Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.15 @ 00:13:00 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1650) 1650 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 4050 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 160/160 System Corruption 0% Temperature Cool (108) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- Wheel Improved Heat Sink Advanced Visual Processing Unit Hacking Suite Hacking Suite Faulty Mini Assault Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Improved Heat Sink Advanced Visual Processing Unit Terrain Scanner Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 59 | 6 1 21 7 24 Power 11 | 1 . 3 1 6 Engine 8 | 1 . 3 1 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 16 | 2 . 5 2 7 Treads . | . . . . . Leg 2 | . . 2 . . Wheel 9 | 2 . 3 2 2 Hover 5 | . . . . 5 Flight . | . . . . . Utility 9 | 1 1 5 . 2 Device 3 | . . 2 . 1 Storage 2 | 1 . 1 . . Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 . 8 4 9 Energy Gun 9 | 1 . 5 2 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 3 1 4 Ballistic Cannon 3 | . . . . 3 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 2 . 5 Parts Lost 23 | . . 13 1 9 Power 2 | . . 1 . 1 Propulsion 9 | . . 6 . 3 Utility 2 | . . 1 . 1 Weapon 10 | . . 5 1 4 Highest Loss Streak 4 | . . 4 1 2 Average Slot Usage (%) 92 | . 93 96 90 90 Engine 9 | . 14 10 11 7 Leg 1 | . . 4 . . Wheel 12 | . 28 15 13 4 Hover 7 | . . . . 22 Device 8 | . . 11 11 6 Storage 10 | . 14 11 11 9 Processor 20 | . 7 21 22 20 Energy Gun 10 | . 14 12 10 5 Ballistic Gun 8 | . 14 8 11 5 Ballistic Cannon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 38 | 13 13 30 32 38 Greatest Support 44 | 26 26 26 28 44 Greatest Overweight (x) 9 | . . 9 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 9 | 4 6 8 10 10 Most Carried 10 | 2 6 10 10 10 Average Carried 8 | 1 4 7 9 9 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 2 6 10 10 7 Class Distribution -------------------- 71% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1190 | 216 29 267 135 543 Remotely . | . . . . . Salvage Created 2166 | . 29 797 199 1141 Parts 153 | . 5 44 21 83 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed 4 | . . 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 45 | . . 10 8 27 Guns 27 | . . 8 7 12 Cannons 14 | . . . . 14 AOE 4 | . . 2 1 1 Classes Destroyed 12 | . 1 7 2 2 Worker 5 | . . . 1 4 Builder 4 | . . . . 4 Tunneler 1 | . . 1 . . Hauler 3 | . . 1 . 2 Recycler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 3 | . 1 1 . 1 Swarmer 14 | . . . 6 8 Grunt 22 | . . 5 2 15 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 7 | . . 4 . 3 Best Kill Streak 5 | . 1 5 3 5 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3414 | . . 1235 294 1885 Core 933 | . . 332 51 550 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 100 . 4 . Volleys Fired 160 | . 2 50 20 88 Largest 2 | . 2 2 2 2 Hottest 109 | . 60 95 68 109 Shots Fired 316 | . 4 100 39 173 Gun 241 | . 4 100 38 99 Cannon 70 | . . . . 70 Launcher 5 | . . . 1 4 Special . | . . . . . Kinetic 182 | . 2 34 20 126 Thermal 24 | . . 5 . 19 Explosive 5 | . . . 1 4 Electromagnetic 105 | . 2 61 18 24 Robot Hit Streak 20 | . 1 20 7 11 Robot Miss Streak 4 | . 1 4 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 223 | . 2 77 25 119 Core Hits 106 | . 1 34 11 60 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4526 | . 31 1334 321 2840 Guns 2308 | . 31 983 227 1067 Cannons 1177 | . . . . 1177 Explosions 1041 | . . 351 94 596 Melee . | . . . . . Ramming . | . . . . . Kinetic 1959 | . 11 215 82 1651 Thermal 735 | . . 393 . 342 Explosive 648 | . . . 94 554 Electromagnetic 1184 | . 20 726 145 293 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 208 | . . 72 9 127 Projectiles 76 | . . . . 76 Explosions 132 | . . 72 9 51 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 14 | . . . . 14 Secondary 2 | . . . . 2 Self-Inflicted Damage 358 | . . 228 7 123 Shots 10 | . . 6 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 674 | . . 177 24 674 Average Temperature 87 | . . 42 10 108 Received Heat Transfer 1245 | . . 375 69 801 Effects 12 | . . . . 12 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1166 | . . 561 . 605 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 7 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 651 | . 67 293 241 651 Initial 62 | . . 