Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 21:05:54 Player: Dadrick Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (487) 2435 Value Destroyed (26431) 26431 Prototype IDs (367) 7340 Alien Tech Used (5) 1000 Bonus (45865) 45865 TOTAL SCORE: 95771 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6689 Follower Combat Kills 2480 Awakened Behemoth Slayer 1000 Entered Garrisons 1000 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3332 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -836 Cogmind --------- Core Integrity 1551/1600 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (32) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Spectral Analyzer Advanced Signal Interpreter Improved Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (5) ------- Enhanced Nova Cannon CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Encrypted Comm Array Concept Networked Targeting System Advanced Point Defense System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Surge Thruster > --- UTILITY ---------- Plexus Tether Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Experimental Cloaking Device Centrium Light Armor Plating > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- Advanced Cooling System Encrypted Comm Array Warp Gun Helical Railgun CR-A16's Behemoth Slayer [Rating: 212] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Medium Reactive Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . 2 . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . Utility 8 | . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Attached 364 | 8 9 12 14 17 13 28 4 16 4 24 2 . 1 1 . 21 12 19 7 7 1 2 24 . . 5 3 18 5 11 . 3 18 . 7 4 16 5 4 9 10 Power 42 | 1 2 1 1 1 1 2 . 3 . 5 . . . 1 . 3 4 3 1 1 . . 3 . . 1 . . 2 1 . 1 . . 2 . 1 . . 1 . Engine 25 | 1 2 1 1 1 1 2 . . . 3 . . . 1 . 2 3 2 1 1 . . 2 . . . . . . . . 1 . . . . . . . . . Core 9 | . . . . . . . . 3 . 2 . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . . . . 2 . 1 . . 1 . Propulsion 117 | 2 2 6 4 11 4 10 3 4 . 7 2 . . . . 9 5 7 1 4 . . 5 . . 1 3 10 . 2 . . 2 . 1 . 3 2 1 3 3 Treads 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . Leg 86 | 2 2 6 4 11 4 10 3 4 . 7 2 . . . . 9 5 7 1 4 . . 5 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . 2 . 1 . 3 2 1 3 3 Utility 110 | 2 1 2 3 1 6 6 . 5 3 5 . . 1 . . 7 2 6 3 1 1 . 10 . . 3 . 7 2 5 . 1 7 . 1 3 3 2 3 3 5 Device 46 | 1 . . . . 1 2 . 2 2 3 . . . . . 5 1 2 1 1 1 . 3 . . . . 2 2 3 . . 3 . . 1 1 1 2 1 5 Storage 5 | 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 18 | . . . . . 2 . . 1 . . . . . . . 1 . . . . . . 4 . . . . 1 . 2 . 1 2 . . 1 1 . 1 1 . Hackware 8 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . 1 . . . . 1 . Protection 32 | . . 1 2 1 3 4 . 2 . 2 . . 1 . . 1 1 3 2 . . . 2 . . 1 . 2 . . . . 2 . . 1 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 95 | 3 4 3 6 4 2 10 1 4 1 7 . . . . . 2 1 3 2 1 . 2 6 . . . . 1 1 3 . 1 9 . 3 1 9 1 . 2 2 Energy Gun 17 | 2 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 1 . . . 1 Energy Cannon 12 | . . . . . . . . . . . . . . . . . . 3 1 1 . . 3 . . . . . 1 . . . 1 . . . . . . 1 1 Ballistic Gun 42 | 1 . 3 4 4 2 8 1 4 1 3 . . . . . . . . . . . . 1 . . . . . . 3 . 1 . . . . 6 . . . . Ballistic Cannon 12 | . . . . . . . . . . 1 . . . . . 1 1 . . . . 2 . . . . . . . . . . 2 . 2 . 2 . . 1 . Launcher 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 1 . . 7 1 2 2 5 2 2 . . Parts Lost 127 | . 3 . 1 2 2 10 . 11 . 11 . . . . . 2 4 14 1 2 . 2 25 2 . . 3 3 . . . 4 5 . . . 1 . 1 1 17 Power 14 | . . . . 1 . 2 . 1 . . . . . . . 1 . 3 . . . . 3 . . . . . . . . 1 1 . . . . . . . 1 Propulsion 30 | . . . . . . 4 . 1 . 4 . . . . . . 1 . . 1 . . 8 . . . 1 1 . . . 1 1 . . . . . 1 1 5 Utility 45 | . . . 1 . 1 3 . 4 . 2 . . . . . . 2 8 1 . . 1 8 2 . . 2 2 . . . 1 . . . . 1 . . . 6 Weapon 38 | . 3 . . 1 1 1 . 5 . 5 . . . . . 1 1 3 . 1 . 1 6 . . . . . . . . 1 3 . . . . . . . 5 Highest Loss Streak 17 | . 2 . 1 1 1 7 . 3 . 4 . . . . . 1 1 6 1 2 . 2 17 2 . . 3 2 . . . 4 2 . . . 1 . 1 1 7 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Average Backups 15 | 2 10 16 19 19 19 19 20 18 18 18 17 18 18 18 18 18 19 17 19 19 20 18 10 4 5 4 4 4 5 5 5 5 5 4 4 4 5 5 4 4 4 Power 1 | . 2 2 1 . 1 . 1 . 1 1 1 1 1 1 1 1 2 1 2 2 2 2 1 . . . . . 1 . . . . . . 1 1 . . . . Propulsion 3 | . 2 3 4 6 5 4 4 4 3 3 4 4 4 4 4 3 3 3 4 2 2 2 . . . . . . . . . . . . . . . . . . . Utility 5 | . 1 4 5 4 3 5 8 6 8 8 6 7 7 7 7 7 7 7 8 9 9 8 3 1 1 1 1 1 2 1 1 1 1 1 1 . . . . 1 1 Weapon 4 | 1 3 5 8 6 8 7 6 5 5 3 4 3 3 3 4 3 4 3 2 4 5 4 3 1 2 2 1 1 1 2 3 3 3 2 2 2 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 1 7 1 . 6 5 . . . 5 1 . . 1 . 5 1 3 2 2 . . 4 . . . . 1 . 1 . . . . 1 . . 1 . . . Power 9 | . . 3 . . 1 . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . 1 1 1 . 1 3 . . . 2 . . . . . 2 . 3 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . Weapon 13 | . . 1 . . 4 2 . . . 1 . . . . . . 1 . 1 2 . . 1 . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 100 99 99 99 97 99 100 98 91 92 92 92 92 92 92 92 92 91 91 92 81 92 54 39 29 38 47 55 97 94 94 88 89 81 86 89 88 86 84 78 80 Engine 8 | . 14 11 11 10 9 8 9 2 . 10 15 15 15 15 15 11 12 5 7 13 13 13 2 . . . . . . . . 3 5 5 4 4 1 . . . . Core 1 | . . . . . . . . 5 7 3 . . . . . 1 . 2 5 . . . . . . . . . 9 10 10 6 2 . . . . . . . . Leg 20 | . 28 33 33 33 27 26 27 26 23 22 23 23 23 23 23 25 25 26 25 25 26 26 15 . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 31 26 26 22 24 21 22 23 25 26 25 23 23 Device 10 | . 14 3 . . 6 9 9 10 11 14 15 15 13 15 15 15 14 10 6 6 6 12 8 3 . . . 1 9 13 21 15 12 10 9 9 10 12 12 11 11 Storage 6 | . 14 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 3 9 9 7 7 7 7 7 7 7 7 10 13 13 13 13 13 6 8 23 23 20 17 20 15 12 10 13 19 21 19 19 18 17 17 17 20 Protection 6 | . . 7 10 10 14 9 9 8 7 6 7 7 8 7 7 5 4 6 6 6 6 6 2 . . 2 3 . . . . . 2 5 4 4 4 3 4 4 3 Energy Gun 1 | . 19 3 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 4 10 9 4 . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 5 11 13 1 . 3 . . . . 1 8 4 . . . . . . . . . . . Ballistic Gun 10 | . 7 29 30 28 26 24 24 26 22 7 2 . . . . . . . . . . . . . . . . . . 10 15 14 11 5 2 . 10 13 12 7 5 Ballistic Cannon 2 | . . . . . . . . . . 2 7 7 7 7 7 5 5 3 . . . 12 3 . . . . . . . . . . . 1 9 5 . . . . Impact Weapon 2 | . . . 2 4 . 1 2 . . . 4 7 6 7 7 5 5 4 6 6 6 6 . . . . . . . . . . . . . . . . . . . Peak Build Rating 212 | 7 8 15 21 21 26 37 39 40 45 53 55 55 60 58 58 73 72 81 82 82 76 77 80 41 31 54 57 115 125 128 123 123 130 112 149 159 189 208 212 200 207 Average Rating 64 | 5 7 12 17 17 22 32 37 37 41 46 51 54 56 57 58 68 68 71 80 76 66 75 49 35 27 38 44 68 120 120 123 108 116 108 139 151 174 199 200 182 171 On Entrance 74 | . 7 8 15 17 19 26 37 37 36 41 53 55 55 57 58 58 67 71 81 81 76 76 77 39 27 27 49 44 115 123 123 123 107 104 112 144 151 187 200 153 191 Avg Prop Armor Cover (%) 29 | . . . . . . . . . . . . . . . . . . . . . . . 32 . . . 35 23 6 . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 30 58 63 63 69 83 83 87 89 98 97 95 119 100 99 116 117 105 95 95 99 93 100 13 2 4 4 27 41 41 35 37 44 37 51 55 61 52 53 52 61 Greatest Support 92 | 20 20 30 30 30 30 30 30 36 36 40 47 47 47 47 47 78 78 71 74 74 72 72 92 3 3 11 56 70 43 44 44 44 44 37 53 63 67 64 69 65 58 Greatest Overweight (x) 4 | . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 3 4 . . . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 2 2 2 1 2 2 2 2 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 14 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 2 10 16 19 19 19 19 20 18 18 19 19 19 20 19 20 19 19 18 19 19 20 18 10 4 4 4 4 4 5 4 5 5 4 4 4 4 4 4 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 15 20 20 19 20 20 20 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 5 5 5 5 4 5 5 5 5 5 5 4 5 5 5 4 5 5 3 Class Distribution -------------------- 22% | Scavenger-Mutant 22% | Mutant 14% | Scavenger-Tank 12% | Scavenger-Gunner 7% | Scavenger-Scout 4% | Derelict-Mutant 4% | Commander-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -8/Materials Commander-Gunner | -8/Garrison Commander-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Protoforge Scavenger-Scout | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Matter Collected 17365 | 269 283 615 628 861 670 1621 206 1065 135 1262 63 78 184 138 194 973 1515 523 214 111 . 