Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:15:55 Player: SunoPerson Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (970) 970 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3350 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Medium Storage Unit Advanced ECM Suite Utility Shielding Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Core Analyzer Armor Integrity Analyzer Advanced ECM Suite Light Armor Plating > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Medium Treads Medium Storage Unit Utility Shielding Improved Shield Generator Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 48 | 6 9 1 13 19 . Power 5 | 1 1 . . 3 . Engine 5 | 1 1 . . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 . 2 5 . Treads 6 | 2 . . . 4 . Leg . | . . . . . . Wheel 5 | . 2 . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 . 6 8 . Device 3 | . . . 1 2 . Storage 4 | 1 2 . 1 . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 8 | . 1 . 3 4 . Artifact . | . . . . . . Weapon 14 | 2 3 1 5 3 . Energy Gun 9 | 2 . 1 4 2 . Energy Cannon 3 | . 2 . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 . 6 8 . Power 2 | . . . . 2 . Propulsion 2 | . . . 2 . . Utility 3 | . . . 1 2 . Weapon 8 | . 1 . 3 4 . Highest Loss Streak 6 | . 1 . 2 6 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 89 100 86 65 18 Engine 9 | . 14 14 11 7 . Treads 3 | . 2 . . 12 . Wheel 18 | . 25 28 24 7 . Device 2 | . . . 3 4 . Storage 9 | . 14 14 12 3 . Processor 5 | . . . 6 7 18 Protection 8 | . 4 14 7 11 . Energy Gun 12 | . 11 14 15 11 . Energy Cannon 6 | . 12 14 5 . . Naked Turns 29 | . . . . 29 . Heaviest Build 46 | 14 36 34 46 38 . Greatest Support 84 | 40 40 24 36 84 3 Greatest Overweight (x) 2 | . 1 1 2 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 11 | 7 8 15 15 9 5 Most Carried 9 | 4 9 8 8 8 5 Average Carried 6 | 2 6 8 7 5 5 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 9 | 4 9 8 4 5 5 Class Distribution -------------------- 94% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 688 | 171 55 105 127 230 . Remotely . | . . . . . . Salvage Created 1033 | . 55 181 496 301 . Parts 66 | . 3 17 27 19 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 32 | . 4 8 15 5 . Melee 1 | . . . . 1 . Guns 16 | . . 5 8 3 . Cannons 10 | . 1 3 6 . . AOE 3 | . 3 . . . . Classes Destroyed 8 | . 3 . 1 4 . Builder 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . 1 . 1 . . Swarmer 15 | . 3 6 6 . . Grunt 8 | . 1 2 5 . . Sentry 6 | . . . 4 2 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 3 6 6 2 . Combat Bots Only 6 | . 3 6 6 2 . Max Kills in Single Turn 3 | . 3 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded 3 | . 3 . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 250 | . 18 21 101 103 7 Missed 62 | . 5 9 17 29 2 Damage Taken 2787 | . 168 105 960 1481 73 Core 817 | . 7 46 206 485 73 Absorbed by Shields 88 | . . . . 88 . Redirected to Shielding 142 | . 3 . 22 117 . Core Remaining (%) 75 | 100 . 78 48 . . Volleys Fired 106 | . 8 11 60 27 . Largest 3 | . 2 2 2 3 . Hottest 165 | . 112 106 115 165 . Shots Fired 196 | . 16 22 111 47 . Gun 142 | . 4 11 83 44 . Cannon 48 | . 9 11 28 . . Launcher 3 | . 3 . . . . Special 3 | . . . . 3 . Kinetic . | . . . . . . Thermal 145 | . 4 11 83 47 . Explosive 3 | . 3 . . . . Electromagnetic 48 | . 9 11 28 . . Robot Hit Streak 13 | . 4 12 13 9 . Robot Miss Streak 7 | . 2 1 7 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 120 | . 6 14 63 37 . Core Hits 70 | . 5 9 37 19 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 3 2 . Burn 5 | . . 1 2 2 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2107 | . 476 223 953 455 . Guns 1248 | . 24 113 670 441 . Cannons 537 | . 144 110 283 . . Explosions 308 | . 308 . . . . Melee . | . . . . . . Ramming 5 | . . . . 5 . Kinetic . | . . . . . . Thermal 1293 | . 60 113 670 450 . Explosive 272 | . 272 . . . . Electromagnetic 537 | . 144 110 283 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 3 1 Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 15 | . 15 . . . . Projectiles 8 | . 8 . . . . Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . 49 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 498 | . 127 204 498 203 138 Average Temperature 117 | . 49 93 153 61 76 Received Heat Transfer 705 | . 