Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.27 @ 23:26:50 Player: Infomantis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2362) 2362 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (2071) 2071 TOTAL SCORE: 10293 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 438 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Large Storage Unit Bomb Factory No. 2 Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Zionite Light DM Reactor > --- PROPULSION ------- Overtuned Scrapsphere Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Scrap Suit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Improved Cooling System Zionite Biocell Zionite Biocell Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Advanced Hacking Suite Bomb Factory No. 2 Heavy Flail [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Titanium Leg Wheel Overtuned Scrapsphere Hover Unit Zionite Glidesys I Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Enhanced Scrap Shield Weapon Autogun Energy Gun Makeshift Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Slots Evolved 10 | . . . . . 8 . . . . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . Utility 5 | . . . . . 4 . . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 163 | 7 3 20 1 10 24 5 4 21 35 7 25 1 Power 14 | 1 . 2 . 2 2 . . 1 5 1 . . Engine 10 | 1 . 2 . 2 2 . . . 3 . . . Core 1 | . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . 2 1 . . Propulsion 27 | 2 . 3 . 3 7 . 2 . 3 2 4 1 Treads 12 | 2 . 1 . . 7 . 1 . . . . 1 Leg 4 | . . . . 1 . . . . . 1 2 . Wheel 7 | . . 2 . 2 . . 1 . 1 . 1 . Hover 3 | . . . . . . . . . 2 . 1 . Flight 1 | . . . . . . . . . . 1 . . Utility 68 | 2 1 4 1 1 9 2 1 11 17 4 15 . Device 22 | 1 . . 1 . 4 1 1 5 5 1 3 . Storage 11 | 1 1 2 . 1 1 . . . 1 . 4 . Processor 4 | . . . . . . . . 1 2 . 1 . Hackware 7 | . . . . . 2 . . . . . 5 . Protection 24 | . . 2 . . 2 1 . 5 9 3 2 . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 2 11 . 4 6 3 1 9 10 . 6 . Energy Gun 14 | 2 . 1 . 2 1 . . 1 6 . 1 . Energy Cannon 3 | . . 1 . . . . . . . . 2 . Ballistic Gun 22 | . 2 7 . 2 2 2 1 5 . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 5 | . . 1 . . . . . 1 3 . . . Special Weapon 2 | . . 1 . . . . . 1 . . . . Impact Weapon 4 | . . . . . . 1 . 1 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 . . . . . 1 . Unidentified Prototypes 12 | . . . . . . 2 . 1 9 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . 3 . . Parts Lost 50 | . . 4 . . . . . . 15 10 17 4 Power 8 | . . 1 . . . . . . 4 2 1 . Propulsion 16 | . . 2 . . . . . . 4 4 4 2 Utility 16 | . . 1 . . . . . . 3 1 9 2 Weapon 10 | . . . . . . . . . 4 3 3 . Highest Loss Streak 9 | . . 2 . . . . . . 6 8 9 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 100 85 98 88 92 86 87 85 77 74 65 26 Engine 10 | . 14 14 14 14 13 12 12 8 6 3 . . Treads 16 | . 28 26 . . 26 25 25 25 10 . . . Leg 2 | . . . . 11 . . . . . 1 1 4 Wheel 3 | . . 1 28 15 . . . . 4 3 1 . Device 9 | . 14 . 12 7 19 12 12 11 11 15 10 . Storage 8 | . 14 8 14 14 6 6 6 6 6 6 4 2 Processor 1 | . . . . . . . . . 4 6 6 . Protection 3 | . . 5 . . 5 6 6 5 2 5 2 . Energy Gun 6 | . . 1 14 10 5 6 6 5 10 18 10 . Energy Cannon 1 | . . 7 . . . . . . . . . . Ballistic Gun 12 | . 27 18 14 14 12 12 15 11 5 . . . Impact Weapon 1 | . . . . . . 2 2 5 3 . