Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 22:21:37 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1918 Bonus ------- None Cogmind --------- Core Integrity 318/400 Matter 64/300 Energy 250/250 System Corruption 0% Temperature Cool (15) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- EM Pulse Gun Improved Assault Rifle > --- INVENTORY (10) --- Wheel Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod (117) Shield Generator Assault Rifle Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector Transport Network Coupler Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Wheel Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod EM Pulse Gun Assault Rifle Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 2 2 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 8 | 1 5 10 9 Power . | . . 1 . Propulsion 2 | . 1 3 3 Utility 2 | . 1 3 2 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 12 | . . 4 8 Power . | . . . . Propulsion 5 | . . 2 3 Utility 4 | . . 1 3 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 100 95 Engine 12 | . 14 14 10 Wheel 26 | . 28 28 22 Device 11 | . 9 14 11 Storage 13 | . 14 14 11 Processor 3 | . . . 11 Hackware 2 | . . . 7 Ballistic Gun 24 | . 28 28 15 Launcher 1 | . . . 5 Peak Build Rating 15 | 6 8 9 15 Average Rating 8 | 3 6 8 13 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 23 | 12 18 18 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 1 6 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 731 | 70 346 187 128 Remotely 253 | . 243 10 . Salvage Created 906 | . 346 203 357 Parts 49 | . 19 7 23 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 6 2 11 Guns 10 | . 6 . 4 AOE 9 | . . 2 7 Classes Destroyed 10 | . 5 2 3 Worker 2 | . . 1 1 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 4 | . 2 . 2 Recycler 2 | . 1 1 . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 7 | . 3 . 4 Grunt 9 | . 3 2 4 Sentry 3 | . . . 3 Best Kill Streak 12 | . 5 3 12 Combat Bots Only 9 | . 3 2 9 Max Kills in Single Turn 4 | . 2 3 4 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 72 | . 13 11 48 Missed 29 | . 5 4 20 Hits 43 | . 8 7 28 Projectile 43 | . 8 7 28 AOE 1 | . . 1 . Critical Strikes 2 | . . . 2 Damage Taken 537 | . 65 109 363 Core 144 | . 9 53 82 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 58 | . 20 11 27 Largest 2 | . 2 2 2 Hottest 63 | . 40 40 63 Shots Fired 111 | . 40 21 50 Gun 98 | . 40 20 38 Cannon . | . . . . Launcher 13 | . . 1 12 Special . | . . . . Kinetic 94 | . 40 20 34 Thermal . | . . . . Explosive 13 | . . 1 12 Electromagnetic 4 | . . . 4 Robot Hit Streak 9 | . 6 5 9 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 70 | . 24 13 33 Core Hits 53 | . 14 7 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1985 | . 311 292 1382 Guns 872 | . 311 149 412 Cannons . | . . . . Explosions 1113 | . . 143 970 Melee . | . . . . Ramming . | . . . . Kinetic 839 | . 311 149 379 Thermal . | . . . . Explosive 1023 | . . 143 880 Electromagnetic 123 | . . . 123 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . . 18 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 22 | . 6 8 22 Average Temperature 9 | . 6 4 10 Received Heat Transfer 198 | . 12 48 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 58 Level 1 11 | . . . 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 369 | . 117 63 369 Initial 32 | . . 32 . Average 78 | . 80 22 164 Influence Increases 741 | . 189 78 474 Destroy 0b10 Robot/C 380 | . 120 40 220 Destroy 0b10 Robot/NC 60 | . 20 15 25 Destroy Leader 100 | . 26 10 64 Successful Hack 32 | . 22 5 5 Disable Machine 60 | . . . 60 Destroy Structure 94 | . 1 8 85 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 382 | . 105 162 115 Entered New Map 52 | . . 52 . Time Decay 320 | . 105 110 105 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 4 16 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 14 4 2 Successful 9 | . 7 1 1 Failed 11 | . 7 3 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 19 | . 13 4 2 Terminals 20 | . 14 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 1 1 Terminals 6 | . 4 1 1 Botnet 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 523 | . . 299 224 Seismic 523 | . . 299 224 T.N.C. 224 | . . . 224 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 790 | 37 221 308 224 Spaces Moved 614 | 36 179 261 138 Core 15 | 15 . . . Treads . | . . . . Legs . | . . . . Wheels 599 | 21 179 261 138 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 81 | 67 80 80 90 Slowest Speed 95 | 80 80 80 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 37 31 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | . . 8 94 Melee . | . . . . Projectile . | . . . . AOE 102 | . . 8 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 788 | 47 216 342 183 Wait 65 | . 4 59 2 Move 611 | 35 178 260 138 Hop . | . . . . Pick Up 24 | 6 11 4 3 Fast Attach 3 | 1 . 1 1 Attach 8 | 5 1 . 2 Detach . | . . . . Swap 12 | . 1 2 9 Drop 7 | . 1 5 1 Fire 58 | . 20 11 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 11) 259 | -10/Materials | Entered Mines 280 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 304 | -10/Mines | Build established: Mutant 396 | -10/Mines | Discovered new exit (range 9) 438 | -10/Mines | Learned location of Zion (-7) 480 | -10/Mines | Assembled infested the area 485 | -10/Mines | Assisted by a Guerilla fighting off Assembled 567 | -10/Mines | Entered Materials 567 | -9/Materials | Evolved 2 slots: Utility x2 746 | -9/Materials | Destroyed 9 combat bots 791 | -9/Materials | Self-destructed Last Messages --------------- 00721_ Acquired Shield Generator. 00722_ The unstable cave ceiling collapses. 00722_ U-05 Engineer lays Concrete. 00723_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00723_ U-05 Engineer lays Concrete. 00723_ U-05 Engineer builds a Wall. 00723_ U-05 Engineer lays Concrete. 00725_ S-10 Pest destroyed. 00725_ U-05 Engineer builds a Door. 00726_ U-05 Engineer lays Concrete. 00734_ K-01 Serf collects debris. 00734_ U-05 Engineer lays Concrete. 00735_ M-13 Machinist repairs R-06 Scavenger. 00735_ U-05 Engineer builds a Wall. 00770_ A-02 Transporter destroyed. 00782_ Y-45 Defender destroyed. 00782_ Switching to secondary target: G-34 Mercenary. 00789_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? +????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ######################### #????????????????????? | | #????????????????????? | | #"##/###### +????????????????????? | | ## #????????????????????? | | # ############ ##????????????????????? | | ]## # #????????# #?????????????????????? | | ## #????????# #?????????????????????? | | = ""# #????????# #?????????????????????? | | %% # ###????????#a#?????????????????????? | | = ! " ##?????????# #?????????????????????? | | % / ## ##????????# #?????????????????????? | | # /### % #????????#a#?????????????????????? | | [ | #?########g##????????????????????? | | = % #?# @ #????????????????????? | | = #?# #????????????????????? | | # # # ## #????????????????????? | | ## # ### ## ! #????????????????????? | | ## # ### =%=#????????????????????? | | "" ### ####?# = #????????????????????? | | ""S #?###????# =%! +????????????????????? | | "" #????????# u #????????????????????? | | #????????# ####????????????????????? | | """ #????????## #####????????????????????????? | | """ #????????? ?????????????????????????????? | | """ #???????? ??????????????????????????????? | | #???????## ??????????????????????????????? | | #####?###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????a??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorMetaDesublimator Manual? 0 Play Time 00:15:44 Cumulative 33.7 hours Start 2025.10.18 @ 15:19:32 End 2025.10.18 @ 22:21:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b63462c0-524c-48a7-a9f6-7e324f8327fa