Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.16 @ 18:56:19 Player: Kayla Solace Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (6243) 6243 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-226) -226 TOTAL SCORE: 10982 Bonus ------- Follower Combat Kills 20 Friendly Fire -246 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 115/265 System Corruption 7% Temperature Warning (312) Movement Core (150) Ox2 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Improved Fusion Compressor High-capacity Matter Pod Centrium Light Armor Plating Tesla Rifle Plasma Cannon [Rating: 82] Favorites ----------- Power Fusion Reactor Engine Heavy Deuterium Engine Power Core Improved Fusion Compressor Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Utility Hardened Medium Armor Plating Device Improved Cooling System Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 133 | 5 7 14 5 13 27 1 11 24 26 Power 18 | 1 1 2 1 2 3 . 4 . 4 Engine 10 | 1 1 2 . 2 2 . . . 2 Core 5 | . . . 1 . 1 . 1 . 2 Reactor 3 | . . . . . . . 3 . . Propulsion 29 | 2 . 2 . 3 7 . 2 7 6 Treads 9 | . . 2 . 2 2 . 2 1 . Leg 14 | . . . . 1 5 . . 2 6 Wheel 2 | 2 . . . . . . . . . Hover 4 | . . . . . . . . 4 . Flight . | . . . . . . . . . . Utility 36 | . 2 1 1 3 11 1 1 10 6 Device 13 | . 1 . 1 2 2 . . 6 1 Storage 1 | . . . . . 1 . . . . Processor 5 | . 1 1 . . 3 . . . . Hackware . | . . . . . . . . . . Protection 17 | . . . . 1 5 1 1 4 5 Artifact . | . . . . . . . . . . Weapon 50 | 2 4 9 3 5 6 . 4 7 10 Energy Gun 23 | 2 4 5 1 . 1 . 4 2 4 Energy Cannon 6 | . . . 1 . 2 . . 3 . Ballistic Gun 16 | . . 4 1 . 3 . . 2 6 Ballistic Cannon 4 | . . . . 4 . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 . . 4 . 3 1 . Corrupted Parts 5 | . . . 2 1 . . . . 2 System Corruption 21 | . . . 6 8 . . . . 7 Parts Lost 50 | . . . . . 3 . . 7 40 Power 6 | . . . . . 1 . . . 5 Propulsion 14 | . . . . . 2 . . 3 9 Utility 14 | . . . . . . . . 2 12 Weapon 16 | . . . . . . . . 2 14 Highest Loss Streak 21 | . . . . . 1 . . 4 21 To Critical Strikes 3 | . . . . . . . . 1 2 Average Backups 4 | . 2 4 5 3 4 2 4 4 3 Power . | . . . . . . . . 1 1 Propulsion . | . . 1 2 . . . . . . Utility 1 | . 1 1 2 1 . 1 1 1 1 Weapon 1 | . 1 1 1 . 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . 2 . 2 4 . 1 1 . Power 3 | . . . . . 3 . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . 2 . . . . . Weapon 4 | . . 2 . . . . 1 1 . Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 90 | . 93 99 99 94 95 92 87 85 68 Engine 4 | . 14 11 8 7 6 6 . . . Core 2 | . . . 2 1 . 5 . 6 4 Reactor 2 | . . . . . . . 11 6 3 Treads 14 | . . 17 22 35 24 . 4 5 . Leg 4 | . . . . . 5 26 16 1 5 Wheel 1 | . 28 4 . . . . . . . Hover 3 | . . . . . . . . 8 10 Device 9 | . 9 11 11 7 9 6 6 10 12 Storage 1 | . . . . . 3 . . . . Processor 6 | . 11 11 11 1 9 6 6 5 . Protection 7 | . . . . 3 3 13 13 14 9 Energy Gun 9 | . 28 24 43 6 . . 3 12 6 Energy Cannon 3 | . . . . 3 . 6 5 6 7 Ballistic Gun 7 | . . 19 . 3 10 13 10 4 5 Ballistic Cannon 8 | . . . . 20 19 6 5 . . Peak Build Rating 82 | 5 12 30 31 40 55 59 82 81 73 Average Rating 50 | 3 9 24 29 37 48 58 68 70 51 On Entrance 38 | . 5 12 30 30 40 52 59 81 73 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 79 | 7 12 18 21 49 54 70 79 73 74 Greatest Support 140 | 26 26 40 40 80 80 59 140 140 70 Greatest Overweight (x) 9 | 2 . 