Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 20:07:24 Player: Conwew Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (47) 235 Value Destroyed (1733) 1733 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1610) 1610 TOTAL SCORE: 11898 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 484 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 53/300 Energy 50/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Advanced Signal Interpreter Advanced Launcher Guidance Computer Zionite Weapon Casing Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Impulse Thruster Array Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Heat Sink Advanced Signal Interpreter Weapon Cycler Weapon Cycler Graphene Brace EM Shield Point Defense System Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser Makeshift Laser Makeshift Laser > --- INVENTORY -------- CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 87] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Spiked Medium Treads Leg Improved Titanium Leg Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Weapon Cycler Device Weapon Cycler Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . . . . . . 1 . . 1 1 Utility 7 | . . . 1 . . . . 2 2 . . . . 1 1 . . . Weapon 3 | . . . 1 . . . . . . . . . . . 1 . . 1 Parts Attached 134 | 5 7 3 7 4 3 4 6 15 21 6 9 4 1 4 2 4 19 10 Power 20 | 1 2 . . . . 1 2 3 3 3 1 1 . 1 . 2 . . Engine 9 | 1 1 . . . . 1 1 . 2 1 1 . . 1 . . . . Core 9 | . 1 . . . . . 1 3 1 2 . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . Propulsion 33 | 2 2 . 2 2 . 2 2 3 3 1 . 1 . 1 2 . 8 2 Treads 1 | . . . . . . . . . . 1 . . . . . . . . Leg 19 | 2 2 . . . . 2 . 3 3 . . 1 . 1 . . 5 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . 2 2 . . 2 . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . 2 . 3 2 Utility 51 | . 2 1 1 2 2 . 1 5 9 1 5 2 1 1 . 2 9 7 Device 30 | . 2 1 1 1 1 . 1 1 6 1 3 1 1 1 . 1 3 5 Storage 1 | . . . . . . . . . . . . . . . . . 1 . Processor 9 | . . . . . 1 . . 2 . . 2 . . . . 1 2 1 Hackware 8 | . . . . . . . . 2 2 . . 1 . . . . 2 1 Protection 3 | . . . . 1 . . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 2 4 . 1 1 1 4 6 1 3 . . 1 . . 2 1 Energy Gun 8 | 1 1 1 . . 1 . . . . . 3 . . . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 11 | 1 . . 4 . . 1 1 2 2 . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . 2 . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . Unidentified Prototypes 11 | . . 1 . . . . . . 3 . . 1 . . . . 5 1 Parts Lost 85 | . 4 . 10 . . . 10 1 16 10 . . 2 12 . 2 11 7 Power 12 | . 1 . 1 . . . 2 . 3 2 . . 1 2 . . . . Propulsion 24 | . 1 . 2 . . . 4 . 4 1 . . . 2 . 1 7 2 Utility 29 | . . . 3 . . . 2 1 4 5 . . 1 5 . 1 2 5 Weapon 20 | . 2 . 4 . . . 2 . 5 2 . . . 3 . . 2 . Highest Loss Streak 9 | . 2 . 9 . . . 9 1 7 9 . . 2 6 . 2 4 4 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . 1 . Average Backups 2 | . 1 3 3 2 4 4 4 4 2 2 2 2 2 . . 2 1 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . 1 2 2 1 1 . . 2 1 2 Utility . | . . 2 1 1 3 3 3 2 . . . . . . . . . . Weapon . | . . 1 1 1 1 1 . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . 1 . 1 . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 2 Utility 2 | . . . 1 . . . 1 . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 77 79 68 34 60 72 77 81 83 82 73 85 86 69 7 12 29 30 Engine 4 | . 9 14 9 . . 5 12 . 2 3 5 6 1 1 . . . . Core 4 | . 3 . . . . . 2 10 7 7 . 5 6 3 . . . . Treads 2 | . . . . . . . . . . 5 6 6 6 . . . . . Leg 7 | . 27 14 3 . . 2 . 21 14 5 . . 6 9 . . 6 . Hover 2 | . . . 13 19 22 19 21 . . . . . . . . . . . Device 20 | . 