Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 18:37:08 Player: Conwew Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (117) 585 Value Destroyed (3636) 3636 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (2088) 2088 TOTAL SCORE: 14449 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 1256 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -195 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 598/600 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Energy Well Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Heavy Antimatter Reactor Improved Titanium Leg Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Advanced Targeting Computer Zionite Light Carapace Improved Thermal Defense Suite Heart of Steel > --- WEAPON ----------- Makeshift Laser Coil Gun KE Penetrator Enhanced Gauss Cannon Datajack > --- INVENTORY -------- Micro Fission Core Improved Titanium Leg Flexi-carbon Leg Zionite Light Carapace [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Improved Sensor Array Storage Advanced Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Makeshift Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . 1 . . . . Utility 6 | . . . 1 . . . . 1 1 . . . . 2 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 95 | 4 5 3 16 4 1 2 2 3 23 2 2 2 4 8 3 2 . 7 2 Power 18 | 1 . 1 3 . . . . . 6 . . . 2 3 . . . 1 1 Engine 9 | 1 . 1 3 . . . . . 1 . . . 2 1 . . . . . Core 8 | . . . . . . . . . 5 . . . . 2 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 29 | 2 1 1 6 . . . 1 . 9 1 . 1 . 2 1 1 . 3 . Treads 5 | . . . 2 . . . . . 3 . . . . . . . . . . Leg 24 | 2 1 1 4 . . . 1 . 6 1 . 1 . 2 1 1 . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 25 | . 2 1 3 . 1 2 1 2 3 . 1 . 2 2 1 1 . 2 1 Device 11 | . 1 1 2 . . 1 . . 1 . . . 2 2 . . . . 1 Storage 1 | . . . . . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . . . . 1 2 . . . . . . . . . . Hackware 4 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . Protection 6 | . . . 1 . . 1 . 1 . . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | 1 2 . 4 4 . . . 1 5 1 1 1 . 1 1 . . 1 . Energy Gun 4 | . . . . 2 . . . . . . 1 . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 4 1 . . . . 1 . . 1 . 1 . . . . . Ballistic Cannon 6 | . . . . 1 . . . . 4 1 . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 10 | . . . . . . . . . . 1 . . 1 3 1 . . 4 . Parts Lost 47 | . . . 6 2 . 6 2 3 2 . 4 . . 2 7 9 . . 4 Power 7 | . . . 1 . . 1 . . 1 . 2 . . . . 2 . . . Propulsion 12 | . . . 2 . . 1 1 . . . 1 . . . 1 5 . . 1 Utility 11 | . . . . . . 2 1 2 . . . . . 1 1 2 . . 2 Weapon 17 | . . . 3 2 . 2 . 1 1 . 1 . . 1 5 . . . 1 Highest Loss Streak 16 | . . . 6 1 . 6 1 3 1 . 2 . . 1 7 16 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 3 | . 1 4 4 5 5 4 2 2 3 3 3 3 2 3 3 3 3 4 3 Power . | . . . . . . . . . . . . . . . . 1 1 1 . Propulsion 1 | . . 1 1 3 3 3 2 2 1 . . . . 1 1 1 1 1 1 Utility 1 | . . 1 1 2 2 1 . . 2 2 2 2 1 1 1 1 1 1 . Weapon . | . . 2 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . 3 . . . . . . 2 . . 1 1 . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 5 | . . . 1 . . . . . . 2 . . 1 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 85 100 96 99 97 94 37 25 79 98 82 84 85 85 87 28 10 26 39 Engine 5 | . 14 14 10 11 11 9 . . 3 . . . 5 7 5 1 . . . Core 2 | . . . . . . . . . 5 12 2 . . 3 5 1 . . 1 Leg 20 | . 28 28 18 22 22 20 11 . 18 25 18 22 25 22 24 8 . 8 11 Device 9 | . 10 14 19 11 11 10 . . 5 5 6 6 6 15 15 6 . . . Processor 9 | . . . . . . . . 6 18 18 14 12 12 11 10 10 10 10 10 Hackware 7 | . 4 14 11 11 16 20 18 15 6 6 9 12 5 . . . . . . Protection 1 | . . . 2 11 3 1 5 2 . . . . . . 