Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 02:36:54 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (43) 215 Value Destroyed (1600) 1600 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (7026) 7026 TOTAL SCORE: 16261 Bonus ------- Pacifist 200 Win 3000 Win Speed 3826 Cogmind --------- Core Integrity 1079/1600 Matter 89/300 Energy 65/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Battery (131) Nova Cannon Advanced Datajack Improved Plasma Cutter Flamer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Antigrav Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Advanced Weight Redist. System Advanced Signal Interpreter Improved Reaction Control System > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Coil Gun > --- INVENTORY -------- Medium Battery Heavy Gauss Cannon Improved Plasma Cutter Flamer [Rating: 66] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Hardened Light Armor Plating Device Shield Generator Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mace Energy Gun Backup Laser I Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced Concussive RPG Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 6 | . . 1 1 . . 1 . . . 1 1 1 . Utility 9 | . . 1 1 . 2 . 1 . . 1 1 1 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 105 | . 1 2 . 24 10 29 7 5 . 1 13 4 9 Power 8 | . . . . 2 1 4 . 1 . . . . . Engine 5 | . . . . 1 . 3 . 1 . . . . . Core 3 | . . . . 1 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | . 1 1 . 8 1 6 4 1 . 1 2 1 5 Treads 2 | . . 1 . . . . . . . 1 . . . Leg 1 | . . . . . . . 1 . . . . . . Wheel 6 | . . . . 6 . . . . . . . . . Hover 13 | . . . . 1 1 6 3 1 . . 1 . . Flight 9 | . 1 . . 1 . . . . . . 1 1 5 Utility 42 | . . 1 . 8 6 14 3 1 . . 4 2 3 Device 17 | . . . . 1 1 5 2 1 . . 3 2 2 Storage 1 | . . 1 . . . . . . . . . . . Processor 12 | . . . . 2 3 5 . . . . 1 . 1 Hackware 3 | . . . . . 1 1 1 . . . . . . Protection 9 | . . . . 5 1 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | . . . . 6 2 5 . 2 . . 7 1 1 Energy Gun 8 | . . . . 2 2 2 . 1 . . 1 . . Energy Cannon 2 | . . . . . . 1 . . . . . 1 . Ballistic Gun 2 | . . . . . . 1 . . . . 1 . . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . Launcher 3 | . . . . . . . . . . . 3 . . Special Weapon 3 | . . . . . . . . 1 . . 1 . 1 Impact Weapon 4 | . . . . 4 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 5 . . 1 . . . 2 . . Corrupted Parts 3 | . . . . . . . . . . . . . 3 System Corruption 27 | . . . . . . . . . . . . . 27 Parts Lost 28 | . . 3 . 3 4 5 8 1 . . 1 . 3 Power 5 | . . 1 . . 1 1 2 . . . . . . Propulsion 8 | . . 1 . 1 1 . 2 . . . . . 3 Utility 9 | . . 1 . 2 . 3 2 . . . 1 . . Weapon 6 | . . . . . 2 1 2 1 . . . . . Highest Loss Streak 7 | . . 3 . 2 4 3 7 1 . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . . . . 3 2 4 4 4 5 5 4 4 4 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . 1 . . . . Utility 1 | . . . . 1 1 3 2 2 2 1 1 1 1 Weapon 1 | . . . . 1 . 1 1 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . . . 1 . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . 1 Weapon 4 | . . 1 . . . 1 . . . 1 1 . . Tool/Special 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 47 | . 10 64 . 88 47 63 17 34 35 3 21 13 12 Engine 3 | . . 5 . 4 . 6 . 4 5 . . . . Wheel 7 | . . . . 34 . . . . . . . . . Hover 5 | . . 13 . . 4 10 4 10 11 . 2 . . Flight 1 | . 10 . . . . . . . . . 