 6 1 7 2 1 8 . Failed 29 | . 3 3 2 1 9 1 . 10 . Catastrophic 8 | . 1 . 1 . 3 . . 3 . Database Lockouts . | . . . . . . . . . . Manual 36 | . 5 4 3 . 12 . . 12 . Terminals 52 | . 5 8 3 2 15 . 1 18 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 4 4 . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . Terminal Hacks 18 | . 1 4 . 1 5 . 1 6 . Open Door 4 | . . . . . . . . 4 . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 6 | . . 2 . . 3 . . 1 . Unreport Threat 3 | . . . . . 2 . . 1 . Locate Traps 1 | . . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . 3 4 . . . . . . Scan Component 4 | . . 2 2 . . . . . . Repair 3 | . . 1 2 . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . Report Inventory 3 | . 1 . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . Unlock Access 2 | . . . 1 . . 1 . . . Unauthorized Hacks 8 | . 2 2 1 . 1 . . 2 . Terminals 7 | . 1 2 1 . 1 . . 2 . Botnet 7 | . 1 2 1 . 1 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 27 | . 3 5 4 1 5 1 . 8 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . . Time 108 | . . 26 82 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Used RIF Installer 2 | . . . . . . . 2 . . Alert ID Control 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 36 | . . . . 16 . . 16 . 4 Machine Destruction 32 | . . . . 16 . . 16 . . Programmers 4 | . . . . . . . . . 4 Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Total Allies 14 | . . . . . . . 4 10 . Largest Group 10 | . . . . . . . 4 10 . Highest-Rated Group 202 | . . . . . . . 202 173 . Highest-Rated Ally 95 | . . . . . . . 95 29 . Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . . . . . 15 70 . Total Damage 1645 | . . . . . . . 740 905 . Kills 13 | . . . . . . . 4 9 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Turns Passed 11689 | 189 774 1183 1507 1638 753 469 2580 1284 1312 Spaces Moved 5395 | 91 393 555 648 880 348 267 1164 449 600 Core 157 | 9 . . . . . . . 61 87 Treads 4004 | 82 17 529 648 880 348 267 1133 96 4 Legs 832 | . . . . . . . 31 292 509 Wheels 402 | . 376 26 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 130 145 151 151 155 162 163 50 50 Average Speed 161 | 154 136 159 153 154 159 165 182 190 135 Slowest Speed 600 | 160 240 160 225 155 162 250 400 360 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . Exploration Rate (%) 47 | 5 76 48 62 58 35 7 97 70 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 68 | . 4 . 21 . 2 2 1 31 7 Terrain Destroyed 406 | 6 7 13 55 65 5 2 206 37 10 Melee 56 | . . . 14 . 2 2 1 30 7 Projectile 36 | . 4 6 11 . 3 . 2 7 3 AOE 314 | 6 3 7 30 65 . . 203 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Fac Total 7335 | 117 556 778 1022 1055 462 292 1486 682 885 Wait 851 | . 78 120 239 72 27 6 144 73 92 Move 5388 | 90 392 554 648 879 347 267 1163 448 600 Hop . | . . . . . . . . . . Pick Up 128 | 9 24 17 13 7 3 3 18 5 29 Fast Attach 78 | 6 . 6 7 4 14 3 8 16 14 Attach 35 | 1 1 6 3 1 1 2 7 2 11 Detach 3 | . . 1 . . . . 1 1 . Swap 87 | . 11 11 14 16 4 3 17 2 9 Drop 147 | 1 13 20 16 13 18 6 25 21 14 Fire 474 | 10 37 43 68 60 46 . 79 30 101 Melee 133 | . . . 14 3 2 2 17 82 13 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . . . . . 7 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Discovered new exit (range 12) 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -9/Materials | Repaired Ion Engine 1474 | -9/Materials | Discovered new exit (range 16) 2126 | -9/Materials | Discovered new exit (range 11) 2147 | -9/Materials | Entered another Materials area 2147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -8/Materials | Repaired Gauss Rifle 3085 | -8/Materials | Repaired Adv. Treads 3345 | -8/Materials | Discovered new exit (range 3) 3654 | -8/Materials | Identified exit to Garrison 3654 | -8/Materials | Entered Garrison 3799 | -8/Garrison | Triggered checkpoint 3841 | -8/Garrison | Garrison Relay disabled 3920 | -8/Garrison | Triggered checkpoint 4061 | -8/Garrison | Discovered new exit (range 10) 4100 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Garrison Relay disabled 4250 | -8/Garrison | Triggered checkpoint 4406 | -8/Garrison | Found Powered Armor 4410 | -8/Garrison | Found Powered Armor 4415 | -8/Garrison | Found Powered Armor 4487 | -8/Garrison | Discovered new exit (range 9) 4644 | -8/Garrison | Triggered checkpoint 4679 | -8/Garrison | Garrison Relay disabled 4770 | -8/Garrison | Triggered checkpoint 4787 | -8/Garrison | Triggered checkpoint 4913 | -8/Garrison | Discovered new exit (range 12) 5043 | -8/Garrison | Garrison Relay disabled 5292 | -8/Garrison | Identified exit to Materials 5292 | -8/Garrison | Entered Materials 5825 | -8/Materials | Core integrity fell below 50% 5921 | -8/Materials | Build established: Scavenger-Mutant 5929 | -8/Materials | Discovered new exit (range 13) 6025 | -8/Materials | Identified exit to Factory 6045 | -8/Materials | Entered Factory 6045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6514 | -7/Factory | Identified exit to Garrison 6514 | -7/Factory | Entered Garrison 6660 | -7/Garrison | Triggered checkpoint 6816 | -7/Garrison | Lost 3 parts (2u1w) 6821 | -7/Garrison | Destroyed 