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 212 | 15 32 39 36 212 64 69 68 88 88 62 52 1 Greatest Support 103 | 40 40 40 40 40 103 103 103 103 103 8 16 3 Greatest Overweight (x) 17 | 2 . 11 1 17 . . 8 . 8 14 5 . Average Overweight (x) 1 | . . . . 5 . . . . 4 6 1 . Largest Inventory Capacity 35 | 8 15 15 15 35 35 15 15 15 15 15 15 5 Average Capacity 15 | 7 14 10 15 24 15 15 15 15 15 15 13 5 Most Carried 35 | 5 13 15 15 35 34 15 15 15 15 15 15 5 Average Carried 13 | 2 12 10 15 19 14 14 14 14 13 12 10 5 Final Capacity 35 | 8 15 15 15 35 15 15 15 15 15 15 5 5 Final Carried 35 | 4 13 15 15 35 15 15 15 15 15 10 5 5 Class Distribution -------------------- 33% | Mutant 24% | Derelict-Skirmisher 8% | Hauler-Mutant 8% | Derelict-Gunner 7% | Subdweller-Mutant 4% | Scavenger-Mutant 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Gunner | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Matter Collected 3440 | 270 430 535 62 110 188 151 245 388 598 129 334 . Remotely . | . . . . . . . . . . . . . Salvage Created 2900 | 158 270 673 . . 343 . 77 . 614 511 254 . Parts 151 | 6 16 48 . . 22 . 3 . 33 19 4 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 14 . . . 7 9 3 . 17 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Combat Hostiles Destroyed 59 | . 7 17 . . 5 . 1 . 15 10 4 . Melee 1 | . . . . . . . . . . . 1 . Guns 46 | . 7 13 . . 5 . 1 . 8 10 2 . Cannons 4 | . . 4 . . . . . . . . . . AOE 6 | . . . . . . . . . 6 . . . Classes Destroyed 15 | 3 3 2 . . 3 . . . 3 1 . . Worker 4 | 1 . . . . 3 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . Swarmer 10 | . 3 3 . . . . . . . 3 1 . Grunt 15 | . 4 . . . 3 . 1 . . 6 1 . Brawler 1 | . . . . . . . . . . 1 . . Sentry 3 | . . 1 . . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . . Z-Light 8 | . . . . . . . . . 8 . . . Assembled 6 | . . . . . . . . . 6 . . . Best Kill Streak 7 | 3 3 2 . . 4 . 1 . 4 7 1 . Combat Bots Only 7 | . 3 2 . . 2 . 1 . 3 7 1 . Max Kills in Single Turn 2 | 1 1 1 . . 2 . 1 . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Hostile Shots Fired 661 | . 35 62 . . 28 9 16 . 166 93 175 77 Missed 219 | . 8 12 . . 9 3 3 . 49 32 66 37 Damage Taken 9187 | . 278 927 . . 432 124 251 . 3499 1040 2044 592 Core 1878 | . 62 153 . . 45 25 . . 468 110 640 375 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 336 | . . . . . . . . . 28 . 308 . Regen/Repaired (Parts) 8 | . . . . . 7 . . . 1 . . . Core Remaining (%) 45 | 100 . . . 14 . . . . . 23 . . Volleys Fired 268 | 16 25 86 . . 20 . 6 6 63 27 19 . Largest 4 | 2 2 2 . . 3 . 4 1 4 4 3 . Hottest 240 | 100 46 110 . . 203 . 136 5 149 240 225 . Shots Fired 519 | 32 50 129 . . 52 3 22 6 110 69 46 . Gun 474 | 32 50 110 . . 51 3 22 . 100 69 37 . Cannon 27 | . . 17 . . 1 . . . . . 9 . Launcher 11 | . . 1 . . . . . . 10 . . . Special 7 | . . 1 . . . . . 6 . . . . Kinetic 264 | . 50 103 . . 37 2 16 . 53 . 3 . Thermal 223 | 32 . 26 . . 15 1 6 . 55 54 34 . Explosive 2 | . . . . . . . . . 2 . . . Electromagnetic 9 | . . . . . . . . . . . 9 . Phasic 15 | . . . . . . . . . . 15 . . Robot Hit Streak 22 | 9 10 22 . . 10 1 3 4 16 8 13 . Robot Miss Streak 6 | 3 4 3 . . 2 . 3 2 4 6 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . . . . . 1 5 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . Shots Hit Robots 315 | 17 36 65 . . 