Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 10:58:56 Player: Shay Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (2564) 2564 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 7769 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 8% Temperature Cool (42) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit Force Field Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Enhanced Optical Array Seismic Detector Microactuators Improved Actuator Array Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Powered Hammer > --- INVENTORY -------- Neutrino Core Wheel Advanced Heat Sink Improved Cooling System Coolant Injector Large Storage Unit Compact Battery Medium Matter Pod Structural Scanner Triangulator Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor Melee Analysis Suite Particle Charger Improved Light Armor Plating Force Field Hacking Suite Cooled Plasma Cannon Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . 1 1 Utility 6 | . . 1 2 1 . . . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 85 | 8 4 7 25 5 . 2 9 4 18 3 Power 8 | 1 . . 4 1 . . 1 . 1 . Engine 2 | 1 . . 1 . . . . . . . Core 6 | . . . 3 1 . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 25 | 4 . 2 8 1 . . 3 . 7 . Treads 3 | . . . . . . . 3 . . . Leg 1 | 1 . . . . . . . . . . Wheel 18 | 3 . 2 8 . . . . . 5 . Hover 2 | . . . . . . . . . 2 . Flight 1 | . . . . 1 . . . . . . Utility 24 | 1 3 2 7 1 . 1 1 2 4 2 Device 15 | . 2 . 5 1 . . 1 2 2 2 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . 1 . . 1 . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 3 | . . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 1 3 6 2 . 1 4 2 6 1 Energy Gun 8 | 1 . 1 2 . . . 1 1 2 . Energy Cannon 5 | . . . 3 . . . . . 2 . Ballistic Gun 6 | 1 . 2 . 1 . . 1 1 . . Ballistic Cannon 5 | . 1 . 1 1 . 1 . . 1 . Launcher 3 | . . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . 2 . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . 2 . Parts Lost 50 | . . 3 18 . 3 2 7 2 3 12 Power 5 | . . . 2 . . 1 . . 1 1 Propulsion 20 | . . 1 8 . . 1 3 . 2 5 Utility 12 | . . 1 3 . 2 . 2 . . 4 Weapon 13 | . . 1 5 . 1 . 2 2 . 2 Highest Loss Streak 12 | . . 1 12 . 2 2 3 2 2 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | 2 7 15 21 23 22 21 22 21 21 23 Power 1 | . . 1 1 . 1 . . 1 1 . Propulsion 1 | 1 3 2 2 1 1 1 . . . . Utility 13 | . 2 10 12 14 15 16 15 15 14 16 Weapon 4 | . 1 1 5 6 5 3 5 4 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | 1 . . 2 2 . . . . 6 17 Power 2 | . . . . . . . . . 1 1 Propulsion 3 | 1 . . . 1 . . . . . 1 Utility 18 | . . . 1 . . . . . 4 13 Weapon 5 | . . . 1 1 . . . . 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 96 96 93 87 76 66 78 90 85 Engine 2 | . 14 11 2 . . . . . . . Core 4 | . . . 6 7 5 5 4 7 5 4 Treads 4 | . . . . . . . 9 14 4 . Wheel 16 | . 28 33 26 28 28 20 3 . 16 26 Device 15 | . 11 11 21 18 21 15 9 20 19 17 Storage 7 | . 14 11 9 7 7 7 7 7 6 4 Processor 10 | . . . 4 7 7 12 15 15 17 11 Protection 2 | . . 7 7 7 3 . . . . . Energy Gun 6 | . 14 11 5 11 . 6 6 6 3 . Energy Cannon 2 | . . . 6 . . . . . 4 4 Ballistic Gun 2 | . 3 4 . 1 5 . 4 5 1 . Ballistic Cannon 3 | . 10 6 5 1 3 6 2 . 1 . Peak Build Rating 55 | 6 10 17 29 35 31 26 36 42 53 55 Average Rating 31 | 5 8 13 24 28 26 24 30 39 49 48 On Entrance 22 | . 6 10 16 24 31 15 22 33 42 49 Avg Prop Armor Cover (%) 5 | 9 . . . . . . 4 . 