Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 19:21:44 Player: DONGSPRAYER9000 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (2786) 2786 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 6179 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 75 Friendly Fire -257 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Thermal Generator Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Particle Charger > --- WEAPON ----------- Improved Spread Laser Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Wheel Thermal Generator Heat Sink Experimental Sensor Array Hacking Suite Medium Laser Improved EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun Advanced EMP Blaster Mining Laser [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Advanced EMP Blaster Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 1 . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . 1 1 . Parts Attached 67 | 8 10 1 5 22 21 Power 10 | 1 2 . 1 3 3 Engine 8 | 1 2 . 1 3 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 3 1 1 . 4 7 Treads 2 | . . . . 1 1 Leg 3 | . . . . 1 2 Wheel 11 | 3 1 1 . 2 4 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 . 2 2 2 Device 6 | . 1 . 2 1 2 Storage 4 | 2 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 31 | 2 5 . 2 13 9 Energy Gun 12 | 1 5 . 1 4 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 1 . . 1 3 2 Ballistic Cannon 3 | . . . . 1 2 Launcher 7 | . . . . 4 3 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . 1 2 1 Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 35 | . 3 1 4 9 18 Power 6 | . 1 . 1 1 3 Propulsion 9 | . 1 1 . 2 5 Utility 5 | . . . 1 1 3 Weapon 15 | . 1 . 2 5 7 Highest Loss Streak 12 | . 3 1 3 8 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 95 92 82 74 79 Engine 14 | . 13 14 9 12 16 Core 1 | . . . . . 3 Treads 1 | . . . . 3 1 Wheel 14 | . 27 20 22 7 8 Device 10 | . 10 14 10 6 11 Storage 10 | . 14 14 11 12 6 Energy Gun 14 | . 27 28 22 8 6 Ballistic Gun 3 | . . . 7 11 1 Launcher 8 | . . . . 6 20 Naked Turns 8 | . . . . . 8 Heaviest Build 67 | 12 32 30 32 66 67 Greatest Support 26 | 26 20 26 26 26 20 Greatest Overweight (x) 13 | . 2 2 1 13 8 Average Overweight (x) 2 | . . 1 1 2 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 14 Most Carried 15 | 4 12 10 9 12 15 Average Carried 8 | . 9 9 7 7 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 11 | 4 9 9 9 11 3 Class Distribution -------------------- 42% | Mutant 24% | Scavenger-Gunner 20% | Scavenger-Bomber 8% | Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Bomber | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1277 | 289 109 40 73 345 421 Remotely . | . . . . . . Salvage Created 4310 | 148 521 285 330 653 2373 Parts 224 | 11 32 11 19 38 113 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | 1 . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | . 8 3 4 12 24 Guns 21 | . 6 3 3 8 1 AOE 23 | . 2 . . 3 18 Classes Destroyed 15 | 2 4 2 1 2 4 Worker 14 | . . 1 . 1 12 Builder 12 | . 1 . . 1 10 Tunneler 5 | 3 . . . 1 1 Hauler 1 | . . . . 1 . Recycler 12 | 1 1 2 1 . 7 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . 1 . . Watcher 5 | . 2 . 1 . 2 Swarmer 5 | . . 1 . 3 1 Grunt 32 | . 8 2 1 4 17 Brawler 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 8 | . . . 3 4 1 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 16 | 4 5 2 4 3 16 Combat Bots Only 8 | . 3 2 2 3 8 Max Kills in Single Turn 6 | 1 3 2 1 2 6 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 409 | . 21 8 34 175 171 Missed 136 | . 5 3 12 64 52 Damage Taken 4318 | . 449 93 276 1308 2192 Core 1261 | . 88 26 16 427 704 Absorbed by Shields 95 | . . . 41 54 . Core Remaining (%) 68 | 100 . 54 96 22 . Volleys Fired 127 | 10 23 9 19 33 33 Largest 4 | 2 2 2 3 4 4 Hottest 193 | 60 90 90 130 193 183 Shots Fired 326 | 20 45 18 32 103 108 Gun 228 | 20 45 18 32 79 34 Cannon 11 | . . . . 8 3 Launcher 86 | . . . . 15 71 Special 1 | . . . . 1 . Kinetic 91 | 10 . . 7 48 26 Thermal 51 | . 6 . . 34 11 Explosive . | . . . . . . Electromagnetic 184 | 10 39 18 25 21 71 Robot Hit Streak 13 | 5 10 9 13 8 4 Robot Miss Streak 17 | 1 3 5 2 8 17 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 154 | 12 30 11 22 52 27 Core Hits 177 | 5 23 11 11 28 99 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . . . 2 5 . Burn 3 | . . . . 3 . Destroy 1 | . . . . 1 . Blast 1 | . . . . 1 . Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7606 | 167 690 207 353 996 5193 Guns 1964 | 167 440 180 353 586 238 Cannons 66 | . . . . 47 19 Explosions 5576 | . 250 27 . 363 4936 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 573 | 86 . . 40 288 159 Thermal 1922 | . 275 27 . 272 1348 Explosive . | . . . . . . Electromagnetic 5111 | 81 415 180 313 436 3686 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 9 9 . . 9 Average Corruption 8 | . 7 9 . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 4 15 . . 8 Message Errors 7 | . 1 4 . . 2 Matter Fused 11 | . 2 6 . . 3 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 2 | . . 1 . . 1 Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . . 1 . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 372 | . 20 1 . . 351 Projectiles 1 | . . . . . 1 Explosions 371 | . 20 1 . . 350 Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 252 | . 6 34 . 13 199 Shots 9 | . 1 1 . 