Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.27 @ 01:28:46 Player: Analote Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (144) 720 Value Destroyed (5795) 5795 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 15893 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 825 Met Imprinter 300 Was Imprinted 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Weight Redist. System Triangulator 0b10 Decoder Chip [Skirmisher] Improved Transmission Jammer > --- WEAPON ----------- Heavy Beamcaster Great Maul Power Sword > --- INVENTORY -------- Nuclear Pulse Array Heavy Plasma Cannon Self-destruct Interrupter [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Leg VSS Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility 0b10 Decoder Chip [Skirmisher] Device Cooling System Processor 0b10 Decoder Chip [Skirmisher] Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Slots Evolved 17 | . 1 2 2 2 . . 2 . . . . . . 2 2 . . 2 2 Power 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . Propulsion 6 | . . 2 1 1 . . 1 . . . . . . . . . . . 1 Utility 6 | . . . 1 . . . 1 . . . . . . 2 . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 175 | 5 4 14 6 5 7 . 37 1 3 . 6 7 13 13 22 23 . 3 6 Power 40 | 1 1 3 1 1 3 . 7 . . . 2 4 5 2 3 4 . 2 1 Engine 9 | 1 1 2 1 . 1 . . . . . . 1 1 1 . . . . . Core 25 | . . 1 . 1 2 . 7 . . . 2 2 3 1 3 2 . 1 . Reactor 6 | . . . . . . . . . . . . 1 1 . . 2 . 1 1 Propulsion 71 | . 2 7 2 4 2 . 14 1 2 . 3 . 6 6 12 9 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . 5 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 4 | . 2 2 . . . . . . . . . . . . . . . . . Flight 62 | . . 5 2 4 2 . 14 1 2 . 3 . 6 1 12 9 . . 1 Utility 36 | 2 . 1 2 . . . 11 . 1 . 1 2 2 3 5 3 . 1 2 Device 29 | . . 1 1 . . . 10 . 1 . 1 1 2 2 5 2 . 1 2 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 6 | 2 . . 1 . . . 1 . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 3 1 . 2 . 5 . . . . 1 . 2 2 7 . . 2 Energy Gun 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 8 | 2 . 3 . . 1 . . . . . . . . . . 2 . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 2 . . . . . . 1 1 2 . . . Slashing Weapon 7 | . . . 1 . 1 . 2 . . . . . . 1 . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 Parts Lost 87 | . . 4 . . 2 . 7 . . . 9 . 19 . 7 17 4 12 6 Power 21 | . . 1 . . . . 2 . . . 2 . 6 . 1 5 1 2 1 Propulsion 40 | . . 2 . . 2 . 4 . . . 6 . 10 . 4 5 1 5 1 Utility 17 | . . . . . . . . . . . 1 . 3 . 1 4 1 4 3 Weapon 9 | . . 1 . . . . 1 . . . . . . . 1 3 1 1 1 Highest Loss Streak 11 | . . 3 . . 1 . 3 . . . 9 . 11 . 3 8 4 8 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 74 | . 80 89 99 100 95 100 92 100 98 100 82 81 54 59 80 74 73 53 12 Engine 4 | . 23 15 16 14 6 . . . . . . . . 8 6 . . . . Core 8 | . . 4 . 7 14 21 17 18 18 18 15 18 10 1 8 7 5 6 2 Leg 2 | . . . . . . . . . . . . . . 18 9 . . . . Hover 2 | . 7 19 . . . . . . . . . . . . . . . . . Flight 20 | . . 11 41 42 41 42 41 43 43 43 30 25 15 2 14 26 28 16 . Device 12 | . . 5 16 14 14 14 15 18 16 18 16 18 8 7 17 18 13 11 3 Processor 8 | . 25 15 8 7 7 7 8 6 6 6 6 6 6 8 10 6 5 4 2 Ballistic Gun 2 | . 20 10 12 7 3 7 1 . . . . . . . . 2 2 . . Ballistic Cannon 1 | . 4 8 . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 12 12 12 12 8 6 5 6 4 5 4 2 Slashing Weapon 2 | . . . 3 7 7 7 4 . . . . . . . 5 3 5 3 . Piercing Weapon 1 | . . . . . . . . . . . . 