4 . . 2 3 Energy Gun 3 | . . . . 8 11 9 . . . . 4 6 6 5 4 . . 1 3 Ballistic Gun 11 | . 16 28 30 20 11 9 . . . 6 6 9 12 11 10 . . . . Ballistic Cannon 9 | . . . . 3 11 11 3 . 13 23 18 14 12 8 5 . . . . Peak Build Rating 107 | 4 9 11 22 27 30 30 19 15 55 63 63 60 81 98 107 86 10 64 75 Average Rating 46 | 3 6 10 15 23 28 28 13 11 44 61 55 58 71 93 104 34 9 38 54 On Entrance 34 | . 4 9 11 22 27 30 14 7 6 55 63 56 60 81 95 76 9 10 64 Avg Prop Armor Cover (%) 5 | . . . . . . . 7 . 5 . 4 6 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 7 11 10 19 24 24 21 13 3 39 46 41 33 65 67 67 45 . 28 45 Greatest Support 90 | 20 20 20 40 34 34 34 17 3 84 63 48 33 68 76 87 90 3 90 90 Greatest Overweight (x) 3 | . . . 2 . . . . . 2 . . . 1 . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 3 2 5 5 5 5 5 5 5 4 4 5 4 Average Carried 4 | . 1 4 4 5 5 4 2 2 3 4 5 5 3 3 3 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 4 2 2 5 5 5 5 2 4 5 3 4 4 4 Class Distribution -------------------- 21% | Scavenger-Skirmisher 16% | Mutant 16% | Scavenger-Gunner 13% | Hacker-Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Derelict-Gunner 3% | Hacker-Gunner 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Gunner | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Messiah-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 5391 | 240 172 132 655 183 . 93 51 . 775 195 309 42 422 1500 455 36 6 . 125 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3737 | . 249 47 1234 203 42 99 . 30 488 46 131 . 19 900 174 . . . 75 Parts 219 | . 18 5 70 20 3 5 . 2 22 2 9 . 1 53 9 . . . . Haulers Intercepted 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 2 8 4 8 . . 1 . . 3 Prevented 7 | . . . . . . . . . . . 1 . 4 . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 88 | . 7 3 24 9 . 4 . 1 14 2 6 . 1 13 3 . . . 1 Guns 47 | . 1 3 24 8 . 3 . . . . . . 1 6 1 . . . . Cannons 32 | . . . . 1 . 1 . 1 14 2 6 . . 5 2 . . . . AOE 8 | . 6 . . . . . . . . . . . . 2 . . . . . Classes Destroyed 14 | . 6 . 3 1 . 1 . . 2 . . . . 1 . . . . . Worker 4 | . . . 2 . . . . . . . . . . 1 1 . . . . Builder 3 | . . . . . . . . . . . . . . 3 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . Recycler 5 | . 1 . 2 . . . . . 1 . . . . 1 . . . . . Operator 7 | . 2 . 2 . . . . . . . . . . 2 1 . . . . Watcher 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . Swarmer 37 | . 3 3 11 7 . 3 . 1 3 . 5 . 1 . . . . . . Grunt 21 | . 4 . 6 1 . . . . 5 1 . . . 3 1 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 Sentry 13 | . . . 7 . . . . . 2 . 1 . . 3 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Programmer 12 | . . . . . . . . . 3 . . . . 7 2 . . . . Best Kill Streak 9 | . 7 2 9 4 . 3 . 1 5 1 3 . 1 8 2 . . . 1 Combat Bots Only 6 | . 3 2 6 4 . 3 . 1 5 1 3 . 1 5 1 . . . 1 Max Kills in Single Turn 5 | . 2 1 2 2 . 1 . 1 1 1 1 . 1 5 2 . . . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 956 | . 24 12 107 38 . 90 54 35 88 26 32 . 17 32 78 224 5 . 94 Missed 312 | . 4 4 28 12 . 23 24 6 37 4 12 . 5 8 27 94 1 . 23 Hits 644 | . 20 8 79 26 . 67 30 29 51 22 20 . 12 24 51 130 4 . 71 Melee 15 | . . . . 3 . . . . 2 2 . . . . . . . . 8 Projectile 629 | . 20 8 79 23 . 67 30 29 49 20 20 . 12 24 51 130 4 . 63 Critical Strikes 22 | . . . 2 . . 1 1 . 4 . . . . 1 1 2 . . 10 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . 4 Damage Taken 10152 | . 248 75 955 309 . 786 346 464 876 454 288 . 308 698 971 2007 74 . 1293 Core 2228 | . 66 16 223 22 . 74 155 196 191 38 18 . 15 52 80 525 74 . 483 Absorbed by Shields 340 | . . . . . . . . . . . . . . . . . . . 340 Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . 162 Ignored by Resistances 279 | . . . . . . . . . . . . . . 190 81 8 . . . Core Remaining (%) 70 | 100 . 67 . . . 20 71 72 . . . . 69 94 . . . . . Volleys Fired 267 | . 27 5 72 19 1 12 . 3 42 11 8 . 6 29 14 . . . 18 Largest 5 | . 1 2 3 3 3 3 . 1 4 4 4 . 5 5 4 . . . 1 Hottest 200 | . 30 40 66 132 132 132 . 56 154 154 164 . 200 200 160 . . . 88 Shots Fired 726 | . 27 10 206 51 3 35 . 3 103 38 32 . 25 127 48 . . . 18 Gun 465 | . 10 10 206 47 2 23 . . 1 9 8 . 17 78 36 . . . 18 Cannon 244 | . . . . 4 1 12 . 3 102 29 24 . 8 49 12 . . . . Launcher 17 | . 17 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 635 | . 10 10 206 44 2 23 . . 103 38 32 . 20 107 40 . . . . Thermal 71 | . . . . 7 1 12 . . . . . . 5 20 8 . . . 18 Explosive 17 | . 17 . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 19 | . 8 1 9 4 2 4 . 4 19 6 5 . 3 9 8 . . . 11 Robot Miss Streak 6 | . 2 2 6 5 . 6 . . 3 4 3 . 3 5 4 . . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 1 . . . . Secondary Targets 7 | . . . 6 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 409 | . 12 4 123 23 1 16 . 3 67 20 16 . 13 70 25 . . . 16 Core Hits 207 | . 27 3 56 13 1 6 . 2 24 6 8 . 4 40 12 2 . . 3 Critical Kills 2 | . . . . . . . . . . . . . . 1 1 . . . . Critical Parts Destroyed 9 | . . . 2 . . . . . . 1 . . 2 2 2 . . . . Critical Strikes 29 | . . . 2 . . . . . 8 1 2 . 4 6 5 . . . 1 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 11 | . . . 2 . . . . . . 1 . . 2 3 3 . . . . Blast 17 | . . . . . . . . . 8 . 2 . 2 3 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10598 | . 744 46 1635 398 22 286 . 63 1926 476 404 . 314 3010 810 47 . . 417 Guns 4589 | . 86 46 1635 363 22 210 . . . 31 20 . 124 1186 450 . . . 416 Cannons 4458 | . . . . 30 . 76 . 56 1926 445 384 . 190 1047 304 . . . . Explosions 1435 | . 658 . . . . . . . . . . . . 777 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 116 | . . . . 5 . . . 7 . . . . . . 56 47 . . 1 Kinetic 8139 | . 86 46 1635 365 . 173 . . 1926 476 404 . 297 2050 681 . . . . Thermal 1629 | . . . . 28 22 113 . . . . . . 17 960 73 . . . 416 Explosive 658 | . 658 . . . . . . . . . . . . . . . . . . Electromagnetic 56 | . . . . . . . . 56 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 Average Corruption 1 | . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . 3 15 3 2 . 2 . 2 . 1 2 Message Errors 9 | . . . . . . . . . 1 6 . . . 1 . . . . 1 Matter Fused 8 | . . . . . . . . . . 3 1 2 . 1 . 1 . . . Heat Flow Errors 4 | . . . . . . . . . . 2 . . . . . 1 . 1 . Energy Discharges 3 | . . . . . . . . . 1 1 . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 2 2 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 175 | . . . . . . . . . 49 8 9 . . 88 21 . . . . Projectiles 115 | . . . . . . . . . 49 8 9 . . 28 21 . . . . Explosions 60 | . . . . . . . . . . . . . . 60 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 40 | . . . . . . 1 . . 12 9 4 . 1 10 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . 1 . . 12 9 3 . 1 10 3 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 293 | . 50 . . . . . . 2 . . . . . 241 . . . . . Shots 8 | . 4 . . . . . . . . . . . . 4 . . . . . Rammed 4 | . . . . . . . . 4 . . . . . . . . . . . Targets Rammed 26 | . . . . 1 . . . 4 . . . . . . 7 13 . . 1 Kicked 22 | . . . . 1 . . . . . . . . . . 7 13 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . . . 13 66 33 288 . . 280 407 317 . 280 264 9 196 . 70 414 Average Temperature 113 | . . . 10 34 17 94 . . 65 162 141 . 107 80 9 119 . 38 228 Received Heat Transfer 1744 | . 69 . 282 36 . 225 117 . 261 180 18 . 24 189 78 18 9 . 238 Effects 12 | . . . . . . . . . . 3 . . 1 . . . . . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . . . 1 . . . . . 3 Interference 3 | . . . . . . . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . . . . . . . . 3 1 . . . 2 Heat Transferred 1942 | . . . . 62 37 222 . . . . . . 37 770 148 . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . . . . . . . . . . . 3 2 . . . . Low Security (%) 82 | 100 100 100 100 100 . 100 100 100 100 . . . . 38 . . . . . Level 1 9 | . . . . . . . . . . . . . . 24 85 . . . . Level 2 5 | . . . . . . . . . . . . . . 25 14 . . . . Level 3 1 | . . . . . . . . . . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 750 | . 178 89 170 137 . 73 95 100 147 . . . . 750 450 . . . . Initial 326 | . . . 34 47 . . . 40 29 . . . . 28 326 . . . . Average 113 | . 54 10 60 57 . 33 21 28 36 . . . . 341 328 . . . . Influence Increases 5016 | . 297 192 794 361 5 108 200 110 405 110 130 . 317 1186 381 240 30 . 150 Destroy 0b10 Robot/C 2540 | . 140 140 520 280 . 80 . 20 280 40 120 . 180 540 180 . . . 20 Destroy 0b10 Robot/NC 180 | . 30 . 60 . 5 . . . 10 . . . 10 50 15 . . . . Destroy Leader 562 | . 36 30 148 40 . 20 . . 62 10 10 . 30 124 42 . . . 10 Allied During Kill 409 | . . 7 12 24 . . . . . . . . 82 191 93 . . . . Successful Hack 70 | . 12 . 21 . . . 20 . . . . . . 12 5 . . . . Disable Machine 225 | . 15 15 30 15 . . . . 15 . . . . 105 30 . . . . Destroy Structure 265 | . 64 . 3 2 . 8 . . 8 . . . . 164 16 . . . . Partial Spotted 45 | . . . . . . . 30 15 . . . . . . . . . . . Lose Combat Pursuer 720 | . . . . . . . 150 75 30 60 . . 15 . . 240 30 . 120 Influence Decreases 4916 | . 297 103 761 412 76 108 110 140 366 209 130 . 271 566 732 287 112 186 50 Entered New Map 1032 | . . . 55 75 71 . . 50 31 37 . . . 18 340 117 52 186 . Time Decay 2779 | . 172 103 416 297 5 58 90 60 315 172 100 . 231 368 222 80 60 . 30 Lost Part 410 | . . . 40 20 . 50 20 30 20 . 30 . . 20 70 90 . . 20 Lost Ally 340 | . . . 20 20 . . . . . . . . 40 160 100 . . . . Purge Threat 355 | . 125 . 230 . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 3 1 . . . . 4 . . . . 5 1 . . . 1 Investigation 3 | . . . 1 1 . . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . . 4 . . . . 3 . . . . . Reinforcement 6 | . 2 . 2 . . . . . . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 8 | . 2 . 3 . . . . . . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 16 7 40 13 . 11 14 9 17 6 6 . 12 31 22 19 3 . 15 Peak Tracking Total 14 | . 4 3 6 4 . 7 8 5 4 3 3 . 5 5 10 14 3 . 10 Tactical Retreats 22 | . . . 2 . . . 5 1 2 2 . . 1 . . 5 2 . 2 ECM-based Alert Blocks 2 | . . . 2 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . . . 1 . . . 2 . 2 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 17 | . 2 1 3 1 . . . . 1 . . . . 7 2 . . . . Max in Single Turn 3 | . 1 1 1 1 . . . . 1 . . . . 3 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 28 | . 4 . 6 1 1 . 2 . 2 1 1 1 . 1 2 . . 6 . Terminals 13 | . 4 . 5 . . . 1 . 2 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 77 | . 11 . 25 1 1 . 5 . 3 1 1 6 . 2 2 . . 19 . Successful 57 | . 7 . 16 1 1 . 3 . . 1 1 6 . 1 1 . . 19 . Failed 19 | . 4 . 8 . . . 2 . 3 . . . . 1 1 . . . . Catastrophic 2 | . . . . . . . 1 . . . . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 54 | . 6 . 14 . 1 . 1 . 3 . . . . 22 7 . . . . Terminals 36 | . 11 . 20 . . . 1 . 3 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 5 . . . 4 . . . . . . 2 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 5 . 7 1 1 . . . . 1 1 6 . . 1 . . 19 . Record 8 | . 1 . . . . . . . . . . . . . . . . 7 . Part Schematic 10 | . . . . . . . . . . . . 6 . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . 3 . . . . . . . . . . . . . . 