11 27 19 3 15 22 16 5 18 19 23 27 38 33 . . 4 12 Processor 8 | . . . . . 5 11 9 14 11 6 19 13 7 3 . . 3 5 Hackware 5 | . . . . . . . . 14 10 12 . 4 . . . . 7 6 Protection 1 | . . . . 2 6 . . . . 5 . . . . . . . 4 Energy Gun 9 | . 12 13 9 . 3 11 8 . . . 18 20 20 13 . . . . Ballistic Gun 2 | . 12 . 7 . . 1 7 2 9 . . . . . . . . . Ballistic Cannon 1 | . . 10 6 9 7 . . . 4 . . . . . . . . . Peak Build Rating 87 | 5 13 19 24 17 22 27 33 46 65 64 55 78 78 87 30 37 75 64 Average Rating 46 | 4 7 17 19 10 19 22 27 39 51 61 51 61 73 70 19 26 46 46 On Entrance 25 | . 5 6 19 1 17 22 23 2 36 48 17 55 78 73 4 30 14 39 Avg Prop Armor Cover (%) 19 | . . . . . . 8 . 6 . 13 34 11 11 11 . . 39 . Naked Turns 49 | . . . 21 28 . . . . . . . . . . . . . . Heaviest Build 44 | 9 10 16 16 16 16 18 23 21 44 28 20 31 31 29 3 12 11 4 Greatest Support 72 | 20 20 10 16 16 16 30 22 60 60 36 28 36 36 72 26 26 56 7 Greatest Overweight (x) 2 | . . 1 1 . . 2 1 . 1 . 1 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 3 | . 1 3 3 2 4 4 4 4 3 4 4 4 4 1 2 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 5 4 4 5 4 5 5 5 4 4 5 1 5 5 5 5 Class Distribution -------------------- 35% | Derelict-Tank 24% | Hacker-Mutant 19% | Mutant 4% | Scavenger-Mutant 4% | Commander-Mutant 4% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Commander-Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -4/Factory Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Matter Collected 2069 | 249 191 30 113 46 . 135 65 229 347 397 31 87 59 . . . 42 48 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1786 | . 447 . 192 . . 48 44 270 378 228 . . 62 80 . . 37 . Parts 96 | . 18 . 15 . . 3 2 26 21 6 . . . 3 . . 2 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 6 . 1 5 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Combat Hostiles Destroyed 41 | . 11 . 6 . . 2 1 7 7 2 . . 2 2 . . 1 . Melee 9 | . . . . . . . . 6 . 2 . . . 1 . . . . Guns 22 | . 11 . 3 . . 2 1 1 2 . . . 1 1 . . . . Cannons 5 | . . . 1 . . . . . 4 . . . . . . . . . AOE 4 | . . . 2 . . . . . 1 . . . . . . . 1 . Classes Destroyed 13 | . 3 . 2 . . 1 . 1 5 . . . 1 . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 12 | . 3 . 3 . . 2 . 3 . . . . . 1 . . . . Grunt 12 | . 8 . 1 . . . . 1 1 1 . . . . . . . . Sentry 5 | . . . 2 . . . 1 . 2 . . . . . . . . . Hunter 3 | . . . . . . . . . 1 . . . 1 . . . 1 . Programmer 7 | . . . . . . . . 3 2 1 . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 3 | . 3 . 3 . . 2 1 3 3 1 . . 1 1 . . 1 . Combat Bots Only 3 | . 3 . 3 . . 1 1 3 2 1 . . 1 1 . . 1 . Max Kills in Single Turn 2 | . 1 . 2 . . 1 1 1 1 1 . . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . 1 . . . . . . . 1 . Melee 1 | . . . . . . . . 1 . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Hostile Shots Fired 1264 | . 108 . 98 . . 4 110 138 241 39 . . 32 124 . 22 225 123 Missed 486 | . 30 . 33 . . 1 44 57 95 10 . . 12 33 . 11 117 43 Deflected 3 | . . . . . . . . . . 3 . . . . . . . . Hits 778 | . 78 . 65 . . 3 66 81 146 29 . . 20 91 . 11 108 80 Melee 22 | . . . . . . . . . 1 11 . . . . . 10 . . Projectile 756 | . 78 . 65 . . 3 66 81 145 18 . . 20 91 . 1 108 80 AOE 14 | . . . . . . . . . 11 . . . . 1 . 2 . . Critical Strikes 40 | . 2 . 2 . . . 4 2 2 4 . . 1 8 . 5 7 3 Actively Blocked 13 | . . . . . . . . . 2 4 . . 1 6 . . . . Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . Damage Taken 13387 | . 830 . 764 . . 33 958 963 2386 589 . . 332 1849 . 380 2462 1841 Core 5017 | . 223 . 197 . . 13 534 271 454 119 . . 40 545 . 150 1012 1459 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . 10 . Redirected to Shielding 234 | . . . . . . . . . 80 85 . . . . . . . 69 Regen/Repaired (Parts) 136 | . . . . . . . . 136 . . . . . . . . . . Core Remaining (%) 44 | 100 . 10 . . . 47 2 61 . . . . 27 45 . 86 22 . Volleys Fired 175 | . 64 . 27 . . 12 2 5 40 . . . 11 9 . . 4 1 Largest 3 | . 2 . 3 . . 1 2 2 3 . . . 3 3 . . 1 1 Hottest 150 | . 70 . 93 . . 50 74 46 95 . . . 150 150 . . 49 65 Shots Fired 335 | . 95 . 56 . . 12 4 10 95 . . 1 33 24 . . 4 1 Gun 284 | . 95 . 47 . . 12 4 10 57 . . 1 33 24 . . . 1 Cannon 43 | . . . 9 . . . . . 34 . . . . . . . . . Launcher 8 | . . . . . . . . . 4 . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 184 | . 45 . 38 . . . 2 10 89 . . . . . . . . . Thermal 142 | . 50 . 18 . . 12 2 . 2 . . 1 33 24 . . . . Explosive 8 | . . . . . . . . . 4 . . . . . . . 4 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 11 | . 9 . 4 . . 4 7 9 11 . . . 6 4 . . 3 . Robot Miss Streak 7 | . 6 . 3 . . 7 1 1 5 . . . 7 3 . . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 . . . . Shots Hit Robots 224 | . 52 . 34 . . 5 3 16 65 15 . . 16 17 . . 1 . Core Hits 88 | . 22 . 11 . . 3 3 8 23 5 . . 5 6 . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . Critical Strikes 11 | . . . . . . 3 . . 3 1 . . 1 3 . . . . Burn 5 | . . . . . . 3 . . . . . . 1 1 . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . . . Melee Attacks 55 | . . . . . . . . 17 . 25 . . . 12 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . 17 . 25 . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . 12 . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Martial Strikes 2 | . . . . . . . . . . 2 . . . . . . . . Damage Inflicted 5767 | . 662 . 568 . . 103 109 565 2346 516 . . 266 325 . . 307 . Guns 2644 | . 662 . 390 . . 103 90 148 722 . . . 266 263 . . . . Cannons 857 | . . . 79 . . . . . 778 . . . . . . . . . Explosions 1252 | . . . 99 . . . . . 846 . . . . . . . 307 . Melee 995 | . . . . . . . . 417 . 516 . . . 62 . . . . Ramming 19 | . . . . . . . 19 . . . . . . . . . . . Kinetic 2346 | . 345 . 307 . . . 74 148 1472 . . . . . . . . . Thermal 1155 | . 317 . 162 . . 103 16 . 28 . . . 266 263 . . . . Explosive 1252 | . . . 99 . . . . . 846 . . . . . . . 307 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 933 | . . . . . . . . 417 . 516 . . . . . . . . Piercing 62 | . . . . . . . . . . . . . . 62 . . . . Highest Corruption 26 | . . . . . . . 2 3 4 26 26 26 . 7 . . 6 4 Average Corruption 6 | . . . . . . . 2 1 2 4 26 26 . 4 . . 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . 2 4 7 17 14 3 . 3 . . 3 . Message Errors 7 | . . . . . . . . 1 . 2 3 1 . . . . . . Matter Fused 17 | . . . . . . . . . 1 8 5 1 . . . . 2 . Heat Flow Errors 6 | . . . . . . . 1 . 1 . 2 . . 2 . . . . Energy Discharges 6 | . . . . . . . . 1 . 4 . . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 2 . 1 . . . . . 1 . Data Loss (major) 5 | . . . . . . . 1 . 1 2 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 68 | . . . 18 . . . . 16 . 10 . . . . . . 24 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 42 | . . . 18 . . . . . . . . . . . . . 24 . Melee 26 | . . . . . . . . 16 . 10 . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . 85 . . . 8 . . . . . . . . . 100 . Shots 3 | . . . 1 . . . . . . . . . . . . . 2 . Rammed 5 | . . . . . . . 5 . . . . . . . . . . . Targets Rammed 5 | . . . . . . . 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 117 . 136 . . 5 146 12 186 . 221 22 312 263 . . 203 . Average Temperature 80 | . 62 . 63 . . 2 51 5 53 . 111 22 161 117 . . 