Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 00:17:58 Player: EX-OCT Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (1759) 1759 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6759 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 70/100 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Improved Cesium-ion Thruster > --- UTILITY (8) ------ Machine Analyzer Triangulator Advanced Signal Interpreter Improved Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Improved Propulsion Shielding System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Triangulator Advanced Signal Interpreter Improved Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Improved Propulsion Shielding System Restoration Module [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 6 | . . . 1 2 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 80 | 4 12 . 17 8 10 . . . 2 27 Power 9 | . 2 . 1 1 1 . . . . 4 Engine 6 | . 2 . 1 1 1 . . . . 1 Core 3 | . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 4 . 6 1 2 . . . 1 10 Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . 2 . . . . . . . . 2 Flight 20 | . 2 . 6 1 2 . . . 1 8 Utility 26 | . 3 . 4 4 4 . . . 1 10 Device 7 | . . . 1 2 . . . . . 4 Storage . | . . . . . . . . . . . Processor 5 | . 1 . 1 1 . . . . . 2 Hackware 8 | . 1 . 1 1 2 . . . . 3 Protection 6 | . 1 . 1 . 2 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 19 | 2 3 . 6 2 3 . . . . 3 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 1 . 4 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . . . . 2 Parts Lost 34 | . . 2 6 . 2 . . . 9 15 Power 3 | . . . 1 . . . . . 1 1 Propulsion 14 | . . . 2 . 1 . . . 4 7 Utility 10 | . . . 1 . 1 . . . 2 6 Weapon 7 | . . 2 2 . . . . . 2 1 Highest Loss Streak 8 | . . 2 3 . 2 . . . 8 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 4 5 3 4 4 4 5 5 4 3 Power . | 1 1 . . . . . . . . . Propulsion . | . . 2 1 1 1 1 1 1 . . Utility 1 | . . 1 . 1 2 3 3 3 2 2 Weapon 1 | . 2 2 2 2 1 . 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . 2 . . . . . . . . 2 Power 1 | . 1 . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 80 96 96 97 97 99 100 100 85 67 Engine 6 | . 6 14 10 8 7 7 7 7 4 . Treads 2 | . 10 . . . . . . . . . Hover 2 | . 11 . . . . . . . . 1 Flight 19 | . 5 28 32 27 22 23 23 23 17 15 Device 9 | . . . . 17 14 15 15 15 15 10 Processor 8 | . 5 14 17 9 7 7 7 7 7 9 Hackware 14 | . 10 14 2 16 21 23 23 23 21 13 Protection 4 | . 1 . 10 . 7 7 7 7 6 5 Ballistic Gun 11 | . 24 12 18 10 9 6 7 7 4 . Impact Weapon 3 | . . . 2 7 5 6 7 7 3 1 Peak Build Rating 46 | 4 11 11 20 25 33 31 31 31 31 46 Average Rating 22 | 3 8 10 15 24 29 30 31 31 26 31 On Entrance 19 | . 4 11 9 18 25 31 31 31 31 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 13 | 3 9 6 10 11 12 12 12 12 12 13 Greatest Support 18 | 3 12 8 12 12 12 12 12 12 12 18 Greatest Overweight (x) 2 | . 1 . . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 3 4 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 35% | Hacker-Scout 22% | Scavenger-Mutant 19% | Scavenger-Scout 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2404 | 260 465 4 382 176 406 150 59 . 64 438 Remotely . | . . . . . . . . . . . Salvage Created 2307 | 124 564 . 382 77 386 43 . . 58 673 Parts 156 | 6 46 . 32 4 20 6 . . 10 32 Haulers Intercepted 4 | . 1 . 1 . . . . . . 2 Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 6 . . 4 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 46 | . 9 . 9 1 7 3 . . 6 11 Melee 13 | . . . . . 2 . . . . 11 Guns 22 | . 7 . 9 1 5 . . . . . AOE 11 | . 2 . . . . 3 . . 6 . Classes Destroyed 12 | 2 8 . 1 . 1 . . . . . Worker 2 | . 1 . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . Hauler 4 | . 1 . 1 . . . . . . 2 Recycler 3 | 1 1 . . . 1 . . . . . Mechanic 3 | . 1 . . . . . . . . 2 Operator 6 | . 2 . 3 . . . . . . 1 Watcher 9 | . 3 . 2 2 2 . . . . . Swarmer 32 | . 3 . 6 1 4 3 . . 6 9 Grunt 9 | . 6 . 2 . 1 . . . . . Sentry 1 | . . . 