38 1 11 4 67 42 34 . Core Hits 133 | 6 11 26 . . 17 1 4 . 42 16 10 . Critical Kills 6 | . . 1 . . 2 . . . 2 . 1 . Critical Parts Destroyed 3 | . 1 . . . . . 1 . 1 . . . Critical Strikes 22 | 5 1 1 . . 2 . 1 . 10 . 2 . Burn 12 | 5 . . . . . . . . 6 . 1 . Destroy 9 | . 1 1 . . 2 . 1 . 4 . . . Smash 1 | . . . . . . . . . . . 1 . Melee Attacks 24 | . . . . . 6 1 . 1 6 . 10 . Impact 17 | . . . . . . 1 . 1 6 . 9 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7293 | 225 573 1248 . . 589 15 207 . 2272 1167 997 . Guns 5599 | 225 560 943 . . 589 15 207 . 1294 1167 599 . Cannons 466 | . . 305 . . . . . . . . 161 . Explosions 850 | . . . . . . . . . 850 . . . Melee 339 | . . . . . . . . . 128 . 211 . Ramming 39 | . 13 . . . . . . . . . 26 . Kinetic 3242 | . 560 819 . . 426 15 107 . 1315 . . . Thermal 3013 | 225 . 429 . . 163 . 100 . 561 936 599 . Explosive 268 | . . . . . . . . . 268 . . . Electromagnetic 161 | . . . . . . . . . . . 161 . Impact 339 | . . . . . . . . . 128 . 211 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 231 | . . . . . . . . . . 231 . . Highest Corruption 3 | . . . . . 3 3 3 3 . 3 . . Average Corruption 2 | . . . . . 2 3 3 3 . 3 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . . . 20 12 17 . . . . . Message Errors 11 | . . . . . 1 6 4 . . . . . Matter Fused 10 | . . . . . 7 1 2 . . . . . Heat Flow Errors 4 | . . . . . 1 . 3 . . . . . Energy Discharges 8 | . . . . . 4 . 4 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 2 . 1 . . . . . Data Loss (major) 6 | . . . . . 2 2 2 . . . . . Misfires 5 | . . . . . 2 3 . . . . . . Overload Shots 3 | . . . . . 3 . . . . . . . Effects 1 | . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . Overflow Damage 110 | . . 2 . . . . . . 80 . 28 . Projectiles 2 | . . 2 . . . . . . . . . . Explosions 71 | . . . . . . . . . 71 . . . Melee 37 | . . . . . . . . . 9 . 28 . Knockbacks 2 | . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . 89 . 12 . Shots 3 | . . . . . . . . . 3 . . . Rammed 10 | . 2 . . . . . . . . . 8 . Targets Rammed 11 | . 2 . . . 1 . . . . . 8 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 346 | 257 46 251 . . 324 8 346 . 215 265 312 . Average Temperature 94 | 126 11 73 . . 119 4 140 . 49 87 160 . Received Heat Transfer 2552 | . 105 391 . . 18 18 78 . 963 279 691 9 Effects 7 | . . . . . 3 . . . . 2 2 . Interference 7 | . . . . . 3 . . . . 2 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . Parts Fried 4 | . . . . . . . . . 1 . 3 . Impact Corruptions 4 | . . . . . . . . . 2 . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 15 | 4 . 1 . . 2 . 1 . 5 1 1 . Heat Transferred 5938 | 1036 . 557 . . 333 . 222 . 1385 1369 1036 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Peak Influence 915 | 25 190 . 70 . 131 . . . . . 915 . Initial 900 | . 16 . 24 . . . . . . . 900 . Average 198 | 10 70 . 58 . 48 . . . . . 674 . Maximum Alert Level 3 | . . . . . . . . . . . 3 . Low Security (%) 77 | 100 100 . 100 . 100 . . . . . . . Level 1 3 | . . . . . . . . . . . 14 . Level 2 8 | . . . . . . . . . . . 35 . Level 3 11 | . . . . . . . . . . . 49 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 5 . . . . . 6 . Investigation 6 | . 2 . . . 2 . . . . . 2 . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 2 | . . . . . . . . . . . 2 . Assault 1 | . . . . . . . . . . . 