5 . . 3 1 1 3 9 Average Overweight (x) . | . . . . . . 1 . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 3 5 5 5 Average Carried 4 | . 2 4 4 3 4 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 4 2 5 5 3 Class Distribution -------------------- 36% | Scavenger-Tank 29% | Gunner 17% | Tank 8% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Matter Collected 5530 | 204 266 262 20 760 2510 . 201 876 431 Remotely . | . . . . . . . . . . Salvage Created 6421 | . 195 400 445 732 2261 . 252 1571 565 Parts 335 | . 9 46 20 35 130 . 3 72 20 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 143 | . 6 17 14 16 51 . 1 29 9 Guns 86 | . 6 17 14 7 13 . 1 21 7 Cannons 52 | . . . . 6 37 . . 8 1 AOE 4 | . . . . 3 . . . . 1 Classes Destroyed 17 | . 3 3 1 3 6 . 1 . . Worker 6 | . . 1 . . 4 . . 1 . Builder 3 | . . . . 1 2 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 6 | . . . 1 . 4 . . 1 . Operator 1 | . . . . 1 . . . . . Watcher 14 | . . 2 . 2 6 . . 2 2 Swarmer 44 | . 3 12 9 3 7 . . 10 . Grunt 61 | . 3 4 5 11 20 . . 11 7 Duelist 7 | . . . . . 5 . . 2 . Sentry 7 | . . 1 . 1 3 . . 2 . Specialist 6 | . . . . . 6 . . . . Hunter 6 | . . . . 1 2 . . 1 2 Programmer 10 | . . . . . 7 . . 3 . Heavy 1 | . . . . . 1 . . . . Compactor 1 | . . . . . . . 1 . . Federalist 1 | . 1 . . . . . . . . Thug 1 | . . . . 1 . . . . . Best Kill Streak 8 | . 3 8 7 5 6 . 1 4 4 Combat Bots Only 7 | . 3 7 6 5 4 . 1 4 4 Max Kills in Single Turn 4 | . 1 4 3 3 3 . 1 2 1 Gunslinging 2 | . . 2 2 . . . . 1 . Exploded 2 | . . . . 2 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Hostile Shots Fired 1260 | . 21 67 37 77 253 . . 270 535 Missed 342 | . 8 22 10 23 69 . . 77 133 Hits 918 | . 13 45 27 54 184 . . 193 402 Melee 19 | . . . . . 18 . . 1 . Projectile 899 | . 13 45 27 54 166 . . 192 402 Critical Strikes 38 | . . 2 . 4 10 . . 5 17 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 10452 | . 112 273 197 535 2641 . . 2030 4664 Core 1128 | . 8 28 5 7 224 . . 136 720 Absorbed by Shields 628 | . . . . 13 135 . . 201 279 Reduced by Siege Mode 66 | . . . . . . . . 66 . Ignored by Resistances 3180 | . 35 91 65 159 797 . . 641 1392 Regen/Repaired (Parts) 281 | . . . . . 281 . . . . Core Remaining (%) 90 | 100 96 . 91 98 68 . . . . Volleys Fired 278 | . 22 15 16 23 100 . 5 64 33 Largest 4 | . 2 4 4 4 4 . 4 4 4 Hottest 324 | . 130 244 246 219 160 . 176 324 271 Shots Fired 941 | . 44 60 54 89 384 . 20 205 85 Gun 543 | . 44 60 54 26 126 . 10 152 71 Cannon 392 | . . . . 57 258 . 10 53 14 Launcher 6 | . . . . 6 . . . . . Special . | . . . . . . . . . . Kinetic 545 | . . 28 . 57 384 . 15 22 39 Thermal 344 | . 44 32 54 15 . . 5 160 34 Explosive . | . . . . . . . . . . Electromagnetic 52 | . . . . 17 . . . 23 12 Robot Hit Streak 34 | . 6 8 21 24 23 . 18 34 23 Robot Miss Streak 4 | . 3 4 2 4 4 . 1 2 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 13 | . . 4 3 . . . . 2 4 Max Gunslinging Chain 2 | . . 2 2 . . . . 1 1 Shots Hit Robots 643 | . 28 29 39 52 258 . 18 153 66 Core Hits 289 | . 10 20 17 31 111 . 3 61 36 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 33 | . 5 1 2 4 9 . . 12 . Burn 18 | . 5 1 2 . . . . 10 . Destroy 2 | . . . . . 1 . . 1 . Blast 11 | . . . . 3 8 . . . . Corrupt 2 | . . . . 1 . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16194 | . 420 561 827 1860 6592 . 