1 . . . . . . . Programmer 4 | . . . . . 2 . . . . 2 Best Kill Streak 5 | 2 4 . 4 1 5 3 . . 4 3 Combat Bots Only 4 | . 4 . 3 1 4 3 . . 4 3 Max Kills in Single Turn 3 | 1 2 . 1 1 1 2 . . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . . 2 . . 3 . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 504 | . 26 4 85 5 47 7 . . 76 254 Missed 236 | . 5 . 45 2 19 1 . . 40 124 Hits 268 | . 21 4 40 3 28 6 . . 36 130 Projectile 268 | . 21 4 40 3 28 6 . . 36 130 AOE 5 | . . 4 . . . . . . . 1 Critical Strikes 3 | . . . 2 . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 3646 | . 222 164 483 22 416 92 . . 525 1722 Core 1484 | . 23 42 174 . 126 27 . . 236 856 Absorbed by Shields 10 | . . . . . . . . . . 10 Redirected to Shielding 390 | . . . 27 . 17 5 . . 32 309 Regen/Repaired (Parts) 203 | . 18 . 19 44 17 . . . . 105 Core Remaining (%) 74 | 100 . 74 56 100 . . . . 44 . Volleys Fired 174 | 5 76 . 38 4 35 3 . . 13 . Largest 2 | 2 2 . 2 2 2 1 . . 2 . Hottest 100 | 40 100 . 50 50 50 33 . . 58 . Shots Fired 323 | 10 138 . 76 8 70 3 . . 18 . Gun 302 | 10 133 . 76 8 70 . . . 5 . Cannon . | . . . . . . . . . . . Launcher 17 | . 1 . . . . 3 . . 13 . Special 4 | . 4 . . . . . . . . . Kinetic 302 | 10 133 . 76 8 70 . . . 5 . Thermal 4 | . 4 . . . . . . . . . Explosive 17 | . 1 . . . . 3 . . 13 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 7 9 . 6 1 4 1 . . 3 . Robot Miss Streak 8 | 1 8 . 5 3 6 2 . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 208 | 8 71 . 43 4 35 1 . . 9 37 Core Hits 105 | 3 34 . 18 3 15 3 . . 13 16 Critical Kills 2 | . . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . . . 2 Destroy 2 | . . . 2 . . . . . . . Sever 2 | . . . . . . . . . . 2 Melee Attacks 141 | . . . 7 19 29 7 . . 5 74 Impact 78 | . . . 7 19 29 7 . . 5 11 Slashing 59 | . . . . . . . . . . 59 Piercing 4 | . . . . . . . . . . 4 Sneak Attacks 7 | . . . . . 1 . . . . 6 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 5221 | 99 865 . 621 141 759 193 . . 718 1825 Guns 2023 | 99 752 . 518 52 577 . . . 25 . Cannons . | . . . . . . . . . . . Explosions 999 | . 113 . . . . 193 . . 693 . Melee 2199 | . . . 103 89 182 . . . . 1825 Ramming . | . . . . . . . . . . . Kinetic 2023 | 99 752 . 518 52 577 . . . 25 . Thermal . | . . . . . . . . . . . Explosive 999 | . 113 . . . . 193 . . 693 . Electromagnetic . | . . . . . . . . . . . Impact 441 | . . . 103 89 182 . . . . 67 Slashing 1573 | . . . . . . . . . . 1573 Piercing 185 | . . . . . . . . . . 185 Highest Corruption 2 | . 2 2 . . 1 1 1 1 2 1 Average Corruption 1 | . 2 2 . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . 8 1 . . 5 1 . . 2 2 Message Errors 2 | . 1 . . . 1 . . . . . Matter Fused 8 | . 2 1 . . 3 1 . . . 1 Heat Flow Errors 2 | . 2 . . . . . . . . . Data Loss (minor) 7 | . 3 . . . 1 . . . 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 460 | . . . 34 39 . 28 . . 63 296 Projectiles . | . . . . . . . . . . . Explosions 91 | . . . . . . 28 . . 63 . Melee 369 | . . . 34 39 . . . . . 296 Knockbacks 4 | . . . 1 1 1 . . . . 1 Impact 4 | . . . 1 1 1 . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 233 | . 233 . 53 14 2 . . . 3 . Average Temperature 25 | . 42 . 11 8 1 . . . 2 . Received Heat Transfer 450 | . 114 . 171 . 24 . . . 45 96 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . Impact Corruptions 5 | . . . 2 2 . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 1 . . . . . 1 Low Security (%) 88 | 100 100 100 82 74 100 . . . . 77 Level 1 11 | . . . 17 25 . . . . . 22 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 321 | 10 150 36 321 222 84 . . . . 273 Initial 135 | . . 36 . 135 11 . . . . 56 Average 92 | 2 80 20 104 118 49 . . . . 131 Influence Increases 2691 | 10 412 5 547 279 414 70 . . 235 719 Destroy 0b10 Robot/C 920 | . 180 . 180 20 140 60 . . 120 220 Destroy 0b10 Robot/NC 150 | 10 55 . 30 10 15 . . . . 30 Destroy Leader 216 | . 48 . 46 14 34 10 . . 10 54 Successful Hack 237 | . 