1 . Garrison 3 | . . . . . 2 . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Distress Signals 2 | . . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 13 23 . . 9 11 6 . 33 21 39 15 Peak Tracking Total 17 | . 3 3 . . 3 11 3 . 5 9 17 15 Tactical Retreats 29 | . 2 6 . . 2 . 1 . 6 2 6 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . Triggered . | . . . . . . . . . . . . . Fabricated Traps 4 | . . . . . . . . 2 2 . . . Most Traps Carried 2 | . . . . . . . . 2 2 . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Machines Disabled 1 | . . . . . . . . . . . 1 . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Machines Accessed 25 | . 8 1 2 . 6 . . . . 1 7 . Terminals 17 | . 7 . 1 . 3 . . . . 1 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 64 | . 19 4 3 . 15 . . . . 5 18 . Successful 37 | . 9 4 2 . 8 . . . . 5 9 . Failed 27 | . 10 . 1 . 7 . . . . . 9 . Catastrophic 6 | . 2 . . . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 17 . 1 . 4 . . 4 . . 10 . Terminals 47 | . 18 . 2 . 7 . . . . 5 15 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . 7 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . Terminal Hacks 17 | . . 4 1 . 3 . . . . 5 4 . Record 9 | . . 4 . . . . . . . 5 . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Recycling Unit Index 2 | . . . . . 1 . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 9 . 1 . 2 . . . . . 5 . Terminals 11 | . 8 . . . . . . . . . 3 . Botnet 2 | . 2 . . . . . . . . . . . Skim 9 | . 6 . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scrapoids 3 | . . . . . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 1 . 4 . . . . 1 6 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 25 | . . . . . 25 . . . . . . . Retrieved Matter 25 | . . . . . 25 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 . . 4 . . . . Non-combat 3 | . . . . . 2 . . 1 . . . . Combat 3 | . . . . . . . . 3 . . . . Robot Hacks Applied 6 | . . . . . 2 . . 4 . . . . parse_system 4 | . . . . . . . . 4 . . . . find_chute 1 | . . . . . 1 . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Total Allies 17 | . . . . . 11 . . . . . 6 . Largest Group 10 | . . . . . 10 3 3 . . . 5 . Highest-Rated Group 280 | . . . . . 280 87 87 . . . 235 . Highest-Rated Ally 49 | . . . . . 31 31 31 . . . 49 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 88 | . . . . . 49 5 25 . . . 9 . Total Damage 1695 | . . . . . 853 112 466 . . . 264 . Kills 15 | . . . . . 4 3 5 . . . 3 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 14 | . . 2 . 5 . 2 . 2 . 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Turns Passed 20105 | 132 1401 4094 178 3477 1040 880 764 3546 2483 1109 814 187 Spaces Moved 11181 | 47 447 2359 159 1825 545 532 461 2145 1478 446 412 325 Core 475 | 9 . 1 . . . . . . . 13 127 325 Treads 6778 | 38 447 2236 . . 545 532 460 2145 375 . . . Legs 281 | . . . . 281 . . . . . . . . Wheels 3293 | . . 122 159 1544 . . 1 . 930 354 183 . Hover 243 | . . . . . . . . . 173 . 70 . Flight 111 | . . . . . . . . . . 79 32 . Fastest Speed 50 | 50 160 110 110 110 160 160 150 160 90 130 50 50 Average Speed 159 | 146 160 157 111 187 160 160 159 160 146 218 121 50 Slowest Speed 750 | 160 160 600 120 345 160 160 160 160 240 750 505 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 88 90 42 94 17 70 50 91 77 66 15 58 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 9 | . 