Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 17:57:05 Player: SierraDaBatt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (1750) 1750 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3951 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 60/100 System Corruption 0% Temperature Cool (10) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Weight Redist. System Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Cooling System Signal Interpreter Grenade Launcher Rocket Launcher Mining Claw [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 49 | 7 6 27 9 Power 6 | 1 . 5 . Engine 6 | 1 . 5 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 8 3 Treads 7 | 2 2 3 . Leg 1 | . . . 1 Wheel 4 | . . 2 2 Hover . | . . . . Flight 3 | . . 3 . Utility 14 | 2 2 7 3 Device 7 | 2 . 4 1 Storage 2 | . 2 . . Processor 3 | . . 2 1 Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 2 7 3 Energy Gun 4 | . . 1 3 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 25 | . . 11 14 Power 5 | . . 3 2 Propulsion 7 | . . 4 3 Utility 5 | . . 2 3 Weapon 8 | . . 2 6 Highest Loss Streak 9 | . . 5 9 To Critical Strikes . | . . . . Average Backups 5 | 2 4 5 4 Power . | . 1 . . Propulsion . | . . . . Utility 1 | 1 1 1 3 Weapon 2 | 1 2 3 . Tool/Special . | . . . . Unused Backups 11 | 1 2 5 3 Power . | . . . . Propulsion 1 | 1 . . . Utility 6 | . 1 2 3 Weapon 4 | . 1 3 . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 98 90 66 Engine 17 | . 14 19 12 Treads 17 | . 26 16 . Device 12 | . 16 10 14 Storage 10 | . 11 11 6 Processor 4 | . . 6 3 Protection 1 | . . 1 . Energy Gun 1 | . . 2 3 Ballistic Gun 15 | . 17 15 10 Ballistic Cannon 1 | . . 2 . Launcher 3 | . 10 . 7 Peak Build Rating 23 | 9 9 23 16 Average Rating 12 | 5 7 15 11 On Entrance 7 | . 9 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns 11 | . . . 11 Heaviest Build 39 | 10 22 39 29 Greatest Support 46 | 40 40 46 21 Greatest Overweight (x) 9 | . 5 9 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 7 10 8 Most Carried 10 | 5 5 10 6 Average Carried 5 | 3 4 5 4 Final Capacity 10 | 5 10 10 5 Final Carried 6 | 4 5 6 3 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1807 | 282 432 961 132 Remotely 1015 | 122 432 461 . Salvage Created 2237 | 98 598 1342 199 Parts 163 | 8 44 97 14 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 12 39 4 Guns 42 | . 8 34 . Cannons 4 | . . 4 . AOE 9 | . 4 1 4 Classes Destroyed 11 | 2 7 1 1 Worker 10 | . 6 3 1 Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Hauler 3 | . 1 1 1 Recycler 5 | 1 2 2 . Operator 1 | . 1 . . Watcher 5 | . 2 2 1 Swarmer 21 | . 3 18 . Grunt 27 | . 9 15 3 Sentry 6 | . . 6 . Hunter 1 | . . . 1 Best Kill Streak 7 | 2 5 7 4 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 4 | 1 4 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 446 | . 56 279 111 Missed 125 | . 15 75 35 Hits 321 | . 41 204 76 Projectile 321 | . 41 204 76 Critical Strikes 12 | . . 6 6 Damage Taken 4130 | . 560 2313 1257 Core 943 | . 76 310 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 93 | . . 93 . Core Remaining (%) 63 | 100 69 22 . Volleys Fired 214 | 7 55 119 33 Largest 3 | 2 2 2 3 Hottest 93 | 40 60 89 93 Shots Fired 360 | 14 77 218 51 Gun 280 | 14 53 175 38 Cannon 38 | . . 38 . Launcher 42 | . 24 5 13 Special . | . . . . Kinetic 274 | 14 53 188 19 Thermal 44 | . . 25 19 Explosive 42 | . 24 5 13 Electromagnetic . | . . . . Robot Hit Streak 12 | 2 5 12 8 Robot Miss Streak 6 | 2 6 5 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 170 | 7 24 116 23 Core Hits 126 | 4 44 61 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3856 | 92 978 1981 805 Guns 2182 | 90 279 1588 225 Cannons 290 | . . 290 . Explosions 1382 | . 699 103 580 Melee . | . . . . Ramming 2 | 2 . . . Kinetic 2204 | 90 279 1707 128 Thermal 268 | . . 171 97 Explosive 1382 | . 699 103 580 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 5 11 . Message Errors 1 | . . 1 . Matter Fused 2 | . 1 1 . Heat Flow Errors 4 | . 1 3 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 2 | . . 2 . Misfires 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 21 | . . . 21 Projectiles . | . . . . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 179 | . 123 . 56 Shots 5 | . 3 . 2 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 308 | . 233 308 36 Average Temperature 83 | . 86 87 19 Received Heat Transfer 1341 | . 195 687 459 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 814 | . . 444 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 2 1 Low Security (%) 50 | 100 69 37 50 Level 1 25 | . 