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 11 89 97 109 103 103 96 105 103 111 111 Greatest Support 56 | 20 20 38 38 46 46 36 56 56 56 50 Greatest Overweight (x) 35 | 1 4 3 5 2 3 3 9 3 11 35 Average Overweight (x) 1 | . 2 2 2 2 2 2 2 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 9 21 25 25 22 22 24 25 25 24 Average Carried 20 | 2 7 15 21 23 22 20 22 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 9 21 23 22 22 21 24 25 23 5 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Matter Collected 2282 | 290 128 258 720 . . . 426 125 278 57 Remotely . | . . . . . . . . . . . Salvage Created 3083 | 125 209 491 1261 . . . 256 174 328 239 Parts 176 | 12 14 29 60 . . . 13 7 27 14 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 14 6 . . Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 70 | . 7 11 36 . . . 9 3 2 2 Melee 1 | . . . . . . . . . . 1 Guns 21 | . 3 6 7 . . . 2 3 . . Cannons 39 | . 4 5 25 . . . 2 . 2 1 AOE 8 | . . . 3 . . . 5 . . . Classes Destroyed 14 | 2 2 2 4 . . . 1 1 2 . Worker 4 | . . . . . . . . . 4 . Builder 8 | . . 1 4 . . . . . 3 . Tunneler 4 | 3 . . . . . . . . 1 . Recycler 6 | 1 . 2 1 . . . . . 1 1 Minesweeper 1 | . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 29 | . 3 4 15 . . . 7 . . . Grunt 28 | . 4 3 16 . . . 2 3 . . Brawler 1 | . . . 1 . . . . . . . Sentry 7 | . . 4 3 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 4 | . . . . . . . . . 2 2 Decomposer 3 | . . . . . . . 3 . . . Best Kill Streak 8 | 3 3 4 8 . . . 4 3 5 2 Combat Bots Only 8 | . 3 4 8 . . . 4 3 1 1 Max Kills in Single Turn 3 | 1 1 2 2 . . . 3 2 1 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . 2 . . . 3 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Hostile Shots Fired 563 | . 25 53 178 . 4 . 66 15 34 188 Missed 175 | . 10 14 56 . 1 . 19 5 14 56 Hits 388 | . 15 39 122 . 3 . 47 10 20 132 Melee 3 | . . . . . 3 . . . . . Projectile 385 | . 15 39 122 . . . 47 10 20 132 Critical Strikes 18 | . . 2 4 . 2 . 1 . 1 8 Damage Taken 5875 | . 145 431 1570 . 109 74 894 204 304 2144 Core 1559 | . 25 47 227 . . . 96 102 47 1015 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 90 88 58 . . . . 71 94 . Volleys Fired 234 | 10 13 36 109 . . . 19 12 27 8 Largest 2 | 2 2 2 2 . . . 2 2 2 1 Hottest 130 | 70 80 80 130 . . . 117 130 94 39 Shots Fired 423 | 20 26 61 206 . . . 31 21 50 8 Gun 208 | 20 19 36 74 . . . 12 21 26 . Cannon 206 | . 7 25 132 . . . 11 . 24 7 Launcher 9 | . . . . . . . 8 . . 1 Special . | . . . . . . . . . . . Kinetic 195 | 10 13 36 93 . . . 11 8 24 . Thermal 130 | 10 13 25 53 . . . 12 4 6 7 Explosive 8 | . . . . . . . 7 . . 1 Electromagnetic 90 | . . . 60 . . . 1 9 20 . Robot Hit Streak 14 | 8 11 12 14 . . . 7 11 8 5 Robot Miss Streak 9 | 1 2 3 9 . . . 9 3 6 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . Shots Hit Robots 321 | 14 20 39 163 . . . 21 18 37 9 Core Hits 217 | 5 12 20 102 . . . 26 14 29 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . 3 5 . . . . . . . Burn 8 | . . 3 5 . . . . . . . Melee Attacks 24 | . . . . . . . . . 3 21 Impact 24 | . . . . . . . . . 3 21 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7009 | 141 263 596 3364 . . . 690 368 763 824 Guns 2095 | 141 159 340 807 . . . 111 338 199 . Cannons 3482 | . 104 256 2270 . . . 118 . 564 170 Explosions 1309 | . . . 287 . . . 461 30 . 531 Melee 123 | . . . . . . . . . . 123 Ramming . | . . . . . . . . . . . Kinetic 2547 | 79 137 346 1319 . . . 