2 1 1 2 . . . 1 . 1 . 1 Known Exits Taken 8 | . 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . . . . Scrap Searched 28 | . . 6 . 12 . 2 2 4 . 1 . 1 Spaces Dug 18 | . . . . . 4 1 . . 12 . 1 . Terrain Destroyed 128 | . . 25 . . 4 1 1 . 76 18 3 . Melee 2 | . . . . . . 1 . . . . 1 . Projectile 35 | . . 9 . . 4 . 1 . 1 18 2 . AOE 91 | . . 16 . . . . . . 75 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Total 13069 | 75 1092 2613 159 1894 672 559 477 2262 1716 526 675 349 Wait 1138 | 1 604 92 . 5 48 15 1 46 80 46 177 23 Move 11169 | 46 446 2358 158 1824 544 531 460 2144 1477 445 411 325 Hop . | . . . . . . . . . . . . . Pick Up 145 | 5 10 33 . 38 10 2 1 15 20 . 11 . Fast Attach 68 | 6 . 6 1 5 3 3 3 10 16 2 12 1 Attach 55 | 1 . 5 . 2 10 1 . 6 15 4 11 . Detach 7 | . . 1 . . . . 1 . 4 . 1 . Swap 41 | . 3 9 . 3 11 2 1 5 4 1 2 . Drop 130 | . 2 19 . 17 14 4 4 29 27 1 13 . Fire 268 | 16 25 86 . . 20 . 6 6 63 27 19 . Melee 24 | . . . . . 6 1 . 1 6 . 10 . Ram 8 | . . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . . Crush 3 | . 2 . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . 1 . . 5 . . . . . . . Trap 4 | . . . . . . . . . 4 . . . Miscellaneous 3 | . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Learned location of 2 exits from Mines 1056 | -10/Materials | Learned 4 Recycling zone layouts 1110 | -10/Materials | Learned location of 2 exits from Subcaves 1156 | -10/Materials | Identified exit to Mines 1156 | -10/Materials | Identified exit to Subcaves 1218 | -10/Materials | Learned Storage trap positions 1254 | -10/Materials | Learned 2 Storage zone layouts 1301 | -10/Materials | Learned 2 Storage zone layouts 1421 | -10/Materials | Learned location of 2 exits from Subcaves 1534 | -10/Materials | Entered Subcaves 1535 | -10/Subcaves | Identified exit to Materials 1536 | -10/Subcaves | Identified exit to Recycling 1592 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1705 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1710 | -10/Subcaves | Learned location of 1 exit from Materials 1711 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1714 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1795 | -10/Subcaves | Core integrity fell below 50% 2163 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2524 | -10/Subcaves | Learned Materials stockpile data 2542 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2607 | -10/Subcaves | Build established: Subdweller-Mutant 3111 | -10/Subcaves | Disturbed a concealed Subdweller 3643 | -10/Subcaves | Learned location of Zion (-6) 3643 | -10/Subcaves | Met a Zionite searching for "candidates" 4151 | -10/Subcaves | Build established: Mutant 4222 | -10/Subcaves | Visited Clippyterm 4227 | -10/Subcaves | Learned Research machine intel 5445 | -10/Subcaves | Core integrity fell below 20% 5628 | -10/Subcaves | Entered Recycling 5743 | -9/Recycling | Build established: Scavenger-Mutant 5776 | -9/Recycling | Scanned before Scraplab entrance 5789 | -9/Recycling | Discovered new exit (range 11) 5793 | -9/Recycling | Entered Scraplab 5806 | -9/Recycling | Entered Scraptown 5867 | -9/Scraptown | Visited Bundlers 5888 | -9/Scraptown | Visited Red Mages 5929 | -9/Scraptown | Visited Comm Corps 5971 | -9/Scraptown | Visited