30 20 49 Level 2 24 | . . 41 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 584 | 5 332 584 259 Initial 232 | . . 130 232 Average 236 | . 124 314 197 Influence Increases 1920 | 15 560 1098 247 Destroy 0b10 Robot/C 1100 | . 240 780 80 Destroy 0b10 Robot/NC 140 | 15 65 40 20 Destroy Leader 256 | . 46 186 24 Successful Hack 24 | . . 15 9 Disable Machine 105 | . 60 15 30 Destroy Structure 280 | . 149 47 84 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 1771 | 15 252 856 648 Entered New Map 496 | . . 178 318 Time Decay 1025 | 15 252 568 190 Lost Part 250 | . . 110 140 Squads Dispatched 11 | . 2 7 2 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 18 57 8 Peak Tracking Total 7 | . 4 7 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 4 1 2 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 7 2 Terminals 7 | . 1 5 1 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 8 24 11 Successful 25 | . 5 10 10 Failed 18 | . 3 14 1 Catastrophic 6 | . 1 4 1 Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 29 | . 1 19 9 Fabricators . | . . . . Repair Stations 7 | . . 5 2 Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . . 8 8 Record 8 | . . 2 6 Prototype ID Bank 1 | . . 1 . Alert Level 2 | . . . 2 Locate Traps 1 | . . 1 . Disarm Traps 2 | . . 2 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 7 1 Full Trace Events 11 | . 3 7 1 Feedback Events 2 | . 1 1 . Corruption 2 | . 1 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 83 | . . 51 32 Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 11 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1626 | 81 108 1339 98 Optics 696 | . . 696 . Sensors 643 | . . 643 . Terrain 189 | 81 108 . . ECM 98 | . . . 98 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2925 | 176 665 1703 381 Spaces Moved 1292 | 93 318 727 154 Core 159 | 21 4 82 52 Treads 1002 | 72 314 616 . Legs 53 | . . . 53 Wheels 67 | . . 18 49 Hover . | . . . . Flight 11 | . . 11 . Fastest Speed 50 | 50 160 115 80 Average Speed 167 | 135 161 175 157 Slowest Speed 760 | 160 300 760 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 46 58 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 300 | . 155 43 102 Melee . | . . . . Projectile 5 | . . 5 . AOE 295 | . 155 38 102 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1707 | 131 395 938 243 Wait 46 | 9 1 4 32 Move 1289 | 92 317 726 154 Hop . | . . . . Pick Up 62 | 13 7 34 8 Fast Attach . | . . . . Attach 36 | 7 3 18 8 Detach 2 | . 1 1 . Swap 28 | . 7 15 6 Drop 29 | 2 4 21 2 Fire 214 | 7 55 119 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Discovered new exit (range 13) 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1750 | -9/Materials | Repaired Imp. Assault Rifle 1885 | -9/Materials | Core integrity fell below 50% 2225 | -9/Materials | Discovered new exit (range 13) 2384 | -9/Materials | Lost 5 parts (2p1n1u1w) 2545 | -9/Materials | Entered another Materials area 2545 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2802 | -8/Materials | Discovered new exit (range 11) 2830 | -8/Materials | Lost 5 parts (1p2n2w) 2909 | -8/Materials | Core integrity fell below 50% 2922 | -8/Materials | Core integrity fell below 20% 2926 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- if not. U-05 Engineer lays Concrete. R-06 Scavenger collects Prototype Energy Gun. The unstable cave ceiling collapses. Backup Laser I destroyed. U-05 Engineer builds a Wall. ECM Suite destroyed. Hacking Suite destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Door. Particle Gun destroyed. Critical hit (Burn: +37). Targeting Computer destroyed. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer builds a Wall. R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 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" | | ????????????????????????????????????# """ # | | ????????????????????????????????????### #! | | ????????????????????????????????????# ## #####!!! | | ????????????????????????????????????###?###???#### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 33% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Maybe Next Time I'll Detach My Launcher Novice Programmer Organ Harvest Remodeling Risk Taker Spot Them First There's More Where That Came From Use The Force Challenges ------------ None Game ------ Seed TacticalSlugMask Manual? 0 Play Time 00:54:09 Cumulative 1.3 hours Start 2026.04.11 @ 12:38:00 End 2026.04.15 @ 17:57:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b6af50e-8501-43e9-a9c5-67a53b4aa67d