144 465 105 . 69 94 55 210 330 82 146 1383 . 118 . 1068 95 569 503 321 Remotely 822 | . . . . . . . . . . . . . . . . 209 613 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22974 | 103 748 1265 929 1016 930 1694 287 1246 135 1673 55 56 137 . 48 1091 1479 1404 246 123 . 126 716 . . 200 691 126 565 776 158 183 1476 . 153 . 1086 156 569 545 783 Parts 1108 | 10 42 69 62 64 39 85 11 71 9 91 3 5 10 . 1 55 57 60 15 7 . 6 27 . . 4 18 6 10 29 19 7 54 . 4 . 52 4 30 25 47 Haulers Intercepted 20 | . 1 2 3 . 5 . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . Recyclers Shooed 17 | . 2 4 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . 4 6 2 1 . . . 11 3 . 6 . . . 2 3 . . . 22 10 . . . . . . . . . Prevented 6 | . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 397 | . 15 12 15 29 11 37 3 26 2 40 1 4 11 . 2 22 34 30 5 2 . 5 17 . . . 1 1 . 6 9 2 26 . . . 8 . 9 5 7 Melee 11 | . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 2 1 1 Guns 226 | . 14 12 15 28 11 27 3 26 2 34 . . . . . . . . . . . . 2 . . . . . . 4 4 2 23 . . . 4 . 7 4 4 Cannons 102 | . . . . . . . . . . 5 1 . 3 . 1 21 33 21 3 1 . 5 5 . . . . . . 1 . . . . . . 2 . . . . AOE 40 | . 1 . . . . 7 . . . . . 4 8 . . . . 7 . . . . 7 . . . . . . . 5 . 1 . . . . . . . . Classes Destroyed 26 | 2 6 2 1 2 1 2 . 2 . 1 . . . . 1 . 1 2 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Worker 10 | . 1 2 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Builder 10 | . 1 1 . . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 1 . . . Tunneler 5 | 3 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 2 3 . 5 . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . Recycler 15 | 1 1 5 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 1 Mechanic 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Drone 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Watcher 18 | . 1 3 2 . . 1 . . . . 1 . . . . 4 2 1 . . . . . . . . . . . 3 . . . . . . . . . . . Swarmer 82 | . 6 . . 8 2 7 . 3 . 11 . 4 6 . . 6 1 3 3 . . 5 6 . . . . . . 1 9 . . . . . . . . . 1 Cutter 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 7 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 153 | . 9 6 8 17 7 15 2 8 . 15 . . 3 . . 8 16 12 . . . . 6 . . . . . . 3 . . 13 . . . 1 . . 4 . Brawler 22 | . . . . 1 . 1 1 5 . 2 . . 1 . . 1 3 3 . . . . . . . . . . . . . . 3 . . . 1 . . . . Duelist 11 | . . 2 1 . 2 1 . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 49 | . . 4 6 2 . 9 . 3 2 9 1 . . . . 2 7 . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 20 | . . . . . . 3 . 2 . . . . . . 1 1 2 2 . 2 . . 4 . . . . . . . . 2 1 . . . . . . . . Programmer 21 | . . . . . . . . 3 . 1 . . . . . 2 3 1 . . . . 1 . . . . . . 1 . . 2 . . . 2 . 3 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 13 | . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . . . . . 1 1 . 1 . . 2 . . . 2 . . . 2 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 3 4 6 5 6 5 12 3 5 1 6 1 4 8 . 1 5 7 14 3 2 . 5 4 . . . 1 1 . 3 5 2 4 . 1 . 5 1 3 3 3 Combat Bots Only 12 | . 3 4 4 6 4 12 2 5 1 6 1 4 8 . 1 4 7 11 3 2 . 5 4 . . . 1 1 . 3 5 2 4 . . . 2 . 3 3 3 Max Kills in Single Turn 5 | 1 2 2 1 2 2 3 1 1 1 2 1 2 2 . 1 1 2 3 1 1 . 1 3 . . . 1 1 . 1 5 1 1 . 1 . 1 1 1 1 1 Gunslinging 1 | . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . 1 . . . . 3 . . . . . 2 2 . . . . 3 . . . . 3 . . . . . . . 5 . 1 . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 2707 | . 89 39 55 123 48 177 1 201 45 364 9 19 55 . 6 177 186 202 34 39 . 32 313 20 . . 31 62 . 30 8 40 37 . . 9 9 10 56 38 143 Missed 946 | . 26 12 16 37 13 36 . 54 19 130 4 7 26 . 2 54 60 58 13 12 . 9 94 9 . . 11 31 . 16 5 20 14 . . 4 7 6 35 28 78 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hits 1761 | . 63 27 39 86 35 141 1 147 26 234 5 12 29 . 4 123 126 144 21 27 . 23 219 11 . . 20 31 . 14 3 20 23 . . 5 2 4 21 10 65 Melee 31 | . . . 1 3 . . . 9 . 8 . . . . . 2 . 4 3 . . . . . . . . . . . . . . . . . . . . . 1 Projectile 1730 | . 63 27 38 83 35 141 1 138 26 226 5 12 29 . 4 121 126 140 18 27 . 23 219 11 . . 20 31 . 14 3 20 23 . . 5 2 4 21 10 64 AOE 20 | . . . . . . . 2 . . 1 . . . . . . . . . . . . 3 . . . . . . . . . 8 . . . . . . . 6 Critical Strikes 63 | . . 2 . 4 1 5 . 10 . 6 . . . . . 5 9 5 1 . . . 3 . . . 1 1 . . . 1 3 . . . . . 2 1 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 27056 | . 621 377 558 904 621 2140 91 2196 83 2042 69 149 338 . 42 1415 1140 2623 379 400 . 342 3992 215 . . 374 678 . 386 62 358 909 . . 73 75 120 725 252 2307 Core 3444 | . 142 79 36 137 18 172 . 328 12 251 19 . 55 . 6 176 81 207 32 90 . 42 723 155 . . 93 317 . . . 36 35 . . . . . 153 49 . Absorbed by Shields 2690 | . . . . 12 . . . 97 84 640 28 72 150 . 24 640 592 154 . . . . 165 . . . . . . . . . . . . . . . 32 . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Ignored by Resistances 827 | . . . . . . 128 . 319 32 . . . 16 . . 124 115 43 . 50 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1481 | . . . . . . . . . . . 184 . . . . . . . . . . . . . . . . . 15 153 29 95 41 . . . . 74 227 191 472 Core Remaining (%) 55 | 100 43 . . 37 . . . 5 . . . . . . 51 . . . . . . 26 . . . . 2 . . . . . . 66 . 100 . . 89 . 96 Volleys Fired 1335 | 12 69 56 47 59 46 73 12 78 6 104 3 5 19 . 18 64 100 70 10 6 . 14 61 1 . . 6 7 7 36 5 14 133 19 2 6 35 5 42 25 60 Largest 5 | 2 2 3 3 3 3 3 3 3 3 3 1 1 1 . 1 1 1 2 2 2 . 2 2 1 . . 1 1 1 3 3 3 4 1 1 1 5 3 3 2 2 Hottest 261 | 70 100 90 69 69 69 84 84 84 86 190 65 65 65 . 65 65 65 180 180 180 . 155 144 90 . . 90 90 120 120 96 96 261 75 120 54 187 114 114 120 120 Shots Fired 2848 | 24 131 168 141 172 138 204 36 220 18 244 3 5 19 . 18 64 100 107 20 13 . 20 84 1 . . 6 7 7 56 13 34 403 19 2 6 95 15 117 45 73 Gun 2281 | 24 125 168 141 172 138 200 36 220 18 231 . . . . . . . . . . . . 15 . . . . . . 30 12 34 382 19 . . 70 15 117 43 71 Cannon 530 | . . . . . . . . . . 12 3 3 8 . 18 64 100 102 20 13 . 20 67 1 . . 6 7 7 26 . . 16 . 2 6 25 . . 2 2 Launcher 30 | . . . . . . 4 . . . . . 2 11 . . . . 5 . . . . 2 . . . . . . . 1 . 5 . . . . . . . . Special 7 | . 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2193 | 12 20 159 141 172 138 200 36 220 18 163 3 3 8 . 18 64 100 22 . . . . 47 . . . . . . 30 12 34 258 18 . 6 95 15 117 41 23 Thermal 511 | 12 26 9 . . . . . . . 81 . . . . . . . 80 19 10 . 20 10 1 . . 6 7 7 26 . . 140 1 2 . . . . 4 50 Explosive 30 | . . . . . . 4 . . . . . 2 11 . . . . 5 . . . . 2 . . . . . . . 1 . 5 . . . . . . . . Electromagnetic 114 | . 85 . . . . . . . . . . . . . . . . . 1 3 . . 25 . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 5 7 7 10 14 14 30 6 11 13 34 11 1 9 . 2 13 19 12 10 5 . 3 10 . . . . . 11 6 3 4 26 . . . 8 6 10 9 11 Robot Miss Streak 8 | 3 4 4 4 3 4 3 3 6 2 7 1 3 2 . 8 2 2 2 3 1 . 2 5 . . . . . . 3 5 3 5 . . . 3 3 5 4 3 Penetration Max 2 | . . . . . . 1 1 1 1 2 . . . . . 1 1 1 . . . . 1 . . . . . . . . 1 2 . . . 1 . 1 1 1 Secondary Targets 58 | . 5 2 1 10 3 7 . 9 . 10 . . . . . . . . . . . . . . . . . . . 1 1 1 5 . . . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 . 1 1 . Shots Hit Robots 1725 | 13 72 97 77 103 81 142 20 133 12 160 2 1 9 . 3 57 71 72 13 8 . 11 49 . . 3 18 2 9 35 4 17 258 . 1 1 50 11 62 27 21 Core Hits 849 | 5 30 44 37 39 41 63 10 54 4 87 1 4 23 . 1 26 35 47 6 3 . 5 28 . . 1 10 . 2 14 9 8 112 . . . 22 3 33 16 26 Critical Kills 18 | . . 1 . 2 . 3 1 . 1 1 . . . . . 1 . 1 . . . . 2 . . . . . . 2 . . 3 . . . . . . . . Critical Parts Destroyed 25 | . . 1 1 2 . 4 . 4 . 1 . . . . . 1 . 2 . . . . 4 . . . . . . . . . 3 . . . . . 1 . 1 Critical Strikes 92 | 1 . 2 1 4 . 7 1 5 1 4 . . 2 . 1 6 7 5 . . . . 6 . . 1 4 . . 3 . . 20 . . 1 7 . 2 . 1 Burn 12 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 36 | . . 2 . 4 . 4 1 5 1 2 . . . . . . . . . . . . 6 . . . . . . 1 . . 7 . . . . . 2 . 1 Blast 21 | . . . . . . . . . . 2 . . 2 . 1 4 7 2 . . . . . . . . . . . . . . 2 . . . 1 . . . . Smash 8 | . . . 1 . . 3 . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . 1 6 . . . . Melee Attacks 377 | . . . 7 15 . 32 5 5 . 7 3 14 3 . 14 22 28 3 8 1 . 2 21 4 . 3 23 7 2 13 1 4 3 1 12 10 40 11 14 13 26 Impact 161 | . . . 4 15 . 32 5 5 . 7 3 14 3 . 14 17 28 3 7 1 . 2 1 . . . . . . . . . . . . . . . . . . Slashing 86 | . . . 3 . . . . . . . . . . . . . . . . . . . 7 . . . . 1 1 12 1 4 1 . . . . 10 14 13 19 Piercing 130 | . . . . . . . . . . . . . . . . 5 . . 