117 . Received Heat Transfer 1798 | . 336 . 159 . . 6 225 144 286 90 . . . 342 . . 147 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . 1 . . . . . . . . Total Turns 253 | . . . . . . . . . . 253 . . . . . . . . Longest Duration 253 | . . . . . . . . . . 253 . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Parts Melted 4 | . . . . . . 2 . . . . . . 2 . . . . . Heat Transferred 3125 | . 831 . 481 . . 444 37 . 37 . . . 666 629 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Maximum Alert Level 3 | . . . 1 . . . . . . . . . . 3 1 1 2 1 Low Security (%) 76 | 100 100 100 48 100 . 100 100 100 100 . . . . . . 74 26 4 Level 1 13 | . . . 51 . . . . . . . . . . . 100 25 68 95 Level 2 4 | . . . . . . . . . . . . . . 45 . . 4 . Level 3 5 | . . . . . . . . . . . . . . 54 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 904 | . 114 16 333 94 . 49 45 76 78 . . . . 904 287 204 570 320 Initial 904 | . . 16 . 94 . . . 13 17 . . . . 904 287 204 111 320 Average 125 | . 60 . 142 36 . 9 13 13 7 . . . . 719 287 195 258 265 Influence Increases 4193 | . 311 . 534 . . 104 162 210 252 85 . . 224 1238 5 15 935 118 Destroy 0b10 Robot/C 1220 | . 220 . 280 . . 80 20 140 140 40 . . 120 100 . . 80 . Destroy 0b10 Robot/NC 55 | . 5 . 5 . . 5 . . 15 5 . . 10 5 . . . 5 Destroy Leader 306 | . 52 . 62 . . 10 10 40 60 10 . . 20 22 . . 20 . Allied During Kill 170 | . . . 37 . . 9 . . . . . . 74 19 . . 29 2 Successful Hack 60 | . 19 . 4 . . . 12 . . . . . . . 5 . 20 . Disable Machine 60 | . . . 45 . . . . . 15 . . . . . . . . . Destroy Structure 177 | . . . 26 . . . . . 22 . . . . 12 . . 96 21 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . Partial Spotted 45 | . . . 15 . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 1200 | . 15 . 60 . . . 120 30 . 30 . . . 165 . 15 690 75 Influence Decreases 3995 | . 267 44 290 244 . 104 132 204 288 85 . . 217 657 301 108 564 490 Entered New Map 944 | . . 28 . 150 . . . 17 19 . . . . 3 301 88 88 250 Time Decay 1697 | . 176 16 120 94 . 44 87 177 184 47 . . 182 254 . . 206 110 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . Lost Part 618 | . 30 . 100 . . . 45 10 75 38 . . . 120 . 20 110 70 Lost Ally 575 | . . . 70 . . 60 . . 10 . . . 35 180 . . 160 60 Purge Threat 61 | . 61 . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . 1 . . 2 3 9 . . . . 2 . 1 6 2 Investigation 5 | . 1 . . 1 . . . . . . . . . . . . 2 1 Extermination 8 | . . . . . . . . 1 3 . . . . 1 . . 2 1 Reinforcement 11 | . 2 . . . . . 2 . 3 . . . . 1 . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 2 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Distress Signals 8 | . . . 1 . . . 1 1 1 . . . . 1 . . 1 2 Communications Jammed 35 | . . . . . . . 35 . . . . . . . . . . . Distress Signals 35 | . . . . . . . 35 . . . . . . . . . . . Times Spotted 249 | . 16 . 27 . . 4 31 14 25 5 . . 9 22 . 3 64 29 Peak Tracking Total 22 | . 4 . 9 . . 4 15 3 9 3 . . 6 9 . 3 22 21 Tactical Retreats 43 | . 1 . 2 . . . 4 2 7 2 . . . 6 . 1 14 4 ECM-based Alert Blocks 10 | . . . . . . . . . 10 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Traps Triggered 10 | . 1 . . . . . 1 2 2 . . . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Machines Disabled 4 | . . . 3 . . . . . 1 . . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Machines Accessed 20 | . 5 . 4 1 2 . 2 1 . . 1 . 1 1 1 . 1 . Terminals 13 | . 5 . 4 . . . 2 . . . . . 1 . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 46 | . 15 . 8 1 5 . 5 4 . . 1 . 2 1 1 . 3 . Successful 31 | . 9 . 4 1 5 . 2 4 . . 1 . 2 . 1 . 2 . Failed 15 | . 6 . 4 . . . 3 . . . . . . 1 . . 