Symbiants 6017 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6020 | -9/Scraptown | Learned location of Quarantine (-2) 6022 | -9/Scraptown | Learned location of 1 exit from Factory 6023 | -9/Scraptown | Learned Factory stockpile data 6024 | -9/Scraptown | Learned Research trap positions 6038 | -9/Scraptown | Discovered new exit (range 7) 6133 | -9/Scraptown | Build established: Mutant 6415 | -9/Scraptown | Visited TADAMA 6448 | -9/Scraptown | Visited UFD Registry 6448 | -9/Scraptown | Registered with UFD as "Matrixsplitter" 6463 | -9/Scraptown | Visited Cyclists 6478 | -9/Scraptown | Entered Cyclist Reading Room 6508 | -9/Scraptown | Visited Awakened 6832 | -9/Scraptown | Visited Curators Association 6938 | -9/Scraptown | Visited LU-1G1's Boring Crew 7024 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7042 | -9/Scraptown | Found DCF Scrap (28 items) 7266 | -9/Scraptown | Visited Junk Repository 7295 | -9/Scraptown | Visited Infowarlord's Domain 7310 | -9/Scraptown | Visited Supply Room 7352 | -9/Scraptown | Visited A0-MCA Data Center 7359 | -9/Scraptown | Given a B- rating by A0-MCA 7405 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7534 | -9/Scraptown | Visited Chapter 10 7573 | -9/Scraptown | Visited Scrapoid Research Area 7725 | -9/Scraptown | Found Exp. Sensor Array 7960 | -9/Scraptown | Build established: Hauler-Mutant 8838 | -9/Scraptown | Found A0-MCA's Component Scanner 9127 | -9/Scraptown | Found Scrap Suit 9132 | -9/Scraptown | Found Scrap Suit 9187 | -9/Scraptown | Discovered new exit (range 5) 9283 | -9/Scraptown | Entered Factory 9283 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9284 | -6/Factory | Identified exit to Extension 9476 | -6/Factory | P-60 Hacker assimilated allied Soldier 5a 9609 | -6/Factory | Scrapoids reinforcements arrived? 9733 | -6/Factory | Build established: Derelict-Skirmisher 10097 | -6/Factory | Identified exit to Lower Caves 10194 | -6/Factory | Scrapoids reinforcements arrived? 10201 | -6/Factory | Garrison activated, responded to threat 10264 | -6/Factory | Lost 7 allies 10323 | -6/Factory | Entered Lower Caves 10323 | -6/Lower Caves | Accompanied by 3 allies 10323 | -6/Lower Caves | UFD Scientist delivered a prototype 10325 | -6/Lower Caves | Found Prototype Protection 10325 | -6/Lower Caves | Identified Enh. Scrap Shield 10402 | -6/Lower Caves | Learned 4 Factory zone layouts 10449 | -6/Lower Caves | Encountered a Warlord checkpoint 10881 | -6/Lower Caves | Found Alien Artifact 10881 | -6/Lower Caves | Identified Core Expander 10881 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11040 | -6/Lower Caves | Identified exit to Lower Caves 11201 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11203 | -6/Lower Caves | Entered another Lower Caves area 11203 | -6/Lower Caves | Accompanied by 3 allies 11234 | -6/Lower Caves | Discovered new exit (range 6) 11478 | -6/Lower Caves | Encountered a Warlord checkpoint 11535 | -6/Lower Caves | Found Scrap Suit 11598 | -6/Lower Caves | Lost 3 allies 11895 | -6/Lower Caves | Discovered new exit (range 7) 11967 | -6/Lower Caves | Entered Zion 11995 | -6/Zion | Learned Factory garrison access intel 12041 | -6/Zion | System corruption cleaned by Quarantine Array 12158 | -6/Zion | Identified exit to Deep Caves 12247 | -6/Zion | Discovered