Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 20:42:13 Player: Domo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1124) 1124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 3437 Bonus ------- Friendly Fire -72 Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 123/125 System Corruption 1% Temperature Cool (10) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Heavy Ion Engine Improved Flight Unit Improved Flight Unit Light Armor Plating Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Reflective Plating > --- WEAPON ----------- Advanced Assault Cannon Grenade Launcher > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Wheel Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 48 | 7 4 1 11 2 9 14 Power 5 | 1 1 1 1 . . 1 Engine 4 | 1 . 1 1 . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . . 3 2 3 6 Treads . | . . . . . . . Leg 15 | 2 . . 3 2 3 5 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 2 . 2 . 5 4 Device 6 | 1 . . . . 2 3 Storage 5 | 1 2 . 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 12 | 2 1 . 5 . 1 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 4 . . . Ballistic Cannon 3 | . . . . . 1 2 Launcher 3 | . 1 . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . 1 . . 2 15 Power 1 | . . . . . . 1 Propulsion 7 | . . . . . . 7 Utility 5 | . . . . . 2 3 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 8 | . . 1 . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 88 100 100 89 77 Engine 8 | . 12 8 11 11 9 5 Leg 26 | . 28 28 33 33 27 22 Device 12 | . 14 14 11 11 13 11 Storage 10 | . 14 14 11 11 9 9 Processor 4 | . . . . . 7 9 Protection 6 | . . . 11 11 6 6 Ballistic Gun 6 | . 15 14 13 11 . . Ballistic Cannon 4 | . . . . . 8 8 Launcher 7 | . 12 2 8 11 9 4 Peak Build Rating 36 | 9 12 12 13 15 36 36 Average Rating 19 | 6 9 9 11 14 30 28 On Entrance 13 | . 9 12 9 13 15 36 Naked Turns . | . . . . . . . Heaviest Build 34 | 14 16 16 27 27 32 34 Greatest Support 54 | 20 20 20 30 30 54 54 Greatest Overweight (x) 8 | 2 . . . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 2 8 8 7 10 10 10 Average Carried 6 | 1 4 7 6 8 7 6 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 2 8 8 7 10 7 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 943 | 322 4 109 94 125 149 140 Remotely . | . . . . . . . Salvage Created 835 | 190 57 40 97 . 165 286 Parts 58 | 14 9 2 11 . 3 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 27 | . 5 2 2 . 6 12 Guns 3 | . . 1 2 . . . Cannons 7 | . . . . . 4 3 AOE 17 | . 5 1 . . 2 9 Classes Destroyed 10 | 3 2 1 1 . . 3 Worker 3 | 2 . . . . . 1 Builder 1 | . . . . . . 1 Tunneler 3 | 3 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . . . . 1 Swarmer 6 | . 3 . . . . 3 Grunt 13 | . 2 . 1 . 6 4 Sentry 7 | . . 2 1 . . 4 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | 4 3 1 1 . 3 9 Combat Bots Only 7 | . 3 1 1 . 3 7 Max Kills in Single Turn 3 | 2 3 1 1 . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 315 | . 14 26 22 . 21 232 Missed 108 | . 7 7 8 . 3 83 Damage Taken 3326 | . 74 272 234 . 302 2444 Core 634 | . 8 29 43 . 84 470 Absorbed by Shields . | . . . . . . . Ignored by Resistances 42 | . . . . . . 42 Regen/Repaired (Parts) 163 | . . . . . . 163 Core Remaining (%) 91 | 100 . 85 . 89 . . Volleys Fired 94 | 13 4 15 13 . 19 30 Largest 2 | 2 1 1 2 . 1 2 Hottest 78 | 40 30 30 50 . 48 78 Shots Fired 113 | 26 4 15 14 . 19 35 Gun 50 | 26 . 11 13 . . . Cannon 36 | . . . . . 13 23 Launcher 27 | . 4 4 1 . 6 12 Special . | . . . . . . . Kinetic 86 | 26 . 11 13 . 13 23 Thermal . | . . . . . . . Explosive 27 | . 4 4 1 . 6 12 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 12 2 7 7 . 6 12 Robot Miss Streak 3 | 1 . 1 1 . 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 80 | 19 1 13 10 . 15 22 Core Hits 72 | 11 6 5 6 . 14 30 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2921 | 202 311 255 163 . 799 1191 Guns 421 | 202 . 107 112 . . . Cannons 585 | . . . . . 273 312 Explosions 1888 | . 307 148 33 . 526 874 Melee . | . . . . . . . Ramming 27 | . 4 . 18 . . 5 Kinetic 1006 | 202 . 107 112 . 273 312 Thermal . | . . . . . . . Explosive 1888 | . 307 148 33 . 526 874 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . 5 . . . . 16 Projectiles 16 | . . . . . . 16 Explosions 5 | . 5 . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . . 24 . 15 40 Shots 4 | . . . 1 . 1 2 Rammed . | . . . . . . . Targets Rammed 4 | . 1 . 1 . . 2 Kicked 4 | . 1 . 1 . . 2 Crushed . | . . . . . . . Highest Temperature 222 | . 1 6 10 . 50 222 Average Temperature 33 | . 1 2 10 . 15 50 Received Heat Transfer 1251 | . 30 90 87 . 