Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 20:55:48 Player: Parallel Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (2166) 2166 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6896 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Sensor Array Target Analyzer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Cryofiber Web Relay Coupler [NC] (33) Force Rifle Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Enhanced Optical Array Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Force Rifle Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Relay Coupler [NC] Force Rifle Datajack Flamer Botcube [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 62 | 8 2 1 5 10 2 34 Power 8 | 1 . . . 1 1 5 Engine 6 | 1 . . . 1 1 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 . . 2 2 . 11 Treads . | . . . . . . . Leg 14 | 2 . . 2 2 . 8 Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 3 . . . 2 . 9 Device 5 | 2 . . . . . 3 Storage 1 | 1 . . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 6 | . . . . 1 . 5 Artifact . | . . . . . . . Weapon 23 | 2 2 1 3 5 1 9 Energy Gun 8 | . . . 1 2 . 5 Energy Cannon 4 | . . 1 . . . 3 Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 1 1 . Special Weapon 3 | . 1 . 1 . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 36 | . 2 . . . 7 27 Power 4 | . . . . . 2 2 Propulsion 15 | . . . . . 2 13 Utility 6 | . . . . . 1 5 Weapon 11 | . 2 . . . 2 7 Highest Loss Streak 9 | . 2 . . . 5 9 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 4 4 6 5 6 4 Power 1 | . 1 1 2 1 . . Propulsion . | . 1 1 . . . . Utility 1 | . 1 1 1 . . 1 Weapon 2 | . 1 . 2 3 3 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 2 . . 3 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . . . . 2 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 98 88 94 76 75 76 Engine 10 | . 14 14 14 11 8 5 Core 1 | . . . . . . 3 Leg 21 | . 28 28 27 21 18 12 Wheel 1 | . . . . . . 4 Device 13 | . 14 14 14 11 13 13 Storage 8 | . 14 14 14 6 6 1 Processor 3 | . . . . 4 6 7 Protection 2 | . . . . 1 2 6 Energy Gun 6 | . . . 2 8 7 11 Energy Cannon 4 | . . 4 6 . . 4 Ballistic Gun 2 | . 22 12 . 2 . . Launcher 1 | . . . 3 . 3 . Special Melee Weapon 4 | . 1 . 9 2 . . Peak Build Rating 55 | 9 7 9 20 47 47 55 Average Rating 24 | 5 6 6 9 35 41 46 On Entrance 16 | . 7 6 8 14 47 34 Avg Prop Armor Cover (%) 4 | . . . 10 . . 4 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 14 20 23 33 31 57 Greatest Support 61 | 20 20 20 42 52 52 61 Greatest Overweight (x) 13 | 3 . . 1 . . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 4 5 8 8 8 8 8 Average Carried 6 | 1 4 4 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 4 8 8 8 7 4 Class Distribution -------------------- 70% | Mutant 12% | Scavenger-Tank 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Matter Collected 1044 | 228 36 115 17 124 124 400 Remotely . | . . . . . . . Salvage Created 2480 | 46 24 35 . 154 661 1560 Parts 104 | 7 4 2 . 6 16 69 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Combat Hostiles Destroyed 45 | . 2 1 . 4 13 25 Melee 2 | . . . . 1 1 . Guns 22 | . 2 1 . 3 . 16 Cannons 9 | . . . . . . 9 AOE 3 | . . . . . 3 . Classes Destroyed 10 | 1 1 1 . 1 2 4 Tunneler 2 | 2 . . . . . . Recycler 1 | . . . . . . 1 Watcher 2 | . . . . . . 2 Swarmer 16 | . 2 . . 3 5 6 Grunt 18 | . . . . . 6 12 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . 1 1 Sentry 4 | . . . . 1 1 2 Programmer 3 | . . . . . . 3 Subdweller 1 | . . 1 . . . . Best Kill Streak 7 | 1 2 1 . 4 7 4 Combat Bots Only 7 | . 2 1 . 4 7 3 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Hostile Shots Fired 517 | . 18 3 . 