new exit (range 12) 12324 | -6/Zion | Found Prototype Device 12324 | -6/Zion | Identified Bomb Factory No. 2 13073 | -6/Zion | Learned location of Warlord (-4) 13089 | -6/Zion | Received a hallucinogenic algorithm 13508 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13884 | -6/Zion | Opened final containment barrier to the Deep Caves 13911 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14113 | -6/Zion | Turned away by Imprinter 14467 | -6/Zion | Found Exp. Terrain Scan Processor 14780 | -6/Zion | Build established: Derelict-Gunner 15513 | -6/Zion | Entered Deep Caves 16065 | -6/Deep Caves | Attacked by Z-Imprinter 16119 | -6/Deep Caves | Destroyed Z-Imprinter 16143 | -6/Deep Caves | Lost 6 parts (2p2n1u1w) 16389 | -6/Deep Caves | Build established: Gunner 16482 | -6/Deep Caves | Z-Facility disabled 16492 | -6/Deep Caves | Found Prototype Protection 16492 | -6/Deep Caves | Identified Zio. Weapon Casing 16515 | -6/Deep Caves | Found Zio. Weapon Casing 16519 | -6/Deep Caves | Found Zio. Weapon Casing 16926 | -6/Deep Caves | Build established: Scavenger-Gunner 17085 | -6/Deep Caves | Core integrity fell below 50% 17101 | -6/Deep Caves | Lost 6 parts (2p2n2w) 17287 | -6/Deep Caves | Found Zio. Weapon Casing 17375 | -6/Deep Caves | Found Prototype Protection 17375 | -6/Deep Caves | Identified Zio. Heavy Carapace 17417 | -6/Deep Caves | Found Zio. Weapon Casing 17421 | -6/Deep Caves | Found Zio. Weapon Casing 17580 | -6/Deep Caves | Discovered new exit (range 6) 17594 | -6/Deep Caves | Identified exit to Proximity Caves 17708 | -6/Deep Caves | Found Zio. Weapon Casing 17880 | -6/Deep Caves | Build established: Skirmisher 17996 | -6/Deep Caves | Entered Proximity Caves 17999 | -5/Proximity Caves | Spotter reported a threat 18115 | -5/Proximity Caves | Spotter reported a threat 18168 | -5/Proximity Caves | Spotter reported a threat 18190 | -5/Proximity Caves | Spotter reported a threat 18221 | -5/Proximity Caves | Spotter reported a threat 18300 | -5/Proximity Caves | Spotter reported a threat 18432 | -5/Proximity Caves | Learned Factory terminal intel 18446 | -5/Proximity Caves | Spotter reported a threat 18457 | -5/Proximity Caves | Identified exit to Factory 18526 | -5/Proximity Caves | Spotter reported a threat 18539 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18553 | -5/Proximity Caves | Spotter reported a threat 18605 | -5/Proximity Caves | Lost 8 parts (1p4n1u2w) 18606 | -5/Proximity Caves | Spotter reported a threat 18630 | -5/Proximity Caves | Destroyed 7 combat bots 18840 | -5/Proximity Caves | Build established: Mutant 18847 | -5/Proximity Caves | Spotter reported a threat 18891 | -5/Proximity Caves | Learned Armory security intel 18891 | -5/Proximity Caves | Learned Extension trap positions 18891 | -5/Proximity Caves | Learned 8 Factory zone layouts 18988 | -5/Proximity Caves | Spotter reported a threat 19002 | -5/Proximity Caves | Spotter reported a threat 19055 | -5/Proximity Caves | Spotter reported a threat 19105 | -5/Proximity Caves | Entered Factory 19105 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19106 | -5/Factory | Identified exit to Factory 19107 | -5/Factory | Identified exit to Upper Caves 19108 | -5/Factory | Loaded intel: 26 terminal locations 19109 | -5/Factory | Loaded intel: 4 garrison access locations 19391 | -5/Factory | Build established: Scavenger-Mutant 19405 | -5/Factory | Search patrols dispatched 19705 | -5/Factory | Search patrols dispatched 19800 | -5/Factory | Lost 9 parts (1p2n4u2w) 19894 | -5/Factory | Core integrity fell below 50% 19896 | -5/Factory | Scrapoids reinforcements arrived? 