180 864 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 302 | 30 182 58 99 . 198 302 Initial 22 | . 19 . 22 . . . Average 60 | 12 51 42 40 . 83 85 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 89 Level 1 3 | . . . . . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . 1 1 4 Investigation 2 | . . . . 1 . 1 Extermination . | . . . . . . . Reinforcement 4 | . . . . . 1 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 3 | . . . 1 . . 2 Communications Jammed 1 | . . . . . 1 . Distress Signals 1 | . . . . . 1 . Times Spotted 48 | . 7 2 7 . 9 23 Peak Tracking Total 8 | . 3 2 2 . 3 8 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 5 | . . 2 . . . 3 Max in Single Turn 2 | . . 2 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 8 | . 2 . 1 1 2 2 Terminals 5 | . 2 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 6 . 6 1 5 7 Successful 17 | . 3 . 6 1 2 5 Failed 8 | . 3 . . . 3 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 6 . . . 5 2 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . . 5 Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . . 1 2 1 Record 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Open Door 2 | . . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 64 | . . . . . . 64 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 ROAM 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 7 | . . . . . . 7 Drone Recoveries 3 | . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2960 | 161 408 195 497 194 471 1034 Spaces Moved 1667 | 93 306 130 343 114 250 431 Core 32 | 14 . . . . . 18 Treads . | . . . . . . . Legs 1630 | 79 306 130 343 114 250 408 Wheels 5 | . . . . . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 95 Average Speed 124 | 120 120 120 120 120 120 137 Slowest Speed 450 | 190 120 120 120 120 120 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 21 | 4 38 18 14 14 16 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 164 | . 28 30 6 . 44 56 Melee . | . . . . . . . Projectile 7 | . . . . . 1 6 AOE 157 | . 28 30 6 . 43 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2438 | 114 344 154 411 170 405 840 Wait 571 | . 17 5 38 50 111 350 Move 1661 | 92 305 129 342 113 249 431 Hop . | . . . . . . . Pick Up 33 | 2 9 2 4 4 5 7 Fast Attach 15 | 7 . . . . 3 5 Attach 14 | . . . 3 . 2 9 Detach 4 | . . . . . 1 3 Swap 19 | . 4 1 8 2 4 . Drop 23 | . 4 2 2 1 11 3 Fire 94 | 13 4 15 13 . 19 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 1 . 1 . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 570 | -10/Materials | Entered Mines 592 | -10/Mines | Discovered new exit (range 10) 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -9/Materials | Discovered new exit (range 15) 1262 | -9/Materials | Entered Mines 1262 | -9/Mines | Discovered new exit (range 15) 1274 | -9/Mines | Learned location of 1 exit from Materials 1347 | -9/Mines | Met a Derelict shopkeep closing up shop 1380 | -9/Mines | Build established: Scavenger-Mutant 1456 | -9/Mines | Entered Materials 1456 | -8/Materials | Evolved 2 slots: Utility x2 1457 | -8/Materials | Identified exit to Storage 1769 | -8/Materials | Build established: Mutant 1905 | -8/Materials | Discovered exit to Storage (range 5) 1927 | -8/Materials | Entered Storage 2561 | -8/Storage | Core integrity fell below 50% 2588 | -8/Storage | Lost 8 parts (4n3u1w) 2637 | -8/Storage | Lost 4 allies 2639 | -8/Storage | Destroyed 7 combat bots 2649 | -8/Storage | Crushed by falling debris 2661 | -8/Storage | Core integrity fell below 20% 2703 | -8/Storage | Lost 3 parts (2n1w) 2768 | -8/Storage | Repaired Carbon-fiber Leg 2796 | -8/Storage | Repaired Lgt. Armor Plating 2961 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf cleans the Repair Station. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Kicked U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. K-01 Serf collects debris. Acquired 2 matter. K-01 Serf cleans the Repair Station. Kicked R-06 Scavenger. Acquired Lgt. Armor Plating. System corrupted: Matter fused (-7). Transport Mainframe disabled. System corrupted: Heat flow error (+203). Critical hit (Burn: +37). Imp. Carbon-fiber Leg destroyed. 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""" | | ???????????????????????????????# # """ | | ????????????????????????????????? # """ | | ????????????????????????????????? ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeShadeDetonator Manual? 0 Play Time 00:37:40 Cumulative 18.7 hours Start 2025.05.04 @ 19:28:39 End 2025.05.04 @ 20:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 13 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fad9af81-b10a-4b6c-bd29-f020af0eef5c