Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 16:27:34 Player: Shadow Pussy wanter Result: Destroyed by Svarog with Nova Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (2754) 2754 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (502) 502 TOTAL SCORE: 8816 Bonus ------- High Alert Combat Kills 202 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Zhirov Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Terrain Scan Processor Matter Filter Authchip [Weapon] Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Minigun Gauss Rifle KE Penetrator Hypervelocity Coil Gun Improved KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Armored Leg Armored Wheel High-capacity Matter Pod Sensor Array Improved Terrain Scan Processor Matter Filter Authchip [Weapon] Gauss Rifle Long-range Missile Launcher [Rating: 63] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Slots Evolved 10 | . . . 2 2 2 . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 6 | . . . . 2 . . . 4 . . . Parts Attached 71 | 7 7 . 15 6 15 . . 12 4 . 5 Power 7 | 1 1 . 2 1 1 . . 1 . . . Engine 6 | 1 1 . 2 1 1 . . . . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 2 . 6 1 8 . . 1 1 . 4 Treads 10 | 1 1 . 1 . 5 . . 1 1 . . Leg 10 | . . . 3 1 2 . . . . . 4 Wheel 5 | 1 1 . 2 . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 12 | 2 2 . 2 1 3 . . 1 1 . . Device 4 | 1 . . . . 1 . . 1 1 . . Storage 3 | 1 2 . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . 2 . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 2 . 5 3 3 . . 9 2 . 1 Energy Gun 3 | 1 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | 1 1 . 4 3 3 . . 8 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . 1 Parts Lost 30 | . 9 . 7 . 1 . . 1 . 1 11 Power 3 | . 2 . 1 . . . . . . . . Propulsion 12 | . 3 . 3 . 1 . . . . 1 4 Utility 5 | . 1 . 2 . . . . . . . 2 Weapon 10 | . 3 . 1 . . . . 1 . . 5 Highest Loss Streak 11 | . 7 . 3 . 1 . . 1 . 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 28 86 99 99 100 100 99 100 97 51 Engine 6 | . 12 . 9 9 7 7 7 3 . . . Core 1 | . . . . . . . . 1 5 5 3 Treads 17 | . 14 14 15 9 12 23 23 23 23 20 8 Leg 6 | . . . 19 27 14 . . . . . 1 Wheel 3 | . 12 . 5 . 2 7 7 . . . . Device 5 | . 12 . . . 7 7 7 5 5 5 2 Storage 8 | . 14 14 11 9 7 7 7 5 5 5 3 Processor 4 | . . . . 8 7 7 7 5 5 5 3 Protection 4 | . . . 7 . 7 7 7 5 5 5 2 Energy Gun 1 | . 6 . 3 . . . . . . . . Ballistic Gun 32 | . 20 . 13 36 30 30 30 43 47 47 25 Naked Turns 44 | . . . . . . . . . . . 44 Heaviest Build 65 | 11 28 20 36 41 47 47 47 65 64 64 64 Greatest Support 89 | 16 20 20 40 35 86 69 12 89 89 89 66 Greatest Overweight (x) 8 | . 8 . 3 1 3 . 3 . . . . Average Overweight (x) . | . 3 . . 1 1 . 3 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 8 12 10 14 15 15 15 15 15 15 15 15 Average Carried 12 | 4 10 10 8 14 14 14 15 14 15 15 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 10 14 15 15 15 15 15 15 15 5 Class Distribution -------------------- 27% | Scavenger-Executioner 26% | Mutant 20% | Gunner 10% | Scavenger-Gunner 8% | Executioner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Mutant | -5/Zhirov Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Matter Collected 2753 | 279 147 . 368 298 326 186 32 338 353 426 . Remotely . | . . . . . . . . . . . . Salvage Created 3271 | 149 270 . 551 625 405 282 18 338 231 402 . Parts 203 | 14 11 . 31 39 20 18 . 28 20 22 . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 18 28 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Combat Hostiles Destroyed 67 | . 7 . 15 13 6 7 1 4 4 10 . Guns 67 | . 7 . 15 13 6 7 1 4 4 10 . Classes Destroyed 13 | 3 2 . 4 2 . . 1 1 . . . Worker 5 | 1 . . 1 2 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . Operator 2 | . 1 . . . . . . 1 . . . Drone 1 | . . . . . . . 1 . . . . Watcher 4 | . . . 1 1 . . . 2 . . . Swarmer 21 | . . . 7 3 . 3 . . 1 7 . Grunt 26 | . 7 . 7 4 4 2 . . . 