19919 | -5/Factory | Entered Upper Caves 19929 | -5/Upper Caves | Lost 6 parts (2n3u1w) 19940 | -5/Upper Caves | Lost 5 allies 20004 | -5/Upper Caves | Build established: Hacker-Mutant 20022 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20086 | -5/Upper Caves | Core integrity fell below 20% 20106 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20015_ Slug penetrates Wall. 20022_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 20026_ Y-72 Warden: "REQUESTING BACKUP." 20043_ Acquired derelict log, extracted data. World map confirmed: -4/Warlord. 20082_ Slug penetrates Wall. 20085_ Penetrated by Slug. 20085_ Slug penetrates Wall. 20087_ Acquired Med. Treads. 20088_ Penetrated by Slug. 20088_ Med. Treads destroyed. 20092_ Penetrated by Slug. 20092_ Flexi-carbon Leg destroyed. 20092_ Slug penetrates Wall. 20101_ Searching scrap... 20101_ Found Tesla Rifle. 20101_ Found Transmission Jammer. 20101_ Found Thermal Shield. 20101_ Found Wave Gun. 20101_ Found 58 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????? ????##????# | | ?????????????????????# ????????????? ???# #### | | ???????????????????## ???????????? ???# | | ???????????????????# ????????????# ??? | | ??????????????????## ???????????## ????????# | | ???????????????#### ???????????? ?????????# | | ?????????????### ????????????#!!?????????# | | ????????????? ??????###??#!%#???????## | | ????????????? ?????? #??# !##???#### | | ??????????????# ??????# #??# ##?## !%! | | ???????????????# ??????# #?## ### !!## | | ??????????????## ??????# ### %! ### | | ????????????### ##????# ## ! ##?? | | ????????????# ###### ## ##?? | | ????????????# s ##### ##? | | ?????????????# @ ### #?### #? | | ????????????????## ## ##?# #?#! ##? | | ?????????????????### ???####?##[###% ##?? | | ???????????????????#??????????#%[! ! ###??? | | ??????????????????????????????#!! ##????? | | ??????????????????????????????#%## #?????? | | ??????????????????????????????#!### ###???? | | ?????????????????????????????## ### #???? | | ?????????????????????????????# #?## ### #???? | | ?????????????????????????????# ######### ###?? | | ?????????????????????????????# # #?? | | ?????????????????????????????## ##?? | | ??????????????????????????????#### ##### ##??? | | ?????????????????????????????????####???# #???? | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 40 Energy Capacity 700 Matter Stores 445 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 24 Item Schematics ----------------- Arm. Wheel | -9/Recycling | Hacked Imp. Cryofiber Web | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Packrat Challenges ------------ None Game ------ Seed CompositeTeslaTrident Manual? 0 Play Time 02:02:22 Cumulative 400.3 hours Start 2024.07.27 @ 02:06:53 End 2024.07.27 @ 23:26:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 244 Adventurer 6 Explorer 18 Win Type - Total 31 Types 21/0/5/2/0/1/1/1/0 Lore% 84 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acd67bf5-87b6-4dcf-a558-5bac32054ffd