3 6 4 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 7 11 13 17 22 22 21 31 31 31 31 31 37 37 49 57 43 35 36 10 Greatest Support 92 | 3 14 28 27 37 37 36 51 51 51 51 51 31 43 92 92 56 36 23 15 Greatest Overweight (x) 8 | 2 3 1 . . . . 1 . . . 1 1 8 5 2 4 1 2 3 Average Overweight (x) . | 1 1 . . . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 5 3 5 4 5 5 5 4 5 5 5 5 2 3 3 Average Carried 3 | . 1 4 4 3 3 3 3 3 4 5 3 2 3 3 3 3 2 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 3 3 3 4 5 5 1 4 4 4 3 2 2 1 1 Class Distribution -------------------- 34% | Hacker-Mutant 32% | Hacker-Sprinter 18% | Scavenger-Sprinter 9% | Generator-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Generator-Mutant | -4/Factory Hacker-Sprinter | -4/Extension Scavenger-Sprinter | -4/Cetus Scavenger-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Matter Collected 2542 | 208 134 567 78 50 75 . 285 . 100 . 66 28 168 110 220 385 . 23 45 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6646 | . 78 749 152 100 264 . 866 . 220 211 400 . 598 286 1050 1274 . 310 88 Parts 261 | . 5 65 7 4 12 . 43 . 5 5 2 . 16 5 33 43 . 14 2 Haulers Intercepted 8 | . . 4 . . . . 1 . 1 . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Combat Hostiles Destroyed 113 | . 2 19 3 . 7 . 12 . 2 3 9 . 15 5 17 14 . 4 1 Melee 52 | . . . 3 . 5 . 11 . 1 1 1 . 8 2 14 1 . 4 1 Guns 18 | . 1 11 . . 2 . 1 . . . . . . . . 3 . . . Cannons 18 | . 1 8 . . . . . . . . . . 1 . . 8 . . . Classes Destroyed 14 | . 2 4 . 1 2 . 1 . 1 . . . . . 1 2 . . . Worker 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 8 | . . 4 . . . . 1 . 1 . . . . . 2 . . . . Recycler 3 | . . . . . . . . . . . . . . . . 3 . . . Operator 2 | . . . . . . . . . 1 . . . . . 1 . . . . Watcher 14 | . 2 3 . 2 . . 3 . . . . . . . 1 2 . 1 . Swarmer 39 | . . 8 . . 4 . 4 . . 2 3 . 8 . 6 4 . . . Grunt 33 | . 2 3 2 . . . 4 . . . 3 . 5 4 4 4 . 2 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . 1 . . . . . . Sentry 22 | . . 7 1 . . . 2 . 2 . 1 . 1 . 2 5 . . 1 Hunter 10 | . . . . . 2 . 2 . . 1 2 . . 1 1 . . 1 . Programmer 5 | . . . . . . . . . . . . . . . 4 . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 2 10 2 3 2 . 7 . 2 4 9 . 8 4 4 7 . 2 1 Combat Bots Only 9 | . 1 4 2 . 2 . 4 . 2 4 9 . 8 4 3 7 . 2 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 . 1 1 1 . 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . 1 . 1 . 1 . 1 1 1 . 1 1 2 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Damage Taken 9437 | . 42 542 85 . 280 . 745 . 86 31 575 . 1109 436 1199 1378 392 753 1784 Core 3155 | . 11 66 30 . 66 . 166 . 38 . 142 . 223 112 224 361 57 196 1463 Absorbed by Shields 16 | . . . . . . . . . . . . . . . . 16 . . . Regen/Repaired (Parts) 333 | . . . . . . . . . 36 . . 207 . . 90 . . . . Core Remaining (%) 79 | 100 95 83 94 . . 90 . . . . . . 33 88 . . 44 84 . Volleys Fired 159 | . 14 75 . . 10 . 7 . . . . . . . . 52 . . 1 Largest 3 | . 2 2 . . 1 . 1 . . . . . . . . 3 . . 1 Hottest 156 | . 55 55 . . 20 . 60 . . . . . . . . 156 . . 65 Shots Fired 282 | . 28 140 . . 10 . 7 . . . . . . . . 96 . . 1 Gun 180 | . 20 87 . . 10 . 7 . . . . . . . . 55 . . 1 Cannon 102 | . 8 53 . . . . . . . . . . . . . 41 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 228 | . 28 140 . . 10 . . . . . . . . . . 50 . . . Thermal 47 | . . . . . . . . . . . . . . . . 46 . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . 7 . . . . . . . . . . . . Robot Hit Streak 33 | . 21 33 . . 17 . 15 . . . . . . . . 17 . . 3 Robot Miss Streak 3 | . 1 2 . . 1 . . . . . . . . . . 3 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 488 | . 24 118 10 4 19 . 50 . 9 5 19 . 31 11 53 87 5 15 28 Core Hits 170 | . 8 43 3 2 11 . 19 . 2 2 1 . 9 2 19 39 1 5 4 Critical Kills 9 | . . . . . . . . . . . . . 1 2 6 . . . . Critical Parts Destroyed 29 | . . . . . . . . . 2 2 5 . 8 2 3 5 . 2 . Critical Strikes 61 | . 2 6 . . 1 . 8 . 2 2 5 . 9 4 10 6 1 4 1 Destroy 1 | . . . . . . . . . . . . . . . . 1 . . . Blast 8 | . 2 6 . . . . . . . . . . . . . . . . . Smash 37 | . . . . . . . . . 2 2 5 . 9 4 9 4 . 2 . Sever 14 | . . . . . 1 . 8 . . . . . . . . 1 1 2 1 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 287 | . . . 13 4 12 . 45 . 9 6 21 . 34 11 72 13 5 15 27 Impact 126 | . . . . . . . . . 9 6 21 . 26 11 42 7 . 4 . Slashing 137 | . . . 13 4 12 . 45 . . . . . . . 14 6 5 11 27 Piercing 24 | . . . . . . . . . . . . . 8 . 16 . . . . Sneak Attacks 18 | . . . . 1 1 . 7 . 1 1 1 . . . 4 2 . . . Combat Hostiles 6 | . . . . . 1 . 2 . . 1 1 . . . 1 . . . . Follow-up Attacks 21 | . . . . . . . . . 2 1 2 . 4 . 8 1 . 3 . Damage Inflicted 17601 | . 344 1636 396 204 479 . 2803 . 417 430 1042 . 1401 543 2614 2936 224 652 1480 Guns 2220 | . 215 828 . . 70 . 159 . . . . . . . . 916 . . 32 Cannons 2122 | . 129 808 . . . . . . . . . . . . . 1185 . . . Explosions 202 | . . . . . . . 61 . . . . . . . . 141 . . . Melee 13057 | . . . 396 204 409 . 2583 . 417 430 1042 . 1401 543 2614 694 224 652 1448 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2876 | . 344 1636 . . 70 . . . . . . . . . . 826 . . . Thermal 1509 | . . . . . . . 61 . . . . . . . . 1416 . . 32 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 159 | . . . . . . . 159 . . . . . . . . . . . . Impact 6170 | . . . . . . . . . 417 430 1042 . 1141 543 2011 406 . 180 . Slashing 6206 | . . . 396 204 409 . 2583 . . . . . . . 182 288 224 472 1448 Piercing 681 | . . . . . . . . . . . . . 260 . 421 . . . . Highest Corruption 9 | . . . . . . . . 5 5 5 5 5 . . 2 . . 4 9 Average Corruption 3 | . . . . . . . . 5 5 5 5 5 . . 1 . . 3 4 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 1 1 2 5 . . . 1 . . 2 1 Message Errors 2 | . . . . . . . . . . 1 1 . . . . . . . . Matter Fused 2 | . . . . . . . . . . . 1 . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . 1 . 2 . . . . . . . . Energy Discharges 2 | . . . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2725 | . 5 . 15 33 12 . 197 . 164 268 456 . 450 166 461 296 . 92 110 Projectiles 13 | . 5 . . . . . . . . . . . . . 8 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2712 | . . . 15 33 12 . 197 . 164 268 456 . 450 166 453 296 . 92 110 Knockbacks 39 | . 4 4 . . . . . . . . 6 . 7 4 13 . . 1 . Impact 30 | . . . . . . . . . . . 6 . 7 4 12 . . 1 . Kinetic 7 | . 3 4 . . . . . . . . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 224 | . 119 180 . 1 17 4 98 224 175 48 131 . 100 . 19 199 6 6 . Average Temperature 69 | . 58 80 . 1 5 3 31 84 40 18 21 . 41 . 8 104 5 3 . Received Heat Transfer 2422 | . 36 201 63 . 9 . 144 . 30 . 93 . 486 234 102 306 99 229 390 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 34 | . . . . . . . . . 5 1 6 . 4 6 5 7 . . . Impact Corruptions 72 | . . . . . . . . . 6 5 12 . 17 5 18 7 . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . 3 . . . Heat Transferred 2185 | . . . . . . . 50 . . . . . . . . 2098 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Peak Influence 596 | . 79 484 234 125 . . 596 156 209 . . . . 139 450 267 78 304 116 Initial 126 | . . 23 119 76 . . 103 126 84 . . . . 19 . 84 63 16 86 Average 156 | . 11 240 145 85 . . 371 140 130 . . . . 61 82 152 64 146 89 Maximum Alert Level 2 | . . 2 1 . . . 2 . 1 . . . . . 2 1 . 1 . Low Security (%) 70 | 100 100 49 90 100 . . 15 100 90 . . . . 100 82 65 100 62 100 Level 1 22 | . . 42 9 . . . 34 . 9 . . . . . 16 34 . 37 . Level 2 7 | . . 7 . . . . 50 . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . . 2 . 1 . . . . 1 3 1 . 3 5 Investigation 5 | . . . . . . . . . . . . . . 1 1 . . 1 2 Extermination 3 | . . . . . . . . . . . . . . . 2 . . . 1 Reinforcement 7 | . . . . . . . 1 . 1 . . . . . . 1 . 2 2 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Distress Signals 8 | . . . 2 . . . 2 . . . . . . . 1 2 1 . . Communications Jammed 47 | . . . . . . . . . . . . . . . 7 . . 40 . Distress Signals 47 | . . . . . . . . . . . . . . . 7 . . 40 . Times Spotted 212 | . 6 26 9 2 14 . 23 6 3 3 9 . 22 5 25 32 5 15 7 Peak Tracking Total 9 | . 3 5 6 1 5 . 7 6 1 2 4 . 9 4 5 6 5 5 4 Tactical Retreats 21 | . . . . . 3 . 7 . . . . . 4 . 2 4 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Traps Triggered 16 | . . 4 . . . . 5 . . . . . . 1 1 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Machines Disabled 5 | . . . . . . . 2 . . . . . . . . 2 . 1 . Max in Single Turn 2 | . . . . . . . 2 . . . . . . . . 2 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Machines Accessed 15 | . 1 1 . . . . 3 . 1 1 . . . 1 2 5 . . . Terminals 10 | . 1 1 . . . . 2 . . 1 . . . . . 5 . . . Fabricators 3 | . . . . . . . 1 . . . . . . 1 1 . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 23 | . 1 1 . . . . 4 . 2 1 . . . 1 7 6 . . . Successful 17 | . 1 1 . . . . 3 . 2 1 . . . 1 3 5 . . . Failed 6 | . . . . . . . 1 . . . . . . . 4 1 . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . . . . . . . . . . 3 . 3 3 17 . 2 . Terminals 12 | . 1 1 . . . . 3 . . 1 . . . . . 6 . . . Fabricators 5 | . . . . . . . 1 . . . . . . 1 3 . . . . Repair Stations 6 | . . . . . . . . . 2 . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . 1 1 . . . . 2 . . 1 . . . . . 5 . . . Record 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . 5 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . 1 1 . . . . Network Status 2 | . . . . . . . . . . . . . . 1 1 . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . 1 . . . . Repair 2 | . . . . . . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . . 2 . . 1 . . . 2 2 1 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 14 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . 39 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . 1 . . . . Time 44 | . . . . . . . . . 16 . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Total Allies 30 | . . . . . . . . . . . . 6 2 . 2 18 . 2 . Largest Group 9 | . . . . . . . . . . . . 6 2 . 2 9 . 2 . Highest-Rated Group 591 | . . . . . . . . . . . . 340 60 . 206 591 . 206 . Highest-Rated Ally 103 | . . . . . . . . . . . . 96 30 . 103 96 . 103 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . 1 6 . 1 . Heavy 2 | . . . . . . . . . . . . . . . 1 . . 1 . Light 1 | . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . . . . . . 4 . 8 32 . 29 . Total Damage 3305 | . . . . . . . . . . . . . 80 . 543 896 . 1786 . Kills 17 | . . . . . . . . . . . . . 1 . 3 8 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 . . . 2 2 1 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . 3 18 6 . 6 3 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . Patrols 13 | . . . . . . . . . . . . . . 2 8 2 . 1 . Investigations 4 | . . . . . . . . . . . . . . 1 1 . . 2 . Reinforcements 2 | . . . . . . . . . . . . . . . . 1 . 1 . Guards 16 | . . . . . . . . . . . . . . . 9 3 . 1 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Turns Passed 6609 | 54 214 775 162 80 294 17 576 49 104 78 159 375 875 440 854 914 41 174 374 Spaces Moved 9261 | 41 126 738 312 254 890 73 1121 201 268 325 420 1072 882 264 619 1211 114 144 186 Core 368 | 41 63 . . . . . . . . . . . 27 42 . 15 . 1 179 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 478 | . . . . . . . . . . . . . . 222 256 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 482 | . 63 419 . . . . . . . . . . . . . . . . . Flight 7933 | . . 319 312 254 890 73 1121 201 268 325 420 1072 855 . 363 1196 114 143 7 Fastest Speed 17 | 50 56 29 26 23 23 23 19 19 19 19 19 27 17 103 25 21 21 24 40 Average Speed 45 | 106 123 65 26 23 23 23 20 19 19 19 23 27 78 141 82 28 24 92 152 Slowest Speed 450 | 150 200 114 27 23 27 23 107 19 19 19 110 107 450 300 270 250 104 195 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 1 . 2 . 1 . . . . . . . 3 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 19 68 27 8 91 17 35 82 9 60 70 89 77 7 18 84 23 4 7 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . 1 . . . . . 1 . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 3 1 . . . 1 2 2 4 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 31 | . . . . . . . 4 . . . . . . . . 27 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . . . . 8 . . . AOE 23 | . . . . . . . 4 . . . . . . . . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Total 10933 | 52 155 900 368 267 950 72 1375 210 304 329 444 1155 1001 306 854 1670 118 166 237 Wait 841 | 2 4 50 32 . 22 . 116 6 23 . . 69 54 8 137 306 . 2 10 Move 9227 | 40 125 737 309 253 885 72 1119 200 267 324 419 1071 881 263 612 1208 113 143 186 Hop 8 | . . . 1 . 2 . 1 . . . . . . . 3 1 . . . Pick Up 160 | 5 8 15 4 3 6 . 34 2 3 . 2 5 13 11 19 21 . 4 5 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 133 | 5 3 10 4 2 4 . 22 . 1 . 6 2 13 11 19 22 . 3 6 Detach 8 | . . 1 1 . 1 . 1 . . . . 2 . . . 1 . . 1 Swap 42 | . 1 4 2 3 3 . 15 1 2 . . 5 . 2 3 1 . . . Drop 56 | . . 8 2 2 5 . 15 1 1 . . 1 2 . 11 5 . 2 1 Fire 159 | . 14 75 . . 10 . 7 . . . . . . . . 52 . . 1 Melee 250 | . . . 13 4 12 . 45 . 7 5 17 . 30 11 50 12 5 12 27 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . 41 . . . Rewire 8 | . . . . . . . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -3/Research (discovered 2 exits: *Res / *Tes) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Evolved 1 slot: Power x1 207 | -10/Materials | Identified exit to Materials 207 | -10/Materials | Discovered exit to Materials (range 10) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Hacker-Mutant 362 | -9/Materials | Identified exit to Mines 362 | -9/Materials | Discovered exit to Mines (range 12) 666 | -9/Materials | Lost 3 parts (1p2n) 1040 | -9/Materials | Identified exit to Materials 1040 | -9/Materials | Discovered exit