10 5 31 53 94 . . . . 44 Select Force Hacks 120 | . 60 . . 30 30 . . . . . Disable Machine 30 | . . . . 15 . . . . . 15 Destroy Structure 73 | . 14 . 5 17 26 . . . . 11 Partial Spotted 90 | . . . . 15 30 . . . . 45 Lose Combat Pursuer 855 | . 45 . 255 105 45 . . . 105 300 Influence Decreases 2418 | 10 319 98 226 574 371 79 60 . 145 536 Entered New Map 330 | . . 57 . 186 15 26 12 . . 34 Time Decay 1605 | 10 309 30 189 238 326 53 48 . 60 342 Lost Part 303 | . . 11 37 . 20 . . . 85 150 Lost Ally 30 | . 10 . . . 10 . . . . 10 Purge Threat 150 | . . . . 150 . . . . . . Squads Dispatched 14 | . 4 . 3 1 3 . . . . 3 Investigation 7 | . 2 . 1 1 2 . . . . 1 Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 5 | . 2 . 2 . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 . 2 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 28 2 43 10 15 4 . . 14 43 Peak Tracking Total 15 | . 6 2 15 4 6 4 . . 7 9 Tactical Retreats 36 | . 2 . 8 4 3 1 . . 5 13 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 4 | . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 Garrison Access 5 | . . . . 1 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 68 | . 9 1 12 14 16 1 . 4 . 11 Terminals 42 | . 6 1 9 9 9 . . . . 8 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 7 | . 1 . 1 2 1 . . . . 2 Recycling Units 4 | . 2 . . 1 1 . . . . . Scanalyzers 4 | . . . 2 1 1 . . . . . Garrison Access 5 | . . . . 1 3 . . . . 1 Total Hacks 231 | . 33 4 35 50 49 1 . 26 . 33 Successful 158 | . 17 3 23 36 30 1 . 26 . 22 Failed 73 | . 16 1 12 14 19 . . . . 11 Catastrophic 6 | . 2 . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 150 | . 27 3 27 35 31 . . . . 27 Terminals 164 | . 27 4 28 42 37 . . . . 26 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 15 | . 2 . 2 4 2 . . . . 5 Recycling Units 6 | . 4 . . 1 1 . . . . . Scanalyzers 9 | . . . 5 2 2 . . . . . Garrison Access 8 | . . . . 1 5 . . . . 2 Terminal Hacks 52 | . 3 3 2 10 6 1 . 26 . 1 Record 13 | . . 1 . . 1 . . 11 . . Part Schematic 11 | . 1 1 . . 1 . . 8 . . Robot Schematic 5 | . . . . . 1 . . 4 . . Robot Analysis 6 | . 2 1 . 2 . . . . . 1 Prototype ID Bank 4 | . . . . 1 . . . 3 . . Open Door 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . Terminal Index 2 | . . . 1 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Zone Layout 5 | . . . 1 2 2 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 13 | . 2 . 2 4 2 . . . . 3 Scan Component 7 | . 1 . 1 2 1 . . . . 2 Repair 6 | . 1 . 1 2 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 4 2 2 . . . . . Insert Component 4 | . . . 2 1 1 . . . . . Analyze 4 | . . . 2 1 1 . . . . . Garrison Access Hacks 5 | . . . . 1 3 . . . . 1 Seal Access 5 | . . . . 1 3 . . . . 1 Unauthorized Hacks 78 | . 12 . 15 19 15 . . . . 17 Terminals 73 | . 10 . 15 18 14 . . . . 16 Track 11 | . . . 1 4 3 . . . . 3 Assimilate 6 | . 1 . 2 . 1 . . . . 2 Botnet 24 | . 4 . 4 7 4 . . . . 5 Detonate 1 | . . . . 1 . . . . . . Operators 4 | . . . 2 1 1 . . . . . Skim 27 | . 5 . 6 5 5 . . . . 6 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . 1 Recycling Units 4 | . 2 . . 1 1 . . . . . Tunnel 4 | . 2 . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 52 | . 8 1 11 9 13 . . . . 10 Full Trace Events 2 | . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 1 1 2 . . 8 . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . Parts Repaired 6 | . 1 . 1 2 1 . . . . 1 Time 154 | . 26 . 26 52 38 . . . . 12 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 1 . . . . . Part Schematics Acquired 3 | . . . 1 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies 4 | . 1 . . . 1 . . . . 2 Largest Group 1 | . 1 . . . 1 . . . . 1 Highest-Rated Group 26 | . 10 . . . 26 . . . . 26 Highest-Rated Ally 26 | . 10 . . . 26 . . . . 26 Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 3328 | . 305 77 458 511 728 185 100 24 172 768 Optics 262 | . . . 262 . . . . . . . Sensors 2170 | . . . . 