2 3 5 Device 4 | . . . . 5 4 7 4 4 5 . 6 7 2 Processor 6 | . . . . 5 15 17 . . . . 1 . 1 Hackware 1 | . . . . . 5 2 3 5 5 . . . . Protection 5 | . . 14 . 16 3 5 . . . . . . . Energy Gun 2 | . . 18 . . 7 3 . 1 . . 1 . . Impact Weapon 3 | . . . . 17 . . . . . . . . . Peak Build Rating 66 | . 1 8 . 27 34 64 53 45 31 8 66 42 63 Average Rating 28 | . . 6 . 21 20 45 17 31 31 6 41 36 28 On Entrance 8 | . . . . . . 34 1 17 31 1 2 1 35 Naked Turns 222 | . 5 31 50 6 8 29 10 . . 13 27 4 39 Heaviest Build 35 | . . 10 . 32 16 35 18 22 17 . 13 23 3 Greatest Support 49 | 3 4 20 3 48 16 49 33 22 22 3 25 15 32 Greatest Overweight (x) 2 | . . 1 . . 2 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . . 3 2 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 2 5 5 4 5 5 5 4 5 5 Class Distribution -------------------- 89% | Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Matter Collected 1440 | 200 . 10 . 280 14 606 . 145 . . . 145 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 1934 | . . 149 . 954 97 512 . . . . . 145 77 Parts 78 | . . 7 . 31 7 22 . . . . . 5 6 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 31 | . . 3 . 20 1 5 . . . . . . 2 Melee 7 | . . . . 7 . . . . . . . . . Guns 4 | . . 3 . . . 1 . . . . . . . Cannons 3 | . . . . . . 3 . . . . . . . AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 9 | . . 2 . 5 . 2 . . . . . . . Worker 2 | . . . . 2 . . . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . Recycler 3 | . . . . . . 2 . . . . . 1 . Operator 3 | . . . . 1 2 . . . . . . . . Swarmer 5 | . . . . 3 . . . . . . . . 2 Grunt 14 | . . 2 . 10 1 1 . . . . . . . Sentry 9 | . . 1 . 7 . 1 . . . . . . . Programmer 3 | . . . . . . 3 . . . . . . . Best Kill Streak 5 | . . 1 . 5 2 2 . . . . . 1 2 Combat Bots Only 4 | . . 1 . 4 1 2 . . . . . . 2 Max Kills in Single Turn 2 | . . 1 . 1 1 1 . . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 729 | . 13 34 2 105 84 168 99 34 . . 130 6 54 Missed 324 | . 7 10 1 32 42 62 40 14 . . 92 2 22 Hits 405 | . 6 24 1 73 42 106 59 20 . . 38 4 32 Projectile 405 | . 6 24 1 73 42 106 59 20 . . 38 4 32 AOE 1 | . . . . . . 1 . . . . . . . Critical Strikes 11 | . . . . 1 . 3 3 1 . . 3 . . Part Disruptions 4 | . . . . . . 3 . . . . 1 . . Damage Taken 6082 | . 49 280 15 952 418 1342 1084 385 . . 706 95 756 Core 1946 | . 41 59 15 186 137 185 498 181 . . 123 . 521 Absorbed by Shields 174 | . . . . 174 . . . . . . . . . Redirected to Shielding 3 | . . . . . 3 . . . . . . . . Ignored by Resistances 51 | . . . . . . 51 . . . . . . . Regen/Repaired (Parts) 106 | . . . . 49 . 57 . . . . . . . Core Remaining (%) 79 | 100 83 85 . 63 80 78 . . 32 100 90 100 67 Volleys Fired 118 | . . 22 . . 21 55 1 . . . 10 6 3 Largest 2 | . . 2 . . 1 2 2 . . . 2 1 1 Hottest 119 | . . 60 . . 55 119 100 . . . 51 113 113 Shots Fired 163 | . . 44 . . 21 76 2 . . . 11 6 3 Gun 107 | . . 44 . . 21 40 2 . . . . . . Cannon 53 | . . . . . . 36 . . . . 8 6 3 Launcher 3 | . . . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . Kinetic 51 | . . . . . . 43 . . . . 8 . . Thermal 85 | . . 44 . . 11 19 2 . . . . 6 3 Explosive 3 | . . . . . . . . . . . 3 . . Electromagnetic 24 | . . . . . 10 14 . . . . . . . Robot Hit Streak 9 | . . 8 . . 5 9 . . . . . 2 . Robot Miss Streak 3 | . . 2 . . 2 3 2 . . . 3 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 152 | . . 27 . 70 16 36 . . . . . 3 . Core Hits 52 | . . 