1 . Catastrophic 2 | . . . 1 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . 11 . 6 . 1 . 5 . . . . . . 12 . . 14 2 Terminals 31 | . 15 . 8 . . . 5 . . . . . 2 . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 5 . 1 1 5 . 1 . . . 1 . 2 . 1 . . . Record 6 | . . . . . 4 . . . . . . . 2 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 3 . . . 1 . . . . . . . . . . . Terminals 8 | . 4 . 3 . . . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 3 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 5 . 3 . . . 1 1 . . . . . 1 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . 2 . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . Time 82 | . . . . . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 4 . . . . . 3 . . . . Programmers 7 | . . . . . . . . 4 . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Total Allies 33 | . 1 4 . . 3 . . . . . . 9 . 5 . . 8 3 Largest Group 9 | . 1 5 5 . 3 3 . . . . . 9 9 7 . . 5 3 Highest-Rated Group 444 | . 10 81 81 . 37 37 . . . . . 286 286 287 . . 444 345 Highest-Rated Ally 115 | . 10 31 31 . 21 21 . . . . . 40 40 51 . . 96 115 Zionite Dispatches 7 | . . . . . . . . . . . . . . 3 . . 3 1 Light 3 | . . . . . . . . . . . . . . . . . 2 1 Hacker 3 | . . . . . . . . . . . . . . 2 . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . . 2 . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 157 | . . . 44 . . 16 . . . . . . 49 13 . . 28 7 Total Damage 2729 | . . . 577 . . 142 . . . . . . 433 344 . . 1031 202 Kills 24 | . . . 8 . . 2 . . . . . . 6 4 . . 3 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Active Infowar (turns) 3986 | . . 567 314 . 8 67 262 616 1159 993 . . . . . . . . Sensors 2205 | . . 567 314 . 8 67 233 . 23 993 . . . . . . . . Traps 616 | . . . . . . . . 616 . . . . . . . . . . Jamming 211 | . . . . . . . 211 . . . . . . . . . . . ECM 1136 | . . . . . . . . . 1136 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 1 2 . . . . . . Drone Launches 3 | . . . . . . . . . 2 . . . . 1 . . . . Drone Recoveries 2 | . . . . . . . . . 1 . . . . 1 . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . 1 . . 2 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Turns Passed 9971 | 56 468 599 346 266 258 178 273 818 1286 1026 300 2330 479 549 16 54 435 234 Spaces Moved 7583 | 43 229 354 256 412 367 188 404 503 814 765 204 928 260 466 27 106 929 328 Core 1000 | 3 . . 40 47 . . 38 64 . 14 35 . . 122 10 . 331 296 Treads 1074 | . . . . . . . . . . . 169 905 . . . . . . Legs 3311 | 40 229 354 47 . . 7 . 439 814 751 . 23 260 344 . . 3 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1448 | . . . 169 365 367 181 366 . . . . . . . . . . . Flight 750 | . . . . . . . . . . . . . . . 17 106 595 32 Fastest Speed 35 | 50 120 120 50 50 56 56 50 50 110 50 50 110 110 50 37 37 35 45 Average Speed 110 | 115 120 166 79 55 56 61 56 119 120 122 141 248 110 94 41 37 41 65 Slowest Speed 260 | 120 120 190 190 56 56 190 116 130 200 220 160 260 110 110 50 40 120 100 Overloaded Moves 95 | . . . . . . . . . . 95 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 53 85 31 52 83 28 56 19 43 65 37 88 53 13 1 88 44 18 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . 1 1 . . . . 1 . 1 . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 . . 1 . Scrap Searched 8 | . . 2 . 1 . . . . . 1 1 1 2 . . . . . Spaces Dug 3 | . . . . . . . . . . 1 . . . 2 . . . . Terrain Destroyed 125 | . . . 28 . . . . . 33 1 . . . 2 . . 61 . Melee 3 | . . . . . . . . . . 1 . . . 2 . . . . Projectile 10 | . . . 4 . . . . . 6 . . . . . . . . . AOE 112 | . . . 24 . . . . . 27 . . . . . . . 