24 146 326 Missed 168 | . 5 1 . 9 53 100 Hits 349 | . 13 2 . 15 93 226 Melee 12 | . . . . . . 12 Projectile 337 | . 13 2 . 15 93 214 Critical Strikes 12 | . . . . . 2 10 Damage Taken 5525 | . 214 90 . 150 1431 3640 Core 910 | . 45 . . 56 242 567 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . . 82 . . . Volleys Fired 142 | 4 15 6 . 4 8 105 Largest 3 | 2 2 2 . 2 1 3 Hottest 214 | 40 100 100 . 160 43 214 Shots Fired 285 | 8 26 9 . 8 8 226 Gun 215 | 8 22 6 . 8 . 171 Cannon 58 | . . 3 . . . 55 Launcher 8 | . . . . . 8 . Special 4 | . 4 . . . . . Kinetic 36 | 8 22 6 . . . . Thermal 212 | . 4 3 . 8 . 197 Explosive . | . . . . . . . Electromagnetic 37 | . . . . . 8 29 Robot Hit Streak 16 | 3 2 3 . 2 4 16 Robot Miss Streak 4 | 2 4 1 . 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 203 | 4 5 6 17 6 15 150 Core Hits 82 | 2 3 1 . 4 10 62 Critical Kills 4 | . . . . 2 . 2 Critical Parts Destroyed 4 | . . . . 1 2 1 Critical Strikes 16 | . . . . 3 2 11 Burn 7 | . . . . . . 7 Destroy 4 | . . . . 1 . 3 Corrupt 1 | . . . . . . 1 Smash 4 | . . . . 2 2 . Melee Attacks 40 | . 1 . 17 3 17 2 Impact 20 | . . . . 3 17 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 20 | . 1 . 16 . 1 2 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5340 | 46 153 95 . 211 1393 3442 Guns 2681 | 46 57 38 . 80 . 2460 Cannons 976 | . . 57 . . . 919 Explosions 968 | . 96 . . . 809 63 Melee 715 | . . . . 131 584 . Ramming . | . . . . . . . Kinetic 141 | 46 57 38 . . . . Thermal 3308 | . . 57 . 80 . 3171 Explosive 96 | . 96 . . . . . Electromagnetic 1080 | . . . . . 809 271 Impact 715 | . . . . 131 584 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 1 10 Average Corruption 3 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 2 34 Message Errors 8 | . . . . . 1 7 Matter Fused 5 | . . . . . 1 4 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 362 | . 78 . . 48 229 7 Projectiles 7 | . . . . . . 7 Explosions 78 | . 78 . . . . . Melee 277 | . . . . 48 229 . Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 223 | . 114 . . . 58 51 Shots 7 | . 1 . . . 5 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 589 | . 22 29 . 312 27 589 Average Temperature 177 | . 11 18 . 156 17 200 Received Heat Transfer 1149 | . . 18 . 18 456 657 Effects 15 | . . . . . . 15 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . . . . 9 . Combat Hostiles 9 | . . . . . 9 . Parts Fried 15 | . . . . . 15 . Impact Corruptions 11 | . . . . 1 10 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 16 | . . . . . . 16 Heat Transferred 5785 | . . 74 . 111 . 5600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | 100 100 . . 100 45 98 Level 1 6 | . . . . . 54 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 384 | 5 40 . . 91 384 201 Initial 201 | . . . . . 45 201 Average 79 | . 7 . . 24 213 83 Influence Increases 1306 | 10 91 . . 105 409 691 Destroy 0b10 Robot/C 880 | . 40 . . 80 260 500 Destroy 0b10 Robot/NC 25 | 10 . . . . . 15 Destroy Leader 174 | . . . . 20 20 134 Successful Hack 37 | . 5 . . 4 14 14 Disable Machine 15 | . 15 . . . . . Anti-Garrison Action 50 | . . . . . 50 . Destroy Structure 80 | . 31 . . 1 35 13 Lose Combat Pursuer 45 | . . . . . 30 15 Influence Decreases 1246 | 10 83 8 . 40 90 1015 Entered New Map 207 | . . 4 . . 20 183 Time Decay 684 | 10 68 4 . 40 . 562 Lost Part 355 | . 15 . . . 70 270 Squads Dispatched 10 | . . . . . . 10 Investigation 2 | . . . . . . 2 Extermination 4 | . . . . . . 4 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 5 2 . 4 17 31 Peak Tracking Total 8 | . 4 1 . 4 8 4 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Traps Triggered 6 | . . . . . 