Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.21 @ 21:01:28 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3677) 3677 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 7289 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 425 Friendly Fire -340 Cogmind --------- Core Integrity 243/700 Matter 13/450 Energy 325/325 System Corruption 2% Temperature Cool (81) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Large Matter Pod Signal Interpreter Seismic Analyzer Propulsion Shielding Hacking Suite > --- WEAPON (4) ------- Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (12) --- Improved Ion Engine Targeting Computer Target Analyzer Target Analyzer Power Shielding Improved Utility Shielding Heavy Neutron Cannon Heavy Neutron Cannon Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Signal Interpreter Seismic Analyzer Propulsion Shielding Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Targeting Computer Target Analyzer Power Shielding Heavy Neutron Cannon Heavy Neutron Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Advanced Assault Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon 2 | . . . . . 2 Parts Attached 55 | 7 3 3 12 11 19 Power 11 | 1 1 . 3 3 3 Engine 9 | 1 1 . 3 2 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 . 1 4 2 2 Treads . | . . . . . . Leg 11 | 2 . 1 4 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 2 1 4 2 Device 4 | 1 . . 1 2 . Storage 4 | 1 1 1 . . 1 Processor 2 | . . 1 . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 1 . 4 2 12 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 . 4 2 1 Ballistic Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . . . 2 5 . Power 3 | . . . 1 2 . Propulsion 3 | . . . 1 2 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 1 2 . Average Slot Usage (%) 98 | . 100 99 93 96 100 Engine 12 | . 25 20 16 10 7 Core 4 | . . . . 4 7 Leg 16 | . 25 20 16 14 14 Device 6 | . 12 10 9 10 1 Storage 15 | . 12 19 20 16 14 Processor 11 | . . 10 10 16 14 Hackware 4 | . . . . 5 7 Protection 2 | . . . . . 5 Ballistic Gun 12 | . 25 20 20 15 5 Ballistic Cannon 10 | . . . . . 22 Naked Turns . | . . . . . . Heaviest Build 77 | 18 31 34 38 39 77 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 11 | 5 1 1 3 11 7 Average Overweight (x) 2 | 1 1 1 1 1 3 Largest Inventory Capacity 12 | 8 10 10 10 10 12 Average Capacity 10 | 6 9 10 10 10 11 Most Carried 12 | 4 8 7 10 10 12 Average Carried 9 | 1 6 5 9 8 10 Final Capacity 12 | 8 10 10 10 10 12 Final Carried 12 | 3 8 5 10 10 12 Class Distribution -------------------- 45% | Hacker-Mutant 34% | Hacker-Tank 17% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 3079 | 216 410 118 668 481 1186 Remotely . | . . . . . . Salvage Created 4296 | . 380 239 1300 1160 1217 Parts 260 | . 28 15 87 70 60 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 82 | . 10 5 23 19 25 Guns 57 | . 10 5 23 19 . Cannons 24 | . . . . . 24 AOE 1 | . . . . . 1 Classes Destroyed 12 | . 3 2 3 2 2 Worker 7 | . . . 2 3 2 Tunneler 1 | . . . . . 1 Hauler 3 | . . . 2 1 . Recycler 8 | . . . 2 1 5 Operator 7 | . . 1 2 1 3 Watcher 9 | . 3 . 2 2 2 Swarmer 11 | . 4 . 5 2 . Grunt 51 | . 6 4 16 12 13 Brawler 1 | . . . . 1 . Sentry 13 | . . 1 4 3 5 Hunter 3 | . . . . 1 2 Programmer 5 | . . . . . 5 Best Kill Streak 7 | . 3 3 6 7 7 Combat Bots Only 5 | . 3 3 4 5 4 Max Kills in Single Turn 3 | . 2 1 1 2 3 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 2826 | . 205 63 638 841 1079 Core 790 | . 28 14 108 183 457 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 88 . 69 66 . Volleys Fired 274 | . 32 12 93 66 71 Largest 4 | . 2 2 2 2 4 Hottest 192 | . 40 40 46 46 192 Shots Fired 669 | . 64 24 186 132 263 Gun 449 | . 64 24 186 132 43 Cannon 220 | . . . . . 220 Launcher . | . . . . . . Special . | . . . . . . Kinetic 669 | . 64 24 186 132 263 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 61 | . 12 35 43 61 40 Robot Miss Streak 5 | . 2 . 4 2 5 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 . 4 5 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 517 | . 46 23 157 118 173 Core Hits 216 | . 20 12 58 57 69 Critical Hits 10 | . . . 3 1 6 Critical Kills 5 | . . . 1 1 3 Critical Parts Destroyed 5 | . . . 