27 59 62 Average 185 | . 37 140 192 271 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 63 | 100 100 80 41 51 Level 1 28 | . . 19 58 23 Level 2 8 | . . . . 25 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 7 | . . 2 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 4 31 15 53 Peak Tracking Total 8 | . 2 6 3 8 Tactical Retreats 15 | . 1 3 5 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . . 3 2 4 Terminals 6 | . . 2 1 3 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . . 7 3 9 Successful 15 | . . 6 2 7 Failed 4 | . . 1 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . . 5 2 7 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 4 2 5 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . 1 . Branch Access Points 2 | . . 1 . 1 Emergency Access Points 1 | . . 1 . . Unreport Threat 2 | . . . . 2 Recall Investigation 1 | . . . 1 . Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 76 | . . 32 . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2478 | 43 179 849 605 802 Spaces Moved 1915 | 37 183 554 484 657 Core 6 | 2 . 4 . . Treads . | . . . . . Legs 110 | . . 110 . . Wheels 1297 | 35 183 440 484 155 Hover 502 | . . . . 502 Flight . | . . . . . Fastest Speed 38 | 50 90 90 100 38 Average Speed 85 | 88 90 103 107 53 Slowest Speed 500 | 100 90 500 110 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 34 50 88 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . 26 7 68 Melee . | . . . . . Projectile 16 | . . . . 16 AOE 85 | . . 26 7 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2439 | 44 193 732 532 938 Wait 238 | . . 86 9 143 Move 1911 | 36 182 553 483 657 Hop . | . . . . . Pick Up 38 | 2 6 14 6 10 Fast Attach 28 | 6 1 9 2 10 Attach 21 | . . 7 2 12 Detach 1 | . . . . 1 Swap 10 | . . 5 3 2 Drop 32 | . 2 8 7 15 Fire 160 | . 2 50 20 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Utility x2 459 | -9/Materials | Lost 4 parts (1p3w) 612 | -9/Materials | Identified exit to Mines 612 | -9/Materials | Identified exit to Storage 680 | -9/Materials | Core integrity fell below 50% 730 | -9/Materials | Discovered new exit (range 3) 760 | -9/Materials | Repaired EM Shotgun 990 | -9/Materials | Discovered new exit (range 9) 1062 | -9/Materials | Core integrity fell below 20% 1072 | -9/Materials | Entered Mines 1162 | -9/Mines | Discovered new exit (range 7) 1172 | -9/Mines | Identified exit to Materials 1324 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1466 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1469 | -9/Mines | Found Prototype Device 1620 | -9/Mines | Build established: Mutant 1630 | -9/Mines | Discovered exit to Materials (range 13) 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Propulsion x2 2167 | -8/Materials | Repaired Imp. Deuterium Engine 2176 | -8/Materials | Identified Exp. Sensor Array 2299 | -8/Materials | Core integrity fell below 50% 2428 | -8/Materials | Core integrity fell below 20% 2479 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Terrain Scanner. G-47 Trooper knocked back. K-01 Serf collects debris. Acquired 23 matter. The unstable cave ceiling collapses. Acquired 6 matter. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Faulty Enh. Autogun. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Arm. Huge Wheel destroyed. G-47 Trooper destroyed. Destroyed Particle Gun. G-47 Trooper knocked back. G-47 Trooper destroyed. G-47 Trooper knocked back. Imp. Targeting Computer destroyed. 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[% #?# #?????????# | | ??????????????????????## ?[ #?# #?????????# | | ????????????############## ? ? #?# #?????????# | | ????????????# "## ############ | | ????????????# """ """ % ?? ? | | ??????####### "R """ = | | ??????#= + """ """ # | | ?????##!##### # #"####### ?####### | | ??#### ##?#/############## #####?????# #?????? | | ??# ? #?# #????????????# #?????????#? #?????? | | = ##?# #????????????# #?????????#? #?????? | | """ % #?# #?###?????###[?#?????????#?? #?????? | | """ ### ###"#######"#"+########??#???#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 57 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedNeutrinoCore Manual? 0 Play Time 00:37:04 Cumulative 61.3 hours Start 2022.03.14 @ 23:36:22 End 2022.03.15 @ 00:13:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 43 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60e56709-436a-4c80-b9f4-4e02470b9864