118 121 427 . Thermal 1839 | 62 126 250 819 . . . 111 125 176 170 Explosive 925 | . . . . . . . 394 . . 531 Electromagnetic 1575 | . . . 1226 . . . 67 122 160 . Impact 123 | . . . . . . . . . . 123 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 8 8 8 8 12 8 Average Corruption 7 | . . . . . 8 8 8 8 8 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 116 | . . . . . 4 4 59 26 22 1 Message Errors 29 | . . . . . 1 . 14 6 7 1 Matter Fused 20 | . . . . . . . 10 5 5 . Heat Flow Errors 19 | . . . . . 2 1 9 3 4 . Energy Discharges 16 | . . . . . 1 3 8 3 1 . Parts Rejected 2 | . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . 7 4 2 . Data Loss (major) 8 | . . . . . . . 5 1 2 . Misfires 4 | . . . . . . . 2 2 . . Alerts 3 | . . . . . . . 2 . 1 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 53 | . . . 16 . . . 24 5 5 3 Projectiles 24 | . . . 16 . . . . . 5 3 Explosions 29 | . . . . . . . 24 5 . . Melee . | . . . . . . . . . . . Knockbacks 46 | . 2 3 32 . . . 2 . 6 1 Impact 1 | . . . . . . . . . . 1 Kinetic 41 | . 2 3 28 . . . 2 . 6 . Secondary 4 | . . . 4 . . . . . . . Self-Inflicted Damage 91 | . . . 53 . . . . 38 . . Shots 3 | . . . 2 . . . . 1 . . Rammed 2 | . 1 . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 366 | 70 59 5 57 366 84 137 265 234 140 8 Average Temperature 54 | 28 19 3 17 199 43 120 100 52 60 4 Received Heat Transfer 1290 | . 36 126 657 . . . 171 90 . 210 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 1 5 . . . . . 1 . Heat Transferred 4680 | 185 370 925 2163 . . . 262 275 250 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Maximum Alert Level 2 | . . . 2 1 . . . . . . Low Security (%) 84 | 100 100 100 46 75 100 100 . . 100 100 Level 1 6 | . . . 20 24 . . . . . . Level 2 9 | . . . 33 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 504 | 10 91 122 504 212 46 . . . 37 49 Initial 212 | . 3 29 28 212 46 . . . . . Average 88 | 1 20 61 252 176 20 . . . 4 1 Influence Increases 2154 | 20 171 318 1084 . . . 240 75 116 130 Destroy 0b10 Robot/C 1400 | . 140 220 720 . . . 180 60 40 40 Destroy 0b10 Robot/NC 130 | 20 . 15 35 . . . . 5 50 5 Destroy Leader 292 | . 30 50 140 . . . 30 10 22 10 Successful Hack 33 | . . . 33 . . . . . . . Disable Machine 60 | . . 15 45 . . . . . . . Destroy Structure 89 | . 1 3 21 . . . . . 4 60 Lose Combat Pursuer 150 | . . 15 90 . . . 30 . . 15 Influence Decreases 2154 | 15 105 321 684 336 132 . 240 75 116 130 Entered New Map 426 | . 2 42 40 256 86 . . . . . Time Decay 1354 | 15 103 249 464 80 36 . 190 65 106 46 Lost Part 374 | . . 30 180 . 10 . 50 10 10 84 Squads Dispatched 11 | . . . 6 . . . . . 3 2 Investigation 2 | . . . 2 . . . . . . . Extermination 3 | . . . . . . . . . 2 1 Reinforcement 6 | . . . 4 . . . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Distress Signals 6 | . . 2 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 7 16 57 . 4 . 12 3 5 23 Peak Tracking Total 15 | . 3 5 11 . 4 . 4 3 2 15 Tactical Retreats 9 | . . 1 6 . . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Traps Triggered 3 | . . . 1 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Machines Disabled 4 | . . 1 3 . . . . . . . Max in Single Turn 2 | . . 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Machines Accessed 6 | . . . 4 . . . . . 2 . Terminals 5 | . . . 3 . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . . . 11 . . . . . 