4 . Open Door 3 | . . . . 1 . . . . . 1 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . 3 . . . . . . 1 . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . 3 . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 5 . . . . . . . . . . . . . . . . Terminals 7 | . 2 . 5 . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . . . . . 1 1 . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . 6 . . . 2 . 1 . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 2 . . . . . . . . 21 . 15 . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 3 . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 27 | . . 1 . 4 2 . . . . . . 4 . 9 7 . . . . Largest Group 7 | . . 1 1 4 3 3 . . . . . 4 4 7 7 . . . . Highest-Rated Group 458 | . . 31 31 71 45 45 . . . . . 160 157 458 273 . . . . Highest-Rated Ally 85 | . . 31 31 31 21 21 . . . . . 42 41 85 39 . . . . Zionite Dispatches 6 | . . . . . . . . . . . . . . 4 2 . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . Light 2 | . . . . . . . . . . . . . . 2 . . . . . Fire 2 | . . . . . . . . . . . . . . . 2 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 213 | . . 12 11 22 . 7 . . . . . . 31 107 23 . . . . Total Damage 5615 | . . 210 104 197 . 97 . . . . . . 1074 3508 425 . . . . Kills 47 | . . 4 3 5 . . . . . . . . 10 18 7 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 2 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 9454 | . . . 1115 . . . . . 1462 1671 658 1261 774 1298 461 166 130 124 334 Optics 8339 | . . . . . . . . . 1462 1671 658 1261 774 1298 461 166 130 124 334 Sensors 3301 | . . . . . . . . . 1436 1669 137 . 59 . . . . . . ECM 1115 | . . . 1115 . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 2 1 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . 4 . . . . . Main Access 1 | . . . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 13121 | 62 673 578 1476 742 609 170 226 146 1562 1671 658 1261 774 1298 461 166 130 124 334 Spaces Moved 10032 | 50 449 438 869 504 460 99 194 251 1061 1373 516 1030 575 906 337 227 258 148 287 Core 907 | 5 . . 10 . . . 8 251 . . . . . . . 178 258 93 104 Treads 308 | . . . 104 . . . . . 204 . . . . . . . . . . Legs 8817 | 45 449 438 755 504 460 99 186 . 857 1373 516 1030 575 906 337 49 . 55 183 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 50 50 105 108 113 112 112 108 110 50 50 50 50 Average Speed 112 | 113 120 120 126 130 130 130 115 50 119 110 116 114 118 115 110 64 50 76 94 Slowest Speed 245 | 120 120 120 160 130 130 130 130 50 245 111 117 117 182 120 111 200 50 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 77 93 64 96 88 31 23 7 31 90 75 91 71 29 15 48 57 61 56 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . 1 . . . . . . . 1 1 . . . . 3 . Known Exits Taken 5 | . . 1 . . . . . . 1 1 . . 1 1 . . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 17 | . . 1 . 3 . . . . . . 2 4 4 . . 1 1 . 1 Spaces Dug 7 | . . . . . . . . . 3 3 . . . . 1 . . . . Terrain Destroyed 234 | . 91 . . 2 1 8 . . 11 6 15 . 3 89 8 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 78 | . . . . 2 1 8 . . 11 6 15 . 3 24 8 . . . . AOE 156 | . 91 . . . . . . . . . . . . 65 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total 11328 | 53 554 481 1099 548 469 114 195 266 1267 1499 553 1114 655 1079 390 245 258 156 333 Wait 823 | . 69 32 119 19 . 1 . 6 128 106 27 82 65 123 24 . . . 22 Move 10013 | 49 448 437 868 503 459 98 193 250 1060 1372 515 1029 574 905 336 226 257 147 287 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 33 | . 4 1 9 . . . . . 6 2 . . 1 5 3 . 1 1 . Fast Attach 66 | 4 3 1 8 4 1 . . 3 19 1 2 2 2 7 1 1 . 7 . Attach 27 | . 1 . 6 . . 1 2 . 