498 677 185 100 24 172 514 Structural 2333 | . . . 10 511 728 185 100 24 172 603 Machine Analysis 1148 | . 305 77 458 90 . . . . . 218 Triangulation 49 | . . . . . . . . . . 49 Robot Analysis Total 6 | . 2 1 . 2 . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 3824 | 43 758 77 458 511 728 185 100 24 172 768 Spaces Moved 6686 | 40 914 204 780 782 1490 451 196 78 358 1393 Core 571 | 40 477 . . . . . . . . 54 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 223 | . 208 . . . . . . . . 15 Flight 5892 | . 229 204 780 782 1490 451 196 78 358 1324 Fastest Speed 29 | 50 37 37 34 34 30 30 30 30 30 29 Average Speed 34 | 50 48 37 34 34 31 30 30 30 32 32 Slowest Speed 150 | 50 120 37 37 34 117 30 30 30 35 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 52 | . 3 4 14 1 15 1 . . 2 12 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 3 97 38 78 66 43 62 44 69 59 46 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 12 | . 3 . 3 3 1 . 1 1 . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . . . 3 1 . 1 . Spaces Dug 72 | . 4 . 4 17 25 7 . . 4 11 Terrain Destroyed 147 | . 13 . 4 17 25 26 . . 51 11 Melee 68 | . . . 4 17 25 7 . . 4 11 Projectile 4 | . 4 . . . . . . . . . AOE 75 | . 9 . . . . 19 . . 47 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 7639 | 51 1090 202 881 993 1651 485 236 77 387 1586 Wait 446 | . 70 1 28 161 65 20 41 . 3 57 Move 6577 | 39 907 195 753 779 1461 448 195 77 353 1370 Hop 47 | . 3 4 12 1 13 1 . . 2 11 Pick Up 29 | 3 5 1 4 5 3 . . . 1 7 Fast Attach 60 | 4 10 . 9 6 6 2 . . 1 22 Attach 29 | . 2 . 9 . 2 1 . . 4 11 Detach 13 | . 2 . 3 . . 1 . . . 7 Swap 40 | . 5 . 10 7 11 . . . 3 4 Drop 51 | . 10 1 8 11 8 2 . . 2 9 Fire 174 | 5 76 . 38 4 35 3 . . 13 . Melee 139 | . . . 7 19 29 7 . . 5 72 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 34 | . . . . . 18 . . . . 16 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 11) 536 | -10/Materials | Repaired Hover Unit 591 | -10/Materials | Discovered new exit (range 11) 679 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Learned Storage stockpile data 767 | -10/Materials | Identified exit to Subcaves 776 | -10/Materials | Learned location of Mines (-9) 777 | -10/Materials | Loaded intel: 11 interactive machine locations 778 | -10/Materials | Learned 2 Storage zone layouts 782 | -10/Materials | Learned 4 Recycling zone layouts 802 | -10/Materials | Entered Mines 803 | -10/Mines | Identified exit to Materials 820 | -10/Mines | Build established: Scavenger-Mutant 846 | -10/Mines | Assembled infested the area 878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 879 | -10/Mines | Entered Materials 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Identified exit to Materials 976 | -9/Materials | Lost 3 parts (1p1n1u) 1096 | -9/Materials | Discovered new exit (range 12) 1125 | -9/Materials | Discovered new exit (range 11) 1169 | -9/Materials | Repaired Flight Unit? 1262 | -9/Materials | Learned 2 Storage zone layouts 1293 | -9/Materials | Learned Storage interactive machine intel 1312 | -9/Materials | Loaded intel: 14 trap records 1323 | -9/Materials | Learned location of Zion (-6) 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Utility x2 1473 | -8/Materials | Repaired Lgt. Ion Engine 1525 | -8/Materials | Identified exit to Factory 1586 | -8/Materials | Learned location of 1 exit from Lower Caves 1637 | -8/Materials | Learned location of Lower Caves (-7) 1645 | -8/Materials | Repaired Flight Unit? 1732 | -8/Materials | Learned location of 1 exit from Recycling 1758 | -8/Materials | Learned Storage stockpile data 1770 | -8/Materials | Build established: Scavenger-Scout 1824 | -8/Materials | Learned location of 1 exit from Extension 1848 | -8/Materials | Entered Factory 1848 | -7/Factory | Evolved 2 slots: Utility x2 1849 | -7/Factory | Identified exit to Factory 1849 | -7/Factory | Identified exit to Lower Caves 2165 | -7/Factory | Fabricated Hacking Suite? 