Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 15:47:27 Player: ThatBishHoly Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (659) 659 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 2870 Bonus ------- Follower Combat Kills 106 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 41/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Armor Integrity Analyzer Reaction Control System Graphene Brace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Axe > --- INVENTORY -------- Advanced Targeting Computer Melee Analysis Suite Armor Integrity Analyzer Reaction Control System Hardened Medium Armor Plating Shock Rifle Shock Rifle [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 45 | 6 6 4 . 3 26 Power 7 | 1 . 2 . . 4 Engine 7 | 1 . 2 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 1 . 1 7 Treads . | . . . . . . Leg 12 | 2 1 1 . 1 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . . . 7 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 4 | . 1 . . . 3 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 16 | 2 3 1 . 2 8 Energy Gun 7 | 1 1 . . . 5 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . . . 2 24 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 5 | . . . . . 5 Weapon 10 | . . . . 2 8 Highest Loss Streak 11 | . . . . 2 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 90 100 100 100 85 Engine 12 | . 14 14 14 14 8 Leg 27 | . 27 28 28 28 28 Storage 12 | . 14 14 14 14 9 Processor 11 | . 7 14 14 14 8 Hackware 2 | . . . . . 8 Protection 2 | . . . . . 7 Energy Gun 9 | . 13 14 14 8 1 Ballistic Gun 10 | . 13 14 14 8 3 Launcher 1 | . . . . 10 1 Slashing Weapon 2 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 40 | 14 19 24 24 25 40 Greatest Support 52 | 20 20 22 22 32 52 Greatest Overweight (x) 4 | . . 1 1 1 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 5 6 10 10 10 10 Average Carried 6 | . 1 6 10 8 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | . 2 10 10 9 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 854 | 239 . 131 . 31 453 Remotely . | . . . . . . Salvage Created 835 | . . 106 . 36 693 Parts 43 | . . 5 . 1 37 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . . 2 . 5 10 Melee 1 | . . . . . 1 Guns 12 | . . 2 . 2 8 AOE 4 | . . . . 3 1 Classes Destroyed 10 | . . 1 . 2 7 Worker 3 | . . . . . 3 Builder 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 2 | . . . . 2 . Grunt 6 | . . . . . 6 Sentry 4 | . . 2 . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 6 | . . 2 . 5 6 Combat Bots Only 5 | . . 2 . 5 4 Max Kills in Single Turn 2 | . . 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 216 | . 10 6 . 29 171 Missed 65 | . 3 3 . 13 46 Damage Taken 3208 | . 47 59 . 333 2769 Core 649 | . 20 15 . 52 562 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 112 | . . . . . 112 Core Remaining (%) 82 | 100 . . . 65 . Volleys Fired 86 | . . 3 . 9 74 Largest 2 | . . 2 . 2 2 Hottest 110 | . . 70 . 73 110 Shots Fired 110 | . . 6 . 17 87 Gun 89 | . . 6 . 11 72 Cannon . | . . . . . . Launcher 21 | . . . . 6 15 Special . | . . . . . . Kinetic 37 | . . 3 . 5 29 Thermal 9 | . . 3 . 6 . Explosive 21 | . . . . 6 15 Electromagnetic 43 | . . . . . 43 Robot Hit Streak 8 | . . 3 . 4 8 Robot Miss Streak 4 | . . 2 . 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 65 | . . 3 . 6 56 Core Hits 39 | . . 2 . 8 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 1923 | . 3 51 . 254 1615 Guns 1137 | . . 36 . 54 1047 Cannons . | . . . . . . Explosions 479 | . . . . 170 309 Melee 259 | . . . . . 259 Ramming 48 | . 3 15 . 30 . Kinetic 530 | . . 11 . 18 501 Thermal 370 | . . 25 . 36 309 Explosive 170 | . . . . 170 . Electromagnetic 546 | . . . . . 546 Impact . | . . . . . . Slashing 259 | . . . . . 259 Piercing . | . . . . . . Highest Corruption 20 | . 1 1 1 1 20 Average Corruption 1 | . 1 1 1 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 2 5 3 3 2 Message Errors 2 | . 1 . . . 1 Matter Fused 4 | . 1 1 1 1 . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 2 | . . . 1 1 . Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 62 | . . . . . 62 Projectiles . | . . . . . . Explosions 33 | . . . . . 33 Melee 29 | . . . . . 29 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 367 | . . . . 56 311 Shots 19 | . . . . 3 16 Rammed . | . . . . . . Targets Rammed 7 | . 1 3 . 3 . Kicked 7 | . 1 3 . 3 . Crushed . | . . . . . . Highest Temperature 405 | . . 222 . 30 405 Average Temperature 120 | . . 82 . 11 149 Received Heat Transfer 657 | . . 27 . . 630 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 609 | . . 74 . 185 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 229 | . 5 47 . 143 229 Initial 55 | . . 1 . . 55 Average 49 | . 4 9 . 111 83 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 95 Level 1 1 | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 . . 4 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 3 3 . 13 20 Peak Tracking Total 8 | . 3 2 . 4 8 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 1 . . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 1 . . 9 Successful 7 | . 2 1 . . 4 Failed 12 | . 7 . . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Open Door 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 88 | . . . . . 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 3 3 . Highest-Rated Group 71 | . . 71 40 40 . Highest-Rated Ally 31 | . . 31 16 16 . Total Orders . | . . . . . . Ally Attacks 36 | . . 13 . 23 . Total Damage 403 | . . 164 . 239 . Kills 6 | . . 1 . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2624 | 76 224 779 467 332 746 Spaces Moved 1507 | 59 171 486 253 201 337 Core 20 | 17 . . . . 3 Treads . | . . . . . . Legs 1487 | 42 171 486 253 201 334 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 185 105 110 Average Speed 145 | 99 120 153 185 147 122 Slowest Speed 330 | 120 120 190 185 185 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 29 75 62 35 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . . . . 22 44 Melee . | . . . . . . Projectile . | . . . . . . AOE 66 | . . . . 22 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1812 | 75 190 512 252 220 563 Wait 108 | 6 4 5 . . 93 Move 1502 | 58 170 485 252 200 337 Hop . | . . . . . . Pick Up 44 | 5 7 10 . 3 19 Fast Attach 3 | 1 . . . . 2 Attach 32 | 5 5 . . 2 20 Detach 1 | . 1 . . . . Swap 10 | . 1 4 . 1 4 Drop 8 | . 1 2 . 2 3 Fire 86 | . . 3 . 9 74 Melee 10 | . . . . . 10 Ram 1 | . . . . . 1 Kick 7 | . 1 3 . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 424 | -10/Mines | Discovered new exit (range 8) 437 | -10/Mines | Identified exit to Materials 531 | -10/Mines | Discovered exit to Materials (range 12) 658 | -10/Mines | Met a Derelict shopkeep closing up shop 783 | -10/Mines | Received a Mining Laser from a helpful Derelict 1072 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1072 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Identified exit to Exiles 1080 | -10/Mines | Entered Exiles 1080 | -10/Exiles | Found Exiles lab abandoned 1080 | -10/Exiles | Accompanied by 3 allies 1521 | -10/Exiles | Discovered new exit (range 14) 1541 | -10/Exiles | Identified exit to Mines 1547 | -10/Exiles | Entered Mines 1547 | -9/Mines | Accompanied by 3 allies 1656 | -9/Mines | Met a Derelict bent on vengeance 1690 | -9/Mines | Assembled infested the area 1695 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1767 | -9/Mines | Lost 3 allies 1827 | -9/Mines | Learned Materials emergency access door positions 1843 | -9/Mines | Discovered new exit (range 12) 1876 | -9/Mines | Identified exit to Materials 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1982 | -8/Materials | Lost 3 parts (1p2w) 2103 | -8/Materials | Repaired Hrd. Medium Armor Plating 2193 | -8/Materials | Repaired Flexi-carbon Leg 2426 | -8/Materials | Lost 4 parts (1p2n1u) 2515 | -8/Materials | Garrison activated, responded to threat 2579 | -8/Materials | Lost 4 parts (3n1w) 2613 | -8/Materials | Core integrity fell below 50% 2617 | -8/Materials | System corruption reached 10% 2623 | -8/Materials | Core integrity fell below 20% 2625 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02615_ U-05 Engineer lays Concrete. 02616_ Imp. Signal Interpreter destroyed. 02616_ System corrupted by crushing effect (+5). 02616_ U-05 Engineer lays Concrete. 02619_ Penetrated by Slug. 02619_ Lgt. Deuterium Engine destroyed. 02619_ U-05 Engineer lays Concrete. 02620_ R-06 Scavenger collects Corrupted Lgt. Treads. 02620_ U-05 Engineer lays Concrete. 02621_ Hacking Suite destroyed. 02621_ Melee Analysis Suite destroyed. 02621_ Med. Storage Unit destroyed. 02621_ System corrupted by crushing effect (+2). 02621_ System corrupted by crushing effect (+4). 02621_ U-05 Engineer lays Concrete. 02622_ L-31 Rogue suffers critical hit (Burn). 02623_ UZ& #<,IO2NT2S|L7SNIGE>%EZCKW68B 02623_ U-05 Engineer lays Concrete. 02624_ R-06 Scavenger collects Corrupted Hvy. Assault Rifle. 02625_ Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ????????????## ##????????????????????????????? | | ????????????? ! ?????????????????????????????? | | ####????????? %[ ?????????????????????????????? | | #?????????? = ??????????????????????????????? | | ! #?????????? ! ??????????????????????????????? | | #??????????# %#?#????????????????????????????? | | "" #??????????# %# ????????????????????????????? | | "" #??????????# =# #????????????????????????????? | | "" #??????????# ?????????????????????????????? | | #??????##### #??????????????????????????????? | | #????### ## #??????????????????????????????? | | #+#######"" ## k##?????????????????????????????? | | ! = * * ############## ????????????? | | =^^! ! ????????????? | | *^^ = | ???????????? | | #########""""" g u r ????????????? | | ????????###### # hY####### ???????????????? | | ?????????????## ## !#??????????????????????? | | ??????????????# ##! ! b #??????????????????????? | | ??????????????# ##!! [l@#??????????????????????? | | ??????????????# ###;;;#;#??????????????????????? | | ??????????????# #?###### ??????????????????????? | | ??????????????+ #???????#??????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionAssembledSteel Manual? 0 Play Time 00:26:09 Cumulative 53.5 hours Start 2024.07.11 @ 13:52:36 End 2024.07.11 @ 15:47:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c363bfbe-850f-4e4f-8880-2b1ca195d6bc