418 4002 1514 Guns 8508 | . 420 561 827 476 2143 . 195 2662 1224 Cannons 6962 | . . . . 941 4326 . 223 1248 224 Explosions 701 | . . . . 443 121 . . 71 66 Melee . | . . . . . . . . . . Ramming 23 | . . . . . 2 . . 21 . Kinetic 8884 | . . 261 . 903 6469 . 290 279 682 Thermal 5814 | . 420 300 827 300 . . 128 3245 594 Explosive 121 | . . . . . 121 . . . . Electromagnetic 1352 | . . . . 657 . . . 457 238 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 7 8 5 . . . 7 Average Corruption 4 | . . . 3 8 3 . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . 2 14 49 . . . 8 Message Errors 12 | . . . . . 10 . . . 2 Matter Fused 17 | . . . . 5 10 . . . 2 Heat Flow Errors 12 | . . . . 2 7 . . . 3 Energy Discharges 5 | . . . 1 . 4 . . . . Parts Rejected 2 | . . . . 1 1 . . . . Parts Fused 2 | . . . . . 2 . . . . Data Loss (minor) 8 | . . . . 2 6 . . . . Data Loss (major) 5 | . . . 1 . 4 . . . . Misfires 2 | . . . . 1 1 . . . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 7 | . . . . 3 3 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 143 | . . . . 21 59 . . 51 12 Projectiles 96 | . . . . 19 26 . . 51 . Explosions 47 | . . . . 2 33 . . . 12 Melee . | . . . . . . . . . . Knockbacks 51 | . . . . 4 45 . . 2 . Impact 2 | . . . . . . . . 2 . Kinetic 43 | . . . . 3 40 . . . . Secondary 6 | . . . . 1 5 . . . . Self-Inflicted Damage 307 | . . . . . 201 . . 51 55 Shots 5 | . . . . . 3 . . 1 1 Rammed 4 | . . . . . . . . 3 1 Targets Rammed 6 | . . . . . 2 . . 3 1 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . Highest Temperature 971 | . 199 345 588 439 203 . 234 971 423 Average Temperature 158 | . 66 123 191 157 39 . 106 258 112 Received Heat Transfer 3443 | . 66 6 42 288 601 . . 500 1940 Effects 93 | . . . 7 5 . . . 81 . Shutdowns 22 | . . . 1 1 . . . 20 . Energy Bleed 10 | . . . 2 3 . . . 5 . Interference 25 | . . . 2 . . . . 23 . Matter Decay 5 | . . . . . . . . 5 . Short Circuit 3 | . . . 1 . . . . 2 . Damage (minor) 5 | . . . 1 1 . . . 3 . Damage (major) 23 | . . . . . . . . 23 . Siege Activations 2 | . . . . . . . . 2 . Total Turns 32 | . . . . . . . . 32 . Longest Duration 30 | . . . . . . . . 30 . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 3 | . . . . 1 1 . . 1 . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 25 | . 1 1 7 3 . . . 12 1 Heat Transferred 11362 | . 1480 629 1739 555 . . 250 5684 1025 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Maximum Alert Level 1 | . . 1 1 1 1 . . 1 . Low Security (%) 81 | 100 100 71 21 86 63 100 100 96 100 Level 1 18 | . . 28 78 13 36 . . 3 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 352 | . 66 352 320 223 313 83 12 225 45 Initial 105 | . . 16 105 88 68 83 12 . 18 Average 99 | . 15 112 246 152 164 66 . 64 11 Influence Increases 4149 | . 166 457 335 428 1529 . 1 912 321 Destroy 0b10 Robot/C 2860 | . 120 340 280 320 1020 . . 600 180 Destroy 0b10 Robot/NC 160 | . . 15 5 20 90 . . 20 10 Destroy Leader 580 | . 30 84 50 64 214 . . 114 24 Allied During Kill 2 | . . . . . . . . 2 . Successful Hack 105 | . . 18 . . 20 . . 45 22 Select Force Hacks 20 | . . . . . 20 . . . . Disable Machine 99 | . . . . 9 63 . . 27 . Destroy Structure 128 | . 1 . . 15 87 . 1 14 10 Lose Combat Pursuer 195 | . 15 . . . 15 . . 90 75 Influence Decreases 4149 | . 120 184 384 522 1507 155 44 867 366 Entered New Map 707 | . . 