to Materials (range 16) 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -8/Materials | Identified exit to Factory 1195 | -8/Materials | Discovered exit to Factory (range 7) 1206 | -8/Materials | Entered Factory 1206 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1283 | -7/Factory | Identified exit to Lower Caves 1283 | -7/Factory | Discovered exit to Lower Caves (range 8) 1286 | -7/Factory | Entered Lower Caves 1316 | -7/Lower Caves | Learned Factory garrison access intel 1432 | -7/Lower Caves | Build established: Hacker-Sprinter 1501 | -7/Lower Caves | Attracted the attention of an 0b10 base 1575 | -7/Lower Caves | Identified exit to Lower Caves 1575 | -7/Lower Caves | Discovered exit to Lower Caves (range 18) 1580 | -7/Lower Caves | Entered another Lower Caves area 1593 | -7/Lower Caves | Identified exit to Factory 1593 | -7/Lower Caves | Discovered exit to Factory (range 8) 1595 | -7/Lower Caves | Learned location of Zion (-6) 1597 | -7/Lower Caves | Entered Factory 1597 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1598 | -6/Factory | Loaded intel: 3 garrison access locations 1764 | -6/Factory | Lost 3 parts (2p1n) 1947 | -6/Factory | First assault squad dispatched 2156 | -6/Factory | Fabricated Point Defense Array (x2) 2173 | -6/Factory | Sucked down chute 2173 | -6/Factory | Entered Waste 2181 | -6/Waste | Spotted C-40 Crusher 2184 | -6/Waste | Spotted C-40 Crusher 2185 | -6/Waste | Spotted C-40 Crusher 2185 | -6/Waste | Spotted C-40 Crusher 2188 | -6/Waste | EMP discharged 2214 | -6/Waste | Spotted C-40 Crusher 2218 | -6/Waste | Identified exit to Factory 2218 | -6/Waste | Discovered exit to Factory (range 18) 2219 | -6/Waste | Spotted C-40 Crusher 2222 | -6/Waste | Entered Factory 2274 | -6/Factory | Repaired Cooling System 2304 | -6/Factory | Identified exit to Lower Caves 2304 | -6/Factory | Discovered exit to Lower Caves (range 13) 2326 | -6/Factory | Entered Lower Caves 2359 | -6/Lower Caves | Learned Factory emergency access door positions 2359 | -6/Lower Caves | Identified exit to Lower Caves 2404 | -6/Lower Caves | Entered another Lower Caves area 2419 | -6/Lower Caves | Identified exit to Factory 2419 | -6/Lower Caves | Discovered exit to Factory (range 7) 2420 | -6/Lower Caves | Encountered a Warlord checkpoint 2463 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2527 | -6/Lower Caves | Destroyed 9 combat bots 2533 | -6/Lower Caves | Lost 9 parts (2p6n1u) 2547 | -6/Lower Caves | Learned 4 Factory zone layouts 2559 | -6/Lower Caves | Identified exit to Zion 2559 | -6/Lower Caves | Discovered exit to Zion (range 17) 2563 | -6/Lower Caves | Entered Zion 2580 | -6/Zion | System corruption cleaned by Quarantine Array 2634 | -6/Zion | Given A8's code to call for help 2651 | -6/Zion | Imprinted 2653 | -6/Zion | Declared Zion's savior 2689 | -6/Zion | Found CR-A16's Pointy Stick 2725 | -6/Zion | Learned Factory stockpile data 2726 | -6/Zion | Visited the Megawrench Repair Shop 2729 | -6/Zion | Megawrench repaired 9 parts 2736 | -6/Zion | Learned Factory garrison access intel 2795 | -6/Zion | Enhanced Grunt warped into view, answering call for help 2803 | -6/Zion | Enhanced Grunt warped into view, answering call for help 2925 | -6/Zion | Identified exit to Proximity Caves 2925 | -6/Zion | Discovered exit to Proximity Caves (range 16) 2938 | -6/Zion | Entered Proximity Caves 3063 | -5/Proximity