2177 | -7/Factory | Learned 2 Extension zone layouts 2288 | -7/Factory | Loaded intel: 4 garrison access locations 2289 | -7/Factory | Learned 2 Lower Caves zone layouts 2290 | -7/Factory | Learned location of 2 exits from Archives 2301 | -7/Factory | Learned Extension security intel 2351 | -7/Factory | Loaded intel: 112 trap records 2430 | -7/Factory | Repaired Imp. Sensor Array? 2576 | -7/Factory | Entered Lower Caves 2577 | -7/Lower Caves | Encountered a Warlord checkpoint 2577 | -7/Lower Caves | Identified exit to Lower Caves 2745 | -7/Lower Caves | Build established: Hacker-Scout 2761 | -7/Lower Caves | Entered another Lower Caves area 2814 | -7/Lower Caves | Discovered new exit (range 9) 2861 | -7/Lower Caves | Identified exit to Data Miner 2861 | -7/Lower Caves | Entered Data Miner 2861 | -7/Data Miner | Discovered new exit (range 6) 2867 | -7/Data Miner | Met Data Miner 2873 | -7/Data Miner | Learned location of Section 7 (-2) 2873 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2878 | -7/Data Miner | Received God Mode back door access code from Data Miner 2884 | -7/Data Miner | Identified exit to Proximity Caves 2885 | -7/Data Miner | Entered Proximity Caves 2911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2972 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 3017 | -6/Proximity Caves | Core integrity fell below 50% 3051 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w) 3057 | -6/Proximity Caves | Entered Factory 3057 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3058 | -6/Factory | Identified exit to Factory 3222 | -6/Factory | Lost 4 parts (1p1n2u) 3264 | -6/Factory | Lost 3 parts (1n2u) 3428 | -6/Factory | Discovered exit to Factory (range 4) 3532 | -6/Factory | Incoming investigation squad redirected 3583 | -6/Factory | Repaired Imp. Propulsion Shielding 3686 | -6/Factory | Core integrity fell below 50% 3711 | -6/Factory | Lost 6 parts (3n2u1w) 3723 | -6/Factory | Core integrity fell below 20% 3807 | -6/Factory | Spotted B-75 Beast 3825 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03792_ Repair Station x3 03793_ >> Machine Analyzer network decryption results: 03793_ Scanalyzer x2 03795_ >> Machine Analyzer network decryption results: 03795_ Recycling Unit x1 03802_ >> Machine Analyzer network decryption results: 03802_ Fabricator x1 03804_ System corrupted: Matter fused (-5). 03806_ K-01 Serf cleans the Assembly Bed. 03807_ >> Machine Analyzer network decryption results: 03807_ Fabricator x2 03808_ VTOL Module destroyed. 03813_ K-01 Serf cleans the Assembly Bed. 03814_ S-27 Virus destroyed. 03816_ Acquired 24 matter. 03822_ Destroyed Gravmag System. Map ----- +----------------------------------------------------+ | ????""""???????""" """ #! 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"Y" # | | ???????????????????? ?????"""?""" """ " " # | | ????????????????????#?????"""?""" """ + | | ????????????????????????????? # | | ??????????????????????????? [ # | | ???????????????????????#################### | | ?????????????????????? + | | ?????????????????????? # | | ??????????????????????""" """""" # ## | | ??????????????????????"""????"""""" # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 74 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Med. Storage Unit | -10/Mines | Hacked Propulsion Shielding | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Hover Unit | 40% | -10/Materials Flight Unit | 5% | -9/Materials Lgt. Ion Engine | 10% | -8/Materials Flight Unit | 60% | -8/Materials Imp. Sensor Array | 22% | -7/Factory Imp. Propulsion Shielding | 24% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatLayeredMantle Manual? 0 Play Time 01:33:19 Cumulative 278.1 hours Start 2025.06.25 @ 22:42:05 End 2025.06.26 @ 00:17:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 17 Types 6/0/5/1/4/1/0/0/0/0 Lore% 83 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b6a4ecb-dad0-4422-bf31-727a3827f016