1 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 337 | . 60 172 73 308 337 Average Temperature 69 | . 21 45 36 85 77 Received Heat Transfer 994 | . 126 24 100 393 351 Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 1 1 5 Combat Hostiles 7 | . . . 1 1 5 Parts Fried 32 | . 2 . 3 3 24 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 1 3 Heat Transferred 2798 | . 474 50 . 999 1275 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 22 | . 4 1 . 2 15 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 1480 | 20 249 105 273 373 1480 Initial 169 | . 13 27 40 115 169 Average 265 | 10 105 84 163 230 478 Maximum Alert Level 4 | . 1 . 1 1 4 Low Security (%) 65 | 100 89 100 68 43 47 Level 1 20 | . 10 . 31 56 14 Level 2 2 | . . . . . 6 Level 3 7 | . . . . . 19 Level 4 4 | . . . . . 12 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 1 2 8 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . 1 2 2 Assault 4 | . . . . . 4 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . 1 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 10 6 11 28 50 Peak Tracking Total 14 | . 3 3 5 8 14 Tactical Retreats 9 | . . . 2 3 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . . . 3 Indirectly 3 | . . . . . 3 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 19 | . 1 . . 6 12 Max in Single Turn 5 | . 1 . . 2 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 2 . 1 . 1 Terminals 3 | . 2 . 1 . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . 2 . 1 Successful 4 | . 2 . 1 . 1 Failed 2 | . 1 . 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 . 2 . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Record 3 | . 2 . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Robot Build Rating 6 | . . . . . 6 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 42 | . . . . . 42 Highest-Rated Ally 21 | . . . . . 21 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 214 | . . . . . 214 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2646 | 115 439 386 190 541 975 Spaces Moved 1565 | 81 368 338 124 206 448 Core 37 | 20 . . . 10 7 Treads 58 | . . . . 40 18 Legs 13 | . . . . 8 5 Wheels 1457 | 61 368 338 124 148 418 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 105 105 95 Average Speed 128 | 79 92 104 105 189 163 Slowest Speed 700 | 90 110 110 105 700 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 33 | 3 79 69 15 23 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 197 | . 13 3 . 6 175 Melee . | . . . . . . Projectile . | . . . . . . AOE 197 | . 13 3 . 6 175 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1931 | 111 420 351 153 277 619 Wait 104 | . 7 3 2 . 92 Move 1560 | 80 367 337 123 205 448 Hop . | . . . . . . Pick Up 56 | 11 11 1 4 15 14 Fast Attach . | . . . . . . Attach 45 | 7 4 1 4 15 14 Detach 4 | 1 . . . 2 1 Swap 22 | 1 6 . 1 7 7 Drop 13 | 1 2 . . . 10 Fire 127 | 10 23 9 19 33 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Crushed by falling debris 457 | -10/Materials | Lost 3 parts (1p1n1w) 479 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 3) 555 | -10/Materials | Entered Mines 560 | -10/Mines | Learned Materials emergency access door positions 574 | -10/Mines | Assembled infested the area 579 | -10/Mines | Assisted by a Guerilla fighting off Assembled 816 | -10/Mines | Discovered new exit (range 16) 824 | -10/Mines | Learned 2 Materials zone layouts 851 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 855 | -10/Mines | Found Prototype Device 941 | -10/Mines | Entered Materials 941 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 942 | -9/Materials | Identified exit to Mines 979 | -9/Materials | Identified Exp. Sensor Array 1031 | -9/Materials | Lost 3 parts (1p1u1w) 1080 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1299 | -8/Materials | Core integrity fell below 50% 1323 | -8/Materials | Lost 8 parts (1p2n1u4w) 1655 | -8/Materials | Discovered new exit (range 8) 1659 | -8/Materials | Build established: Scavenger-Gunner 1672 | -8/Materials | Entered Factory 1672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -7/Factory | Fabricated H-55 Commando (x2) 2260 | -7/Factory | Garrison activated, responded to threat 2298 | -7/Factory | Build established: Scavenger-Bomber 2472 | -7/Factory | First assault squad dispatched 2484 | -7/Factory | Destroyed 8 combat bots 2511 | -7/Factory | Lost 3 parts (1p1n1w) 2620 | -7/Factory | Core integrity fell below 50% 2640 | -7/Factory | Core integrity fell below 20% 2647 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Assault Rifle destroyed. Wheel destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Imp. EM Pulse Cannon destroyed. G-50 Soldier misfires. K-01 Serf cleans the DSF Access. Flak Cannon severed. K-01 Serf cleans the DSF Access. J8CJ:A%IOQTVMOTHFR,CHSN K-01 Serf cleans the DSF Access. Knocked back. K-01 Serf cleans the DSF Access. Lrg. Storage Unit destroyed. Knocked back. W-25 Informer sends out distress signal. Adv. EMP Blaster destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 1N. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????#" ####???? ????????????????????? | | ??????" #???# #???????????? ??????? | | ??????" #???# #???????????? ??????? | | ####?#" #???# +????????????%??????? | | #?#" ###?# #???????????? ?????? | | "" #?#" ! 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