Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 04:32:31 Player: SnaveSutit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (298) 298 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2793 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Utility Shielding Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- (None) [Rating: 14] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 23 | . 7 . 7 1 4 4 Power 2 | . 1 . 1 . . . Engine 2 | . 1 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | . 2 . . . . 2 Treads 2 | . . . . . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 12 | . 2 . 3 1 4 2 Device 3 | . . . 1 . 2 . Storage 4 | . 2 . . 1 . 1 Processor 3 | . . . 2 . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 5 | . 2 . 3 . . . Energy Gun 3 | . . . 3 . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 11 | . . 2 3 . 1 5 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . . . . 4 Weapon 4 | . . . 3 . 1 . Highest Loss Streak 4 | . . 2 2 . 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 50 | . 66 85 45 22 43 29 Engine 6 | . 13 12 8 . . . Hover 4 | . 11 24 . . . . Device 6 | . . . 6 . 16 9 Storage 5 | . 14 24 . . . . Processor 10 | . . . 13 22 18 15 Protection 2 | . . . . . 9 . Energy Gun 3 | . . . 16 . . . Energy Cannon 8 | . 26 24 . . . . Peak Build Rating 14 | . 11 11 14 7 13 9 Average Rating 8 | . 8 9 9 4 10 6 On Entrance 4 | . . 11 . 4 4 11 Naked Turns 51 | . 9 8 34 . . . Heaviest Build 24 | . 24 24 15 . 4 3 Greatest Support 40 | 3 12 12 3 3 3 40 Greatest Overweight (x) 7 | . 5 7 4 . 1 . Average Overweight (x) 1 | . 2 . 1 . . . Largest Inventory Capacity 8 | 5 8 8 5 5 5 5 Average Capacity 5 | 5 6 7 5 5 5 5 Most Carried 3 | . 2 1 1 1 2 3 Average Carried . | . . 1 . . 1 2 Final Capacity 8 | 5 8 5 5 5 5 5 Final Carried 2 | . 1 1 . 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 369 | 200 50 10 65 10 30 4 Remotely . | . . . . . . . Salvage Created 511 | . 284 . 227 . . . Parts 29 | . 16 . 13 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 5 | . 2 . 3 . . . Guns 3 | . . . 3 . . . Cannons 2 | . 2 . . . . . Classes Destroyed 6 | . 4 . 2 . . . Worker 1 | . . . 1 . . . Recycler 2 | . 2 . . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . 1 . . . Grunt 4 | . 2 . 2 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 3 | . 3 . 2 . . . Combat Bots Only 2 | . 2 . 1 . . . Max Kills in Single Turn 1 | . 1 . 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 145 | . 1 16 40 2 . 86 Missed 44 | . 1 3 11 . . 29 Damage Taken 1952 | . . 544 483 24 . 901 Core 975 | . . 176 216 24 . 559 Absorbed by Shields 8 | . . . . . . 8 Core Remaining (%) 56 | 100 . 29 . 40 . . Volleys Fired 32 | . 13 . 19 . . . Largest 2 | . 2 . 2 . . . Hottest 136 | . 136 . 90 . . . Shots Fired 55 | . 26 . 29 . . . Gun 29 | . . . 29 . . . Cannon 26 | . 26 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 26 | . 26 . . . . . Explosive . | . . . . . . . Electromagnetic 29 | . . . 29 . . . Robot Hit Streak 8 | . 7 . 8 . . . Robot Miss Streak 7 | . 7 . 3 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 34 | . 9 . 25 . . . Core Hits 27 | . 7 . 13 . . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 638 | . 204 . 376 . . 58 Guns 373 | . . . 373 . . . Cannons 204 | . 204 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 61 | . . . 3 . . 58 Kinetic . | . . . . . . . Thermal 204 | . 204 . . . . . Explosive . | . . . . . . . Electromagnetic 373 | . . . 373 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 2 2 . 4 Average Corruption 2 | . . . 2 2 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . 2 . . Message Errors 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . 1 . . 21 Shots . | . . . . . . . Rammed 34 | . . . 2 . . 32 Targets Rammed 34 | . . . 2 . . 32 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 288 | . 288 . 19 260 . . Average Temperature 106 | . 113 . 8 134 . . Received Heat Transfer 535 | . . . 195 12 . 328 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 370 | . 370 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 117 | . 117 45 106 39 26 19 Initial 45 | . . 45 9 39 14 19 Average 43 | . 58 41 71 39 20 9 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 5 18 13 3 2 7 Peak Tracking Total 17 | . 3 17 9 4 2 8 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 3 | . 3 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 11 | . 3 . 4 . 3 1 Terminals 10 | . 3 . 4 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 6 . 11 . 6 2 Successful 2 | . . . . . 2 . Failed 23 | . 6 . 11 . 4 2 Catastrophic 8 | . 2 . 5 . 1 . Database Lockouts . | . . . . . . . Manual 20 | . 6 . 11 . 3 . Terminals 24 | . 6 . 11 . 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 4 . 