7 . 12 9 16 2 . . . 3 1 2 Critical Kills 2 | . . . . 2 . . . . . . . . . Critical Parts Destroyed 16 | . . . . 16 . . . . . . . . . Critical Strikes 23 | . . . . 18 . 5 . . . . . . . Burn 4 | . . . . . . 4 . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . Smash 18 | . . . . 18 . . . . . . . . . Melee Attacks 88 | . . . . 88 . . . . . . . . . Impact 88 | . . . . 88 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 6 . . . . . . . . . Damage Inflicted 4399 | . . 242 . 2354 475 970 17 . . . 57 116 168 Guns 1059 | . . 242 . . 304 513 . . . . . . . Cannons 573 | . . . . . . 457 . . . . . 116 . Explosions 396 | . . . . . 171 . . . . . 57 . 168 Melee 2354 | . . . . 2354 . . . . . . . . . Ramming 17 | . . . . . . . 17 . . . . . . Kinetic 435 | . . . . . . 435 . . . . . . . Thermal 861 | . . 242 . . 202 301 . . . . . 116 . Explosive 57 | . . . . . . . . . . . 57 . . Electromagnetic 675 | . . . . . 273 234 . . . . . . 168 Impact 2354 | . . . . 2354 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 1 . 4 6 6 6 . 3 . 27 Average Corruption 9 | . . . . 1 . 3 5 6 6 . 2 . 26 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . . 1 . 4 3 5 1 . . . 11 Message Errors 5 | . . . . . . 1 . . . . . . 4 Matter Fused 6 | . . . . 1 . 3 . 1 . . . . 1 Heat Flow Errors 5 | . . . . . . . 3 1 1 . . . . Energy Discharges 5 | . . . . . . . . 3 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 914 | . . . . 852 7 24 . . . . . 17 14 Projectiles 41 | . . . . . . 24 . . . . . 17 . Explosions 21 | . . . . . 7 . . . . . . . 14 Melee 852 | . . . . 852 . . . . . . . . . Knockbacks 15 | . . . . 14 . 1 . . . . . . . Impact 12 | . . . . 12 . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . Self-Inflicted Damage 76 | . . . . . 40 . 4 . . . . . 32 Shots 2 | . . . . . 1 . . . . . . . 1 Rammed 2 | . . . . . . . 2 . . . . . . Targets Rammed 12 | . . . . . . . 12 . . . . . . Kicked 10 | . . . . . . . 10 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 219 | . . 35 . 10 74 219 157 211 146 . . 60 20 Average Temperature 50 | . . 19 . 3 24 65 55 105 82 . . 24 9 Received Heat Transfer 1571 | . . 132 9 428 138 357 279 111 . . 27 9 81 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Robots Corrupted 17 | . . . . 14 1 2 . . . . . . . Combat Hostiles 15 | . . . . 13 1 1 . . . . . . . Parts Fried 20 | . . . . 15 3 1 . . . . . . 1 Impact Corruptions 33 | . . . . 33 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . Heat Transferred 2389 | . . 999 . . 309 970 . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 3 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 1 1 . . . . . . 1 Low Security (%) 83 | 100 100 100 100 64 77 71 100 . . 100 100 100 96 Level 1 16 | . . . . 35 22 28 . . . . . . 3 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 356 | . 15 71 18 356 227 295 176 . . 42 45 27 220 Initial 154 | . . 5 18 . 154 98 130 . . 38 11 24 9 Average 100 | . 5 32 10 162 173 132 116 . . 35 14 7 71 Influence Increases 2526 | . 15 176 . 691 167 557 256 105 . 14 149 41 355 Destroy 0b10 Robot/C 620 | . . 60 . 400 20 100 . . . . . . 40 Destroy 0b10 Robot/NC 60 | . . . . 30 10 15 . . . . . 5 . Destroy Leader 184 | . . 20 . 124 . 40 . . . . . . . Successful Hack 172 | . . 21 . 16 14 48 26 . . 14 . 33 . Select Force Hacks 80 | . . 30 . . . . 50 . . . . . . Disable Machine 225 | . . . . 30 75 15 . . . . 30 . 75 Destroy Structure 60 | . . . . 