30 214 182 108 115 31 . 27 Time Decay 3176 | . 120 154 170 340 1349 40 13 777 213 Lost Part 226 | . . . . . 30 . . 70 126 Lost Ally 40 | . . . . . 20 . . 20 . Squads Dispatched 35 | . 3 3 . 3 17 . . 5 4 Investigation 8 | . 3 . . . 3 . . . 2 Extermination 10 | . . . . . 6 . . 4 . Reinforcement 17 | . . 3 . 3 8 . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Distress Signals 12 | . 1 1 . 3 3 . . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 213 | . 15 23 12 33 65 . . 40 25 Peak Tracking Total 9 | . 3 6 4 9 6 . . 5 8 Tactical Retreats 10 | . 1 . . . 1 . . 4 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Traps Triggered 11 | . 1 . 1 . 4 1 . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Machines Disabled 11 | . . . . 1 7 . . 3 . Max in Single Turn 4 | . . . . 1 4 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Machines Accessed 31 | . 2 3 2 2 9 1 . 8 4 Terminals 15 | . . 2 1 1 4 1 . 3 3 Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 8 | . 2 1 . 1 . . . 3 1 Scanalyzers 3 | . . . . . 1 . . 2 . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 2 9 2 5 23 2 . 19 10 Successful 42 | . 2 5 2 2 13 . . 11 7 Failed 30 | . . 4 . 3 10 2 . 8 3 Catastrophic 4 | . . 1 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . 1 . . 1 1 Terminals 35 | . . 6 1 3 8 2 . 6 9 Fabricators 5 | . . . . . 5 . . . . Repair Stations 8 | . . . . . 8 . . . . Recycling Units 15 | . 2 3 . 2 . . . 7 1 Scanalyzers 8 | . . . . . 2 . . 6 . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . 4 2 1 3 . . 4 6 Record 7 | . . 2 . . 1 . . 1 3 Part Schematic 1 | . . . . . . . . . 1 Prototype ID Bank 2 | . . 1 . . . . . 1 . Open Door 1 | . . . 1 . . . . . . Open DSF 3 | . . . . . 2 . . 1 . Branch Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . 1 Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . 5 . . . . Scan Component 3 | . . . . . 3 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 6 | . 2 1 . 1 . . . 1 1 Retrieve Components 6 | . 2 1 . 1 . . . 1 1 Scanalyzer 8 | . . . . . 2 . . 6 . Insert Component 4 | . . . . . 1 . . 3 . Analyze 4 | . . . . . 1 . . 3 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Download 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . . 1 . 2 7 1 . 8 3 Full Trace Events 4 | . . . . . 2 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 40 | . . . . . 40 . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . Part Schematics Acquired 5 | . . . . . 1 . . 3 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 82 | . . . . . 82 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 31 | . 2 1 . 9 . . . 10 9 Parts Scanalyzed 4 | . . . . . 1 . . 3 . Part Schematics Acquired 4 | . . . . . 1 . . 3 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Total Allies 3 | . . . . . 2 . 1 . . Largest Group 1 | . . . . . 1 . 1 1 . Highest-Rated Group 31 | . . . . . 8 . 31 31 . Highest-Rated Ally 31 | . . . . . 8 . 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . . . 2 7 . Total Damage 128 | . . . . . . . 43 85 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Active Infowar (turns) 635 | . 445 188 . . . . . 2 . Optics 633 | . 445 188 . . . . . . . Jamming 2 | . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Turns Passed 8696 | 38 527 464 357 691 2803 83 951 2122 660 Spaces Moved 4568 | 34 480 250 163 333 1354 44 493 1040 377 Core 24 | 13 . 