5 1 Indirectly 4 | . . . . . 4 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Disabled 2 | . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Accessed 16 | . 4 . 5 1 1 5 Terminals 8 | . 4 . . . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 53 | . 9 . 33 1 2 8 Successful 43 | . 5 . 33 1 1 3 Failed 10 | . 4 . . . 1 5 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 9 | . 8 . . . . 1 Terminals 15 | . 9 . . . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 39 | . 3 . 33 . 1 2 Record 28 | . . . 26 . . 2 Robot Analysis 7 | . 1 . 6 . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . 1 1 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked 17 | . 1 . 15 . . 1 Non-combat 6 | . 1 . 4 . . 1 Combat 11 | . . . 11 . . . Robot Hacks Applied 18 | . 1 . 16 . . 1 parse_system 18 | . 1 . 16 . . 1 Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Active Infowar (turns) 4780 | 62 321 344 1920 203 295 1635 Optics 1757 | . . . . 150 295 1312 Sensors 323 | . . . . . . 323 Terrain 783 | 28 . . . 158 295 302 Seismic 3662 | 34 321 344 1920 203 295 545 Robot Analysis Total 7 | . 1 . 6 . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Turns Passed 4934 | 137 321 344 1920 203 295 1714 Spaces Moved 3076 | 87 172 246 1402 129 171 869 Core 18 | 14 . . . . . 4 Treads . | . . . . . . . Legs 2775 | 73 172 246 1402 129 171 582 Wheels 283 | . . . . . . 283 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 120 120 100 Average Speed 132 | 119 120 120 133 120 120 140 Slowest Speed 700 | 200 120 120 190 120 120 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 27 18 85 4 30 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 3 | . 3 . . . . . Terrain Destroyed 49 | . 37 . . . . 12 Melee . | . . . . . . . Projectile 10 | . 3 . . . . 7 AOE 39 | . 34 . . . . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Total 3630 | 112 253 287 1437 165 220 1156 Wait 227 | 3 61 29 . 6 12 116 Move 3071 | 86 171 245 1401 129 170 869 Hop . | . . . . . . . Pick Up 42 | 11 1 5 4 8 2 11 Fast Attach 31 | . . . 5 2 2 22 Attach 30 | 7 1 1 . 8 2 11 Detach 2 | . . . . 1 . 1 Swap 14 | 1 3 . 3 1 1 5 Drop 26 | . . 1 7 3 1 14 Fire 142 | 4 15 6 . 4 8 105 Melee 40 | . 1 . 17 3 17 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 459 | -10/Materials | Entered Subcaves 460 | -10/Subcaves | Approached by a straggling Scientist 667 | -10/Subcaves | Discovered new exit (range 6) 693 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 755 | -10/Subcaves | Learned location of Zion (-7) 787 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 795 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 803 | -10/Subcaves | Entered Scraptown 1105 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1133 | -9/Scraptown | Visited Spacefarers 1223 | -9/Scraptown | Visited Junk Repository 1280 | -9/Scraptown | Visited Awakened 1342 | -9/Scraptown | Visited UFD Registry 1342 | -9/Scraptown | Registered with UFD as "Technorigger" 1396 | -9/Scraptown | Visited Comm Corps 1407 | -9/Scraptown | Visited TADAMA 1469 | -9/Scraptown | Visited Cave Peace 1508 | -9/Scraptown | Visited Shadow of the Wyrm 1571 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1574 | -9/Scraptown | Learned Research garrison access intel 1575 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 1624 | -9/Scraptown | Guru changed UFD alias to "Wavechip" 1647 | -9/Scraptown | Discovered new exit (range 13) 1938 | -9/Scraptown | Visited LU-1G1's Boring Crew 2015 | -9/Scraptown | Visited Science Guys 2055 | -9/Scraptown | Visited Abandonware Association 2071 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2188 | -9/Scraptown | Visited