61 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac DSF Res Res Total 8750 | 47 325 364 353 448 419 236 445 672 1039 815 212 953 438 536 30 115 960 343 Wait 702 | . 19 7 58 30 25 26 21 118 150 18 . 17 166 41 . 4 2 . Move 7559 | 42 228 353 255 411 366 187 403 502 813 764 203 927 259 465 26 105 922 328 Hop 3 | . . . . . . . . . . . . . . . . . 3 . Pick Up 30 | . 3 . 2 2 2 . 4 5 4 1 . 3 1 . 2 . 1 . Fast Attach 113 | 5 4 3 7 2 2 6 3 14 17 4 8 2 1 1 2 4 18 10 Attach 25 | . . . . 3 1 . 3 5 5 1 1 2 . 3 . . 1 . Detach 4 | . . . 1 . . 1 . 1 1 . . . . . . . . . Swap 6 | . 3 . . . . . . 1 . 1 . . . 1 . . . . Drop 48 | . 4 1 3 . 3 4 4 4 9 2 . 2 . 4 . 1 3 4 Fire 175 | . 64 . 27 . . 12 2 5 40 . . . 11 9 . . 4 1 Melee 53 | . . . . . . . . 17 . 23 . . . 12 . 1 . . Ram 5 | . . . . . . . 5 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . Rewire 21 | . . . . . 20 . . . . 1 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Discovered new exit (range 11) 481 | -10/Materials | Core integrity fell below 20% 525 | -10/Materials | Entered Mines 525 | -10/Mines | Accompanied by 1 ally 554 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 557 | -10/Mines | Found Prototype Device 557 | -10/Mines | Identified Exp. Sensor Array 578 | -10/Mines | Build established: Scavenger-Mutant 654 | -10/Mines | Met a Derelict bent on vengeance 669 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 681 | -10/Mines | Learned location of Zion (-6) 787 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1048 | -10/Mines | Discovered new exit (range 9) 1071 | -10/Mines | Discovered new exit (range 9) 1091 | -10/Mines | Build established: Commander-Mutant 1097 | -10/Mines | Received a Mining Laser from a helpful Derelict 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Accompanied by 5 allies 1124 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1310 | -9/Materials | Lost 3 allies 1463 | -9/Materials | Discovered new exit (range 14) 1470 | -9/Materials | Entered Mines 1482 | -9/Mines | Lost 9 parts (1p2n2u4w) 1618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1618 | -9/Mines | Discovered new exit (range 5) 1681 | -9/Mines | Met a Derelict shopkeep closing up shop 1736 | -9/Mines | Entered Exiles 1736 | -9/Exiles | Found Exiles lab destroyed 1746 | -9/Exiles | Build established: Mutant 1802 | -9/Exiles | Opened EX-Vault 1805 | -9/Exiles | Found Supersonic Drone Bay 1962 | -9/Exiles | Discovered new exit (range 14) 1969 | -9/Exiles | Identified exit to Mines 1994 | -9/Exiles | Entered Mines 1994 | -8/Mines | Accompanied by 3 allies 2016 | -8/Mines | Discovered new exit (range 8) 2018 | -8/Mines | Core integrity fell below 50% 2078 | -8/Mines | Lost 3 allies 2115 | -8/Mines | Identified exit to Materials 2172 | -8/Mines | Entered Materials 2172 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2427 | -8/Materials | Core integrity fell below 50% 2433 | -8/Materials | Core integrity fell below 20% 2441 | -8/Materials | Discovered new exit (range 10) 2444 | -8/Materials | Identified exit to Factory 2445 | -8/Materials | Entered Factory 2445 | -7/Factory | Evolved 2 slots: Utility x2 2465 | -7/Factory | Lost 9 parts (2p3n2u2w) 2768 | -7/Factory | Build established: Hacker-Mutant 3051 | -7/Factory | Repaired Lgt. Nuclear Core 3096 | -7/Factory | Repaired Imp. Titanium Leg 3163 | -7/Factory | Garrison activated, responded to threat 3244 | -7/Factory | Discovered new exit (range 16) 3262 | -7/Factory | Identified exit to Factory 3263 | -7/Factory | Entered another Factory area 3263 | -6/Factory | Evolved 2 slots: Utility x2 