2 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9205 | . 591 279 2266 1744 4325 Guns 5385 | . 591 279 2264 1744 507 Cannons 3457 | . . . . . 3457 Explosions 360 | . . . . . 360 Melee . | . . . . . . Ramming 3 | . . . 2 . 1 Kinetic 8842 | . 591 279 2264 1744 3964 Thermal 264 | . . . . . 264 Explosive . | . . . . . . Electromagnetic 96 | . . . . . 96 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . 1 1 2 Average Corruption 1 | . 1 . 1 1 1 Corruption Purged . | . . . . . . Effects 20 | . 3 . 4 5 8 Message Errors 11 | . 2 . 3 2 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 4 | . 1 . . 2 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 155 | . . . . . 155 Projectiles 114 | . . . . . 114 Explosions 41 | . . . . . 41 Melee . | . . . . . . Knockbacks 30 | . . . . . 30 Impact . | . . . . . . Kinetic 26 | . . . . . 26 Secondary 4 | . . . . . 4 Self-Inflicted Damage 56 | . . . 1 . 55 Shots 1 | . . . . . 1 Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1028 | . 28 4 16 22 1028 Average Temperature 141 | . 11 1 4 7 184 Received Heat Transfer 1485 | . 144 48 432 612 249 Effects 35 | . . . . . 35 Shutdowns 11 | . . . . . 11 Energy Bleed 5 | . . . . . 5 Interference 8 | . . . . . 8 Matter Decay 3 | . . . . . 3 Short Circuit 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 529 | . 212 140 529 482 486 Average Influence 168 | . 87 45 256 202 154 Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 62 | 100 86 100 32 52 68 Level 1 30 | . 13 . 55 45 21 Level 2 7 | . . . 11 2 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 2 1 9 3 14 Investigation 11 | . 2 . 4 3 2 Extermination 5 | . . . . . 5 Reinforcement 7 | . . 1 2 . 4 Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 7 | . 1 . 2 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 16 6 40 25 42 Peak Tracking Total 6 | . 3 3 4 6 3 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 11 | . 2 . 4 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 21 | . 4 . 7 7 3 Terminals 16 | . 4 . 4 6 2 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 2 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 86 | . 23 . 26 28 9 Successful 70 | . 16 . 24 26 4 Failed 16 | . 7 . 2 2 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 72 | . 23 . 17 24 8 Fabricators 1 | . . . . . 1 Repair Stations 12 | . . . 8 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 57 | . 16 . 15 23 3 Record 7 | . 2 . 2 3 . Part Schematic 6 | . . . 4 . 2 Prototype ID Bank 8 | . 2 . 2 3 1 Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 2 | . . . . 2 . Repair Station Index 1 | . 1 . . . . Recycling Unit Index 1 | . . . . 1 . Alert Level 4 | . . . 3 1 . Locate Traps 2 | . 1 . 1 . . Reprogram Traps 2 | . 2 . . . . Dispatch Records 4 | . . . . 4 . Maintenance Status 1 | . 1 . . . . Security Status 1 | . 1 . . . . Transport Status 1 | . . . . 1 . Investigation Status 3 | . 2 . . 1 . Recall Investigation 3 | . 2 . . 1 . Hauler Manifests 2 | . . . . 2 . Registered Components 3 | . 1 . 1 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 3 | . . . 1 2 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 11 | . . . 8 3 . Scan Component 6 | . . . 4 2 . Repair 5 | . . . 4 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 16 | . 4 . 5 5 2 Full Trace Events 14 | . 4 . 4 4 2 Feedback Events 2 | . . . . 1 1 Corruption 2 | . . . . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 4 . 2 Parts Built 2 | . . . . . 2 Matter 234 | . . . . . 234 Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 5 | . . . 4 1 . Time 129 | . . . 104 25 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 1 . Highest-Rated Group 88 | . . . 88 8 . Highest-Rated Ally 16 | . . . 16 8 . Total Orders . | . . . . . . Ally Attacks 91 | . . . 82 9 . Total Damage 804 | . . . 727 77 . Kills 18 | . . . 16 2 . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 6327 | 87 811 143 1171 1120 2995 Spaces Moved 2534 | 54 420 63 422 507 1068 Core 33 | 31 . . . 2 . Treads . | . . . . . . Legs 2501 | 23 420 63 422 505 1068 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 150 150 150 180 Average Speed 191 | 135 150 150 167 161 237 Slowest Speed 600 | 300 150 150 210 600 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 60 8 63 48 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . . . . 89 Melee . | . . . . . . Projectile 33 | . . . . . 33 AOE 56 | . . . . . 56 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3422 | 65 537 88 701 676 1355 Wait 506 | . 77 9 158 85 177 Move 2529 | 53 419 62 421 506 1068 Hop . | . . . . . . Pick Up 29 | 4 5 . 9 5 6 Fast Attach 16 | 7 . . 4 4 1 Attach 12 | . 1 2 2 4 3 Detach . | . . . . . . Swap 27 | . 2 1 6 3 15 Drop 27 | 1 1 2 7 3 13 Fire 274 | . 32 12 93 66 71 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 136 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Mutant 400 | -10/Materials | Identified exit to Materials 400 | -10/Materials | Discovered exit to Materials (range 4) 865 | -10/Materials | Discovered exit to Materials (range 4) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Utility x2 1000 | -9/Materials | Identified exit to Storage 1000 | -9/Materials | Discovered exit to Storage (range 16) 1042 | -9/Materials | Entered Storage 1359 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1476 | -9/Storage | Garrison activated, responded to threat 1685 | -9/Storage | Identified exit to Recycling 1760 | -9/Storage | Garrison activated, responded to threat 1930 | -9/Storage | Repaired Aluminum Leg 1957 | -9/Storage | Repaired Aluminum Leg? 2036 | -9/Storage | Identified exit to Materials 2036 | -9/Storage | Discovered exit to Materials (range 15) 2114 | -9/Storage | Repaired Sensor Array 2142 | -9/Storage | Repaired Terrain Scanner 2213 | -9/Storage | Entered Materials 2213 | -8/Materials | Accompanied by 1 ally 2213 | -8/Materials | Evolved 2 slots: Utility x2 2516 | -8/Materials | Build established: Hacker-Skirmisher 2828 | -8/Materials | Build established: Hacker-Mutant 3248 | -8/Materials | Repaired Imp. Assault Rifle 3302 | -8/Materials | Identified exit to Factory 3302 | -8/Materials | Discovered exit to Factory (range 8) 3333 | -8/Materials | Entered Factory 3333 | -7/Factory | Evolved 2 slots: Weapon x2 3472 | -7/Factory | Fabricated Hvy. Neutron Cannon (x2) 3536 | -7/Factory | Local fabrication network quarantined 3624 | -7/Factory | Build established: Hacker-Skirmisher 3792 | -7/Factory | Identified exit to Lower Caves 3792 | -7/Factory | Discovered exit to Lower Caves (range 16) 4018 | -7/Factory | Garrison activated, responded to threat 4051 | -7/Factory | Core integrity fell below 50% 4444 | -7/Factory | Build established: Hacker-Tank 5163 | -7/Factory | Discovered exit to Lower Caves (range 5) 6328 | -7/Factory | Self-destructed Last Messages --------------- 06251_ ALERT: Rogue bot located, Programmers report to Factory Zone 6G. 06281_ Triggered Proton Bomb Trap. 06281_ A bubble of electromagnetic force engulfs the area. 06281_ Door malfunctions. 06281_ Chain reaction triggered in Lgt. Nuclear Core. 06295_ U-05 Engineer repairs door. 06296_ U-05 Engineer lays Concrete. 06299_ P-60 Hacker knocked back. 06299_ P-60 Hacker destroyed. 06303_ K-01 Serf collects debris. 06310_ Acquired 34 matter. 06310_ K-01 Serf collects debris. 06313_ K-01 Serf cleans the Nuclear Reactor. 06317_ K-01 Serf collects debris. 06320_ R-06 Scavenger collects Gravmag System. 06320_ K-01 Serf collects debris. 06323_ K-01 Serf cleans the Terminal. 06323_ Slug penetrates Fusion Modulator. 06324_ K-01 Serf cleans the Fusion Modulator. 06324_ Slug penetrates Fusion Modulator. 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"???"???????????????????#+##########??????? | | ?????" ????????????????????????# #????????? | | ? ? ????????????????????????# #????????? | | #???#????#?????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 60 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 30 Item Schematics ----------------- Autogun | -9/Storage | Hacked Imp. EM Pulse Cannon | -9/Storage | Hacked Imp. Light Armor Plating | -9/Storage | Hacked Coolant Injector | -9/Storage | Hacked Arm. Leg | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponShieldLog Manual? 0 Play Time 00:41:22 Cumulative 768.5 hours Start 2020.03.21 @ 20:23:02 End 2020.03.21 @ 21:01:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 595 Rogue 62 Adventurer 0 Explorer 533 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef1c0978-4b46-4b41-983c-6936fb6c4280