3 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 1361 | 27 377 72 315 81 353 136 Spaces Moved 785 | 52 169 66 167 93 141 97 Core 610 | 52 52 18 167 93 141 87 Treads 10 | . . . . . . 10 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 165 | . 117 48 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 113 | 50 191 105 149 50 85 61 Slowest Speed 400 | 50 300 400 250 50 100 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 37 20 25 27 15 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1176 | 52 194 68 198 126 371 167 Wait 299 | 1 3 3 4 32 223 33 Move 780 | 51 168 65 166 92 141 97 Hop . | . . . . . . . Pick Up 4 | . 3 . . . 1 . Fast Attach 20 | . 5 . 6 1 5 3 Attach 4 | . 2 . 1 . . 1 Detach 2 | . . . . 1 . 1 Swap . | . . . . . . . Drop 1 | . . . . . 1 . Fire 32 | . 13 . 19 . . . Melee . | . . . . . . . Ram 24 | . . . 2 . . 22 Kick . | . . . . . . . Crush 10 | . . . . . . 10 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 28 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Entered Mines 448 | -10/Mines | Assembled infested the area 453 | -10/Mines | Assisted by a Guerilla fighting off Assembled 469 | -10/Mines | Released all parts (5) 474 | -10/Mines | Core integrity fell below 50% 475 | -10/Mines | Discovered new exit (range 5) 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Discovered new exit (range 10) 789 | -9/Materials | Core integrity fell below 50% 791 | -9/Materials | Discovered new exit (range 12) 792 | -9/Materials | Entered Mines 836 | -9/Mines | Excavation squad dispatched 836 | -9/Mines | A large section of the Mines collapsed 872 | -9/Mines | Discovered new exit (range 3) 873 | -9/Mines | Entered Materials 873 | -8/Materials | Evolved 2 slots: Utility x2 1226 | -8/Materials | Identified exit to Garrison 1226 | -8/Materials | Entered Garrison 1295 | -8/Garrison | Core integrity fell below 50% 1302 | -8/Garrison | Triggered checkpoint 1325 | -8/Garrison | Core integrity fell below 20% 1362 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01315_ Com. Matter Pod destroyed. 01317_ Critical hit (Burn: +37). 01318_ Slammed into Y-45 Defender. 01318_ Sensor Array destroyed. 01319_ Slammed into Y-45 Defender. 01323_ Critical hit (Burn: +37). 01324_ Slammed into Y-45 Defender. 01324_ Terrain Scan Processor destroyed. 01324_ System corrupted by crushing effect (+2). 01324_ Y-45 Defender destroyed. 01327_ Acquired Lgt. Treads. 01342_ Slammed into Y-45 Defender. 01350_ Critical hit (Burn: +37). 01350_ Acquired Lgt. Armor Plating. 01353_ Lgt. Treads destroyed. 01353_ Slammed into Y-45 Defender. 01356_ Acquired 4 matter. 01357_ Slammed into Y-45 Defender. 01358_ Slammed into G-47 Trooper. 01360_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# ##??????????????????????? | | ???????????????##????# # ##?????????????????????? | | ??????????????? ????# #?????????????????????? | | ??????????????? ????## #?????????????????????? | | ??????????????# ????# ##?????????????????????? | | ??????????????# #????### ##??????????????????????? | | ??????????????# #?????## ##??????????????????????? | | ??????????????# #?????#! !#??????????????????????? | | ??????????????# #?????#! !#??????????????????????? | | ??????????????# #?????#! !#??????????????????????? | | ??????????????# ###???#! !#??????????????????????? | | ??????????????" #T###### ##??????????????????????? | | ??????????????" %% #???????????????????????? | | ??????????????" ######+###???????????????????????? | | ??????????????# #????#%#?????????????????????????? | | #?????????????# #????#%#?????????????????????????? | | #???????####### ######%#?????????????????????????? | | ######### + #?????????????????????????? | | ###### #### #?????????????????????????? | | #????###??# #?????????????????????????? | | ######### #?????????#*#?????????????????????????? | | ????????# #?????????#%#?????????????????????????? | | ????????# #?????????#%#####?????????????????????? | | ????????# #?????????#Yg%@Y#?????????????????????? | | ????????# #?????????#%###%#?????????????????????? | | ????????# #?????????#%#?#+#?????????????????????? | | ????????# #?????????#!#??? ?????????????????????? | | ????????# #?????????#/#??? ????????????????????? | | ????????# #????????? ???? ???????????????????? | | ????????# ????????? ???? ???????????????????? | | ????????# ????????? ????? ??????????????????? | | ????????####????????? ????? ##?????????????????? | | ????????????????????? ??????#??????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 480 Matter Stores 442 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Utility Shielding 66 Evasion (%) 58 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingRefineryLance Manual? 0 Play Time 00:55:10 Cumulative 19.7 hours Start 2024.10.07 @ 03:29:34 End 2024.10.07 @ 04:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b5bf80a-3a6a-4967-a2f7-8f6f2d225259