1 . . . 13 4 . 3 23 6 1 1 . . 2 1 12 10 40 1 . . 7 Sneak Attacks 31 | . . . 1 . . . . . . . . . . . . 2 2 1 . . . . 1 . . . . 1 2 4 . . . . 1 1 8 2 2 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 56578 | 171 1128 1310 1306 1678 1359 3472 441 2880 257 4065 122 241 1301 . 143 4061 4955 4615 433 308 . 350 2477 . . 185 1217 53 471 1353 424 369 7175 . 119 70 2289 469 2504 1266 1541 Guns 28948 | 171 1063 1310 1202 1678 1359 2668 441 2880 257 3566 . . . . . . . . . . . . 59 . . . . . . 502 111 369 6072 . . . 682 205 2152 819 1382 Cannons 15945 | . . . . . . . . . . 499 122 . 550 . 97 3592 4739 2720 373 308 . 350 1100 . . . . . 298 428 . . 242 . . . 491 . . 36 . Explosions 5466 | . 65 . . . . 573 . . . . . 241 751 . . . . 1736 . . . . 926 . . . . . . . 313 . 861 . . . . . . . . Melee 6165 | . . . 104 . . 231 . . . . . . . . 46 415 216 159 60 . . . 392 . . 185 1217 53 173 423 . . . . 119 70 1116 264 352 411 159 Ramming 54 | . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34836 | 71 121 1234 1202 1678 1359 2668 441 2880 257 2608 122 . 550 . 97 3592 4739 915 . . . . 380 . . . . . . 502 111 369 4080 . . . 1173 205 2152 855 475 Thermal 10008 | 100 216 76 . . . . . . . 1457 . . . . . . . 2752 344 239 . 350 607 . . . . . 298 428 . . 2234 . . . . . . . 907 Explosive 3929 | . . . . . . 573 . . . . . 241 751 . . . . 789 . . . . 401 . . . . . . . 313 . 861 . . . . . . . . Electromagnetic 1586 | . 791 . . . . . . . . . . . . . . . . . 29 69 . . 697 . . . . . . . . . . . . . . . . . . Impact 1099 | . . . 104 . . 231 . . . . . . . . 46 283 216 159 60 . . . . . . . . . . . . . . . . . . . . . . Slashing 1929 | . . . . . . . . . . . . . . . . . . . . . . . 299 . . . . . 91 423 . . . . . . . 264 352 411 89 Piercing 3137 | . . . . . . . . . . . . . . . . 132 . . . . . . 93 . . 185 1217 53 82 . . . . . 119 70 1116 . . . 70 Highest Corruption 15 | . . . . . . 1 1 15 . . . . . . . 1 3 6 6 6 6 6 . 3 3 3 3 . . . . . 3 3 . . . 1 5 . 7 Average Corruption 4 | . . . . . . 1 1 9 . . . . . . . 1 2 3 6 6 6 6 . 1 3 3 3 . . . . . 2 3 . . . 1 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 273 | . . . . . . 17 4 54 . . . . . . . 2 31 20 28 33 4 19 . 1 2 4 7 . . . . . 8 3 . . . . 15 . 21 Message Errors 66 | . . . . . . 4 . 12 . . . . . . . 2 9 2 5 8 1 4 . . 2 . 2 . . . . . 3 1 . . . . 4 . 7 Matter Fused 58 | . . . . . . 4 3 7 . . . . . . . . 6 2 8 8 . 6 . . . 2 1 . . . . . 1 1 . . . . 4 . 5 Heat Flow Errors 34 | . . . . . . 4 . 7 . . . . . . . . 4 5 5 4 1 . . 1 . . . . . . . . 1 . . . . . 1 . 1 Energy Discharges 41 | . . . . . . 4 . 9 . . . . . . . . 4 4 3 5 . 5 . . . . 2 . . . . . . 1 . . . . 2 . 2 Parts Rejected 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 42 | . . . . . . . . 11 . . . . . . . . 3 5 6 5 2 3 . . . 2 1 . . . . . . . . . . . 1 . 3 Data Loss (major) 16 | . . . . . . . . 4 . . . . . . . . 4 1 . 1 . . . . . . . . . . . . 2 . . . . . 2 . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Alerts 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Weapon Failures 5 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3134 | . . . 104 . . 189 . . . . 55 . 3 . 22 447 501 274 11 . . 5 141 . . 85 397 23 67 48 . . . . 89 70 301 214 . 88 . Projectiles 943 | . . . . . . . . . . . 55 . . . . 328 408 62 11 . . 5 6 . . . . . . 4 . . . . . . 64 . . . . Explosions 182 | . . . . . . 34 . . . . . . 3 . . . . 53 . . . . 92 . . . . . . . . . . . . . . . . . . Melee 2009 | . . . 104 . . 155 . . . . . . . . 22 119 93 159 . . . . 43 . . 85 397 23 67 44 . . . . 89 70 237 214 . 88 . Knockbacks 34 | . . . . . . 2 . . . . . . 1 . . 15 15 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . 1 . . 13 13 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . . . . 38 . . . . . 69 . . . . 64 . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 806 | 72 238 160 77 213 63 206 . 188 . 273 28 38 195 . 87 274 330 474 258 162 123 36 310 68 . . 40 50 146 224 . 8 312 . 52 7 60 . 806 315 180 Average Temperature 66 | 29 56 41 27 48 13 32 . 64 . 94 18 14 71 . 30 82 80 102 106 75 61 18 150 27 . . 17 16 74 59 . 8 72 . 27 5 21 . 239 63 76 Received Heat Transfer 6493 | . 204 159 171 382 291 963 18 342 37 690 6 . 57 . . 413 424 725 36 . . . 438 . . . 75 66 . . . . 51 . . . 18 . 843 9 75 Effects 15 | . 1 . . . . . . . . 3 . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 5 1 . Shutdowns 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 . . 2 . . . . . . . . . 1 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 31 | . 4 . 1 . . 1 . . . . . . . . 3 10 1 2 . . . . 8 . . . . . . . . . 1 . . . . . . . . Impact Corruptions 20 | . . . 2 . . 3 . . . . . . . . 1 3 5 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | 1 2 . . . . . . . . 6 . . . . . . . 2 . . . 2 1 . . . . . . 2 . . 5 . . . 1 . . . . Heat Transferred 13042 | 370 544 222 . . . . . . . 3300 . . . . . . . 2345 370 259 . 444 561 . . . . . 259 370 . . 3240 . . . . . . . 758 Parts Sabotaged 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . 5 4 5 5 5 4 5 4 . . . . 3 5 5 . . . . 1 . . . . 1 . 4 . . . . . . 1 1 1 2 2 Low Security (%) 27 | 100 100 100 100 10 . . . . . . . . . . . 18 . . . . . . 64 . . . . 90 100 30 . . . . 100 100 66 17 68 44 . Level 1 8 | . . . . 1 . . . . . . . . . . . 25 2 . . . . . 35 . . . . 9 . 33 . . . . . . 33 82 31 52 16 Level 2 7 | . . . . 13 . . . . . 5 . . . . . 37 16 . . . . . . . . . . . . 14 . . . . . . . . . 2 83 Level 3 16 | . . . . 28 65 23 . 7 82 20 18 . . . . 18 27 . . . . . . . . . . . . 14 . . . . . . . . . . . Level 4 19 | . . . . 33 34 13 91 34 17 28 81 . . . . . 31 69 . . . . . . . . . . . 8 . . . . . . . . . . . Level 5 18 | . . . . 13 . 63 8 57 . 45 . . . . . . 22 1 . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3206 | 10 97 137 120 1811 1156 3206 1701 2215 1157 2844 1493 . . . . 901 2310 2110 . . . . 315 . . . . 234 81 1576 . . . . 26 92 364 313 240 423 699 Initial 1562 | . . 31 55 63 882 719 1562 1074 1157 644 1493 . . . . 900 326 1212 . . . . . . . . . . 81 7 . . . . . . 51 180 96 149 270 Average 918 | 1 36 15 52 959 1012 1958 1477 1679 1032 1642 1231 . . . . 464 1218 1478 . . . . 125 . . . . 73 49 448 . . . . 6 37 141 240 118 247 533 Influence Increases 24530 | 20 433 430 543 1928 743 2607 749 1241 65 2330 71 90 255 . 35 1687 2024 1416 105 50 . 110 1034 . . 15 60 408 . 2048 419 95 685 . 70 191 716 189 466 490 712 Destroy 0b10 Robot/C 9500 | . 300 240 300 800 400 820 400 520 40 900 20 80 220 . 20 440 820 660 80 40 . 100 340 . . . 20 20 . 620 240 40 500 . . . 160 . 140 80 140 Destroy 0b10 Robot/NC 545 | 20 30 65 35 . 70 15 25 . . 5 5 . . . 5 55 10 45 5 . . . 5 . . 15 . . . 45 . . 5 . 5 . 40 10 10 15 5 Destroy Leader 1386 | . 64 80 100 20 102 30 74 40 20 50 12 10 20 . 10 122 70 154 20 10 . 10 60 . . . 10 10 . 120 30 10 . . . . 46 . 10 12 60 Allied During Kill 1482 | . . . . 130 59 56 165 . . 64 5 . . . . . 56 65 . . . . . . . . . . . 733 149 . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . 10 . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 532 | . 13 30 25 21 25 21 11 14 5 28 24 . . . . 4 14 24 . . . . 22 . . . . 2 . 71 . . . . . 28 20 62 . 29 39 Disable Machine 1170 | . 15 . 45 15 30 15 60 15 . 30 . . . . . 60 105 150 . . . . 165 . . . . 60 . 210 . . . . 30 45 . 60 15 . 45 Anti-Garrison Action 5250 | . . . . 850 . 1400 . 450 . 1100 . . . . . . 700 150 . . . . . . . . . . . . . . . . . . 300 . 150 150 . Destroy Structure 1345 | . 11 . 8 17 42 190 14 112 . 48 5 . . . . 31 144 83 . . . . 162 . . . . 16 . 174 . . . . 20 28 105 27 36 24 48 Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 270 | . . . . 15 . . . . . . . . . . . . . . . . . . 15 . . . . . . 75 . . . . 15 15 45 . . 45 45 Lose Combat Pursuer 2130 | . . 15 30 60 15 60 . 90 . 105 . . 15 . . 75 105 75 . . . . 255 . . . 30 300 . . . 45 180 . . 75 . 30 105 135 330 Influence Decreases 24052 | 20 359 371 578 215 1447 508 2302 689 1350 406 1869 834 429 128 35 1221 180 1616 1159 711 395 110 719 237 75 18 60 174 223 491 795 468 1187 317 70 99 486 340 387 317 657 Entered New Map 12310 | . . 43 78 35 929 388 1644 579 1048 276 1351 388 59 128 . . 140 1098 781 201 395 . . 117 15 3 . . 153 4 581 228 819 317 . . 41 142 75 101 153 Time Decay 8706 | 20 329 328 490 . 498 . 238 . 302 . 368 446 370 . 35 601 . 318 368 490 . 90 383 100 60 15 40 154 70 337 214 110 288 . 70 99 435 198 302 206 334 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 1159 | . 30 . 10 20 20 100 . 