2 . Brawler 1 | . . . . 1 . . . . . . . Sentry 10 | . . . 1 4 2 1 . . 1 1 . Hunter 4 | . . . . 1 . 1 . 2 . . . Programmer 4 | . . . . . . . . 2 2 . . Best Kill Streak 10 | 4 2 . 10 8 2 7 1 2 2 8 . Combat Bots Only 8 | . 2 . 5 8 2 7 1 2 2 8 . Max Kills in Single Turn 3 | 1 1 . 1 1 1 1 1 1 1 3 . Gunslinging 1 | . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Damage Taken 5857 | 6 822 . 846 520 275 454 . 286 212 567 1869 Core 1363 | . 143 . 82 93 28 . . . . 41 976 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 42 79 83 . . 96 . . . . Volleys Fired 229 | 9 51 . 84 26 13 11 2 13 6 10 4 Largest 8 | 2 2 . 2 4 4 4 4 8 8 8 8 Hottest 237 | 60 60 . 40 94 103 103 103 229 229 229 237 Shots Fired 712 | 18 99 . 125 104 52 44 8 102 48 81 31 Gun 712 | 18 99 . 125 104 52 44 8 102 48 81 31 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 662 | 9 94 . 89 104 52 44 8 102 48 81 31 Thermal 50 | 9 5 . 36 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 11 8 . 19 22 12 4 2 13 9 10 5 Robot Miss Streak 5 | 1 5 . 4 3 4 3 3 4 2 3 3 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 13 | . 1 . 1 1 . 5 . . 1 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 1 . Shots Hit Robots 457 | 13 63 . 85 73 31 24 3 63 33 47 22 Core Hits 180 | 7 19 . 35 36 16 13 1 19 11 21 2 Critical Kills 3 | . . . . . 2 . . 1 . . . Critical Parts Destroyed 8 | . 1 . . 2 . . . 3 1 1 . Critical Strikes 11 | . 1 . . 2 2 . . 4 1 1 . Destroy 11 | . 1 . . 2 2 . . 4 1 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6025 | 148 524 . 769 890 496 434 54 753 664 873 420 Guns 5993 | 135 524 . 760 881 495 434 54 753 664 873 420 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 32 | 13 . . 9 9 1 . . . . . . Kinetic 5630 | 48 470 . 538 881 495 434 54 753 664 873 420 Thermal 363 | 87 54 . 222 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . 1 . . . . . 1 1 14 Average Corruption 1 | . . . 1 . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . 2 . . . . . 3 5 5 Message Errors 2 | . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . Energy Discharges 3 | . . . . . . . . . 1 1 1 Data Loss (minor) 2 | . . . . . . . . . 2 . . Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 6 | 6 . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | 1 . . 2 . 1 . . . . . . Targets Rammed 5 | 1 . . 2 1 1 . . . . . . Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 516 | 20 21 . 207 199 163 324 79 419 288 516 397 Average Temperature 96 | 15 8 . 25 62 65 183 40 195 121 228 249 Received Heat Transfer 1089 | . 333 . 198 153 105 93 . . 9 63 135 Effects 3 | . . . . . . . . 1 . 2 . Shutdowns 2 | . . . . . . . . 1 . 1 . Matter Decay 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 1 . 3 . . . . . . . . Heat Transferred 825 | 200 125 . 500 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Peak Influence 967 | 20 86 7 357 537 417 321 124 967 . . . Initial 925 | . 16 7 2 111 244 120 124 925 . . . Average 279 | 7 25 7 175 277 306 178 47 860 . . . Maximum Alert Level 3 | . . . 1 2 2 1 . 3 . . . Low Security (%) 48 | 100 100 100 45 44 . 66 100 . . . . Level 1 27 | . . . 54 32 79 33 . . . . . Level 2 6 | . . . . 23 20 . . 2 . . . Level 3 16 | . . . . . . . . 97 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 3 2 4 . . 2 . . . Investigation 2 | . 1 . . . 1 . . . . . . Extermination 2 | . . . . . 1 . . 1 . . . Reinforcement 9 | . 1 . 3 2 2 . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Distress Signals 3 | . . . 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 118 | . 12 . 24 16 9 7 16 7 6 15 6 Peak Tracking Total 10 | . 4 . 6 7 2 4 7 2 3 10 3 Tactical Retreats 9 | . . . 5 . . . . . 2 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Traps Triggered 2 | . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Machines Disabled 5 | . . . . 1 . 1 1 1 . . 1 Max in Single Turn 1 | . . . . 1 . 1 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Machines Accessed 17 | . 