3 3 . . 2 2 2 2 . 1 2 Detach 4 | . . . . . . . . . . 1 . . 1 . . . . . 2 Swap 9 | . 1 2 4 . . 1 . . 1 . . . . . . . . . . Drop 49 | . 1 3 13 2 1 1 . . 8 3 1 1 4 7 . 3 . . 1 Fire 267 | . 27 5 72 19 1 12 . 3 42 11 8 . 6 29 14 . . . 18 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . 4 . . . . . . . . . . . Kick 22 | . . . . 1 . . . . . . . . . . 7 13 . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 3 . . . . Rewire 8 | . . . . . 7 . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Entered Mines 746 | -10/Mines | Escorted by a lone wolf Derelict 766 | -10/Mines | Learned location of Storage (-9) 923 | -10/Mines | Assembled infested the area 1098 | -10/Mines | Identified exit to Materials 1183 | -10/Mines | Build established: Scavenger-Mutant 1314 | -10/Mines | Entered Materials 1314 | -9/Materials | Accompanied by 1 ally 1314 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1355 | -9/Materials | Discovered new exit (range 10) 1654 | -9/Materials | Build established: Scavenger-Gunner 1905 | -9/Materials | Discovered new exit (range 7) 1910 | -9/Materials | Discovered new exit (range 8) 2086 | -9/Materials | Discovered new exit (range 11) 2223 | -9/Materials | Central database locked down 2246 | -9/Materials | Discovered new exit (range 15) 2354 | -9/Materials | Discovered new exit (range 6) 2386 | -9/Materials | Core integrity fell below 50% 2417 | -9/Materials | Lost 6 parts (1p2n3w) 2790 | -9/Materials | Entered Mines 2994 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3083 | -9/Mines | Discovered new exit (range 5) 3091 | -9/Mines | Received a Mining Laser from a helpful Derelict 3211 | -9/Mines | Learned Materials security intel 3272 | -9/Mines | Build established: Scavenger-Tank 3283 | -9/Mines | Met a Derelict shopkeep closing up shop 3388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3388 | -9/Mines | Discovered new exit (range 5) 3461 | -9/Mines | Discovered new exit (range 3) 3532 | -9/Mines | Entered Exiles 3532 | -9/Exiles | Found Exiles lab destroyed 3532 | -9/Exiles | Accompanied by 1 ally 3604 | -9/Exiles | Build established: Tank 3687 | -9/Exiles | Opened EX-Vault 3694 | -9/Exiles | Found Chronowheel 3694 | -9/Exiles | Activated Chronowheel 3694 | -9/Exiles | Spacetime reconverged on an earlier point 3985 | -9/Exiles | Discovered new exit (range 12) 4122 | -9/Exiles | Discovered new exit (range 15) 4141 | -9/Exiles | Entered Mines 4141 | -8/Mines | Accompanied by 3 allies 4154 | -8/Mines | Build established: Hacker-Gunner 4212 | -8/Mines | Lost 3 allies 4265 | -8/Mines | Discovered new exit (range 7) 4311 | -8/Mines | Entered Materials 4311 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4339 | -8/Materials | Lost 6 parts (1p1n2u2w) 4535 | -8/Materials | Discovered new exit (range 4) 4537 | -8/Materials | Entered Factory 4537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4566 | -7/Factory | Noticed a derelict Sapper rigging charges 4601 | -7/Factory | Build established: Hacker-Mutant 4633 | -7/Factory | Discovered new exit (range 4) 4683 | -7/Factory | Entered another Factory area 4683 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4714 | -6/Factory | Lost 3 parts (2u1w) 4973 | -6/Factory | Build established: Mutant 5551 | -6/Factory | Build established: Scavenger-Skirmisher 6230 | -6/Factory | Discovered new exit (range 6) 6242 | -6/Factory | Identified exit to Lower Caves 6245 | -6/Factory | Entered Lower Caves 6367 | -6/Lower Caves | Found Alien Artifact 6429 | -6/Lower Caves | Identified Core Expander 6429 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 6431 | -6/Lower Caves | Found Prototype Device 7872 | -6/Lower