3512 | -6/Factory | Lost 5 parts (1p1n2u1w) 3905 | -6/Factory | Discovered new exit (range 3) 3907 | -6/Factory | Identified exit to Factory 3947 | -6/Factory | Discovered exit to Factory (range 10) 4228 | -6/Factory | Garrison activated, responded to threat 4289 | -6/Factory | Spotted B-75 Beast 4300 | -6/Factory | Assembled infested ambush trap array 4334 | -6/Factory | Lost 7 parts (1p1n2u3w) 4419 | -6/Factory | Discovered new exit (range 5) 4423 | -6/Factory | Identified exit to Lower Caves 4530 | -6/Factory | Core integrity fell below 50% 4549 | -6/Factory | Entered Lower Caves 5554 | -6/Lower Caves | System corruption reached 10% 5570 | -6/Lower Caves | Discovered new exit (range 9) 5573 | -6/Lower Caves | Learned location of Extension (-5) 5574 | -6/Lower Caves | Identified exit to Lower Caves 5575 | -6/Lower Caves | Entered another Lower Caves area 5598 | -6/Lower Caves | Lost 9 parts (1p1n5u2w) 5674 | -6/Lower Caves | Learned Factory stockpile data 5861 | -6/Lower Caves | Discovered new exit (range 6) 5867 | -6/Lower Caves | Build established: Derelict-Tank 5870 | -6/Lower Caves | Identified exit to Zion 5875 | -6/Lower Caves | Entered Zion 5935 | -6/Zion | System corruption cleaned by Quarantine Array 5986 | -6/Zion | Learned location of 1 exit from Proximity Caves 6196 | -6/Zion | Identified exit to Proximity Caves 6267 | -6/Zion | Gained Derelict followers 6339 | -6/Zion | Given the Hacking Drone Bay 6493 | -6/Zion | Loaded intel: 4 derelict terminal locations 6560 | -6/Zion | Met Imprinter 6607 | -6/Zion | Imprinted 6610 | -6/Zion | Declared Zion's savior 7826 | -6/Zion | Found Prototype Device 7826 | -6/Zion | Identified Hacking Drone Bay 8077 | -6/Zion | Given A8's code to call for help 8163 | -6/Zion | Found CR-A16's Pointy Stick 8205 | -6/Zion | Entered Proximity Caves 8205 | -5/Proximity Caves | Accompanied by 9 allies 8286 | -5/Proximity Caves | Spotter reported a threat 8295 | -5/Proximity Caves | Spotter reported a threat 8327 | -5/Proximity Caves | Lost 4 allies 8340 | -5/Proximity Caves | Spotter reported a threat 8348 | -5/Proximity Caves | Spotter reported a threat 8393 | -5/Proximity Caves | Spotter reported a threat 8491 | -5/Proximity Caves | Spotter reported a threat 8596 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8684 | -5/Proximity Caves | Entered Factory 8684 | -5/Factory | Accompanied by 5 allies 8684 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8817 | -5/Factory | Retrieved Zion intel report: Active Terminals 8818 | -5/Factory | Zion Hacker squad teleported in 8875 | -5/Factory | Identified exit to DSF 8984 | -5/Factory | Search patrols dispatched 9096 | -5/Factory | Lost 7 allies 9099 | -5/Factory | Zion Hacker squad teleported in 9127 | -5/Factory | Lost 6 parts (2p3u1w) 9128 | -5/Factory | Zion Kinetic Resupply teleported in 9193 | -5/Factory | Lost 6 parts (2n2u2w) 9204 | -5/Factory | Discovered new exit (range 14) 9213 | -5/Factory | Discovered new exit (range 15) 9224 | -5/Factory | Core integrity fell below 50% 9233 | -5/Factory | Entered another Factory area 9233 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9249 | -4/Factory | Identified exit to DSF 9249 | -4/Factory | Entered DSF 9270 | -4/DSF | Additional patrols routed to DSF 9297 | -4/DSF | Discovered new exit (range 15) 9303 | -4/DSF | Entered Research 9303 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9378 | -3/Research | Build established: Mutant 9428 | -3/Research | Zion Light squad teleported in 9456 | -3/Research | Lost 3 parts (1n1u1w) 9553 | -3/Research | Lost 3 allies 9560 | -3/Research | Spotted B-86 Titan 9617 | -3/Research | Lost 4 parts (4n) 9630 | -3/Research | Retrieved Zion intel report: Unaware Schematics 9635 | -3/Research | Retrieved Zion intel report: Trap Installations 9644 | -3/Research | Zion Light squad teleported in 9651 | -3/Research | Zion Hacker squad teleported in 9660 | -3/Research | Found Prototype Protection 9660 | -3/Research | Identified Zio. Weapon Casing 9665 | -3/Research | Core integrity fell below 50% 9694 | -3/Research | Lost 5 allies 9731 | -3/Research | Discovered new exit (range 16) 9738 | -3/Research | Build established: Hacker-Mutant 9738 | -3/Research | Entered another Research area 9738 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9903 | -2/Research | Spotted B-90 Cyclops 9922 | -2/Research | Core integrity fell below 50% 9932 | -2/Research | Zion Light squad teleported in 9951 | -2/Research | Lost 4 parts (1n3u) 9964 | -2/Research | Spotted B-90 Cyclops 9966 | -2/Research | Core integrity fell below 20% 9972 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- W-44 Eye sends out distress signal. Acquired Adv. Hacking Suite. 89-W4O(z) destroyed. Acquired Prototype Device. Identified Exp. Field Recycling Unit. Dropped Exp. Field Recycling Unit. Acquired Tesla Rifle. S-43 Plague destroyed. Dropped Tesla Rifle. K-01 Serf collects debris. Adv. Hacking Suite destroyed. S-43 Plague destroyed. C-30 ARC bursts open, deploying its payload. B-74 Champion unfolds itself. G-73 Enforcer unfolds itself. Detecting system override signal. S-43 Plague destroyed. Acquired Xenon Bombardment Thruster. Xenon Bombardment Thruster destroyed. Acquired 33 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# +????????????????????? | | ???????????????????????# s #????????????????????? | | ???????????????????????# @ss#????????????????????? | | ???????????????????????# * #????????????????????? | | ???????????????????????# s #????????????????????? | | ???????????????????????#s #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #####+####???????????? | | ???????????????????????#[ #?????????? | | ??????#######+##########s #?????????? | | "%" sp #?????????? | | ??????### #"###### sp #?????????? | | ????????# # # p ??????????? | | ????????# # =[ # """ [[ ??????????? | | ????????# # ] =! # """ [! ???????????? | | ????????# # [ # """ [! ???????????? | | ????????# # ![% # ???????????? | | ????????# # %=* # ????????????? | | ????????# ##"##/## ????????????? | | ????????# ######### ?????????????? | | ????????# ######??????????????????????? | | ????????# #######???????????????????????????? | | ????????# ![! #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: EM 25 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- ECM Suite | -8/Materials | Hacked Plasma Rifle | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Point Defense System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Wave Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive S-43 Plague | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel R-10 Processor | -3/Research | Z-intel K-01 Serf | -3/Research | Z-intel Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 20% | -7/Factory Imp. Titanium Leg | 41% | -7/Factory Studied --------- Impulse Thruster Array | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Physics Protects Challenges ------------ None Game ------ Seed SapperUltimateVibroblade Manual? 0 Play Time 01:20:41 Cumulative 75.0 hours Start 2026.08.10 @ 18:31:55 End 2026.08.10 @ 20:07:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd43e52b-4e8e-4f14-85f6-ea0536964bb5