2 . Successful 7 | . . . 6 . . . . . 1 . Failed 5 | . . . 4 . . . . . 1 . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 8 | . . . 6 . . . . . 2 . Terminals 9 | . . . 7 . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . 4 . . . . . 2 . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Active Infowar (turns) 5138 | . . . 673 161 104 183 1759 728 981 549 Optics 5042 | . . . 577 161 104 183 1759 728 981 549 Structural 2205 | . . . 673 161 104 183 516 . 568 . Seismic 1514 | . . . . 48 104 183 300 . 343 536 Machine Analysis 4152 | . . . . . . 135 1759 728 981 549 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Turns Passed 6732 | 131 378 594 1164 161 104 183 1759 728 981 549 Spaces Moved 3297 | 89 279 352 612 121 77 124 684 282 487 190 Core 7 | 1 . . . . . . . . . 6 Treads 848 | . . . . . . . 471 282 95 . Legs 3 | 3 . . . . . . . . . . Wheels 2430 | 85 279 352 612 121 77 124 213 . 383 184 Hover 9 | . . . . . . . . . 9 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 116 116 115 115 116 135 240 110 50 Average Speed 158 | 93 111 117 119 115 115 120 245 243 144 118 Slowest Speed 1800 | 190 140 135 175 116 135 135 400 400 720 1800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 38 30 52 3 71 2 78 21 10 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug 16 | . . . . . . . . . 3 13 Terrain Destroyed 103 | . . . 16 . . . 51 3 4 29 Melee 16 | . . . . . . . . . 3 13 Projectile 2 | . . . . . . . . . 1 1 AOE 85 | . . . 16 . . . 51 3 . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Total 4357 | 115 320 469 837 147 91 158 731 304 713 472 Wait 568 | . 20 61 53 5 13 28 11 . 131 246 Move 3288 | 88 278 351 611 121 76 123 683 281 486 190 Hop . | . . . . . . . . . . . Pick Up 82 | 7 2 12 21 4 . 3 6 5 20 2 Fast Attach 32 | 6 2 1 5 3 2 . 3 2 8 . Attach 43 | . . 4 17 5 . 4 5 4 3 1 Detach 6 | . . . 2 3 . . 1 . . . Swap 32 | 2 2 4 10 . . . 3 . 9 2 Drop 45 | 2 2 . 9 6 . . . . 25 1 Fire 234 | 10 13 36 109 . . . 19 12 27 8 Melee 24 | . . . . . . . . . 3 21 Ram 2 | . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 11) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Discovered new exit (range 16) 944 | -9/Materials | Discovered new exit (range 12) 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Utility x2 1178 | -8/Materials | Build established: Scavenger-Mutant 1186 | -8/Materials | Central database locked down 1624 | -8/Materials | Lost 3 parts (1n1u1w) 1795 | -8/Materials | Identified exit to Factory 1882 | -8/Materials | Destroyed 8 combat bots 2051 | -8/Materials | Lost 12 parts (1p6n1u4w) 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2429 | -7/Factory | Sucked down chute 2429 | -7/Factory | Entered Waste 2436 | -7/Waste | Spotted C-40 Crusher 2444 | -7/Waste | EMP discharged 2452 | -7/Waste | Spotted C-40 Crusher 2461 | -7/Waste | Spotted C-40 Crusher 2480 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2497 | -7/Waste | Spotted C-40 Crusher 2503 | -7/Waste | Spotted C-40 Crusher 2507 | -7/Waste | Discovered new exit (range 20) 2513 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2514 | -7/Waste | Spotted C-40 Crusher 2516 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2533 | -7/Waste | Entered Factory 2680 | -7/Factory | Discovered new exit (range 16) 2716 | -7/Factory | Entered Lower Caves 2968 | -7/Lower Caves | Build established: Mutant 3267 