Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 10:42:29 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1144) 1144 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3649 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 111/400 Matter 287/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Tractor Beam > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Improved Ion Engine Compact Wheel High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Splice Drone Bay (6/6) EM Pulse Cannon Minigun Minigun Rocket Launcher Mini Grenade Launcher Enhanced Flamer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Tractor Beam > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Compact Wheel High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Splice Drone Bay EM Pulse Cannon Minigun Minigun Rocket Launcher Mini Grenade Launcher Enhanced Flamer Heavy Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 56 | 7 4 3 39 3 . Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 8 1 . Treads 9 | 2 . . 6 1 . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 4 3 13 2 . Device 9 | 1 1 3 2 2 . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 11 | . 2 . 9 . . Artifact . | . . . . . . Weapon 18 | 2 . . 16 . . Energy Gun 4 | 1 . . 3 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 11 | 1 . . 10 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . . . 15 1 . Power 1 | . . . 1 . . Propulsion 4 | . . . 4 . . Utility 7 | . . . 6 1 . Weapon 4 | . . . 4 . . Highest Loss Streak 7 | . . . 7 1 . To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 96 | . 100 100 95 92 100 Engine 11 | . 14 14 9 11 11 Treads 23 | . 28 28 19 22 22 Device 7 | . 8 12 . 8 22 Storage 12 | . 14 14 11 11 11 Processor 5 | . . . 9 11 11 Protection 9 | . 5 1 19 6 . Energy Gun 6 | . 14 14 2 . . Ballistic Gun 16 | . 14 14 15 22 22 Peak Build Rating 20 | 7 8 14 19 20 20 Average Rating 12 | 4 7 8 14 18 20 On Entrance 10 | . 7 8 9 16 20 Naked Turns . | . . . . . . Heaviest Build 39 | 13 28 28 39 36 35 Greatest Support 46 | 40 40 40 46 40 40 Greatest Overweight (x) 2 | . . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 Most Carried 15 | 1 9 11 15 15 15 Average Carried 11 | . 7 10 13 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 9 11 15 15 15 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2175 | 211 167 62 1184 551 . Remotely 418 | . . . . 418 . Salvage Created 1579 | 18 292 22 1141 106 . Parts 100 | 4 24 4 66 2 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 35 | . 10 . 20 5 . Guns 30 | . 10 . 15 5 . Cannons 4 | . . . 4 . . AOE 1 | . . . 1 . . Classes Destroyed 12 | 1 3 1 6 1 . Worker 3 | . . 1 1 1 . Tunneler 1 | 1 . . . . . Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Watcher 6 | . 3 . 3 . . Swarmer 7 | . 6 . . 1 . Grunt 14 | . 4 . 10 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 8 | . . . 8 . . Assembled 4 | . . . . 4 . Best Kill Streak 6 | 1 4 1 6 2 . Combat Bots Only 6 | . 3 . 6 1 . Max Kills in Single Turn 3 | 1 1 1 3 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 184 | . 41 . 133 10 . Missed 35 | . 11 . 22 2 . Damage Taken 2449 | . 394 . 1939 116 . Core 403 | . 114 . 279 10 . Absorbed by Shields . | . . . . . . Redirected to Shielding 109 | . 17 . 92 . . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 127 | 4 30 . 77 16 . Largest 2 | 2 2 . 2 2 . Hottest 91 | 70 70 . 91 50 . Shots Fired 250 | 8 60 . 150 32 . Gun 227 | 8 60 . 127 32 . Cannon 22 | . . . 22 . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 175 | 4 30 . 109 32 . Thermal 74 | 4 30 . 40 . . Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 4 14 . 22 6 . Robot Miss Streak 3 | 3 3 . 3 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 175 | 5 40 . 113 17 . Core Hits 71 | 1 19 2 41 8 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 . 3 . . Burn 4 | . 2 . 2 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2835 | 80 552 39 1857 307 . Guns 2355 | 80 539 . 1429 307 . Cannons 291 | . . . 291 . . Explosions 133 | . . . 133 . . Melee . | . . . . . . Ramming 56 | . 13 39 4 . . Kinetic 1853 | 42 229 . 1275 307 . Thermal 793 | 38 310 . 445 . . Explosive 133 | . . . 133 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . 8 . . Projectiles 8 | . . . 8 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . 42 . . Shots 1 | . . . 1 . . Rammed 12 | . 3 7 2 . . Targets Rammed 13 | . 3 7 3 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 273 | 27 246 . 273 12 . Average Temperature 59 | 12 68 . 64 6 . Received Heat Transfer 805 | . 162 . 603 40 . Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 5 . . . . Heat Transferred 2283 | 111 1036 . 1136 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 260 | 5 170 52 260 40 . Initial 52 | . 3 52 . . . Average 55 | 1 61 25 96 7 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 88 100 . Level 1 4 | . . . 11 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 15 . 37 9 . Peak Tracking Total 7 | . 3 . 7 5 . Tactical Retreats 5 | . 1 . 2 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 18 | . 6 2 9 . 1 Terminals 13 | . 5 1 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 48 | . 18 4 25 . 1 Successful 33 | . 10 3 19 . 1 Failed 15 | . 