8 combat bots 6904 | -7/Garrison | Discovered new exit (range 10) 6918 | -7/Garrison | Identified exit to Storage 6940 | -7/Garrison | Triggered checkpoint 6995 | -7/Garrison | Build established: Mutant 7053 | -7/Garrison | Garrison Relay disabled 7121 | -7/Garrison | Phase Generator disabled 7121 | -7/Garrison | Found embedded Infiltrators 7260 | -7/Garrison | Garrison Relay disabled 7262 | -7/Garrison | Triggered checkpoint 7377 | -7/Garrison | Discovered exit to Storage (range 5) 7452 | -7/Garrison | Spotted B-75 Beast 7510 | -7/Garrison | Lost 4 allies 7744 | -7/Garrison | Triggered checkpoint 7834 | -7/Garrison | Garrison Relay disabled 8202 | -7/Garrison | Garrison Relay disabled 8271 | -7/Garrison | Discovered exit to Storage (range 13) 8310 | -7/Garrison | Build established: Scavenger-Mutant 8335 | -7/Garrison | Installed Relay Interface Framework 8431 | -7/Garrison | Triggered checkpoint 8500 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8903 | -7/Garrison | Build established: Mutant 9094 | -7/Garrison | Entered Storage 9203 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9332 | -7/Storage | Lost 4 allies 9641 | -7/Storage | Garrison activated, responded to threat 9873 | -7/Storage | Garrison activated, responded to threat 9919 | -7/Storage | Lost 3 parts (1u2w) 9959 | -7/Storage | Core integrity fell below 50% 10202 | -7/Storage | Crushed by falling debris 10311 | -7/Storage | Crushed by falling debris 10311 | -7/Storage | System corruption reached 10% 10359 | -7/Storage | Core integrity fell below 20% 10372 | -7/Storage | Discovered new exit (range 9) 10377 | -7/Storage | Identified exit to Factory 10378 | -7/Storage | Entered Factory 10378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11014 | -6/Factory | Build established: Scavenger-Mutant 11112 | -6/Factory | Cargo convoy interrupted 11378 | -6/Factory | Lost 3 parts (2n1u) 11435 | -6/Factory | Garrison activated, responded to threat 11452 | -6/Factory | Core integrity fell below 50% 11497 | -6/Factory | Lost 8 parts (1p2n1u4w) 11657 | -6/Factory | Core integrity fell below 20% 11690 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11671_ R-10 Processor collects Adv. Heat Sink. 11672_ K-01 Serf collects debris. 11672_ G-50 Soldier destroyed. 11673_ K-01 Serf collects debris. 11674_ R-10 Processor collects Tesla Rifle. 11675_ R-10 Processor collects Com. Wheel. 11675_ R-10 Processor collects Relay Coupler [Grunt]. 11676_ Relay Coupler [Demolisher] destroyed. 11677_ Overheating: Matter decay (-23). 11679_ Deuterium Engine destroyed. 11680_ K-01 Serf collects debris. 11684_ Slug penetrates Y-54 Guardian. 11684_ Y-54 Guardian destroyed. 11685_ K-01 Serf collects debris. 11686_ Overheating: Structural Scanner damaged (-7). 11686_ K-01 Serf collects debris. 11687_ G-50 Soldier knocked back. 11688_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????? ???????????????????????? | | ???????????????????????? "???????????????????????? | | ???????????????????????? "???????????????????????? | | ???????????????????????? "???????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????#####/## ?????????????????????? | | ???????????????????## # ?????????????????????? | | ???????????????????## # ?????????????????????? | | ???????????????????## !* # ##???????????????????? | | ??????????????????## *! # ##???????????????????? | | ???? ?????????????## ! # ##???????????????????? | | ?? ??????????????####+###+##???????????????????? | | ????????#### ### ##???????????????????? | | +#+####?????###### ### ##????? ???????????? | | #####??### ## ##?????#+#???????????? | | ? ## ##????? ???????????? | | ??? ## ##???? ?????????????? | | ???? ##"""" ##??? ???????????????? | | #####????# ##"""" ##?? ????????????????? | | ##???????## ###"""" ## ?????????????????? | | ##???????## ###""""!k## ??????????????????? | | ##???????## ###""""!g%% ??????????????????? | | %* ##???????## ###""""!%## ? ##??????????????? | | ##???????## ###"""% k## ? ## ?????????????? | | ########### ### %@k*##? ## ?????????????? | | ###########% #######/%# # ?????????????? | | # ## !% Y # ?????????????? | | % # """" / ! %! T + ?????????????? | | # ""F" ## # ?????????????? | | # "" ####+##+####### # ?????????????? | | # ## %=% ! ####### ### ?????????????? | | + """ "" !%= "##?### ;## ?????????????? | | # """ #" = ###????+###??????????????? | | ! # """ "" # ??? ??????????????? | | ! # #" # ???????????????????? | | % ################"""# ?????????????????? | | * ######## ! ## ? ????????????????? | | ##????## ## ?? ????????????????? | | ##????## """""" ##???? ?????????????????? | | ????## """""" ##????? ??????????????????? | | ?????## """""" ##????????????????????????? | | ?????## ?????" ##????????????????????????? | | ????? ##+#?????####????????????????????????? | | ????? ?????####????????????????????????? | | ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Power Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatMassHammer Manual? 0 Play Time 03:16:42 Cumulative 130.3 hours Start 2025.04.30 @ 01:52:40 End 2025.05.01 @ 00:48:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf41dc39-04e0-4c74-ae43-df97191009af