1 3 9 . . . . 44 3 . Partial Spotted 105 | . . . . . . 30 30 . . . 15 . 30 Lose Combat Pursuer 1020 | . 15 45 . 90 45 300 150 105 . . 60 . 210 Influence Decreases 2316 | . . 145 46 351 306 492 356 182 27 54 126 69 162 Entered New Map 606 | . . 10 28 . 186 103 136 62 17 24 11 21 8 Time Decay 1430 | . . 105 18 321 80 339 140 110 10 30 105 48 124 Lost Part 280 | . . 30 . 30 40 50 80 10 . . 10 . 30 Squads Dispatched 25 | . . 2 . 3 5 7 2 . . 1 2 1 2 Investigation 8 | . . 1 . 1 . 2 2 . . 1 . . 1 Extermination 5 | . . . . . . 2 . . . . 1 1 1 Reinforcement 7 | . . 1 . 2 2 1 . . . . 1 . . Assault 2 | . . . . . . 2 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Distress Signals 5 | . . . . 2 . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 4 8 4 27 7 30 19 8 . . 18 3 14 Peak Tracking Total 14 | . 3 3 1 4 3 6 11 7 . 1 14 3 7 Tactical Retreats 36 | . 1 3 . 6 2 10 3 3 . . 2 . 6 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 4 | . . . . 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 15 | . . . . 2 5 1 . . . . 2 . 5 Max in Single Turn 2 | . . . . 1 2 1 . . . . 1 . 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . 3 . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 43 | . 2 5 . 7 1 7 7 . . 2 6 4 2 Terminals 27 | . 2 3 . 4 . 4 5 . . 2 2 4 1 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 5 | . . 1 . 1 1 1 1 . . . . . . Recycling Units 5 | . . . . 1 . . . . . . 3 . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . Total Hacks 92 | . 4 11 . 22 3 12 13 . . 6 11 7 3 Successful 36 | . 1 7 . 11 1 6 6 . . 1 . 3 . Failed 55 | . 3 3 . 11 2 6 7 . . 5 11 4 3 Catastrophic 15 | . 1 1 . 2 . 2 2 . . 1 3 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 35 | . 4 4 . 7 . 4 3 . . 2 6 5 . Terminals 58 | . 4 8 . 8 . 7 10 . . 6 6 7 2 Fabricators 4 | . . . . . . 2 2 . . . . . . Repair Stations 13 | . . 2 . 6 3 1 1 . . . . . . Recycling Units 11 | . . . . 6 . . . . . . 4 . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 2 . 2 . . . . 1 . . Terminal Hacks 15 | . 1 4 . 3 . 2 3 . . . . 2 . Robot Analysis 2 | . 1 1 . . . . . . . . . . . Prototype ID Bank 4 | . . 2 . 1 . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . 1 . Registered Components 2 | . . . . 1 . . 1 . . . . . . Zone Layout 3 | . . 1 . . . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . 1 . 3 1 . 1 . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Refit 3 | . . 1 . . 1 . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . . 2 . 3 . 3 2 . . 1 . 1 . Terminals 7 | . . 1 . 2 . 1 1 . . 1 . 1 . Botnet 5 | . . . . 1 . 1 1 . . 1 . 1 . Disrupt 2 | . . 1 . 1 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Decoy 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 2 4 . 5 1 6 6 . . 2 6 4 2 Full Trace Events 4 | . . . . . . 1 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 53 | . . . . 53 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . 4 . EXPLORE 2 | . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 682 | . . . . . 111 550 11 . . . . 2 8 Optics 301 | . . . . . . 301 . . . . . . . Sensors 282 | . . . . . . 274 . . . . . . 8 Terrain 11 | . . . . . . . 11 . . . . . . Jamming 113 | . . . . . 111 . . . . . . 2 . Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Turns Passed 3398 | 12 35 244 50 723 162 771 284 221 22 68 336 185 285 Spaces Moved 3842 | 24 75 201 57 361 134 918 406 353 37 125 560 247 344 Core 1099 | 24 10 61 57 12 95 70 319 51 1 125 81 7 186 Treads 21 | . . 