8 1 6 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 36 | . 15 3 17 . 1 Terminals 40 | . 16 3 21 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 3 7 . 1 Robot Analysis 4 | . 1 2 1 . . Open Door 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 2 | . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 8 . 8 . . Terminals 15 | . 7 . 8 . . Botnet 5 | . 2 . 3 . . Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 1 8 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 71 | . . . . 71 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 24 | . . . . 24 . Total Damage 164 | . . . . 164 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 4 | . 1 2 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4658 | 80 1016 922 1631 829 180 Spaces Moved 2298 | 36 458 566 760 366 112 Core 2 | 2 . . . . . Treads 2188 | 34 458 566 652 366 112 Legs . | . . . . . . Wheels 108 | . . . 108 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 160 160 Average Speed 159 | 153 160 160 159 160 160 Slowest Speed 240 | 160 160 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 76 98 73 77 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . 4 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3035 | 49 679 577 1035 583 112 Wait 492 | 2 176 . 116 198 . Move 2293 | 35 457 565 759 365 112 Hop . | . . . . . . Pick Up 34 | 1 8 2 22 1 . Fast Attach 13 | 7 . . 4 2 . Attach 13 | . . . 12 1 . Detach . | . . . . . . Swap 30 | . 4 3 23 . . Drop 20 | . 1 . 19 . . Fire 127 | 4 30 . 77 16 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . 3 7 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Learned location of Storage (-7) 530 | -10/Materials | Learned location of 2 exits from Mines 579 | -10/Materials | Learned Storage non-interactive machine intel 620 | -10/Materials | Loaded intel: 18 trap records 808 | -10/Materials | Learned 4 Recycling zone layouts 1097 | -10/Materials | Entered Mines 1098 | -10/Mines | Identified exit to Subcaves 1401 | -10/Mines | Found the Drone Emporium 1403 | -10/Mines | Learned Materials non-interactive machine intel 1408 | -10/Mines | Found Prototype Device 1409 | -10/Mines | Identified Splice Drone Bay 1463 | -10/Mines | Discovered exit to Materials (range 12) 1684 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2019 | -10/Mines | Entered Materials 2019 | -9/Materials | Evolved 2 slots: Utility x2 2020 | -9/Materials | Loaded intel: 42 non-interactive machine locations 2141 | -9/Materials | Lost 7 parts (1p1n3u2w) 2620 | -9/Materials | Discovered new exit (range 4) 2774 | -9/Materials | Discovered new exit (range 11) 3072 | -9/Materials | Build established: Scavenger-Mutant 3075 | -9/Materials | Core integrity fell below 50% 3341 | -9/Materials | Discovered new exit (range 10) 3590 | -9/Materials | Discovered new exit (range 13) 3613 | -9/Materials | Identified exit to Materials 3650 | -9/Materials | Entered Mines 3653 | -9/Mines | Received a Mining Laser from a helpful Derelict 3763 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3845 | -9/Mines | Assembled infested the area 3848 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3899 | -9/Mines | Build established: Mutant 3915 | -9/Mines | Lost 4 allies 4333 | -9/Mines | Discovered exit to Materials (range 8) 4453 | -9/Mines | Build established: Scavenger-Mutant 4473 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4473 | -9/Mines | Discovered new exit (range 5) 4479 | -9/Mines | Entered Exiles 4518 | -9/Exiles | Met 8R-AWN 4547 | -9/Exiles | Met EX-HEX 4596 | -9/Exiles | Met EX-BIN 4614 | -9/Exiles | Aligned with FarCom system 4615 | -9/Exiles | Given EX-Vault access code 4652 | -9/Exiles | Opened EX-Vault 4659 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#########???????????????????? | | ?????????????????????#& # #???????????????????? | | ?????????????????????#& X #???????????????????? | | ?????????????????????#& @!! #???????????????????? | | ??????????????#??????# #???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????#X #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???###??????????????? | | ??????????????????????# #??"""""?????????????? | | ??????????????????????# ## """?????????????? | | ??????????????????????# X""?????????????? | | ???????????????????#??# ## """?????????????? | | ????????????????####??# #??"""""???#?????????? | | ????????????????"""""?# #???###??????????????? | | ???????????????"""" ## #????????????????????? | | ??????????????#""X" #?????????#??????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #??????????#?????????? | | ??????????????#""""""?# #?#########??????????? | | ???????????????#"###??# #?#"""""""#??????????? | | ?????????????????#????# ###"""""""##?????????? | | ??????????????????#???# #?#"""""""#??????????? | | ???????????????? #???## ###"" """"#??????????? | | ?????????????????????#" """"##?????????? | | ??????????????????#??#" """#??????????? | | ?????????????????????#" """#???????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 441 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceSuspensionOptics Manual? 0 Play Time 00:34:35 Cumulative 217.1 hours Start 2024.09.05 @ 09:00:31 End 2024.09.05 @ 10:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93a190c8-65bb-4606-ab14-74117d8faae6