Caves | Discovered new exit (range 9) 7881 | -6/Lower Caves | Identified exit to Lower Caves 7916 | -6/Lower Caves | Entered another Lower Caves area 7951 | -6/Lower Caves | Discovered new exit (range 11) 8021 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8021 | -6/Lower Caves | Identified exit to Factory 8473 | -6/Lower Caves | Build established: Hacker-Skirmisher 8564 | -6/Lower Caves | Discovered new exit (range 8) 8568 | -6/Lower Caves | Learned Factory terminal intel 8574 | -6/Lower Caves | Entered Zion 8647 | -6/Zion | Discovered new exit (range 22) 8680 | -6/Zion | System corruption cleaned by Quarantine Array 9142 | -6/Zion | Given the Hacking Drone Bay 9316 | -6/Zion | Met Imprinter 9333 | -6/Zion | Imprinted 9335 | -6/Zion | Declared Zion's savior 9454 | -6/Zion | Learned Factory recycling unit intel 9511 | -6/Zion | Learned Factory fabricator intel 9835 | -6/Zion | Entered Proximity Caves 9835 | -5/Proximity Caves | Accompanied by 4 allies 10165 | -5/Proximity Caves | Identified Heart of Steel 10376 | -5/Proximity Caves | Build established: Derelict-Gunner 10451 | -5/Proximity Caves | Spotted B-75 Beast 10490 | -5/Proximity Caves | Allies destroyed B-75 Beast 10570 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10609 | -5/Proximity Caves | Entered Factory 10609 | -5/Factory | Accompanied by 2 allies 10609 | -5/Factory | Evolved 2 slots: Utility x2 10610 | -5/Factory | Identified exit to Upper Caves 10611 | -5/Factory | Loaded intel: 26 terminal locations 10612 | -5/Factory | Loaded intel: 6 fabricator locations 10613 | -5/Factory | Loaded intel: 8 recycling unit locations 10846 | -5/Factory | Discovered new exit (range 11) 11016 | -5/Factory | Zion Light squad teleported in 11026 | -5/Factory | Zion Heavy squad teleported in 11162 | -5/Factory | Build established: Scavenger-Gunner 11209 | -5/Factory | Lost 7 allies 11496 | -5/Factory | Zion Light squad teleported in 11566 | -5/Factory | Retrieved Zion intel report: Main Access 11566 | -5/Factory | Identified exit to Factory 11716 | -5/Factory | Retrieved Zion intel report: Guard Positions 11757 | -5/Factory | Retrieved Zion intel report: Component Schematics 11758 | -5/Factory | Zion Heavy Resupply teleported in 11821 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11900 | -5/Factory | Terminal network hard line cut 11907 | -5/Factory | Entered another Factory area 11907 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11932 | -4/Factory | Zion Fire squad teleported in 11942 | -4/Factory | Zion Fire squad teleported in 11973 | -4/Factory | Discovered new exit (range 19) 12184 | -4/Factory | P-70 Sage assimilated allied Q4-XMN(i) 12201 | -4/Factory | Build established: Messiah-Tank 12230 | -4/Factory | Lost 3 allies 12350 | -4/Factory | Discovered new exit (range 14) 12368 | -4/Factory | Entered Upper Caves 12375 | -4/Upper Caves | Learned Research stockpile data 12421 | -4/Upper Caves | Attracted the attention of an 0b10 base 12473 | -4/Upper Caves | Lost 16 parts (2p6n3u5w) 12483 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12483 | -4/Upper Caves | Core integrity fell below 50% 12530 | -4/Upper Caves | Discovered new exit (range 9) 12534 | -4/Upper Caves | Entered another Upper Caves area 12552 | -4/Upper Caves | Spotted B-86 Titan 12566 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12566 | -4/Upper Caves | Discovered new exit (range 6) 12582 | -4/Upper Caves | Learned 4 Research zone layouts 12655 | -4/Upper Caves | Discovered new exit (range 14) 12664 | -4/Upper Caves | Entered Zhirov 12664 | -4/Zhirov | Discovered new exit (range 3) 12674 | -4/Zhirov | Met Zhirov 12683 | -4/Zhirov | Learned location of Quarantine (-3) 12683 | -4/Zhirov | Learned location of Testing (-2) 12683 | -4/Zhirov | Learned location of Command (-1) 12688 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12697 | -4/Zhirov | Found Alien Artifact 12697 | -4/Zhirov | Identified Integrated Reactor 12697 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12705 | -4/Zhirov | Found Alien Artifact 12755 | -4/Zhirov | Build established: Mutant 12788 | -4/Zhirov | Entered Proximity Caves 13016 | -3/Proximity Caves | Core integrity fell below 20% 13043 | -3/Proximity Caves | Lost 3 parts (2u1w) 13045 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13122 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Imp. Force Field destroyed. Overheating: Energy bleed (-12). Overheating: Adv. Myomer Leg damaged (-114). Phase Gun destroyed. Exp. Power Shielding destroyed. Overheating: Matter decay (-45). Kicked G-67 Veteran out of the way. Acquired 56 matter. 4WQJL |J#,0,F3FOI/AOC WYB Penetrated by Slug. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." Adv. Myomer Leg destroyed. G-67 Veteran destroyed. Penetrated by Slug. Dropped Adv. Myomer Leg. System corrupted: Energy discharge (-168). C-30 ARC bursts open, deploying its payload. B-74 Champion unfolds itself. G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ###????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# gg ##?######????????????? | | ?????????????????????## g ## ##???????????? | | ?????????????????????# b #???????????? | | ?????????????????????# #????????????? | | ??????????????????#### @ #????????????###? | | ?????????????? ### ##??????????? ## | | ?????????# #####?# ## ##?????????? # | | ?????????????????????# # ######??? ?? | | ???????????????????????# #### ## ### #????? | | ???????????????????????# ##### ### #????? | | ???????????????????????# ### ##???? | | ???????????????????????# ## ##?? | | ???????????????????????# ####### #### ## | | ???????????????????????# #???## ##?? | | ??????????????????????## ##### ### | | ??????????????????????# | | ??????????????????????# ## | | ??????????????????????# ######### ## | | ?????????????????????# # ?????### ###????? | | ???????????????????? ? ??#### ###????????? | | ???????????????????## ? ??# ####??????????? | | ????????????????????## ? ??# ##?????????????? | | ?????????????????????## ?#?## ####????????#?????? | | ??????????????????????# ??## ##?????????## ##???? | | ?##??????????????????? ??# ##?????????# # ????? | | ?# #?????????????????? ??# #????????## #????? | | ?# #????????????????? ??# #??###??## #??### | | ?# ?????????????????##?## ##?## #?## #?## # | | ?# ???????????????????# ##??# =#?# #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 400 Resistance: TH 25 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 11 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Matter Compressor | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Mass Driver | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Bore Cannon | -6/Zion | Free Reaction Control System | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Power Sword | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Melee Analysis Suite | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive D-53 Grenadier | -6/Zion | Archive T-07 Excavator | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Adv. Assault Cannon | -8/Materials | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed TacticalShadePod Manual? 0 Play Time 01:33:48 Cumulative 58.0 hours Start 2026.07.15 @ 20:11:35 End 2026.07.18 @ 18:37:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07b4d002-9cb0-467f-97df-fb1fd219e9aa