110 . 110 . . . . . 20 40 140 10 20 . 20 159 20 . . 20 20 . . . 40 50 . . . 10 . 10 10 170 Lost Ally 650 | . . . . 160 . 20 120 . . 20 . . . . . . . 60 . . . . . . . . . . . 150 . 90 30 . . . . . . . . Purge Threat 927 | . . . . . . . 300 . . . 150 . . . . 300 . . . . . . 177 . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 3 . 3 . 13 . 6 . 3 . 3 . . . . 6 . 19 . . . . 11 . . . . 4 . 5 . . . . 1 1 1 4 4 10 11 Investigation 12 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . 3 . Extermination 22 | . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 3 . . . . 1 . 2 . . . . 1 . . 1 2 2 4 Reinforcement 32 | . 2 . 2 . 2 . 2 . . . 1 . . . . 2 . 4 . . . . 3 . . . . 2 . 2 . . . . . 1 1 2 . 1 5 Assault 28 | . . . . . 2 . 2 . 2 . . . . . . 1 . 12 . . . . 2 . . . . . . 1 . . . . . . . . 2 2 2 Garrison 14 | . . . 1 . 7 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Distress Signals 61 | . 4 1 1 . 3 1 1 . . . . . . . . 4 . . . . . . . . . . . 4 . 1 . . . . . 2 12 3 . 3 21 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 880 | . 27 18 19 43 23 39 21 36 2 48 5 4 12 . 7 32 44 43 5 2 . 5 45 2 . . 7 25 . 26 8 3 153 . 1 9 30 14 25 28 69 Peak Tracking Total 15 | . 5 6 4 8 4 8 6 5 1 8 1 4 8 . 2 4 5 5 2 2 . 5 9 2 . . 3 10 . 5 4 3 14 . 1 5 6 5 9 13 15 Tactical Retreats 77 | . . 1 1 2 1 2 . 5 . 7 . . 1 . . 4 7 3 . . . . 8 . . . 1 7 . . . 3 5 . . 2 . 1 3 4 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Traps Triggered 66 | . 1 . 1 10 1 13 . 6 . 6 1 . . . . 4 8 1 . . . . 3 . . . . 2 . 1 . . . . . 2 . . 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Disabled 125 | . 1 . 3 10 2 11 4 8 . 7 . . . . . 4 14 11 1 . . . 11 . . . . 4 . 14 . . 2 1 2 3 2 4 2 1 3 Max in Single Turn 9 | . 1 . 1 1 1 2 1 2 . 1 . . . . . 1 2 8 1 . . . 9 . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 Garrison Access 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 2 1 1 1 . Garrison Relay 25 | . . . . 9 . 4 . 3 . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Accessed 160 | . 8 6 7 4 7 4 4 1 4 4 4 . 1 . . 7 3 2 1 1 4 . 9 . . 7 . 8 . 16 3 . 5 . 9 6 4 6 4 4 7 Terminals 94 | . 6 4 5 4 5 4 2 1 1 4 2 . . . . 5 3 2 . . . . 5 . . . . 3 . 11 . . . . 4 4 3 4 3 3 6 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Recycling Units 13 | . 2 1 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . 1 Scanalyzers 9 | . . 1 . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . Garrison Access 13 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 . Total Hacks 416 | . 22 14 10 6 24 9 14 1 10 7 13 . 1 . . 16 8 7 1 1 28 . 26 . . 46 . 16 . 43 9 . 17 . 10 17 9 12 5 5 9 Successful 243 | . 9 7 6 2 12 3 11 1 4 2 11 . 1 . . 3 1 5 1 1 28 . 12 . . 46 . 7 . 22 9 . 17 . 2 6 2 5 1 2 4 Failed 171 | . 13 7 4 4 12 6 3 . 5 5 2 . . . . 13 7 2 . . . . 14 . . . . 9 . 20 . . . . 8 11 7 7 4 3 5 Catastrophic 32 | . 1 1 . 1 1 1 . . . 2 . . . . . 1 1 1 . . . . 3 . . . . 1 . 3 . . . . 4 . 4 3 . 3 1 Database Lockouts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 113 | . 12 5 2 . 15 . 7 . 1 . 3 . . . . 7 . 3 . . . . 7 . . . . 6 . 20 . . 1 . 3 5 3 5 1 1 6 Terminals 234 | . 19 9 8 6 20 9 9 1 3 7 8 . . . . 13 8 7 . . . . 17 . . . . 7 . 36 . . . . 4 12 8 8 3 4 8 Fabricators 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . 1 . . . . 1 . . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . Recycling Units 22 | . 3 2 1 . . . . . 2 . . . . . . 2 . . . . . . 3 . . . . 2 . 3 . . . . 3 . . . . . 1 Scanalyzers 23 | . . 3 . . 3 . 3 . 3 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . . 4 . 2 . . . Garrison Access 17 | . . . 1 . 1 . 2 . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 1 2 2 1 . Terminal Hacks 174 | . 5 2 5 2 3 3 4 1 1 2 5 . 1 . . 2 1 4 1 1 28 . 5 . . 46 . 3 . 12 9 . 17 . . 3 2 2 1 1 2 Record 66 | . . . . . . . . . . . . . . . . . . . . 1 11 . . . . 34 . . . 2 7 . 10 . . . 1 . . . . Part Schematic 16 | . . . . . . . . . . . . . . . . . . 1 . . 10 . . . . 4 . . . 1 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Prototype ID Bank 18 | . 1 . . . . . . . . . . . . . . . . 1 . . 3 . . . . 4 . . . 2 . . 6 . . 1 . . . . . Open Door 12 | . . . 3 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 1 Branch Access Points 7 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Emergency Access Points 4 | . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 2 . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Zone Layout 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . Garrison Registry 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 7 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Scanalyzer 15 | . . 2 . . 2 . 3 . 1 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . Retrieve Study 15 | . . 2 . . 2 . 3 . 1 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . Unauthorized Hacks 29 | . 2 3 . . 6 . 3 . . . 2 . . . . . . 1 . . . . 3 . . . . 1 . 4 . . . . . 1 . 1 . 1 1 Terminals 27 | . 2 3 . . 6 . 3 . . . 1 . . . . . . 1 . . . . 3 . . . . . . 4 . . . . . 1 . 1 . 1 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Botnet 19 | . 2 2 . . 2 . 2 . . . 1 . . . . . . 1 . . . . 3 . . . . . . 2 . . . . . 1 . 1 . 1 1 Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 5 6 4 3 6 4 4 1 2 4 1 . . . . 6 3 2 . . . . 8 . . . . 5 . 12 . . . . 8 5 4 5 3 4 6 Full Trace Events 8 | . . . . . . 2 . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . . 1 . . 10 . . . . 4 . . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . 2 . . 2 . 3 . 1 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 104 | . . . . 34 . 17 . 9 . 18 . . . . . . 14 3 . . . . 3 . . . . . . . . . . . . . 1 . 2 3 . Machine Destruction 104 | . . . . 34 . 17 . 9 . 18 . . . . . . 14 3 . . . . 3 . . . . . . . . . . . . . 1 . 2 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . 2 . 10 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total Allies 53 | . . . 10 2 . 11 . . . 4 . . . . . . 5 . . . . . . . . . . . 20 1 . . . . . . . . . . . Largest Group 20 | . . . 10 10 2 9 8 . . 4 2 . . . . . 4 3 . . . . . . . . . . 20 20 7 7 1 . . . . . . . . Highest-Rated Group 787 | . . . 88 88 70 238 238 . . 96 56 . . . . . 254 208 . . . . . . . . . . 787 781 284 284 27 . . . . . . . . Highest-Rated Ally 95 | . . . 16 39 39 40 40 . . 31 31 . . . . . 95 95 . . . . . . . . . . 50 47 47 47 27 . . . . . . . . Initial Warlord ECA Mod 49 | . . . . . 12 12 22 22 30 30 39 39 39 39 38 38 38 49 49 49 49 48 48 48 48 48 47 47 47 47 47 47 47 46 46 46 45 45 45 44 44 Total Orders 8 | . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 579 | . . . . 81 69 31 89 . . 19 8 . . . . . 45 26 . . . . . . . . . . . 196 7 8 . . . . . . . . . Total Damage 11894 | . . . . 606 1250 410 1810 . . 290 114 . . . . . 957 1064 . . . . . . . . . . . 5131 111 151 . . . . . . . . . Kills 107 | . . . . 11 13 5 21 . . 6 . . . . . . 8 7 . . . . . . . . . . . 33 3 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 22467 | 20 1385 413 41 . . . . . 549 624 854 1104 869 1618 832 1721 1220 642 783 1258 171 688 596 165 . . . 62 . 712 459 233 1233 157 303 207 1157 405 744 434 808 Optics 5166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 951 157 303 207 1157 405 744 434 808 Sensors 6561 | . . . . . . . . . . . . . . . . . . . . . . . 162 . . . . 62 . 712 459 233 1233 157 303 207 1128 405 717 434 349 IFF 3200 | . . . . . . . . . . . . . . . . . . . 780 1258 160 688 149 165 . . . . . . . . . . . . . . . . . Seismic 12180 | 20 1385 413 41 . . . . . 549 624 854 1104 869 1618 832 1721 1220 642 3 . . . 285 . . . . . . . . . . . . . . . . . . Cloaking 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . Jamming 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . . . . . 1 1 1 1 . . . . 2 . 3 . 1 . . 1 . . . 3 3 . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Turns Passed 40106 | 149 1385 1298 1292 2259 1329 3285 512 1862 670 2951 854 1104 1001 1618 832 1934 2262 1011 843 1287 171 734 1189 219 123 123 393 352 143 781 459 233 1233 157 303 207 1157 405 744 434 808 Spaces Moved 28875 | 85 500 595 422 992 499 1130 173 626 257 1010 311 419 376 651 293 835 914 417 408 647 88 361 1085 372 242 186 350 782 345 1376 791 493 1451 350 737 506 2841 799 1092 1131 1937 Core 2175 | 5 . . . . . . . . . . . . . . . . . . . . . . 913 372 242 106 321 216 . . . . . . . . . . . . . Treads 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . . . . . . . . . . . Legs 12176 | 80 500 595 422 992 499 1130 173 626 257 1010 311 419 376 651 293 835 914 417 408 647 88 361 172 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . 80 16 . . . . . . . . . . . . . . Flight 14414 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 565 345 1376 791 493 1451 350 737 506 2841 799 1092 1131 1937 Fastest Speed 7 | 50 120 175 175 175 175 175 245 245 245 175 248 248 248 248 248 177 175 176 181 185 190 190 50 50 50 50 50 16 16 16 21 21 22 27 26 19 14 20 7 7 19 Average Speed 106 | 115 189 178 238 188 230 236 245 245 245 244 248 248 248 248 248 193 191 178 181 188 190 190 77 50 50 54 54 34 16 19 21 23 24 27 26 25 20 21 20 21 21 Slowest Speed 253 | 120 190 190 245 245 245 245 245 245 245 253 253 248 248 248 248 197 200 181 185 190 190 190 200 250 50 60 160 160 23 22 21 24 104 27 27 26 26 22 26 26 90 Overloaded Moves 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 5 . 54 25 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 8 . 7 . . 4 . . 4 25 1 8 13 24 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 79 42 66 76 44 95 17 73 9 89 9 62 61 82 45 26 93 16 51 74 68 59 29 61 49 62 61 26 96 31 86 62 92 63 16 74 73 72 29 32 58 Regions Visited 41 Branch Regions 21 Pre-discovered Areas 12 | . . . . . . . . . . . . 1 . 3 . . . . . . 1 1 . . . 3 . . . . 2 1 . . . . . . . . . Known Exits Taken 26 | . . 1 1 . 1 . 1 . 1 . 1 . . . 1 1 . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . . . . . . . . . 1 3 3 2 . . . 2 4 . 3 . 4 1 . 2 . . . 2 2 . 1 . . . . . . . Spaces Dug 254 | . 4 . 4 7 . 14 5 3 . 6 3 15 3 . 18 12 9 3 6 1 . 2 11 4 . . 11 6 . 8 1 5 10 . 9 11 21 6 14 8 14 Terrain Destroyed 1011 | . 11 . 4 7 . 79 6 156 1 13 5 41 65 . 33 30 110 80 14 3 . 6 95 4 . . 11 8 . 15 18 8 61 3 11 11 37 10 31 8 16 Melee 184 | . . . 4 7 . 4 5 3 . 6 3 14 3 . 13 11 9 1 6 1 . 2 10 3 . . 5 2 . 2 1 4 1 . 9 7 14 6 8 7 13 Projectile 245 | . 6 . . . . . 1 2 1 5 2 4 1 . 20 19 29 23 8 2 . 4 13 1 . . 6 6 . 13 1 3 12 3 2 4 23 4 23 1 3 AOE 578 | . 5 . . . . 74 . 151 . . . 23 61 . . . 72 56 . . . . 72 . . . . . . . 16 . 48 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total 35088 | 107 794 723 587 1229 597 1527 226 775 283 1260 383 450 414 656 344 1010 1194 559 477 702 92 385 1316 395 243 200 507 836 420 1808 1070 574 2026 391 824 555 3237 1003 1485 1239 2185 Wait 3148 | . 195 22 76 54 6 42 29 7 9 20 58 9 9 2 20 32 44 20 19 26 . 1 86 16 . . 116 13 60 352 272 61 394 18 52 23 304 169 301 64 147 Move 28659 | 84 499 594 422 983 498 1129 172 625 256 1007 310 418 375 650 292 834 913 416 407 646 87 360 1084 371 241 185 349 766 344 1363 790 492 1442 349 736 497 2799 796 1074 1108 1896 Hop 75 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 8 . 5 . . 4 . . 4 16 1 7 9 17 Pick Up 181 | 3 14 20 1 10 12 19 . 12 4 17 2 1 . 1 . 10 7 13 7 6 . 3 8 . . 2 . 4 . 1 . . . . 1 . . 1 1 1 . Fast Attach 223 | 7 1 1 2 1 6 5 . 4 1 8 2 . 1 1 . 14 8 4 4 2 2 . 10 . . 6 4 17 4 12 . 3 22 1 8 10 20 6 8 8 10 Attach 132 | . 3 2 . 10 3 9 . 12 1 12 . . . . . 3 3 12 7 2 . 2 22 1 1 1 4 3 . 1 . . 1 2 1 1 . 1 . 4 8 Detach 40 | . . . . 1 2 . . . . 1 . . . . . . . . 3 . . . 6 1 1 . 3 1 . 2 . . 1 1 2 1 3 2 . 3 6 Swap 222 | 1 9 9 21 18 7 28 5 6 4 9 2 2 6 . . 11 20 11 4 6 1 2 7 1 . . . 2 1 8 2 . 5 . 4 . 4 1 1 2 2 Drop 287 | . 4 19 11 12 17 23 3 6 2 15 3 1 1 2 . 17 11 10 8 7 2 1 11 . . 3 2 8 3 15 . . 21 . 6 3 16 10 10 2 2 Fire 1335 | 12 69 56 47 59 46 73 12 78 6 104 3 5 19 . 18 64 100 70 10 6 . 14 61 1 . . 6 7 7 36 5 14 133 19 2 6 35 5 42 25 60 Melee 374 | . . . 7 15 . 32 5 5 . 7 3 14 3 . 14 22 28 3 8 1 . 2 21 4 . 3 23 7 1 13 1 4 3 1 12 10 40 11 14 13 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 216 | . . . . 34 . 55 . 20 . 30 . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . 27 . 13 Rewire 183 | . . . . 28 . 112 . . . 28 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . 2 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: [Sur x2]) Free Derelict Territories History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 4) 847 | -10/Materials | Discovered new exit (range 5) 1180 | -10/Materials | Discovered new exit (range 10) 1447 | -10/Materials | Core integrity fell below 50% 1535 | -10/Materials | Entered another Materials area 1535 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1831 | -9/Materials | Build established: Scavenger-Gunner 2085 | -9/Materials | Identified exit to Mines 2085 | -9/Materials | Identified exit to Storage 2251 | -9/Materials | Build established: Scavenger-Tank 2353 | -9/Materials | Discovered new exit (range 9) 2833 | -9/Materials | Entered Storage 3977 | -9/Storage | Garrison activated, responded to threat 4061 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4113 | -9/Storage | Identified exit to Garrison 4125 | -9/Storage | Entered Garrison 4125 | -9/Garrison | Accompanied by 10 allies 4177 | -9/Garrison | Triggered checkpoint 4244 | -9/Garrison | Garrison Relay disabled 4351 | -9/Garrison | Triggered checkpoint 4361 | -9/Garrison | Triggered checkpoint 4416 | -9/Garrison | Lost 5 allies 4521 | -9/Garrison | Triggered checkpoint 4563 | -9/Garrison | Triggered checkpoint 4654 | -9/Garrison | Garrison Relay disabled 4679 | -9/Garrison | Garrison Relay disabled 4767 | -9/Garrison | Triggered checkpoint 4923 | -9/Garrison | Discovered new exit (range 11) 5098 | -9/Garrison | Core integrity fell below 50% 5189 | -9/Garrison | Discovered new exit (range 10) 5237 | -9/Garrison | Triggered checkpoint 5290 | -9/Garrison | Garrison Relay disabled 5547 | -9/Garrison | Triggered checkpoint 5576 | -9/Garrison | Build established: Scavenger-Mutant 5619 | -9/Garrison | Discovered new exit (range 12) 5628 | -9/Garrison | Discovered new exit (range 72) 5628 | -9/Garrison | Discovered new exit (range 39) 5628 | -9/Garrison | Discovered new exit (range 16) 5775 | -9/Garrison | Garrison Relay disabled 6028 | -9/Garrison | Garrison Relay disabled 6031 | -9/Garrison | Garrison Relay disabled 6070 | -9/Garrison | Garrison Relay disabled 6077 | -9/Garrison | Garrison Relay disabled 6384 | -9/Garrison | Entered Materials 6384 | -8/Materials | Accompanied by 2 allies 6384 | -8/Materials | Evolved 2 slots: Utility x2 6435 | -8/Materials | Garrison activated, responded to threat 6640 | -8/Materials | Garrison activated, responded to threat 6643 | -8/Materials | Met 7R-MNS 6729 | -8/Materials | Build established: Scavenger-Tank 7120 | -8/Materials | Identified exit to Garrison 7184 | -8/Materials | First assault squad dispatched 7206 | -8/Materials | Garrison activated, responded to threat 7230 | -8/Materials | Discovered new exit (range 16) 7486 | -8/Materials | Build established: Scavenger-Gunner 7713 | -8/Materials | Entered Garrison 7713 | -8/Garrison | Accompanied by 1 ally 7879 | -8/Garrison | Triggered checkpoint 7991 | -8/Garrison | Garrison Relay disabled 8032 | -8/Garrison | Build established: Scavenger-Mutant 8190 | -8/Garrison | Triggered checkpoint 8395 | -8/Garrison | Triggered checkpoint 8476 | -8/Garrison | Garrison Relay disabled 8525 | -8/Garrison | Discovered new exit (range 10) 8595 | -8/Garrison | Triggered checkpoint 8671 | -8/Garrison | Triggered checkpoint 8678 | -8/Garrison | Triggered checkpoint 8757 | -8/Garrison | Lost 7 parts (1p3n2u1w) 8901 | -8/Garrison | Triggered checkpoint 8974 | -8/Garrison | Build established: Scavenger-Gunner 8978 | -8/Garrison | Destroyed 12 combat bots 9099 | -8/Garrison | Garrison Relay disabled 9138 | -8/Garrison | Phase Generator disabled 9299 | -8/Garrison | Rescued a captive Derelict 9515 | -8/Garrison | Discovered new exit (range 12) 9619 | -8/Garrison | Build established: Commander-Gunner 9877 | -8/Garrison | Triggered checkpoint 9885 | -8/Garrison | Garrison Relay disabled 9917 | -8/Garrison | Triggered checkpoint 10012 | -8/Garrison | Discovered new exit (range 6) 10047 | -8/Garrison | Lost 3 allies 10168 | -8/Garrison | Discovered new exit (range 7) 10303 | -8/Garrison | Build established: Scavenger-Gunner 10645 | -8/Garrison | Build established: Commander-Gunner 10998 | -8/Garrison | Entered Materials 10998 | -8/Materials | Accompanied by 8 allies 11069 | -8/Materials | Identified exit to Garrison 11364 | -8/Materials | Garrison activated, responded to threat 11398 | -8/Materials | First assault squad dispatched 11451 | -8/Materials | Lost 3 allies 11510 | -8/Materials | Entered Garrison 11529 | -8/Garrison | Lost 3 allies 11657 | -8/Garrison | Phase Generator disabled 11752 | -8/Garrison | Triggered checkpoint 11854 | -8/Garrison | Garrison Relay disabled 11872 | -8/Garrison | Triggered checkpoint 11895 | -8/Garrison | Garrison Relay disabled 11936 | -8/Garrison | Build established: Scavenger-Gunner 12000 | -8/Garrison | Triggered checkpoint 12004 | -8/Garrison | Triggered checkpoint 12108 | -8/Garrison | Lost 3 parts (2u1w) 12183 | -8/Garrison | Triggered checkpoint 12274 | -8/Garrison | Core integrity fell below 50% 12277 | -8/Garrison | System corruption reached 10% 12334 | -8/Garrison | Lost 3 parts (1p1u1w) 12391 | -8/Garrison | Garrison Relay disabled 12457 | -8/Garrison | Discovered new exit (range 11) 12722 | -8/Garrison | Spotted B-75 Beast 12761 | -8/Garrison | Destroyed B-75 Beast 12791 | -8/Garrison | Lost 3 parts (1n1u1w) 12904 | -8/Garrison | Discovered new exit (range 12) 13328 | -8/Garrison | Discovered new exit (range 12) 13343 | -8/Garrison | Core integrity fell below 20% 13372 | -8/Garrison | Entered Factory 13372 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13422 | -7/Factory | Discovered new exit (range 6) 13468 | -7/Factory | Central database locked down 13772 | -7/Factory | First assault squad dispatched 13980 | -7/Factory | Identified exit to Garrison 14042 | -7/Factory | Entered Garrison 14321 | -7/Garrison | Triggered checkpoint 14509 | -7/Garrison | Triggered checkpoint 14573 | -7/Garrison | Lost 4 parts (1n1u2w) 14613 | -7/Garrison | Garrison Relay disabled 14989 | -7/Garrison | Build established: Scavenger-Tank 15068 | -7/Garrison | Triggered checkpoint 15150 | -7/Garrison | Triggered checkpoint 15228 | -7/Garrison | Garrison Relay disabled 15275 | -7/Garrison | Triggered checkpoint 15456 | -7/Garrison | Discovered new exit (range 14) 15489 | -7/Garrison | Discovered new exit (range 6) 15736 | -7/Garrison | Garrison Relay disabled 15867 | -7/Garrison | Discovered new exit (range 9) 15925 | -7/Garrison | Discovered new exit (range 51) 15925 | -7/Garrison | Discovered new exit (range 6) 15925 | -7/Garrison | Discovered new exit (range 65) 15925 | -7/Garrison | Discovered new exit (range 29) 15966 | -7/Garrison | Garrison Relay disabled 16065 | -7/Garrison | Build established: Scavenger-Mutant 16141 | -7/Garrison | Triggered checkpoint 16254 | -7/Garrison | Triggered checkpoint 16290 | -7/Garrison | Garrison Relay disabled 16816 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16993 | -7/Garrison | Entered Factory 16993 | -7/Factory | Accompanied by 2 allies 17014 | -7/Factory | Build established: Scavenger-Tank 17140 | -7/Factory | Identified exit to Lower Caves 17485 | -7/Factory | Repaired Imp. Cooling System 17577 | -7/Factory | Build established: Scavenger-Mutant 17847 | -7/Factory | P-60 Hacker assimilated allied 87-G9Q(g) 17847 | -7/Factory | Entered Lower Caves 17890 | -7/Lower Caves | Met a Warlord Commander 17891 | -7/Lower Caves | Learned location of Warlord (-4) 17892 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17905 | -7/Lower Caves | Found Encrypted Comm Array 18231 | -7/Lower Caves | Learned Factory stockpile data 18925 | -7/Lower Caves | Encountered a Warlord checkpoint 18926 | -7/Lower Caves | Discovered new exit (range 3) 18951 | -7/Lower Caves | Entered another Lower Caves area 19133 | -7/Lower Caves | Discovered new exit (range 13) 19429 | -7/Lower Caves | Spotted B-75 Beast 19475 | -7/Lower Caves | Destroyed B-75 Beast 19773 | -7/Lower Caves | Learned location of 1 exit from Factory 19859 | -7/Lower Caves | Destroyed 8 combat bots 19930 | -7/Lower Caves | Discovered new exit (range 5) 19952 | -7/Lower Caves | Entered Zion 20176 | -7/Zion | Discovered new exit (range 16) 20863 | -7/Zion | Build established: Mutant 20871 | -7/Zion | Met Imprinter 21016 | -7/Zion | Found Unknown Piercing Weapon 21570 | -7/Zion | Entered Proximity Caves 21740 | -6/Proximity Caves | Spotter reported a threat 21793 | -6/Proximity Caves | Spotter reported a threat 22069 | -6/Proximity Caves | Spotter reported a threat 22122 | -6/Proximity Caves | Spotter reported a threat 22175 | -6/Proximity Caves | Spotter reported a threat 22239 | -6/Proximity Caves | Spotter reported a threat 22248 | -6/Proximity Caves | Identified exit to Factory 22292 | -6/Proximity Caves | Spotter reported a threat 22402 | -6/Proximity Caves | Entered Factory 22402 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22403 | -6/Factory | Identified exit to Lower Caves 22448 | -6/Factory | Discovered exit to Lower Caves (range 10) 22626 | -6/Factory | Spotted B-75 Beast 22648 | -6/Factory | Identified CR-A16's Pointy Stick 22674 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 22681 | -6/Factory | Destroyed B-75 Beast 22752 | -6/Factory | Search patrols dispatched 23102 | -6/Factory | Search patrols dispatched 23452 | -6/Factory | Search patrols dispatched 24152 | -6/Factory | First assault squad dispatched 24326 | -6/Factory | Identified exit to Garrison 24336 | -6/Factory | Entered Garrison 24366 | -6/Garrison | Triggered checkpoint 24456 | -6/Garrison | Garrison Relay disabled 24674 | -6/Garrison | Build established: Scavenger-Mutant 24759 | -6/Garrison | Triggered checkpoint 24872 | -6/Garrison | Triggered checkpoint 24999 | -6/Garrison | Garrison Relay disabled 25076 | -6/Garrison | Discovered new exit (range 10) 25246 | -6/Garrison | Triggered checkpoint 25410 | -6/Garrison | Destroyed 7 combat bots 25480 | -6/Garrison | Triggered checkpoint 25612 | -6/Garrison | Triggered checkpoint 25639 | -6/Garrison | Garrison Relay disabled 25698 | -6/Garrison | Discovered new exit (range 12) 25913 | -6/Garrison | Triggered checkpoint 25952 | -6/Garrison | Discovered new exit (range 9) 26028 | -6/Garrison | Rescued a captive Derelict 26029 | -6/Garrison | Rescued a captive Derelict 26088 | -6/Garrison | Garrison Relay disabled 26256 | -6/Garrison | Triggered checkpoint 26287 | -6/Garrison | Phase Generator disabled 26344 | -6/Garrison | Found embedded Infiltrators 26598 | -6/Garrison | Entered Factory 26598 | -6/Factory | Accompanied by 3 allies 26948 | -6/Factory | First assault squad dispatched 27131 | -6/Factory | Garrison activated, responded to threat 27242 | -6/Factory | Lost 6 parts (2p2u2w) 27272 | -6/Factory | Destroyed 11 combat bots 27310 | -6/Factory | High security lockdown imminent 27364 | -6/Factory | Lost 5 parts (4u1w) 27390 | -6/Factory | High security lockdown engaged 27414 | -6/Factory | Core integrity fell below 50% 27609 | -6/Factory | Entered Lower Caves 27667 | -6/Lower Caves | Spotted B-75 Beast 27694 | -6/Lower Caves | Destroyed B-75 Beast 27960 | -6/Lower Caves | Build established: Mutant 28049 | -6/Lower Caves | Encountered a Warlord checkpoint 28417 | -6/Lower Caves | Discovered new exit (range 6) 28452 | -6/Lower Caves | Entered another Lower Caves area 28586 | -6/Lower Caves | Discovered new exit (range 10) 29098 | -6/Lower Caves | Found DCF Scrap (14 items) 29152 | -6/Lower Caves | Entered a destroyed Warlord outpost 29174 | -6/Lower Caves | Learned Factory security intel 29181 | -6/Lower Caves | Learned 4 Factory zone layouts 29391 | -6/Lower Caves | Build established: Derelict-Mutant 29651 | -6/Lower Caves | Discovered new exit (range 10) 29739 | -6/Lower Caves | Entered Data Miner 29741 | -6/Data Miner | Discovered new exit (range 6) 29777 | -6/Data Miner | Met Data Miner 29815 | -6/Data Miner | Learned location of Section 7 (-2) 29815 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29839 | -6/Data Miner | Received God Mode back door access code from Data Miner 29910 | -6/Data Miner | Entered Proximity Caves 30263 | -5/Proximity Caves | Identified exit to Factory 30500 | -5/Proximity Caves | Learned location of Armory (-3) 30511 | -5/Proximity Caves | Learned location of 1 exit from Factory 30644 | -5/Proximity Caves | Entered Factory 30644 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 30645 | -5/Factory | Identified exit to Upper Caves 30808 | -5/Factory | Lost 4 parts (1p2u1w) 31141 | -5/Factory | Incoming assault squad redirected 31184 | -5/Factory | Lost 17 parts (2p5n5u5w) 31201 | -5/Factory | Incoming investigation squad redirected 31336 | -5/Factory | Discovered new exit (range 4) 31343 | -5/Factory | Build established: Mutant 31615 | -5/Factory | Incoming investigation squad redirected 31715 | -5/Factory | Fabricated Shield Leg? 31724 | -5/Factory | Core integrity fell below 50% 31753 | -5/Factory | Discovered new exit (range 