Caves | Learned Factory terminal intel 3064 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3116 | -5/Proximity Caves | Core integrity fell below 50% 3166 | -5/Proximity Caves | Destroyed 8 combat bots 3171 | -5/Proximity Caves | Lost 11 parts (3p6n2u) 3405 | -5/Proximity Caves | Build established: Hacker-Mutant 3772 | -5/Proximity Caves | Lost 7 parts (3p3n1u) 3780 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3813 | -5/Proximity Caves | Entered Factory 3813 | -5/Factory | Evolved 2 slots: Utility x2 3814 | -5/Factory | Identified exit to Upper Caves 3815 | -5/Factory | Identified exit to Factory 3818 | -5/Factory | Loaded intel: 26 terminal locations 3819 | -5/Factory | Loaded intel: 3 garrison access locations 4208 | -5/Factory | Discovered exit to Factory (range 8) 4253 | -5/Factory | Entered another Factory area 4253 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4412 | -4/Factory | Build established: Generator-Mutant 4476 | -4/Factory | Identified exit to Upper Caves 4476 | -4/Factory | Discovered exit to Upper Caves (range 15) 4739 | -4/Factory | Lost 3 parts (2n1u) 4923 | -4/Factory | Zion Heavy squad teleported in 4963 | -4/Factory | Repaired Nuclear Pulse Array 5092 | -4/Factory | Identified exit to Extension 5092 | -4/Factory | Discovered exit to Extension (range 13) 5107 | -4/Factory | Entered Extension 5121 | -4/Extension | Zion Hover Resupply teleported in 5130 | -4/Extension | Zion Thermal Resupply teleported in 5132 | -4/Extension | Zion Fire squad teleported in 5140 | -4/Extension | Zion Hacking Resupply teleported in 5142 | -4/Extension | Rescued a captive Derelict 5175 | -4/Extension | Rescued a captive Derelict 5209 | -4/Extension | Spotted B-86 Titan 5446 | -4/Extension | Spotted B-86 Titan 5482 | -4/Extension | Build established: Hacker-Sprinter 5660 | -4/Extension | Destroyed B-86 Titan 5676 | -4/Extension | Allies destroyed B-86 Titan 5697 | -4/Extension | Lost 8 parts (2p3n1u2w) 5717 | -4/Extension | Identified exit to Research 5717 | -4/Extension | Discovered exit to Research (range 3) 5792 | -4/Extension | Rescued a captive Derelict 5793 | -4/Extension | Rescued a captive Derelict 5797 | -4/Extension | Rescued a captive Derelict 5797 | -4/Extension | Rescued a captive Derelict 5878 | -4/Extension | Energy Cycler disabled 5880 | -4/Extension | Rescued a captive Derelict 5926 | -4/Extension | Core integrity fell below 50% 5930 | -4/Extension | Destroyed 7 combat bots 5956 | -4/Extension | Lost 3 parts (1p1n1w) 5975 | -4/Extension | Zion Hacker squad teleported in 6009 | -4/Extension | Zion Light squad teleported in 6016 | -4/Extension | Discovered exit to Research (range 10) 6016 | -4/Extension | Identified exit to Cetus 6016 | -4/Extension | Discovered exit to Cetus (range 6) 6021 | -4/Extension | Entered Cetus 6024 | -4/Cetus | Spotted Cetus Guard 6025 | -4/Cetus | Spotted Cetus Guard 6026 | -4/Cetus | Spotted Cetus Guard 6029 | -4/Cetus | Discovered exit to Research (range 15) 6041 | -4/Cetus | Spotted Cetus Guard 6062 | -4/Cetus | Entered Research 6062 | -3/Research | Evolved 2 slots: Utility x2 6066 | -3/Research | Identified exit to Testing 6066 | -3/Research | Discovered exit to Testing (range 10) 6086 | -3/Research | Lost 4 parts (1p1n1u1w) 6108 | -3/Research | Zion Heavy squad teleported in 6150 | -3/Research | Identified exit to Research 6150 | -3/Research | Discovered