9 21 336 312 27 Effects 12 | . . . 12 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 6 | . . . 6 . . Matter Decay 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . 2 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 8 | . . . 6 2 . Heat Transferred 3618 | . 124 407 1652 1435 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 383 | . 194 351 383 258 79 Initial 136 | . . 71 136 88 50 Average 142 | . 78 128 218 150 51 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 75 | 100 100 88 50 72 100 Level 1 24 | . . 11 49 27 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 4 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 9 12 21 22 1 Peak Tracking Total 13 | . 3 3 7 13 1 Tactical Retreats 4 | . . 2 . 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 8 | . . . 5 2 1 Terminals 7 | . . . 5 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . . . 14 5 1 Successful 11 | . . . 7 3 1 Failed 9 | . . . 7 2 . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 8 | . . . 6 2 . Terminals 18 | . . . 14 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . . . 7 2 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 Alert Level 4 | . . . 3 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 8 | . . . 5 2 1 Full Trace Events 4 | . . . 3 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1944 | 83 269 337 601 484 170 Spaces Moved 1129 | 45 176 208 327 338 35 Core 147 | 2 . . . 110 35 Treads 160 | 43 7 . . 110 . Legs . | . . . . . . Wheels 822 | . 169 208 327 118 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 90 50 50 Average Speed 102 | 155 96 105 101 104 50 Slowest Speed 160 | 160 160 105 120 160 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 28 40 40 26 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . 27 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . 27 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1712 | 56 258 304 481 426 187 Wait 383 | . 48 85 78 20 152 Move 1124 | 44 175 207 326 337 35 Hop . | . . . . . . Pick Up 28 | 6 10 . 4 8 . Fast Attach 13 | 4 1 . . 8 . Attach 16 | 2 . 1 7 6 . Detach . | . . . . . . Swap 19 | . 8 . 6 5 . Drop 22 | . 8 . . 14 . Fire 106 | . 8 11 60 27 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 417 | -10/Mines | Met a Derelict bent on vengeance 613 | -10/Mines | Discovered new exit (range 7) 690 | -10/Mines | Entered Materials 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Discovered new exit (range 16) 858 | -9/Materials | Discovered new exit (range 14) 953 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Identified exit to Storage 1177 | -9/Materials | Discovered new exit (range 19) 1230 | -9/Materials | Core integrity fell below 50% 1291 | -9/Materials | Entered another Materials area 1291 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1515 | -8/Materials | Lost 6 parts (1p2u3w) 1745 | -8/Materials | Core integrity fell below 50% 1772 | -8/Materials | Core integrity fell below 20% 1775 | -8/Materials | Identified exit to Garrison 1775 | -8/Materials | Entered Garrison 1945 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Dropped Med. Treads. Dropped Lgt. Armor Plating. Imp. Ion Engine destroyed. Dropped Imp. Shield Generator. Knocked back. Dropped Med. Laser. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+145). Critical hit (Burn: +37). Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE System corrupted: Heat flow error (+169). Connecting with Garrison Terminal... >>Access(Emergency) Found 42 emergency access points. Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????+??# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????###?????????????# ###????????????????????? | | ######### ###########+### #T########?????????????? | | @ #?????????????? | | #?????????????? | | #?????????????? | | ########+###########+### ###### #?????????????? | | #??????????????????????# #?????? #?????????????? | | ##??????????????????????# #????????#?????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+?????+?????????????????????????+????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed GravityBiometalInitializer Manual? 0 Play Time 00:22:07 Cumulative 8.2 hours Start 2024.04.02 @ 10:54:08 End 2024.04.02 @ 11:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b1bad64-63b8-40ed-9571-c7f457c445d9