Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 09:18:26 Player: Yggdrasil Burnes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (536) 536 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2496 Bonus ------- None Cogmind --------- Core Integrity 299/550 Matter 480/500 Energy 110/250 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System > --- WEAPON (2) ------- Datajack > --- INVENTORY (15) --- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Seismic Detector Melee Analysis Suite Improved Utility Shielding Hacking Suite Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Seismic Detector Melee Analysis Suite Improved Utility Shielding Hacking Suite Small Laser Ion Cannon Datajack Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Advanced Weight Redist. System Storage High-capacity Matter Pod Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 23 | 6 1 3 7 6 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg 6 | 2 . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 3 1 1 Device 1 | . . . . 1 Storage 5 | 1 . 3 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 2 3 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 1 . 11 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 1 | . . 1 . . Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Backups 9 | 2 3 8 13 11 Power 1 | . 1 1 1 1 Propulsion . | . . . 1 . Utility 4 | . . 1 7 7 Weapon 2 | 1 1 4 2 2 Tool/Special . | . . . . . Unused Backups 16 | . . 8 . 8 Power 3 | . . 3 . . Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon 5 | . . 4 . 1 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 93 | . 85 98 98 74 Engine 7 | . 14 14 . 2 Core 4 | . . . 10 4 Leg 33 | . 28 28 42 26 Storage 21 | . 14 27 22 18 Energy Cannon 9 | . . . 20 8 Ballistic Gun 8 | . 19 14 . . Launcher 6 | . 8 14 . . Peak Build Rating 22 | 6 6 10 19 22 Average Rating 12 | 3 6 8 17 16 On Entrance 8 | . 6 6 9 19 Naked Turns . | . . . . . Heaviest Build 43 | 13 15 24 43 43 Greatest Support 51 | 20 20 20 42 51 Greatest Overweight (x) 2 | 2 . 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 11 | 6 8 9 14 15 Most Carried 15 | 5 6 10 15 14 Average Carried 9 | 2 3 8 13 11 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 2 6 10 15 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 497 | 239 17 122 90 29 Remotely . | . . . . . Salvage Created 749 | . 17 57 597 78 Parts 50 | . 3 9 34 4 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . . 6 14 1 Guns 1 | . . 1 . . Cannons 15 | . . . 14 1 AOE 5 | . . 5 . . Classes Destroyed 6 | . 1 1 4 . Builder 2 | . 1 . . 1 Recycler 1 | . . . 1 . Swarmer 11 | . . 6 5 . Grunt 7 | . . . 6 1 Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 5 | . 1 3 5 2 Combat Bots Only 5 | . . 3 5 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 162 | . . 8 78 76 Missed 45 | . . 3 20 22 Hits 117 | . . 5 58 54 Projectile 117 | . . 5 58 54 Critical Strikes 3 | . . . . 3 Damage Taken 1567 | . . 54 594 919 Core 351 | . . . 100 251 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 51 | . . . 51 . Core Remaining (%) 91 | 100 . 100 75 . Volleys Fired 57 | . 3 4 31 19 Largest 2 | . 2 2 2 2 Hottest 120 | . 50 50 120 120 Shots Fired 96 | . 5 8 57 26 Gun 18 | . 3 4 . 11 Cannon 72 | . . . 57 15 Launcher 6 | . 2 4 . . Special . | . . . . . Kinetic 7 | . 3 4 . . Thermal 83 | . . . 57 26 Explosive 6 | . 2 4 . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . . 1 6 7 Robot Miss Streak 8 | . 5 2 8 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | . . 1 26 19 Core Hits 33 | . 4 7 16 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1237 | . 62 214 656 305 Guns 100 | . 11 12 . 77 Cannons 866 | . . . 638 228 Explosions 253 | . 51 202 . . Melee . | . . . . . Ramming 18 | . . . 18 . Kinetic 23 | . 11 12 . . Thermal 943 | . . . 638 305 Explosive 253 | . 51 202 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . 5 3 . Projectiles 3 | . . . 3 . Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . 7 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 364 | . . . 340 364 Average Temperature 141 | . . . 126 184 Received Heat Transfer 720 | . . . 180 540 Effects 3 | . . . 2 1 Interference 2 | . . . 2 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1581 | . . . 1036 545 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 76 100 Level 1 9 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 247 | . 12 118 247 110 Initial 100 | . . . 7 100 Average 58 | . 1 44 97 61 Influence Increases 673 | . 21 178 434 40 Destroy 0b10 Robot/C 420 | . . 