exit to Research (range 14) 6205 | -3/Research | Lost 3 parts (1p1n1u) 6236 | -3/Research | Entered another Research area 6236 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6267 | -2/Research | Lost 8 parts (1p3n3u1w) 6459 | -2/Research | Spotted B-90 Cyclops 6504 | -2/Research | Build established: Hacker-Mutant 6520 | -2/Research | Found Prototype Slashing Weapon 6521 | -2/Research | Identified Nanosword 6522 | -2/Research | Lost 3 parts (1p1u1w) 6570 | -2/Research | Core integrity fell below 50% 6592 | -2/Research | Lost 3 parts (1n2u) 6594 | -2/Research | Core integrity fell below 20% 6610 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 06538_ Y-72 Warden destroyed. 06542_ Acquired 35 matter. 06550_ B-90 Cyclops activates siege mode. 06552_ Phase Shifter destroyed. 06553_ Field Propulsion Array destroyed. 06553_ B-90 Cyclops Adv. Coolant Injector severed. 06561_ Adv. Cooling System destroyed. 06570_ Chain reaction triggered in Rnf. Antimatter Reactor. 06570_ P-80 Master destroyed. 06573_ B-90 Cyclops exits siege mode. 06575_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 06593_ B-90 Cyclops activates siege mode. 06595_ K-01 Serf collects debris. 06599_ Destroyed Gamma Rifle. 06600_ System corrupted: Component data lost. 06601_ Destroyed Sml. Battery. 06602_ K-01 Serf collects debris. 06604_ Destroyed Imp. Antigrav System. 06606_ Destroyed Adv. Heat Sink. 06608_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #????????????????#+#??? | | ????????????????????# ""#???????????????? ??? | | ????????????????????# ""#########???????? ??? | | ????????????????????# ""## #???????? ??? | | ????????????????????# T## #???????? ??? | | ????????????????????# ""## #???????? ??? | | ????????????????????# ""## #????????# #??? | | ???????????######???# ""## #????????# #??? | | ???????????# ??# ## #?????#### #### | | ???????????# ?# ######+######## | | ???????????# ! // ###+####### """ """##+# | | ???????????# /! # " k ""## | | ???????????# " ## | | ???????????# # ^ ## " | | ???????????# ??# ######+;; #### " | | ???????????# ????# ## # #??# " | | ???????????# ??????# #; ; #??# | | ???????????#??????#+# #; = # #??# | | ???????????######?# # ## %BB # #??# " | | ???????????# #?# # #;=@BB # """"" #??# " | | ???????????# ### # # # """"" #??# " | | ???????????# # ];;! pp # """"" #??# ? | | ???????????#! [# ;;#;##### #??# =? | | ???????????# # #???##? | | ???????????# ]!+% ######### ??? ?????? | | ???????????# #! #???????# ???#+##+##????? | | ???????????########+###???????###+???????????????? | | ????????????????? !???????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# ! #????????????????????????? | | ??????????????###########????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 55 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 10 Melee Accuracy 8 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Cloaking Device | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Wave Gun | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Point Defense Array | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed SpectralLaserSystem Manual? 0 Play Time 01:35:56 Cumulative 49.4 hours Start 2022.08.26 @ 23:44:40 End 2022.08.27 @ 01:28:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 71 Rogue 0 Adventurer 0 Explorer 71 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0fcd54f-2d44-486d-b55b-b4faf410c21f