Scrapoid Pod Storage 2210 | -9/Scraptown | Visited Analyses Database 2242 | -9/Scraptown | Visited Observation Area 2290 | -9/Scraptown | Visited Modified Component R&D 2384 | -9/Scraptown | Visited Research Penetration Think Tank 2508 | -9/Scraptown | Visited Botcube Research 2515 | -9/Scraptown | Found Botcube 2544 | -9/Scraptown | Visited Scrapoid Research Area 2632 | -9/Scraptown | Met Optimus 2632 | -9/Scraptown | Accepted into 0bPrime 2720 | -9/Scraptown | Discovered new exit (range 3) 2723 | -9/Scraptown | Entered Factory 2723 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2926 | -6/Factory | Identified exit to Garrison 2926 | -6/Factory | Entered Garrison 2967 | -6/Garrison | Garrison Relay disabled 3018 | -6/Garrison | Triggered checkpoint 3083 | -6/Garrison | Destroyed 7 combat bots 3086 | -6/Garrison | Lost 5 parts (2p2n1u) 3134 | -6/Garrison | Spotted B-75 Beast 3212 | -6/Garrison | Discovered new exit (range 8) 3221 | -6/Garrison | Entered Factory 3848 | -6/Factory | Build established: Tank 3909 | -6/Factory | Garrison activated, responded to threat 3933 | -6/Factory | Core integrity fell below 50% 3983 | -6/Factory | Lost 4 parts (1p2n1u) 4103 | -6/Factory | Lost 4 parts (1n1u2w) 4478 | -6/Factory | System corruption reached 10% 4566 | -6/Factory | Build established: Scavenger-Tank 4608 | -6/Factory | Discovered new exit (range 20) 4779 | -6/Factory | Garrison activated, responded to threat 4859 | -6/Factory | Core integrity fell below 20% 4866 | -6/Factory | Lost 3 parts (1n2w) 4935 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04906_ Imp. Light Armor Plating destroyed. 04907_ R-10 Processor collects Target Analyzer. 04918_ System corrupted: IFF burst signal emitted. 04922_ Slug penetrates Wall. 04922_ Critical hit (Destroy). 04922_ Imp. Light Armor Plating destroyed. 04922_ Slug penetrates Wall. 04923_ R-10 Processor collects Imp. Hover Unit. 04924_ Penetrated by Slug. 04926_ Slug penetrates Wall. 04926_ Com. Wheel destroyed. 04927_ Wall collapses. 04927_ Penetrated by Slug. 04927_ Carbon-fiber Leg+ destroyed. 04929_ Penetrated by Slug. 04931_ Carbon-fiber Leg+ destroyed. 04934_ Mic. Nuclear Core destroyed. 04935_ Hvy. Laser destroyed. 04935_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##############????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# ! #????????????????????????????????? | | ???# """"" #????????????????????????????????? | | ???# """"" #????????????????????????????????? | | ???# """ #????????????????????????????????? | | #### #????????????????????????????????? | | + """"" #????????????????????????????????? | | #### """"" #????????????????????????????????? | | ???# """ #???????############## ??????????? | | ???# #???????# R +% ?????????? | | ???#######/######??????## #???????????? | | ?????# #########;@ #???????????? | | ?????# h/ #???????????? | | ?????# h# #???????????? | | ?????# "" %# #???????????? | | ?????# T %% #???????????? | | ?????# %%# #???????????? | | ?????# # #???????????? | | ?????# # #???????????? | | ?????# ########## #???????????? | | ?????### ###????????# #???????????? | | ???????# #??????????##############???????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe DIY Cooler Deductive Reasoning Hack The Planet Let Me Out Of Here Nice Directions, Buddy Not Today, Chutes Sprinter Challenges ------------ None Game ------ Seed DispersalReactionProtomatter Manual? 0 Play Time 00:49:31 Cumulative 42.7 hours Start 2025.11.01 @ 20:06:15 End 2025.11.01 @ 20:55:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 34 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21be39b2-c43b-419f-b6e8-0e436c85fe5e