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3540 | -7/Lower Caves | Discovered new exit (range 16) 3540 | -7/Lower Caves | Spotted B-75 Beast 4411 | -7/Lower Caves | Encountered a Warlord checkpoint 4475 | -7/Lower Caves | Entered another Lower Caves area 4923 | -7/Lower Caves | Discovered new exit (range 7) 5088 | -7/Lower Caves | Build established: Scavenger-Mutant 5203 | -7/Lower Caves | Entered Factory 5203 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5940 | -6/Factory | Discovered new exit (range 8) 5974 | -6/Factory | System corruption reached 10% 6184 | -6/Factory | Entered another Factory area 6184 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6705 | -5/Factory | Cargo convoy interrupted 6724 | -5/Factory | Core integrity fell below 50% 6731 | -5/Factory | Core integrity fell below 20% 6733 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06721_ N|XQG1 GZLM9IQY/UG1S C7 06723_ Slug penetrates Wall. 06723_ Penetrated by Slug. 06723_ Slug penetrates H-66 Slayer. 06725_ M-28 Smith repairs I-47 Archangel Imp. Remote Force Field. 06727_ Penetrated by Slug. 06728_ R-10 Processor collects Structural Scanner. 06728_ U-05 Engineer lays Concrete. 06729_ Dropped Huge Storage Unit. 06730_ Slug penetrates Wall. 06730_ Penetrated by Slug. 06730_ Imp. Actuator Array destroyed. 06730_ Penetrated by Slug. 06731_ Extracted 7 energy. 06731_ R-10 Processor collects Com. Battery. 06732_ Penetrated by Slug. 06733_ Slammed into M-28 Smith. 06733_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????i#?????????????????????? | | ??????????????????????????h#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????####g#########?????????????? | | ??????????????????????# g #?????????????? | | ??????????????????????# ! #?????????????? | | ??????????????????????# g #?????????????? | | ?????????????#####????# #?????????????? | | ?????????????########## #?????????????? | | ??????????????# ## #?????????????? | | ??????????????# ## #???????????""? | | ??????????????# """ ## #???????????""" | | ??????????????# """ ## #???????"""??S" | | ??????????????# """ #? #???????"""?""" | | ??????????????# #?? #??? ??"""?""" | | ??????????????# #?? !#? #???????? | | ??????????????#! !!#### ### #???????? | | ??? ##?????#### " =!#]s @ %% u #???????? | | ??? ??? # ""!!#xhim #???????? | | ???""" 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"""" # """%#m =* #???????? | | ?# """ """" # !!# h ## #???????? | | ?# """" ######## ########??? #???????? | | ?# """" # #???????????? #???????? | | ?# """" # #?????????????????????? | | ?# # #?????????????????????? | | ?# !!! + h #?????????????????????? | | ?# !!! # #?????????????????????? | | ?# !!! # ########?????????????????????? | | ?############## #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????"""?????????????????? | | ???????# #????????"""?????????????????? | | ??###??# ###+##########??"""?????????????????? | | ######## # #??????????????????????? | | # # #??"""?????????????????? | | """" #^^ # """ """ #??"""?????????????????? | | """" # # """ """ #??"""?????????????????? | | """" + # """ """ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 44 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantDiametricBooster Manual? 0 Play Time 01:00:42 Cumulative 22.6 hours Start 2026.02.08 @ 09:34:43 End 2026.02.08 @ 10:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 787dbe66-2649-4699-8866-740cfe5df3fb