120 280 20 Destroy 0b10 Robot/NC 15 | . 5 . 5 5 Destroy Leader 80 | . . 20 60 . Successful Hack 30 | . 9 . 21 . Disable Machine 30 | . . 15 . 15 Destroy Structure 38 | . 7 23 8 . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 673 | . 21 158 215 279 Entered New Map 152 | . . . 13 139 Time Decay 421 | . 21 148 202 50 Lost Part 100 | . . 10 . 90 Squads Dispatched 3 | . 1 1 1 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 2 5 26 4 Peak Tracking Total 15 | . 2 3 15 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 2 1 6 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 6 1 22 . Successful 15 | . 3 1 11 . Failed 14 | . 3 . 11 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 6 . 10 . Fabricators . | . . . . . Repair Stations 12 | . . . 12 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 1 3 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 5 | . . . 5 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 127 | . . . 127 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 3 | . . . . 3 parse_system 3 | . . . . 3 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1365 | 42 229 414 549 131 Spaces Moved 646 | 31 176 206 196 37 Core 14 | 14 . . . . Treads . | . . . . . Legs 632 | 17 176 206 196 37 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 112 110 Average Speed 153 | 96 120 184 167 111 Slowest Speed 260 | 150 120 190 260 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 31 54 23 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . 11 31 8 . Melee . | . . . . . Projectile 8 | . . . 8 . AOE 42 | . 11 31 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 924 | 41 189 237 359 98 Wait 140 | . 4 1 104 31 Move 642 | 30 175 205 195 37 Hop . | . . . . . Pick Up 38 | 5 5 15 13 . Fast Attach 3 | 3 . . . . Attach 18 | 3 . 2 6 7 Detach . | . . . . . Swap 6 | . 1 1 4 . Drop 14 | . 1 9 4 . Fire 57 | . 3 4 31 19 Melee 4 | . . . . 4 Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 11) 218 | -10/Materials | Discovered new exit (range 6) 272 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 600 | -10/Mines | Discovered new exit (range 8) 626 | -10/Mines | Met a Derelict shopkeep closing up shop 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Propulsion x2 687 | -9/Materials | Identified exit to Mines 845 | -9/Materials | Repaired VSS Leg 881 | -9/Materials | Repaired Broken Aluminum Leg 1090 | -9/Materials | Discovered new exit (range 17) 1183 | -9/Materials | Repaired Broken VSS Leg 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Utility x2 1329 | -8/Materials | Lost 5 parts (1p2n2w) 1366 | -8/Materials | Self-destructed Last Messages --------------- 01342_ Electrolysis Chamber disabled. 01346_ Mining Laser destroyed. 01348_ Aluminum Leg destroyed. 01350_ M-13 Machinist repairs G-47 Trooper. 01352_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 01354_ Sml. Laser destroyed. 01358_ Critical hit (Burn: +37). 01361_ Jacked G-47 Trooper... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 01363_ Jacked G-50 Soldier... >>parse_system Reading system data... 01364_ Jacked G-50 Soldier... >>parse_system Reading system data... 01365_ Electrolysis Chamber disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##########????????????????????? | | ???????????????????# #???????????????????? | | ??????????????????## #?????????#?????????? | | ??????????????????# Y #???????? ??????????? | | ???????????????????# #?????? ???????????? | | ???????????????????# """ """ #????? ""???????????? | | ???????????????????# "" """ #???? Y"???????????? | | ???????????????????# """g #?? ""#??????????? | | ???????????????????# @ g #? #??????????? | | ???????????????????########/## #??????????? | | ??????????################ #??????????? | | ??????????# # + ! = #??????????? | | ??????????# #! #### "" #??????????? | | ??????????# # #??# "" ????????????? | | ???##+##### + """ #??# """ ????????????? | | # """ #??# """ ????????????? | | # """ #??# """ ????????????? | | ########??# %* ?????????????? | | #### ########?????????# [ ????????????? | | ???# ??????????????????##+########+##???????????? | | ???# ?????????????????????????????? ???????????? | | ???#???????????????????????????????? %???????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 61% | -9/Materials | Broken VSS Leg | 82% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeThrowingRay Manual? 0 Play Time 00:25:39 Cumulative 1.8 hours Start 2025.09.29 @ 08:54:02 End 2025.09.29 @ 09:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69eabf83-43d5-436d-a906-53b395e3aad3