1 . . . . . . 10 Treads 2272 | . . 170 163 333 1138 . 223 245 . Legs 605 | . . . . . 216 44 270 . 75 Wheels 580 | 21 480 79 . . . . . . . Hover 1087 | . . . . . . . . 795 292 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 170 170 107 187 160 108 50 Average Speed 152 | 83 90 145 170 170 162 187 181 161 124 Slowest Speed 500 | 150 90 300 170 170 330 187 240 320 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 60 29 46 35 32 2 97 20 42 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 124 | . . . . 13 91 . 1 10 9 Melee . | . . . . . . . . . . Projectile 55 | . . . . 11 37 . 1 2 4 AOE 69 | . . . . 2 54 . . 8 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Ext Total 5638 | 43 530 317 207 401 1713 46 540 1342 499 Wait 404 | . 8 13 18 9 171 . 1 156 28 Move 4560 | 33 479 249 162 332 1353 44 492 1039 377 Hop . | . . . . . . . . . . Pick Up 106 | 5 10 10 1 10 17 . 9 20 24 Fast Attach 56 | . . 5 2 4 25 . 6 13 1 Attach 73 | 5 2 4 1 5 9 2 6 13 26 Detach 6 | . . . . 1 . . 3 2 . Swap 37 | . 5 6 2 7 5 . 3 8 1 Drop 103 | . 4 15 5 10 31 . 14 24 . Fire 278 | . 22 15 16 23 100 . 5 64 33 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . 1 1 Kick . | . . . . . . . . . . Crush 4 | . . . . . 2 . . 2 . Escape Stasis 8 | . . . . . . . . . 8 Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Met a group of wandering Federalists 164 | -10/Materials | Discovered new exit (range 17) 231 | -10/Materials | Discovered new exit (range 18) 255 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Weapon x2 935 | -9/Materials | Discovered new exit (range 16) 951 | -9/Materials | Destroyed 7 combat bots 952 | -9/Materials | Discovered new exit (range 10) 1030 | -9/Materials | Entered Mines 1065 | -9/Mines | Build established: Gunner 1134 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1240 | -9/Mines | Discovered new exit (range 17) 1344 | -9/Mines | Discovered new exit (range 4) 1355 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1387 | -9/Mines | Entered Materials 1387 | -8/Materials | Evolved 2 slots: Propulsion x2 1817 | -8/Materials | Build established: Tank 1999 | -8/Materials | Discovered new exit (range 14) 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x2 2236 | -7/Factory | Identified exit to DSF 2996 | -7/Factory | Cargo convoy interrupted 3089 | -7/Factory | Build established: Gunner 3977 | -7/Factory | Repaired Adv. Assault Cannon 4016 | -7/Factory | Repaired Arm. Treads 4426 | -7/Factory | Fabricated R-06 Scavenger? 4855 | -7/Factory | Discovered new exit (range 8) 4865 | -7/Factory | Build established: Scavenger-Gunner 4881 | -7/Factory | Entered another Factory area 4881 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4964 | -6/Factory | Sucked down chute 4964 | -6/Factory | Entered Waste 4964 | -6/Waste | The area was eerily silent 4965 | -6/Waste | Met a frightened Derelict 4984 | -6/Waste | A Compactor rumbled back to life 4984 | -6/Waste | Spotted C-40 Crusher 5017 | -6/Waste | Destroyed C-40 Crusher 5181 | -6/Waste | Build established: Scavenger-Tank 5220 | -6/Waste | Discovered new exit (range 12) 5915 | -6/Waste | Entered Factory 5915 | -6/Factory | Accompanied by 1 ally 6352 | -6/Factory | Spotted B-75 Beast 6494 | -6/Factory | Lost 4 parts (1n2u1w) 7527 | -6/Factory | Identified exit to Lower Caves 7527 | -6/Factory | Identified exit