21 . . . . . . . . . . . Legs 3 | . . . . . . . 3 . . . . . . Wheels 349 | . . . . 349 . . . . . . . . . Hover 1428 | . . 119 . . 39 848 84 302 36 . . . . Flight 942 | . 65 . . . . . . . . . 479 240 158 Fastest Speed 34 | 50 40 50 50 50 50 50 50 50 50 50 45 40 34 Average Speed 58 | 50 41 83 50 88 68 56 55 59 60 50 45 59 44 Slowest Speed 180 | 50 50 160 50 90 180 110 120 71 61 50 50 120 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . 1 . . . . . . . . . 22 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 19 | 3 22 31 6 60 5 21 15 54 8 3 19 10 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . . Spaces Dug 13 | . . . . 1 . 11 . . . . . 1 . Terrain Destroyed 42 | . . . . 1 3 11 . . . . 26 1 . Melee 1 | . . . . 1 . . . . . . . . . Projectile 13 | . . . . . . 11 . . . . 1 1 . AOE 28 | . . . . . 3 . . . . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Acc Total 4569 | 23 76 231 77 617 180 1084 458 361 36 131 592 278 425 Wait 289 | . 2 5 20 135 4 56 28 . . . 9 18 12 Move 3782 | 23 72 200 56 360 133 917 405 352 36 124 519 246 339 Hop 21 | . 1 . . . . . . . . . 18 . 2 Pick Up 30 | . . 1 1 4 6 5 2 2 . 3 3 1 2 Fast Attach 88 | . 1 2 . 20 9 23 6 5 . . 10 3 9 Attach 27 | . . . . 5 4 4 2 . . 1 3 2 6 Detach 18 | . . . . 3 1 4 . . . . 2 2 6 Swap 14 | . . . . 2 . 11 . . . . 1 . . Drop 31 | . . 1 . 7 2 9 2 2 . 3 3 . 2 Fire 118 | . . 22 . . 21 55 1 . . . 10 6 3 Melee 79 | . . . . 79 . . . . . . . . . Ram 2 | . . . . . . . 2 . . . . . . Kick 10 | . . . . . . . 10 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 58 | . . . . . . . . . . . 14 . 44 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 15) 48 | -10/Materials | Released all parts (1) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 141 | -9/Materials | Central database locked down 247 | -9/Materials | Lost 3 parts (1p1n1u) 269 | -9/Materials | Discovered new exit (range 16) 292 | -9/Materials | Released all parts (6) 292 | -9/Materials | Entered another Materials area 292 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -8/Materials | Discovered new exit (range 16) 312 | -8/Materials | Build established: Mutant 342 | -8/Materials | Entered Storage 611 | -8/Storage | Repaired Broken Lgt. Nuclear Core 1050 | -8/Storage | Discovered new exit (range 15) 1065 | -8/Storage | Released all parts (11) 1065 | -8/Storage | Entered Factory 1065 | -7/Factory | Evolved 2 slots: Utility x2 1207 | -7/Factory | Discovered new exit (range 5) 1227 | -7/Factory | Entered another Factory area 1227 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1227 | -6/Factory | Released all parts (11) 1228 | -6/Factory | Lost 4 parts (1p1n2w) 1700 | -6/Factory | Identified exit to Lower Caves 1801 | -6/Factory | Lost 3 parts (1p1u1w) 1996 | -6/Factory | Discovered new exit (range 5) 1998 | -6/Factory | Released all parts (12) 1998 | -6/Factory | Entered another Factory area 1998 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2202 | -5/Factory | Lost 7 parts (2p2n1u2w) 2275 | -5/Factory | Discovered new exit (range 4) 2282 | -5/Factory | Entered Upper Caves 2305 | -5/Upper Caves | Encountered a Warlord checkpoint 2307 | -5/Upper Caves | Found DCF Scrap (14 items) 2343 | -5/Upper Caves | Spotted B-75 Beast 2386 | -5/Upper Caves | Core integrity fell below 50% 2404 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2494 | -5/Upper Caves | Discovered new exit (range 6) 2503 | -5/Upper Caves | Entered another Upper Caves area 2507 | -5/Upper Caves | Identified exit to Factory 2525 | -5/Upper Caves | Released all parts (6) 2525 | -5/Upper Caves | Entered Factory 2525 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -4/Factory | Discovered new exit (range 6) 2593 | -4/Factory | Entered Research 2593 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -3/Research | Discovered new exit (range 7) 2929 | -3/Research | Identified exit to Research 2929 | -3/Research | Released all parts (7) 2929 | -3/Research | Entered another Research area 2929 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -2/Research | Discovered new exit (range 17) 3114 | -2/Research | Entered Access 3114 | -1/Access | Evolved 2 slots: Power x1, Utility x1 3114 | -1/Access | Released all parts (3) 3216 | -1/Access | System corruption reached 10% 3257 | -1/Access | Spotted B-99 Colossus 3282 | -1/Access | Lost 3 parts (3n) 3397 | -1/Access | Discovered new exit (range 4) 3398 | -1/Access | Identified exit to Surface 3399 | *** | Escaped! Last Messages --------------- 03378_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03380_ System corrupted: Matter fused (-10). 03380_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03381_ K-01 Serf cleans the Terminal. 03382_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03384_ K-01 Serf cleans the Terminal. 03384_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03387_ K-01 Serf cleans the Terminal. 03388_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03390_ Sealed Barrier dismantled. 03392_ Main Access Shell breached. 03397_ EXIT=FOUND 03398_ 0X ZU4U,NN4B V1GMDTVHLS 03398_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"""#??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????"""""" #??????????????????? | | ??????????????????????" " #??????????????????? | | ??????????????????????" "" " #??????????????????? | | ??????????????????????" "@ " #??????????????????? | | ??????????????????????" #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# ##?????????????????? | | ???????????????????""""""""" #?????????????????? | | ???????????????????#"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #???????######?????? | | ???????????????????#"" ######### #?????? | | ?????????????? " #?????? | | ?????????????? ####### | | ???????????????######################## | | ??????????????????????????????????????##+######### | | ?????????????????????????????????????? ??????? | | ???????????????????????????????????? ????? | | ???????????????????????????????????# " #???? | | ???????????????????????????????????# """ #???? | | ???????????????????????????????????# """ +???? | | ???????????????????????????????????# " #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# +??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Utility Shielding 66 Evasion (%) 71 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 2% | -8/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniHoverBay Manual? 0 Play Time 00:44:36 Cumulative 1859.4 hours Start 2025.05.23 @ 01:52:28 End 2025.05.23 @ 02:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1239 Rogue 1235 Adventurer 4 Explorer 0 Win Type 0 Total 240 Types 179/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ada6635c-fd6f-44ad-88ef-a04fa77867dc