1 . 1 2 . . 4 1 . 1 7 Terminals 8 | . 1 . 1 2 . . 4 . . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 2 . 2 3 . . 7 2 . 1 46 Successful 54 | . . . 1 2 . . 3 1 . 1 46 Failed 9 | . 2 . 1 1 . . 4 1 . . . Catastrophic 5 | . 1 . 1 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 2 . 2 3 . 1 4 1 . . . Terminals 14 | . 2 . 2 3 . . 7 . . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . . . 1 1 . . 3 . . 1 46 Record 34 | . . . . . . . . . . . 34 Part Schematic 4 | . . . . . . . . . . . 4 Robot Analysis 4 | . . . . . . . . . . . 4 Prototype ID Bank 4 | . . . . . . . . . . . 4 Open Door 1 | . . . . . . . . . . 1 . Level Access Points 2 | . . . . 1 . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 2 . . 4 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Robot Analysis Total 4 | . . . . . . . . . . . 4 Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Turns Passed 4373 | 100 654 20 618 350 524 169 299 577 532 426 104 Spaces Moved 2066 | 54 180 13 193 127 266 82 218 321 307 241 64 Core 105 | 2 65 . . . . . . . . . 38 Treads 1188 | . 86 13 62 10 40 82 . 321 307 241 26 Legs 314 | . . . 69 117 128 . . . . . . Wheels 459 | 52 29 . 62 . 98 . 218 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 115 160 80 190 120 160 135 160 160 160 50 Average Speed 162 | 98 270 160 133 193 156 160 135 160 160 160 94 Slowest Speed 450 | 100 450 160 240 240 190 160 135 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 28 | 3 30 7 23 18 8 25 84 9 46 38 47 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 Known Exits Taken 2 | . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . . 1 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 10 | . . . . 2 . . . 1 3 4 . Melee . | . . . . . . . . . . . . Projectile 7 | . . . . 2 . . . . 1 4 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Total 2700 | 81 267 12 442 178 346 100 219 360 337 260 98 Wait 247 | 3 24 . 137 3 40 6 . 7 17 10 . Move 2056 | 54 179 12 192 126 265 81 217 320 306 240 64 Hop . | . . . . . . . . . . . . Pick Up 42 | 8 5 . 11 8 5 1 . 4 . . . Fast Attach 19 | 7 . . 6 2 1 . . 2 . . 1 Attach 27 | . 4 . 8 2 3 . . 5 . . 5 Detach . | . . . . . . . . . . . . Swap 26 | . 3 . 1 2 11 . . 5 4 . . Drop 26 | . 1 . 1 8 7 1 . 4 4 . . Fire 229 | 9 51 . 84 26 13 11 2 13 6 10 4 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . Kick 1 | . . . . 1 . . . . . . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . 24 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Core integrity fell below 50% 755 | -10/Materials | Entered Mines 755 | -10/Mines | Discovered new exit (range 12) 763 | -10/Mines | Lost 7 parts (1p2n1u3w) 775 | -10/Mines | Entered Materials 775 | -9/Materials | Evolved 2 slots: Propulsion x2 1034 | -9/Materials | Lost 3 parts (1n1u1w) 1368 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Entered another Materials area 1393 | -8/Materials | Evolved 2 slots: Weapon x2 1436 | -8/Materials | Identified exit to Factory 1687 | -8/Materials | Build established: Scavenger-Gunner 1701 | -8/Materials | Destroyed 8 combat bots 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Utility x2 2174 | -7/Factory | Discovered new exit (range 8) 2267 | -7/Factory | Entered Storage 2371 | -7/Storage | Build established: Gunner 2424 | -7/Storage | Destroyed 7 combat bots 2430 | -7/Storage | Used back door to open Recycling access 2430 | -7/Storage | Discovered new exit (range 5) 2436 | -7/Storage | Entered Recycling 2500 | -7/Recycling | Spotter reported a threat 2504 | -7/Recycling | Spotter reported a threat 2515 | -7/Recycling | Spotter reported a threat 2529 | -7/Recycling | Spotter reported a threat 2531 | -7/Recycling | Spotter reported a threat 2550 | -7/Recycling | Spotter reported a threat 2582 | -7/Recycling | Spotter reported a threat 2584 | -7/Recycling | Spotter reported a threat 2590 | -7/Recycling | Spotter reported a threat 2590 | -7/Recycling | Spotter reported a threat 2611 | -7/Recycling | Spotter reported a threat 2613 | -7/Recycling | Spotter reported a threat 2628 | -7/Recycling | Spotter reported a threat 2635 | -7/Recycling | Spotter reported a threat 2637 | -7/Recycling | Spotter reported a threat 2643 | -7/Recycling | Spotter reported a threat 2643 | -7/Recycling | Spotter reported a threat 2664 | -7/Recycling | Spotter reported a threat 2681 | -7/Recycling | Spotter reported a threat 2690 | -7/Recycling | Spotter reported a threat 2691 | -7/Recycling | Identified exit to Factory 2700 | -7/Recycling | Spotter reported a threat 2735 | -7/Recycling | Entered Factory 2735 | -5/Factory | Evolved 4 slots: Weapon x4 3035 | -5/Factory | Search patrols dispatched 3046 | -5/Factory | Build established: Executioner 3304 | -5/Factory | Discovered new exit (range 5) 3312 | -5/Factory | Entered Upper Caves 3435 | -5/Upper Caves | Build established: Scavenger-Executioner 3599 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3834 | -5/Upper Caves | Encountered a Warlord checkpoint 3836 | -5/Upper Caves | Discovered new exit (range 5) 3844 | -5/Upper Caves | Entered another Upper Caves area 4062 | -5/Upper Caves | Learned Factory garrison access intel 4102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4152 | -5/Upper Caves | Destroyed 8 combat bots 4226 | -5/Upper Caves | Discovered new exit (range 5) 4270 | -5/Upper Caves | Entered Zhirov 4270 | -5/Zhirov | Discovered new exit (range 3) 4299 | -5/Zhirov | Met Zhirov 4312 | -5/Zhirov | Attacked by Zhirov 4330 | -5/Zhirov | Released all parts (10) 4339 | -5/Zhirov | System corruption reached 10% 4343 | -5/Zhirov | Core integrity fell below 50% 4355 | -5/Zhirov | Core integrity fell below 20% 4359 | -5/Zhirov | Found Alien Artifact 4359 | -5/Zhirov | Identified Transdimensional Reconstructor 4359 | -5/Zhirov | Warped through subspace 4360 | -5/Zhirov | Lost 11 parts (4n2u5w) 4365 | -5/Zhirov | Learned location of Quarantine (-3) 4365 | -5/Zhirov | Learned location of Testing (-2) 4365 | -5/Zhirov | Learned location of Command (-1) 4374 | -5/Zhirov | Destroyed by Svarog with Nova Cannon Last Messages --------------- Assault Drone Bay Rating: 7p Schematic downloaded. >>Schematic "Exp. Heat Sink" Downloading schematic... Exp. Heat Sink Rating: 6p Schematic downloaded. >>Schematic "Exp. Optical Array" Downloading schematic... Exp. Optical Array Rating: 7p Schematic downloaded. >>Schematic "Imp. Arc Thrower" Downloading schematic... Imp. Arc Thrower Rating: 7 Schematic downloaded. 04368_ System corrupted: Matter fused (-7). 04370_ Held in stasis. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????#""#????????? | | ??????????????????????????##""##???????? | | ????????????????????###??##""""##??????? | | ????????????######### ##?#""""""#??????# | | ????????????#"""" ""[ #?# """" #?????## | | ????#######?#" =[= ### ##?#### | | ????#"X"X"#?# [!*!= ### | | ????#X X#?#" =** | | ????#" "#### =[ | | ????#"" ###### | | ????#####+#### ### ##????## | | ????????# #?#"" #?# """" #??????? | | ????##### #?## @ #### ##?#""""""#??????? | | ????# + #??#" #??###??##""""##??????? | | ????# ###??## 1#????????##""##???????? | | ????#XXX#?????# #?????????#""#????????? | | ????#####?????#PS#?????????????????????? | | ?????????????## ########??????????????? | | ?????????????# # """"#??????????????? | | ?????????????# # """"#??????????????? | | ?????????????# # """#??????????????? | | ?????????????+ + !""#??????????????? | | ?????????????# # """#??????????????? | | ?????????????# # """"#??????????????? | | ?????????????# #X""""#??????????????? | | ?????????????##++########??????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed SupersonicXenonMantle Manual? 0 Play Time 00:46:32 Cumulative 63.8 hours Start 2022.04.09 @ 15:45:26 End 2022.04.09 @ 16:27:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 432d7483-46ec-4a39-9f26-d87b1b66661e