to Extension 8037 | -6/Factory | Entered Extension 8140 | -6/Extension | Spotted B-75 Beast 8503 | -6/Extension | Core integrity fell below 50% 8526 | -6/Extension | Lost 21 parts (3p3n6u9w) 8587 | -6/Extension | Lost 3 parts (1n2w) 8689 | -6/Extension | Core integrity fell below 20% 8697 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- unit. Critical hit (Burn: +37). Lgt. Fission Core destroyed. Imp. Medium Armor Plating destroyed. R-10 Processor destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Flexi-carbon Leg destroyed. Imp. Medium Armor Plating destroyed. Critical hit (Burn: +37). Imp. Medium Armor Plating destroyed. Critical hit (Burn: +37). Hvy. Laser destroyed. Gauss Rifle destroyed. System corrupted: Heat flow error (+251). Acquired Imp. Ion Engine. Imp. Medium Armor Plating destroyed. R-10 Processor collects Corrupted Carbon-fiber Leg. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###??????????###??????????????????????? | | ??????????? ????????? #??????????????????????? | | ???????????# #????????? #??????????????????????? | | ???????????# #????????? * #??????????????????????? | | ???????????# #?????????= #??????????????????????? | | ?????####??# #????????? #??????????????????????? | | ?????#T"#?## ##???????? ???????????????????????? | | ###### "### #########+#######??????????????????? | | % "T" #??????????????????? | | ########### % ######## #??????????????????? | | ???????#####/####??#"" #??????????????????? | | ?????????# %!#??#"" #??????????????????? | | ?????????# ! #??#"T #??????????????????? | | ?????????#% ""#??#""R #??????????????????? | | ?????????# Y"#??#""!=% #??????????????????? | | ?????????# "#??###==*= #??????????????????? | | ?????????#% #??#""%g!@! #??????????????????? | | ?????????########??#"Yg!! R #??????????????????? | | ???????????????????#"" [!= #??????????????????? | | ???????????????????### ! #??????????????????? | | ?????????????????????# g #??????????????????? | | ?????????????????????# ggY #??????????????????? | | ?????????????????????# Y #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????####" # #??????????????????? | | ????????????????????????#"" # #??????????????????? | | ????????????????????????##### #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? "??????????????????? | | ????????????????????????????? "??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ########################### ?????????????????? | | % ?????????????????? | | ????????????????? | | = ????????????????? | | %= ????????????????? | | * ????????????????? | | ########################"#" ????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 53 Energy Capacity 535 Matter Stores 473 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Factory | Scanalyzed Force Field | -6/Extension | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Downloaded Fabricated ------------ R-06 Scavenger | x2 | -7/Factory Repaired ---------- Adv. Assault Cannon | 38% | -7/Factory Arm. Treads | 39% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Brute Force Gunslinger My Command Is Your Wish Challenges ------------ None Game ------ Seed ElectrostormAluminumStorm Manual? 0 Play Time 01:34:56 Cumulative 9.0 hours Start 2025.09.16 @ 17:08:05 End 2025.09.16 @ 18:56:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6832e3f0-e9b6-478d-882b-0ba3b507dc7d