11) 31788 | -5/Factory | Identified exit to Factory 31833 | -5/Factory | Entered Upper Caves 32017 | -5/Upper Caves | Learned Factory garrison access intel 32034 | -5/Upper Caves | Core integrity fell below 20% 32045 | -5/Upper Caves | Discovered new exit (range 15) 32052 | -5/Upper Caves | Identified exit to Upper Caves 32052 | -5/Upper Caves | Entered another Upper Caves area 32066 | -5/Upper Caves | Spotted B-75 Beast 32108 | -5/Upper Caves | Encountered a Warlord checkpoint 32165 | -5/Upper Caves | Discovered new exit (range 4) 32166 | -5/Upper Caves | Identified exit to Zhirov 32175 | -5/Upper Caves | Entered Zhirov 32175 | -5/Zhirov | Discovered new exit (range 3) 32185 | -5/Zhirov | Met Zhirov 32201 | -5/Zhirov | Learned location of Quarantine (-2) 32201 | -5/Zhirov | Learned location of Testing (-3) 32201 | -5/Zhirov | Learned location of Command (-1) 32204 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32212 | -5/Zhirov | Found Alien Artifact 32212 | -5/Zhirov | Identified Integrated Reactor 32212 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32274 | -5/Zhirov | Found Alien Artifact 32297 | -5/Zhirov | Identified exit to Proximity Caves 32298 | -5/Zhirov | Entered Proximity Caves 32506 | -4/Proximity Caves | Build established: Hacker-Mutant 32512 | -4/Proximity Caves | Learned Research terminal intel 32532 | -4/Proximity Caves | Spotted B-86 Titan 32541 | -4/Proximity Caves | Destroyed B-86 Titan 32591 | -4/Proximity Caves | Lost 3 parts (1n2u) 32599 | -4/Proximity Caves | Identified Transdimensional Reconstructor 32599 | -4/Proximity Caves | Warped through subspace 32662 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32684 | -4/Proximity Caves | Discovered exit to Factory (range 11) 32691 | -4/Proximity Caves | Entered Factory 32691 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32692 | -4/Factory | Loaded intel: 4 garrison access locations 32749 | -4/Factory | Spotted B-86 Titan 32809 | -4/Factory | Destroyed B-86 Titan 32834 | -4/Factory | Discovered new exit (range 14) 32840 | -4/Factory | Build established: Mutant 32841 | -4/Factory | Identified exit to Research 32955 | -4/Factory | Identified exit to Upper Caves 32955 | -4/Factory | Identified exit to Extension 33043 | -4/Factory | Sucked down chute 33043 | -4/Factory | Entered Waste 33044 | -4/Waste | Joined by Warlord forces that had cleared the area 33106 | -4/Waste | Discovered new exit (range 16) 33184 | -4/Waste | Identified exit to Factory 33186 | -4/Waste | Entered Factory 33186 | -4/Factory | Accompanied by 20 allies 33279 | -4/Factory | Build established: Hacker-Sprinter 33576 | -4/Factory | Found Prototype Processor 33576 | -4/Factory | Identified Exp. Signal Interpreter 33739 | -4/Factory | Lost 3 allies 33781 | -4/Factory | Central database locked down 33802 | -4/Factory | Spotted B-86 Titan 33808 | -4/Factory | Destroyed B-86 Titan 33847 | -4/Factory | P-70 Sage assimilated allied U7-P0J(m) 33936 | -4/Factory | First assault squad dispatched 33967 | -4/Factory | Entered Upper Caves 33967 | -4/Upper Caves | Accompanied by 7 allies 33970 | -4/Upper Caves | Lost 5 allies 33982 | -4/Upper Caves | Found DCF Scrap (15 items) 34010 | -4/Upper Caves | Encountered a Warlord checkpoint 34114 | -4/Upper Caves | Build established: Sprinter 34157 | -4/Upper Caves | Learned Research security intel 34191 | -4/Upper Caves | Entered an active Warlord outpost 34194 | -4/Upper Caves | Learned Extension trap positions 34194 | -4/Upper Caves | Learned Factory stockpile data 34194 | -4/Upper Caves | Learned Armory terminal intel 34194 | -4/Upper Caves | Learned Extension security intel 34311 | -4/Upper Caves | Discovered new exit (range 9) 34312 | -4/Upper Caves | Identified exit to Upper Caves 34426 | -4/Upper Caves | Entered another Upper Caves area 34426 | -4/Upper Caves | Accompanied by 7 allies 34428 | -4/Upper Caves | Discovered exit to Research (range 12) 34492 | -4/Upper Caves | Lost 6 allies 34503 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 34536 | -4/Upper Caves | Spotted B-86 Titan 34547 | -4/Upper Caves | Identified exit to Warlord 34645 | -4/Upper Caves | Encountered a Warlord checkpoint 34659 | -4/Upper Caves | Entered Warlord 34659 | -4/Warlord | Accompanied by 1 ally 34707 | -4/Warlord | Found Prototype Device 34707 | -4/Warlord | Identified Minesniffer Drone Bay 34934 | -4/Warlord | Opened Warlord's prototype stash 34941 | -4/Warlord | Found Prototype Processor 34941 | -4/Warlord | Identified Spectral Analyzer 34943 | -4/Warlord | Found Prototype Device 34943 | -4/Warlord | Identified System Purifier 34946 | -4/Warlord | Found Prototype Processor 34946 | -4/Warlord | Identified Exp. Targeting Computer 34963 | -4/Warlord | Met Warlord 34986 | -4/Warlord | Warlord's base attacked by MAIN.C 34994 | -4/Warlord | Found Prototype Energy Cannon 34994 | -4/Warlord | Identified Vortex Driver 35210 | -4/Warlord | Lost 3 allies 35221 | -4/Warlord | Warlord forces counterattacked 35261 | -4/Warlord | Build established: Scout 35303 | -4/Warlord | Lost 3 allies 35311 | -4/Warlord | Spotted Striker 35316 | -4/Warlord | Spotted Striker 35405 | -4/Warlord | Found Prototype Ballistic Cannon 35405 | -4/Warlord | Identified Hvy. Autocannon 35464 | -4/Warlord | Lost 34 allies 35564 | -4/Warlord | Spotted Striker 35605 | -4/Warlord | Spotted Executioner 35605 | -4/Warlord | Spotted B-86 Titan 35628 | -4/Warlord | Spotted B-90 Cyclops 35636 | -4/Warlord | Destroyed B-86 Titan 35639 | -4/Warlord | Destroyed B-90 Cyclops 35661 | -4/Warlord | Warlord base infiltrated, sounded retreat 35686 | -4/Warlord | Spotted Striker 35710 | -4/Warlord | Spotted B-90 Cyclops 35715 | -4/Warlord | Lost 6 allies 35740 | -4/Warlord | Spotted Striker 35766 | -4/Warlord | Spotted Striker 35797 | -4/Warlord | Lost 4 allies 35805 | -4/Warlord | Build established: Scavenger-Scout 35807 | -4/Warlord | Spotted Executioner 35820 | -4/Warlord | Spotted Executioner 35844 | -4/Warlord | Discovered new exit (range 14) 35866 | -4/Warlord | Lost 3 allies 35886 | -4/Warlord | Spotted B-86 Titan 35886 | -4/Warlord | Spotted Striker 35886 | -4/Warlord | Spotted B-90 Cyclops 35892 | -4/Warlord | Identified exit to Proximity Caves 35892 | -4/Warlord | Entered Proximity Caves 35923 | -3/Proximity Caves | Lost 6 allies 35967 | -3/Proximity Caves | Found Alien Artifact 35967 | -3/Proximity Caves | Identified Dimensional Node Initializer 35967 | -3/Proximity Caves | Initialized slip node 36011 | -3/Proximity Caves | Spotted B-86 Titan 36024 | -3/Proximity Caves | Discovered exit to Research (range 17) 36049 | -3/Proximity Caves | Entered Research 36049 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36051 | -3/Research | Loaded intel: 21 terminal locations 36052 | -3/Research | Found Prototype Hackware 36052 | -3/Research | Identified Exp. Hacking Suite 36140 | -3/Research | Spotted B-86 Titan 36220 | -3/Research | Discovered new exit (range 4) 36221 | -3/Research | Identified exit to Testing 36295 | -3/Research | Discovered new exit (range 9) 36297 | -3/Research | Identified exit to Research 36352 | -3/Research | Entered Testing 36458 | -3/Testing | Found Prototype Energy Gun 36458 | -3/Testing | Identified Warp Gun 36478 | -3/Testing | Discovered exit to Research (range 21) 36522 | -3/Testing | Found Prototype Device 36522 | -3/Testing | Identified Exp. Hardlight Generator 36559 | -3/Testing | Entered Research 36559 | -2/Research | Warlord forces began assault on 0b10 36559 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 36562 | -2/Research | Identified exit to Quarantine 36568 | -2/Research | Build established: Scout 36584 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 36584 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 36597 | -2/Research | Found Prototype Processor 36597 | -2/Research | Identified Exp. Core Analyzer 36631 | -2/Research | P-80 Master assimilated allied J1-RR4(h) 36669 | -2/Research | Research machine network offline 36764 | -2/Research | Discovered new exit (range 8) 36765 | -2/Research | Identified exit to Access 36815 | -2/Research | Discovered exit to Access (range 10) 36823 | -2/Research | Spotted B-90 Cyclops 36825 | -2/Research | Destroyed B-90 Cyclops 36863 | -2/Research | Met up with Warlord 36994 | -2/Research | Spotted Striker 37050 | -2/Research | Discovered exit to Access (range 23) 37059 | -2/Research | Lost 4 allies 37109 | -2/Research | Spotted Executioner 37113 | -2/Research | Spotted Executioner 37131 | -2/Research | Found Exp. Core Analyzer 37147 | -2/Research | Lost 5 allies 37159 | -2/Research | Spotted Executioner 37166 | -2/Research | Destroyed Executioner 37329 | -2/Research | Spotted Striker 37424 | -2/Research | Build established: Scavenger-Scout 37584 | -2/Research | Warlord invited to help at Command 37584 | -2/Research | Given Cave Seal Controls access code 37586 | -2/Research | Borebot progress halted 37593 | -2/Research | Spotted Executioner 37655 | -2/Research | Spotted B-90 Cyclops 37698 | -2/Research | Destroyed B-90 Cyclops 37716 | -2/Research | Entered Quarantine 37735 | -2/Quarantine | Found Alien Slashing Weapon 37735 | -2/Quarantine | Identified Sigix Broadsword 37809 | -2/Quarantine | Found Alien Artifact 37809 | -2/Quarantine | Identified Phase Armor 37876 | -2/Quarantine | Found Alien Artifact 37887 | -2/Quarantine | Lost 3 allies 38076 | -2/Quarantine | Discovered exit to Access (range 11) 38103 | -2/Quarantine | Spotted Fortress 38118 | -2/Quarantine | Discovered new exit (range 6) 38118 | -2/Quarantine | Discovered new exit (range 7) 38119 | -2/Quarantine | Identified exit to Protoforge 38119 | -2/Quarantine | Identified exit to Section 7 38121 | -2/Quarantine | Entered Protoforge 38318 | -2/Protoforge | Discovered exit to Access (range 14) 38381 | -2/Protoforge | Spotted Hotshot 38474 | -2/Protoforge | Superfortress began startup sequence 38567 | -2/Protoforge | Spotted Immortal 38567 | -2/Protoforge | Spotted Immortal 38646 | -2/Protoforge | Destroyed Immortal 38651 | -2/Protoforge | Spotted Decapitator 38651 | -2/Protoforge | Spotted Decapitator 38651 | -2/Protoforge | Spotted Decapitator 38651 | -2/Protoforge | Spotted Decapitator 38651 | -2/Protoforge | Destroyed Immortal 38657 | -2/Protoforge | Found Prototype Device 38657 | -2/Protoforge | Identified Exp. Cloaking Device 38690 | -2/Protoforge | Spotted V051-a 38690 | -2/Protoforge | Spotted V508-c 38705 | -2/Protoforge | Forge Plexus network access discovered 38725 | -2/Protoforge | Found Cep. Networked Targeting System 38832 | -2/Protoforge | Incoming assault squad redirected 38865 | -2/Protoforge | Entered Access 38865 | -1/Access | Evolved 2 slots: Utility x2 38902 | -1/Access | Garrison activated, responded to threat 38997 | -1/Access | Energy Cycler disabled 39292 | -1/Access | Discovered new exit (range 8) 39299 | -1/Access | Identified exit to Command 39299 | -1/Access | Entered Command 39395 | -1/Command | Spotted B-99 Colossus 39397 | -1/Command | Destroyed B-99 Colossus 39479 | -1/Command | Disengaged cave seal 39479 | -1/Command | Derelicts emerged from the dark tunnel 39479 | -1/Command | Welcomed Warlord to Command 39492 | -1/Command | Spotted B-99 Colossus 39509 | -1/Command | Destroyed B-99 Colossus 39549 | -1/Command | First assault squad dispatched 39564 | -1/Command | Incoming assault squad redirected 39678 | -1/Command | Disengaged cave seal 39678 | -1/Command | Derelicts emerged from the dark tunnel 39680 | -1/Command | Lost 3 parts (2u1w) 39716 | -1/Command | Lost 4 allies 39767 | -1/Command | Spotted M Guard 39768 | -1/Command | Spotted M Guard 39768 | -1/Command | Spotted Combat Programmer 39768 | -1/Command | Spotted Combat Programmer 39806 | -1/Command | Combat Programmer assimilated allied MT-GFO(g) 39809 | -1/Command | Destroyed WO-1N1(H) 39823 | -1/Command | Combat Programmer assimilated allied CV-L2A(B) 39824 | -1/Command | Spotted CV-L2A(B) 39861 | -1/Command | All MAIN.C guards destroyed 39862 | -1/Command | Lost 5 parts (3n1u1w) 39892 | -1/Command | Lost 16 allies 39938 | -1/Command | Build established: Scavenger-Sprinter 40018 | -1/Command | Met MAIN.C 40048 | -1/Command | MAIN.C activated Command garrisons 40050 | -1/Command | 0b10 Conduit disabled 40071 | -1/Command | Discovered new exit (range 36) 40071 | -1/Command | Discovered new exit (range 93) 40071 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40099 | -1/Command | Lost 7 parts (1p1n2u3w) 40107 | *** | Establishing Free Derelict Territories! Last Messages --------------- 40068_ Adv. Heat Sink destroyed. 40068_ Mic. Antimatter Reactor destroyed. 40068_ Knocked back. 40069_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 40069_ MAIN.C destroyed. 40071_ JK-K3P(p) resets X1-MNP(L), system corruption cleaned. 40071_ EXIT=FOUND 40071_ Acquired data core, extracted map data and part IDs. 40071_ YT-1TD(p) resets NZ-IZ0(L), system corruption cleaned. 40072_ HQ-8C4(p) resets EG-5GG(g), system corruption cleaned. 40085_ System corrupted: Matter fused (-5). 40103_ System corrupted: Component data lost. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 75k Club] [Achievement: Punisher] [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ##### ############????????????????????????#?#?#?? | | #????????????????????????#?#?#?? | | T#????????????????????????#?#?#?? | | ###########"""##????????????????????????#?#?#?? | | # ####"""##????????????????????????#?#?#?? | | ^ # #]]] =#????????????????????????#?#?#?? | | ^ + #]]] [ =#????????????????????????#?#?#?? | | #### #!!! =#????????????????????????#?#?#?? | | ???# #!!!**==#????????????????????????#?#?#?? | | ???# #########????????????????????????#?#?#?? | | #### =! #????????????????????????????????#?#?#?? | | " + == #????????????????????????????????#?#?#?? | | " # #????????????????????????????????#?#?#?? | | # #????????????????????????????????#?#?#?? | | # #????????????????????????????????#?#?#?? | | # #????????????????????????????????#?#?#?? | | # #?###########################????#?#?#?? | | # #?#?????????????????????????#????#?#?#?? | | #######+###?#?#######################?#????#?#?#?? | | ## #???#?#""""""" """" ############## | | ## #???#?#"" "" #?#??????????? | | ## #???#?#""""" ""* ############## | | ## #???#?#"""""""""""[[ + | | ## #???#?#" " ""!LL +% | | #+##+##+###?#?#"" """""%%%= ; M W | | # #?#?#"" """"""@!hp ############## | | # #?#?# " """""gmphg #?#??????????? | | # #?#?# " ""!ph %############## | | # #?#?# " " g%* % "#?#????#?#?#?? | | # ""T"" #?#?#""""""""" g """" ""#?#????#?#?#?? | | + """"" #?#?#"" """"""" "#?#????#?#?#?? | | # #?#?# """""""""""#?#????#?#?#?? | | # #?#?# " " " " #?#????#?#?#?? | | ########+###### " " " " #?#????#?#?#?? | | " " " """" " #?#????#?#?#?? | | """ " " """" #?#????#?#?#?? | | " " " " #?#????#?#?#?? | | ############### """""""""" " #?#????#?#?#?? | | # #??????#?# " """ " """"""""#?#????#?#?#?? | | # #??????#?# """ " " " #?#????#?#?#?? | | # #??????#?#######################?#????#?#?#?? | | # ######?#?????????????????????????#????#?#?#?? | | # # #?###########################????#?#?#?? | | # # #????????????????????????????????#?#?#?? | | # # #????????????????????????????????#?#?#?? | | ####+# #????????????????????????????????#?#?#?? | | + ! #????????????????????????????????#?#?#?? | | #### # #????????????????????????????????#?#?#?? | | ## # #????????????????????????????????#?#?#?? | | ## # #????????????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 46 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 EM Shielding 3 Armor Coverage 750 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 90 Point Defense Rating 480 Evasion (%) 80 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Shield Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Enh. Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Shield Leg | x1 | -5/Factory Repaired ---------- Imp. Cooling System | 15% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Autogun | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Hvy. Machine Gun | -4/Factory | Hacked Chainsword | -4/Factory | Hacked Impulse Thruster Array | -3/Testing | Hacked Field Propulsion Array | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Phase Armor Achievements -------------- 75k Club All Kinds Of Bad News Fitting Room Punisher Showdown The Robot, The Myth, The Legend Warlord Forever! Welcome To The Revolution Challenges ------------ None Game ------ Seed RagnarokBombCycler Manual? 0 Play Time 07:16:38 Cumulative 447.5 hours Start 2025.11.22 @ 12:25:46 End 2025.11.23 @ 21:05:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 144 Adventurer 21 Explorer 0 Win Type 7 Total 23 Types 13/1/5/1/0/0/0/2/0/1 Lore% 62 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b2637de-1dbb-4fee-a9c8-d542a649b1c8